************************************************************** * * Software: Jamie Rivett * Initiated: 8/8/94 * * COPYRIGHT (C) 1992 WILLIAMS ELECTRONICS GAMES, INC. * ************************************************************** .file "react6.asm" .title "wrester reactions to hits" .width 132 .option b,d,l,t .mnolist .include "macros.h" .include "mproc.equ" ;Mproc equates .include "display.equ" ;Display proc equates .include "gsp.equ" ;Gsp asm equates .include "sys.equ" .include "game.equ" .include "plyr.equ" .include "anim.equ" .include "audit.equ" .include "sound.h" .include "ring.equ" .include "lifebar.h" ****************************************************************************** * EXTERNAL REFERENCES .ref change_anim1a ; .ref inc_burnout .ref set_getup_time .ref wres_collis_off ****************************************************************************** * EXTERNAL ANIM SEQUENCES ****************************************************************************** * SYMBOLS DEFINED IN THIS FILE ****************************************************************************** * EQUATES FOR THIS FILE #***************************************************************************** ;AMODE_ATT28 28 SUBR hit_att28 rets #***************************************************************************** ;AMODE_ATT29 29 SUBR hit_att29 rets ****************************************************************************** .end