"ACTIONS for Interlogic SF Game (c) Copyright 1981,1982 Infocom, Inc. All Rights Reserved " "open.") (T "closed.")>> )>> )>> > > )) > >)> > ) ( > )> )> > )>) (> )> )>> )(T )> ) (> ) ( )(T )> ) ( > ) (T )>) ( )>> ) (ELSE )>) ( ) (ELSE )>)>> )) > )>> ) (T )>)>> > ) (T )> ) (T )>) (ELSE )>> > ) (T )> ) (T )>) (ELSE )>> > ) (T )> ) (T )>) (ELSE )>> )> > > > ) (ELSE )>> > )>> > > > > > > ) (> <==? ,DESTINATION ,MASS>> ) (ELSE )> ) (T )>> > > > > > )) > ,R-VALUE> <==? ,THETA-VALUE> <==? ,PHI-VALUE>> >)> >)> >>> > > .D> > > > ) (ELSE )>)> >)> >>> ;>>)) ) (ELSE )>> ", theta is " N > ", phi is " N > ".\"" CR>> ) (T )>) ( > )> ) ( > ) (,COMPUTER-ON ) (ELSE )>) (ELSE )>)>> ,SPACESHIP-QUARTERS) (<==? ,PRSO ,P?EAST> ,SPACESHIP-STORES) ( ,SPACESHIP-AIRLOCK) (T )>)>> >) (ELSE )> ) ( T) (ELSE CR>)> )>> > )>> ) ( ) (<==? ,HERE ,THRONE-ROOM> )>)>> ) "AUX" M) #DECL ((OBJ) (M) ) > ) ( >> ) (.OBJ ) ( ) (ELSE CR>)>> > ) (<==? .NOBJ ,WINNER> ) (<==? .NOBJ ,ROOMS> )> >> ) ( ) ( )>> <==? ,PRSI ,GROUND>> ) ( )>> > )>> >> >> >> >>> ) ( > <>)>)>> ) ( ) ( ) (ELSE )>) ( ) ( ) ( )>> > )> ) (>> >)>>> ,HERE) (ELSE >> >) (> > > >> ,OPENBIT>>> > )>)>)>>)>> )> <==? ,PRSO ,COURSE>>> )> ) (,ORBIT-MATCHED ) (,COUNTDOWN ) (,COURSE-SELECTED )> ) (ELSE )>) ( ) ( ) (,DOCKED? ) (,COUNTDOWN ) (T <>)>) ( > > > > > > ) ( >> ) (,GOT-INSTRUCTIONS > > > " seconds duration. I advise you to fasten your seat belt.\"" CR>) (ELSE )>) ( ) (ELSE )>) (,DOCKED? ) ( ) (ELSE )>) ( ) (ELSE )>) ( ) ( ) (>> ) (ELSE )>) ( <==? ,PRSO ,MISSION-STATUS>> >> ) (,GIVE-UP ) (,DOCKED? ) ( ) ( )> ) (,COUNTDOWN ) (,GOT-INSTRUCTIONS ) ( <0? ,THETA-VALUE> <0? ,PHI-VALUE>> ) (ELSE > )> > )> > )> )>) ( <==? ,PRSO ,ALARM>> ) (T > )>) ( ) ( <==? ,PRSO ,ME>> ) ( ) (ELSE )>) ( ) ( ) (ELSE )>) ( > ) (ELSE )>) ( ) ( > )>> > > >) (ELSE > )>> > > > )> >> ) (ELSE CR>)>)> ) (<==? ,DESTINATION ,MASS> > ) (ELSE )>) (ELSE <==? ,DESTINATION ,MASS>> ) (<==? ,TRIP-COUNT 4> )>)> >)>> > 4>> CR>)> > ) (ELSE >)>> > > >>> ) ( ) (ELSE )> ) (ELSE )>) (ELSE )> > > > ) (ELSE )>) (> ) ( ) (ELSE )>) ( > ) (ELSE )>) ( ) (ELSE CR>)>) ( ) (ELSE )>)>> > \ )>> )> > )) ) (,SEEN-MOUSE? ) (ELSE )> ) (> ;"CHOMPING AGAIN">> ) (,GARAGED? ) (,MFOLLOW ) (ELSE )>) (ELSE )>) ( ) ( > > ) ( ) ( )>) ( )> ) (ELSE )>) ( ) ( ) ( )>> ) (ELSE )> > > > > > ) (HERE? ) ROBBED?) > > ,MOUSE>> >> ) (ELSE )>)> )> )> )>)> )> )>)> .HERE?) (> ) (ELSE )>) ( > > )>) (.HERE? )>)>) (ELSE ,MOUSE>> > )>) ( ,LIT> ) (,LIT )> > T) (.ROBBED? )>) (.HERE? )>)> > ) (P 0) TX L (D <>)) > ,LOW-DIRECTION> )> ) ( )> ) (ELSE )>)> ) (ELSE > > >>> > )> >)>)>)>>> ;> )> > ) ( )>> ) ( )>> )> ) ( ) ( ) ( ) (<==? ,TRASH-COUNT 0> ) ( ) (ELSE > )>)>> ) ( <==? ,PRSI ,PSEUDO-OBJECT>> >> )> ) (ELSE )>) ( )>> \ "SUBTITLE SPIDER" >)>> >)>> ) ( )>> > >> )> > ) ( ) (ELSE )>) (ELSE CR>)>) (ELSE >)>> > > > )>> )> ) ( ) ( <==? ,PRSO ,TAPE-PLAYER>> ) ( ) ( ) (ELSE )>) ( CR>) ( ) ( > ) ( ) (ELSE > )>) ( )>) ( ) (ELSE )>)>> > \ "SUBTITLE FORCE FIELD AND TRANSPORTER DISKS" )>) (<==? .N 2> ) (<==? .N 3> ) (T )> > ) "AUX" F) 0>)> ) ( ) ( ) ( ) ( > >> ) (<==? ,FF-STRENGTH 4> ) (,UNDER-GLOBE ) ( ) (ELSE )> ) (ELSE )>) ( > ) (> ) (ELSE )>) (ELSE )>) ( > )> >)> ) ( >> ) (ELSE )>)> ; > )> )>)>> > > FF-BOWL-2 FF-BOWL-3 FF-BOWL-4>> > > )> ) ( <==? ,PRSO ,UNDER-GLOBE>> > )>> >> )>> "." CR>) ( <==? ,PRSI ,INTNUM>> ) ( > ) (ELSE ) (ELSE )> ,WAS-UNDER-GLOBE> >) ( ,UNDER-GLOBE> >)> >> ) (ELSE )> )>)>> > ) "AUX" DEST RO RI) >> <==? ,WAS-UNDER-GLOBE ,RED-DISK>>> )> > .DEST>> >> >)> >> )> )> )> > ,ROOMS>> >)> ) (ELSE )>)> > > ,FF-ROOM>> )> > ,FF-ROOM>> ;"Kludge: make DROP work" ) (ELSE )> )> > > )> > ) ( > ) ( > > ) ( ) ( ) (ELSE > > > )> )> ) (ELSE )>)>) ( > > ) ( > )>)> > ) ( > )> ) (ELSE > > )>) (ELSE )> > > >> <==? ,P-NUMBER 4>> "."> )> ) (T )>) (ELSE )>)>)>> "DISKS-OFF? returns true if disks can't work" > > >> ) ( > ) ( > ) ( ,RLANDBIT>> >> )>> ;"this can't happen, of course" ) ( )> >>> ) (ELSE )>> ,BLUE-DISK) (ELSE ,RED-DISK)>> > ) ( > ) ( )>> ) ( > ) ( )>> \ > ) (,DOCKED? ,RED-DOCK) (ELSE ,DEEP-SPACE)>> ", and the outer door is " ". Neither door has a viewport."