# Versions ---------- *Current version:* 0.2.1-35 ## Bugs ### Unfixed | Msg | Intro | | ---------------------------------------------------------------------- | -------- | | B-format audio system incomplete | 0.2.1-29 | | FBO support incomplete | 0.2.1-16 | | Garbage collection incomplete (only pmf/img/wav supported) | 0.1.2-10 | | Preliminary PNG support - more support to come when we can be bothered | 0.1.2-2 | | [OpenGL] Frustum culling still screws up on occasion | 0.1-3 | | Kick message isn't communicated properly | 0.0-49 | | Occasional crash in sackit_module_free on common.mus_free | 0.0 | | Sound distance attenuation affected by zoom (workaround implemented) | 0.0 | | string mode bugged in net_pack, net_*_array | 0.0 | ### Fixed | Msg | Fix | Intro | | ----------------------------------------------------------------------------------------------------------- | -------- | -------- | | PRNG not supported | 0.2.1-35 | 0.0 | | VXL height autodetection fails on ylen assertion | 0.2.1-33 | 0.2.1-32 | | Possible crash when loading invalid maps | 0.2.1-32 | 0.0 | | Possible crash when loading VXL maps | 0.2.1-31 | 0.2.1-4 | | net_pack/unpack_array not supported | 0.2.1-30 | 0.0 | | string mode bugged in net_unpack | 0.2.1-30 | 0.0 | | B-format audio system not supported | 0.2.1-29 | 0.0 | | Potential infinite loop due to zero time delta | 0.2.1-28 | 0.0 | | .it module music plays at wrong frequency when mixing freq not 44100Hz | 0.2.1-27 | 0.0 | | IMA ADPCM samples not supported | 0.2.1-26 | 0.0 | | img_dump not sandboxed - UPGRADE | 0.2.1-23 | 0.2.1-22 | | gl_flip_quads incomplete | 0.2.1-21 | 0.0 | | map_render support incomplete | 0.2.1-20 | 0.2.1-15 | | FBOs not supported | 0.2.1-16 | 0.0 | | map_render not supported | 0.2.1-15 | 0.0 | | [OpenGL] Vertex attributes not supported in shaders | 0.2.1-14 | 0.0 | | [OpenGL] VAs broken when VBOs disabled | 0.2.1-12 | 0.0 | | Segfault when blitting without a screen, even image-to-image | 0.2.1-10 | 0.0 | | [OpenGL] Map and PMF normals not emitted for shaders | 0.2.1-9 | 0.2.1-8 | | [OpenGL] Normal information for VAs overrides colour information by mistake | 0.2.1-9 | 0.2.1-7 | | [OpenGL] GLSL shaders not supported | 0.2.1-8 | 0.0 | | [OpenGL] Multitexturing not supported | 0.2.1-7 | 0.0 | | [OpenGL] Stencil bits not set properly, resulting in red screen on some drivers | 0.2.1-6 | 0.2.1-2 | | Crash on map_free after map_new | 0.2.1-5 | 0.2.1-4 | | Lack of depth / stencil buffer mode selection support | 0.2.1-2 | 0.0 | | VA API lacks support for blending | 0.2.1-1 | 0.1.2-1 | | [Windows] Launcher crashes when joining server if path contains spaces and not run from command line | 0.2a-7 | 0.1.2-11 | | Compat breakage with va_render_global and textures | 0.2a-3 | 0.2a-2 | | VA API rendering broken on non-VBO mode | 0.2a-2 | 0.2a-1 | | Memory leak when reusing a VA in va_make | 0.2a-2 | 0.2a-1 | | VA API lacks support for textures | 0.2a-2 | 0.2a-1 | | Lua vertex array (VA) rendering not supported | 0.2a-1 | 0.0 | | JSON writer not sandboxed - UPGRADE | 0.2a | 0.1.2-6 | | JSON writer crashes on 64-bit builds | 0.2-2 | 0.1.2-6 | | tcp_connect crashes on address failure | 0.2-2 | 0.0 | | argb_spit_to_merged broken on ARM | 0.2-2 | 0.0 | | Local code cannot write to clsave/pub | 0.2-1 | 0.0 | | Network serialisation broken on ARM | 