--[[ This file is part of Ice Lua Components. Ice Lua Components is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Ice Lua Components is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Ice Lua Components. If not, see . ]] commands = {} command_colour_error = 0xFFFF6666 command_colour_usage = 0xFF6666FF command_colour_success = 0xFF66FF66 command_colour_text = 0xFFDDDDFF function command_deregister(command) if commands[command] ~= nil then commands[command] = nil end end function command_register(settings) local this = { command = string.lower(settings.command), permission = settings.permission, usage = settings.usage, func = settings.func } this.this = this function this.exec(player, plrid, sockfd, params, msg) if this.permission == nil or player.has_permission(this.permission) then this.func(player, plrid, sockfd, params, msg) else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: You do not have permission for this command")) end end commands[this.command] = this end --You have to deregister aliases separately function command_register_alias(command, alias) commands[alias] = commands[command] end function command_handle(player, plrid, sockfd, params, msg) cmd = string.lower(params[1]) if commands[cmd] ~= nil then table.remove(params, 1) commands[cmd].exec(player, plrid, sockfd, params, msg) else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: No such command")) end end command_register({ command = "help", permission = nil, usage = "/help [command name]", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 0 then --TODO: List available commands elseif table.getn(prms) == 1 then if commands[prms[1]] == nil then net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: No such command")) elseif plr.has_permission(commands[prms[1]].permission) then net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_usage, "Usage: "..commands[prms[1]].usage)) else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: You do not have permission for this command")) end else this.func(plr, plrid, sockfd, "help") end end }) -- for testing. not like it can be abused. well, i hope it can't be abused. --GM command_register({ command = "kickme", permission = nil, usage = "/kickme", func = function(plr, plrid, sockfd, prms, msg) server.net_kick(sockfd, "requested!") end }) command_register({ command = "me", permission = "me", usage = "/me ", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) > 0 then net_broadcast(nil, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, 0xFFFFFFFF, "* "..plr.name.." "..string.sub(msg,5))) else commands["help"].func(plr, plrid, sockfd, {"me"}) end end }) command_register({ command = "squad", permission = "squad", usage = "/squad (Use \"none\" to leave your squad)", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) > 0 then if prms[1] == "none" then plr.squad = nil else plr.squad = string.sub(msg,8) end plr.update_score() else commands["help"].func(plr, plrid, sockfd, {"squad"}) end end }) command_register({ command = "kill", permission = "kill", usage = "/kill", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 0 then plr.set_health_damage(0, 0xFF800000, plr.name.." shuffled off this mortal coil", plr) else commands["help"].func(plr, plrid, sockfd, {"kill"}) end end }) command_register({ command = "gmode", permission = "gmode", usage = "/gmode #; where 1=normal, 2=spectate, 3=editor", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 1 then local n = math.floor(tonumber(prms[1]) or 0) if n >= 1 and n <= 3 then plr.mode = n plr.update_score() end else commands.help.func(plr, plrid, sockfd, {"gmode"}) end end }) command_register({ command = "piano", permission = "piano", usage = "/piano ", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 1 then prms[1] = tostring(prms[1]) if prms[1]:sub(0, 1) == "#" then target = players[tonumber(prms[1]:sub(2))] end for i=1,players.max do if players[i] ~= nil and players[i].name == prms[1] then target = players[i] break end end if target then target.drop_piano() else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: Player not found")) end else commands["help"].func(plr, plrid, sockfd, {"piano"}) end end }) command_register({ command = "teleport", permission = "teleport", usage = "/teleport |", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 1 then prms[1] = tostring(prms[1]) if prms[1]:sub(0, 1) == "#" then target = players[tonumber(prms[1]:sub(2))] end for i=1,players.max do if players[i] ~= nil and players[i].name == prms[1] then target = players[i] break end end if target then x, y, z = target.x, target.y, target.z plr.set_pos_recv(x, y, z) net_broadcast(nil, common.net_pack("BBhhh", PKT_PLR_POS, plrid, x * 32.0, y * 32.0, z * 32.0)) else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: Player not found")) end elseif table.getn(prms) == 3 then --NOTE: I protest that y is down/same way AoS was x, y, z = tonumber(prms[1]), tonumber(prms[2]), tonumber(prms[3]) plr.set_pos_recv(x, y, z) net_broadcast(nil, common.net_pack("BBhhh", PKT_PLR_POS, plrid, x * 32.0, y * 32.0, z * 32.0)) else commands["help"].func(plr, plrid, sockfd, {"teleport"}) end end }) command_register_alias("teleport", "tp") command_register({ command = "goto", permission = "goto", usage = "/goto #X ; where # is letter, X is number in the map's grid system", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 1 then prms[1] = tostring(prms[1]) local x, z local success = pcall(function() x = (string.byte(prms[1]:lower()) - 97) * 64 + 32 z = (tonumber(prms[1]:sub(2, 2)) - 1) * 64 + 32 end) local xlen, _, zlen = common.map_get_dims() if (success and x >= 0 and x < xlen and z >= 0 and z < zlen) then local y = common.map_pillar_get(x, z)[1+1] - 3 plr.set_pos_recv(x, y, z) net_broadcast(nil, common.net_pack("BBhhh", PKT_PLR_POS, plrid, x * 32.0 + 16, y * 32.0, z * 32.0 + 16)) else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Error: Invalid coordinates")) end else commands["help"].func(plr, plrid, sockfd, {"goto"}) end end }) command_register({ command = "intel", permission = "intel", usage = "/intel", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 0 then local i for i=1,#intent do if intent[i] ~= nil then net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_text, teams[intent[i].team].name..": "..intent[i].x..", "..intent[i].y..", "..intent[i].z)) end end else commands["help"].func(plr, plrid, sockfd, {"intel"}) end end }) command_register({ command = "login", permission = nil, usage = "/login ", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 2 then local success = false if permissions[prms[1]] ~= nil and prms[2] == permissions[prms[1]].password then plr.add_permission_group(permissions[prms[1]].perms) success = true end if success then net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_success, "You have successfully logged in as "..prms[1])) else net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_error, "Could not log in to group "..prms[1].." with that password")) end else commands["help"].func(plr, plrid, sockfd, {"login"}) end end }) command_register({ command = "logout", permission = "logout", usage = "/logout", func = function(plr, plrid, sockfd, prms, msg) if table.getn(prms) == 0 then plr.clear_permissions() plr.add_permission_group(permissions["default"].perms) net_send(sockfd, common.net_pack("BIz", PKT_CHAT_ADD_TEXT, command_colour_success, "You have successfully logged out")) else commands["help"].func(plr, plrid, sockfd, {"logout"}) end end })