-- 1CTF: Half the flags, half the fun! ...actually it's still pretty fun --[[ This file is part of Ice Lua Components. Ice Lua Components is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Ice Lua Components is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Ice Lua Components. If not, see . ]] dofile("pkg/base/mode/mode_ctf.lua") function mode_create_server() TEAM_SCORE_LIMIT = TEAM_SCORE_LIMIT_CTF miscents = {} miscents[#miscents+1] = new_tent({team = 0, iid = #miscents+1}) miscents[#miscents+1] = new_tent({team = 1, iid = #miscents+1}) miscents[#miscents+1] = new_intel({team = nil, iid = #miscents+1}) do local i for i=1,#miscents do miscents[i].spawn() end end end function mode_create_client() TEAM_SCORE_LIMIT = TEAM_SCORE_LIMIT_CTF miscents = {} miscents[#miscents+1] = new_tent({team = 0, iid = #miscents+1}) miscents[#miscents+1] = new_tent({team = 1, iid = #miscents+1}) miscents[#miscents+1] = new_intel({team = nil, iid = #miscents+1}) end