--[[ This file is part of Ice Lua Components. Ice Lua Components is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Ice Lua Components is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Ice Lua Components. If not, see . ]] VERSION_ENGINE = { cmp={0,0,0,0,49}, num=49, str="0.0-49", } VERSION_BUGS = { {intro=nil, fix=1, msg="PMF models have the wrong Z value when close to the screen edges, and can be seen through walls"}, {intro=nil, fix=1, msg="PMF models are sometimes saved with garbage following the name"}, {intro=nil, fix=1, msg="Client does pathname security checks for non-clsave files"}, {intro=nil, fix=3, msg="common.img_fill not implemented (this wrapper will be somewhat slow)"}, {intro=nil, fix=4, msg="Sound is not supported"}, {intro=4, fix=5, msg="Dedicated server build was broken"}, {intro=5, fix=6, msg="CRASHES ON CHANNEL WRAPAROUND - PLEASE UPDATE TO 0.0-6!"}, {intro=nil, fix=7, msg="Camera roll / camera_point_sky not implemented - drunken cam will not roll properly"}, {intro=nil, fix=8, msg="Renderer uses double-rect approximation of cube instead of using trapezia"}, {intro=nil, fix=9, msg="Mouse warping not implemented"}, {intro=nil, fix=10, msg="Immediate ceiling isn't drawn"}, {intro=nil, fix=11, msg="Blocks appear inverted in common cases"}, {intro=nil, fix=12, msg="TGA loader prone to crashing on unsanitised data"}, {intro=nil, fix=13, msg="No per-face shading"}, {intro=nil, fix=14, msg="Color conversion functions are using hacky Lua code"}, {intro=nil, fix=16, msg="Per-face shading is only preliminary"}, {intro=nil, fix=17, msg="OpenMP not supported"}, {intro=nil, fix=19, msg="OpenGL not supported"}, {intro=19, fix=22, msg="Preliminary OpenGL support (fog not supported yet)"}, {intro=19, fix=21, msg="OpenGL renderer ignores islocal flag when rendering PMFs"}, {intro=21, fix=22, msg="PMF renderer does not update bones when redefined"}, {renderer="gl", intro=19, fix=23, msg="[OpenGL] texture rendering is slow"}, {renderer="gl", intro=19, fix=24, msg="[OpenGL] VBOs not supported"}, {intro=nil, fix=26, msg="TODO: give changelog for -25/-26 (which I think are the same version more or less)"}, {intro=nil, fix=27, msg="Altered the international keyboard thing to be more backwards compatible"}, {intro=25, fix=27, msg="THIS VERSION IS INCOMPATIBLE. PLEASE UPGRADE TO 0.0-27 AT LEAST."}, {intro=nil, fix=28, msg="Sound loader only loads first half of 16-bit samples correctly"}, {renderer="gl", intro=19, fix=29, msg="[OpenGL] Crashes on map creation (as opposed to map loading)"}, {intro=nil, fix=30, msg="clsave/config.json not supported"}, {intro=30, fix=31, msg="broke dedicated server build... again"}, {intro=nil, fix=32, msg=".it module music not supported"}, {intro=32, fix=nil, msg=".it module music might have stability issues. If it crashes, please tell us :)"}, {intro=nil, fix=34, msg="Server must be manually seeded"}, {intro=33, fix=34, msg="A few compilation warnings that shouldn't be there"}, {renderer="gl", intro=22, fix=35, msg="[OpenGL] Smooth lighting not supported"}, {renderer="gl", intro=35, fix=nil, msg="[OpenGL] Smooth lighting of PMF models not supported"}, {renderer="softgm", intro=37, fix=39, msg="[softgm] Preliminary smooth lighting (WIP)"}, {renderer="gl", intro=22, fix=38, msg="[OpenGL] Rendering tends to stutter on some cards"}, {renderer="gl", intro=38, fix=nil, msg="[OpenGL] Preliminary stutter-reduced rendering (WIP)"}, {renderer="gl", intro=22, fix=40, msg="[OpenGL] Chunks rendering options not supported in game engine config file"}, {renderer="gl", intro=22, fix=41, msg="[OpenGL] option to disable VBOs not available"}, {renderer="gl", intro=22, fix=42, msg="[OpenGL] lack of support for cards w/o non-power-of-2 texture support"}, {intro=nil, fix=43, msg="File transfer cancellation not supported"}, {intro=nil, fix=44, msg="[Windows] MessageBox added to 0.0-44 telling people not to double-click the .exe files"}, {intro=nil, fix=44, msg="[Windows binary build] stdout/stderr is now moved to the commandline in 0.0-44 - upgrade!"}, {intro=nil, fix=45, msg="Inbuilt tutorial not available in this version"}, {intro=nil, fix=45, msg="libsackit is out of date and does not support IT 2.14p3 resonant filters"}, {renderer="gl", intro=22, fix=46, msg="[OpenGL] PMF models tend to z-fight"}, {intro=nil, fix=47, msg="Binary file loading/saving not supported"}, {renderer="gl", intro=nil, fix=48, msg="[OpenGL] Chunk count is static and does not adapt to different fog values"}, {intro=nil, fix=48, msg="No way to determine from the Lua end what renderer a client is using"}, {renderer="gl", intro=nil, fix=48, msg="[OpenGL] Chunk generation pattern kinda sucks"}, {intro=nil, fix=49, msg="Kick not handled gracefully"}, {intro=49, fix=nil, msg="Kick message isn't communicated properly"}, }