--[[ This file is part of Ice Lua Components. Ice Lua Components is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Ice Lua Components is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Ice Lua Components. If not, see . ]] -- don't run this on a normal server. -- it's useful for testing stuff, but it's a very serious loophole. local super = new_player function new_player(...) local this = super(...) local s_create_hud = this.create_hud local function f_create_hud(...) local ret = s_create_hud(...) local s_chat_on_return = this.typing_text.on_return function this.typing_text.on_return(...) if this.typing_text.text ~= "" and string.sub(this.typing_text.text,1,1) == "~" then local a,b a,b = pcall(function () loadstring(string.sub(this.typing_text.text,2))() end) --nasty, but handy if not a then print("quickcall err:", b) end this.typing_text.text = "" end return s_chat_on_return(...) end end function this.create_hud(...) local ret = s_create_hud(...) f_create_hud(...) return ret end if this.scene then f_create_hud(...) end return this end