/* This file is part of Iceball. Iceball is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Iceball is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Iceball. If not, see . */ // client functions int icelua_fn_client_img_blit(lua_State *L) { int top = icelua_assert_stack(L, 3, 8); int dx, dy, bw, bh, sx, sy; uint32_t color; img_t *img = lua_touserdata(L, 1); if(img == NULL) return luaL_error(L, "not an image"); dx = lua_tointeger(L, 2); dy = lua_tointeger(L, 3); bw = (top < 4 ? img->head.width : lua_tointeger(L, 4)); bh = (top < 5 ? img->head.height : lua_tointeger(L, 5)); sx = (top < 6 ? 0 : lua_tointeger(L, 6)); sy = (top < 7 ? 0 : lua_tointeger(L, 7)); color = (top < 8 ? 0xFFFFFFFF : (uint32_t)lua_tointeger(L, 8)); render_blit_img(screen->pixels, screen->w, screen->h, screen->pitch/4, img, dx, dy, bw, bh, sx, sy, color); return 0; } // common functions int icelua_fn_common_img_load(lua_State *L) { int top = icelua_assert_stack(L, 1, 1); const char *fname = lua_tostring(L, 1); if(fname == NULL) return luaL_error(L, "filename must be a string"); img_t *img = img_load_tga(fname); if(img == NULL) return 0; lua_pushlightuserdata(L, img); lua_pushinteger(L, img->head.width); lua_pushinteger(L, img->head.height); return 3; } int icelua_fn_common_img_free(lua_State *L) { int top = icelua_assert_stack(L, 1, 1); img_t *img = lua_touserdata(L, 1); if(img == NULL) return luaL_error(L, "not an image"); img_free(img); return 0; } int icelua_fn_common_img_get_dims(lua_State *L) { int top = icelua_assert_stack(L, 1, 1); img_t *img = lua_touserdata(L, 1); if(img == NULL) return luaL_error(L, "not an image"); lua_pushinteger(L, img->head.width); lua_pushinteger(L, img->head.height); return 2; }