0.1.2-14 | 0.0 | | Frame delay in client.hook_tick doesn't work properly - Frame limiter will not work | 0.1.2-12 | 0.0 | | GARBAGE COLLECTION CRASHY AND UNSTABLE, DO NOT USE THIS VERSION | 0.1.2-11 | 0.1.2-10 | | Garbage collection not supported | 0.1.2-10 | 0.0 | | UDP sending can crash if DNS lookup fails | 0.1.2-9 | 0.0 | | General JSON support is broken | 0.1.2-7 | 0.0 | | JSON writing not supported | 0.1.2-6 | 0.0 | | Server stability is a bit crap (this bug fixed in 0.1.2-5) | 0.1.2-5 | 0.0 | | PNG reader lacks support for greyscale/indexed images | 0.1.2-4 | 0.1.2-2 | | PNG reader lacks support for tRNS-block transparency | 0.1.2-4 | 0.1.2-2 | | [OpenGL] Low-quality mode not supported | 0.1.2-3 | 0.0 | | PNG not supported | 0.1.2-2 | 0.0 | | [OSX][softgm] Colours are incorrect (32-bit endian swap) | 0.1.2-1 | 0.0 | | Sound broken wrt stereo (only the last sound played is in stereo; the rest uses the left for both channels) | 0.1.2 | 0.0 | | [Windows] iceball:// handler doesn't set current directory correctly | 0.1.1-9 | 0.1.1-8 | | iceball:// URL scheme not supported | 0.1.1-8 | 0.0 | | [softgm] Image scaling not supported | 0.1.1-7 | 0.1.1-5 | | Incompatible semantics for image scaling | 0.1.1-7 | 0.1.1-5 | | Image scaling accidentally only supported integers for scale parameters | 0.1.1-6 | 0.1.1-5 | | Image scaling not supported | 0.1.1-5 | 0.0 | | common.net_pack() reads an integer before it converts it to floating point | 0.1.1-3 | 0.0 | | [OpenGL] Preliminary stutter-reduced rendering (WIP) | 0.1.1-2 | 0.0-38 | | [OpenGL] Breaking blocks around the edges does not update the chunks properly | 0.1.1-2 | 0.0 | | Arbitrary UDP connections not supported | 0.1.1-1 | 0.0 | | Raw TCP appears to ignore the whitelist on the client side | 0.1-9 | 0.1-1 | | Raw TCP still throws a lua error if it can't connect | 0.1-9 | 0.1-1 | | Occasional crash when music is stopped | 0.1-8 | 0.0 | | [OpenGL] Frustum culling improved in later versions | 0.1-7 | 0.1-3 | | [OpenGL] Ambient occlusion on sides rendered very unequally on very rare GPUs such as the Intel HD 3000 | 0.1-5 | 0.1-4 | | [OpenGL] Ambient occlusion on sides not rendered equally | 0.1-4 | 0.0 | | [OpenGL] Frustum culling not supported | 0.1-3 | 0.0 | | This build doesn't actually compile on not-windows because itoa isn't a real function. | 0.1-2 | 0.1-1 | | Raw TCP connection throws an error on failure | 0.1-2 | 0.1-1 | | Arbitrary TCP connections not supported | 0.1-1 | 0.0 | | Binary files don't have a type name | 0.1 | 0.0 | | JSON files cannot be remotely sent to clients | 0.1 | 0.0 | | Local mode (-s) broken and causes a crash | 0.0-53 | 0.0-51 | | Timing accuracy somewhat bad (uses a float instead of a double, mostly an issue for sec_current) | 0.0-53 | 0.0 | | There are some weird network stability issues | 0.0-53 | 0.0 | | Server tends to crash when a TCP connection loads and there's at least one other client still connected | 0.0-52 | 0.0-51 | | ENet protocol not supported | 0.0-51 | 0.0 | | Network handle architecture changed. If it breaks, upgrade. If your mods break, FIX THEM. | 0.0-50 | 0.0 | | Kick not handled gracefully | 0.0-49 | 0.0 | | [OpenGL] Chunk count is static and does not adapt to different fog values | 0.0-48 | 0.0 | | No way to determine from the Lua end what renderer a client is using | 0.0-48 | 0.0 | | [OpenGL] Chunk generation pattern kinda sucks | 0.0-48 | 0.0 | | Binary file loading/saving not supported | 0.0-47 | 0.0 | | [OpenGL] PMF models tend to z-fight | 0.0-46 | 0.0-22 | | Inbuilt tutorial not available in this version | 0.0-45 | 0.0 | | libsackit is out of date and does not support IT 2.14p3 resonant filters | 0.0-45 | 0.0 | | [Windows] MessageBox added to 0.0-44 telling people not to double-click the .exe files | 0.0-44 | 0.0 | | [Windows binary build] stdout/stderr is now moved to the commandline in 0.0-44 - upgrade! | 0.0-44 | 0.0 | | File transfer cancellation not supported | 0.0-43 | 0.0 | | [OpenGL] lack of support for cards w/o non-power-of-2 texture support | 0.0-42 | 0.0-22 | | [OpenGL] option to disable VBOs not available | 0.0-41 | 0.0-22 | | [OpenGL] Chunks rendering options not supported in game engine config file | 0.0-40 | 0.0-22 | | [softgm] Preliminary smooth lighting (WIP) | 0.0-39 | 0.0-37 | | [OpenGL] Rendering tends to stutter on some cards | 0.0-38 | 0.0-22 | | [OpenGL] Smooth lighting not supported | 0.0-35 | 0.0-22 | | Server must be manually seeded | 0.0-34 | 0.0 | | A few compilation warnings that shouldn't be there | 0.0-34 | 0.0-33 | | .it module music not supported | 0.0-32 | 0.0 | | broke dedicated server build... again | 0.0-31 | 0.0-30 | | clsave/config.json not supported | 0.0-30 | 0.0 | | [OpenGL] Crashes on map creation (as opposed to map loading) | 0.0-29 | 0.0-19 | | Sound loader only loads first half of 16-bit samples correctly | 0.0-28 | 0.0 | | Altered the international keyboard thing to be more backwards compatible | 0.0-27 | 0.0 | | THIS VERSION IS INCOMPATIBLE. PLEASE UPGRADE TO 0.0-27 AT LEAST. | 0.0-27 | 0.0-25 | | TODO: give changelog for -25/-26 (which I think are the same version more or less) | 0.0-26 | 0.0 | | [OpenGL] VBOs not supported | 0.0-24 | 0.0-19 | | [OpenGL] texture rendering is slow | 0.0-23 | 0.0-19 | | Preliminary OpenGL support (fog not supported yet) | 0.0-22 | 0.0-19 | | PMF renderer does not update bones when redefined | 0.0-22 | 0.0-21 | | OpenGL renderer ignores islocal flag when rendering PMFs | 0.0-21 | 0.0-19 | | OpenGL not supported | 0.0-19 | 0.0 | | OpenMP not supported | 0.0-17 | 0.0 | | Per-face shading is only preliminary | 0.0-16 | 0.0 | | Color conversion functions are using hacky Lua code | 0.0-14 | 0.0 | | No per-face shading | 0.0-13 | 0.0 | | TGA loader prone to crashing on unsanitised data | 0.0-12 | 0.0 | | Blocks appear inverted in common cases | 0.0-11 | 0.0 | | Immediate ceiling isn't drawn | 0.0-10 | 0.0 | | Mouse warping not implemented | 0.0-9 | 0.0 | | Renderer uses double-rect approximation of cube instead of using trapezia | 0.0-8 | 0.0 | | Camera roll / camera_point_sky not implemented - drunken cam will not roll properly | 0.0-7 | 0.0 | | CRASHES ON CHANNEL WRAPAROUND - PLEASE UPDATE TO 0.0-6! | 0.0-6 | 0.0-5 | | Dedicated server build was broken | 0.0-5 | 0.0-4 | | Sound is not supported | 0.0-4 | 0.0 | | common.img_fill not implemented (this wrapper will be somewhat slow) | 0.0-3 | 0.0 | | PMF models have the wrong Z value when close to the screen edges, and can be seen through walls | 0.0-1 | 0.0 | | PMF models are sometimes saved with garbage following the name | 0.0-1 | 0.0 | | Client does pathname security checks for non-clsave files | 0.0-1 | 0.0 |