diff --git a/main.c b/main.c index a025cd9..52c7ea5 100644 --- a/main.c +++ b/main.c @@ -172,7 +172,7 @@ void run_game(void) if(frame_now - frame_prev > 1000) { char buf[16]; - sprintf(buf, "buldthensnip | FPS: %d", fps); + sprintf(buf, "buld then snip | FPS: %d", fps); SDL_WM_SetCaption(buf, 0); fps = 0; frame_prev = SDL_GetTicks();