> )> ) (<==? .RARG ,M-BEG> <==? ,PRSO ,AIRLOCK>> ) (<==? ,HERE ,DEEP-SPACE> ) (ELSE )> ) ( <==? ,HERE ,SPACESHIP-BRIDGE>> )>)>> ) (<==? .RARG ,M-LOOK> )>> )>> )>> ) (<==? .RARG ,M-LOOK> )> )>> ", and the outer door leading down to the surface is " "." CR>> "open")(T "closed")>> ) (ELSE )>) (<==? ,PRSO ,AIRLOCK-INNER> ) (ELSE )> ) ( > ) (<==? ,PRSO ,AIRLOCK-INNER> ) ( ) ( ) (ELSE )>) ( ) (> ) (ELSE )>) ( ;"must be outer door, then" ) ( ) (ELSE )> )> T)>) (> ) (ELSE )>) ( > ) (<==? ,PRSO ,AIRLOCK-INNER> ) (,DOCKED? ) (ELSE )>)>> > > )) "open") (T "closed")>> ) (ELSE )> ) (<==? .RARG ,M-END> > ) (ELSE )> )>) (<==? .RARG ,M-BEG> ) ( > ) (ELSE )>)>)>> )) ) (<==? .RARG ,M-BEG> ) ( > )>)>> >> )> ) (ELSE )>> ) ( 4>> CR>) ( >> ) (ELSE CR>)>) (ELSE )>> > ) (<==? ,HERE ,BLUE-DOCK ,BUBBLE-ROOM ,SPHERE-SHIP> ) (<==? ,HERE ,UMBILICAL> ) (ELSE )>) ( <==? ,HERE ,RED-DOCK>> )>> ) ( ) (ELSE )>)>> > > ) ( ) (> ) (ELSE )>) ( > > ) (<==? ,POISON-COUNT 4> ) (ELSE ) (ELSE )>)>) (ELSE )>) ( ) (ELSE > )>) ( > )>> > ) ( ) (ELSE )>) ( ) (ELSE )>) ( > )>> > ;"T if hooked to something" > ;"T if hooked to suit" )) >> >)> > ) (,THIS-END )> ) (,THAT-END )> ) ( )> ) (,THAT-END ) (ELSE )>) ( > ) ( > ) (,THIS-END ) (ELSE )>) (<==? ,PRSI ,SAFETY-HOOK> ) (ELSE )>) (,PRSI ) (ELSE )> ) ( >) (<==? ,PRSI ,THIS-END> >) (ELSE )> ) (,THAT-END >) (,THIS-END >) (ELSE )>)> ) ( )>)>> > >> )> ) (ELSE )>)>> ) (<==? .RARG ,M-ENTER> > ) (<==? .RARG ,M-LOOK> ) (T )>)>> > )>> > ) (ELSE )>)> T)>> )>)>> 1) (<==? .WRD ,W?SECOND> 2) (<==? .WRD ,W?THIRD> 3) (<==? .WRD ,W?FOURTH> 4) (<==? .WRD ,W?FIFTH> 5) (<==? .WRD ,W?SIXTH> 6) (<==? .WRD ,W?SEVENTH> 7) (<==? .WRD ,W?EIGHTH> 8) (<==? .WRD ,W?NINTH> 9) ( 10) (T 0)>> > ,INTNUM>> T) ( ) (> ) (T )>)> >> ) (<0? ,P-NUMBER> ) ( >> ) (ELSE )>)>> ) (ELSE )>) (<==? ,PRSO ,RED-INNER> ) (ELSE )> ) (,DOOR-SOLVED? ) ( )>) ( )>> ) (ELSE )>) (<==? ,PRSO ,BLUE-INNER> ) (ELSE )> ) ( ) ( )>> > ) ( ) (ELSE )>) (<==? ,PRSO ,YELLOW-INNER> ) (ELSE )> ) ( >> ) ( ) ( )>> )> ) (<==? .RARG ,M-BEG> ) (<==? .RARG ,M-ENTER> > )>> > ) (ELSE > )>) (ELSE )>> ,YELLOW-DOCK-EDGE) (ELSE )>> ) (<==? .RARG ,M-END> ) (ELSE > )>)>> )>> )>> ) (ELSE )>) (<==? ,PRSO ,GREEN-INNER> ) (ELSE )> ) ( ) ( )>> ) ( ) (ELSE )>) (> ) (ELSE )>) ( ;"must be outer door, then" ) ( ) (ELSE )>) (T )> T)>) (> ) (ELSE )>> >> )> > )> > > ) (<==? ,PRSO .INNER> ) (ELSE )>> )) #DECL ((RM) OBJECT) )> > )> T> )) > ) (T )>) ( <==? .RARG ,M-BEG> <==? ,PRSO ,COUCH>> ) (<==? .RARG ,M-BEG> ) ( ,SEAT-BELT?> ) ( ) ( <==? ,PRSO ,COUCH>> ) ( )>) (<==? .RARG ,M-ENTER> )>> ) (ELSE )>> > ) ( ) (ELSE )>) ( ) (ELSE > )>) ( ) (ELSE )>)>> )>> \ "SUBTITLE PRIMITIVE ALIENS" > >>>)> )>) (ELSE )>)> ) (<==? .RARG ,M-BEG> <==? ,PRSI ,CHIEF>> >> )>)>> > > ) ( )>> <==? ,PRSO ,P?EAST> > > ) ( )>) (<==? .RARG ,M-ENTER> )> )>> )>> )> > > > > )> ) ( ) ( ) ( ) (ELSE )>> > ) (ELSE )> )> ) (,ALIENS-FRIENDLY? )> >) (ELSE )>)> >)>> > > >> ) (<==? ,PRSO ,CHIEF> ) (<==? ,PRSI ,CHIEF> ) (ELSE )> ) ( ) (T )>) ( > ) (<==? ,HERE ,GRASSLAND-2> > )> )>) (ELSE )>) ( ) ( ) ( > )>> )) > ) ( ) (ELSE > > > ) (ELSE )> > ". Each time many aliens are dispatched, but more appear." CR>) (ELSE )> )>> > ) "AUX" SUIT?) > ) (> )> ) (.SUIT? )> ) ( ) ( > > ) (ELSE )>) (<==? ,HERE ,VILLAGE> ) (ELSE )> ) (> ) ( >> > ) ( ) ( )> ) ( ) (T )>) ( ) ( > ) ( ) ( )>> > > ) ( ) ( ) ( ) (ELSE )>)>)>> > > ) ( > ) ( )>)>> > > ) ( > ) ( )>)>> )> > ) ( ) (ELSE )>)>) (<==? .RARG ,M-ENTER> )>> ;"can't follow him initially" ;"how long chief waiting for trade" ;"how many moves left in maze" )) >> > > ) ( ) (ELSE )> )> > ) ( > )> > ;"chief tired of waiting" )> > ;"chomped. don't reenable")> >>)> CR>) ( ) (ELSE >)>)> 1)(ELSE 2)>>> > > ) (ELSE > )>) ( > > )>> > > > ) ( ,GREEN-THREE) (,CAUGHT? ) (ELSE )>> > )>)>> > > )>)>) ( )>)> )> )>> > > ) ( ) ( > ) ( ) ( <==? ,PRSI ,RAT-ANT>> ,NEST) ( ,SMASHED-NEST) (T )>> )>> )) ) ( ) ( <==? ,PRSO ,NEST> ,PRSI> <==? ,PRSI ,NEST> ,PRSO>> ) (ELSE )> ) (> ) ( 5> )> > ) (ELSE )>) ( > )>> )>> )>> <>)>> > > > > >> ) (ELSE )>)>> ) (ELSE > )> )>) (ELSE )>)>> > )>> \ "SUBTITLE WEAPONS DECK AND ZAP GUN" > "use CAN-ZAP? to do right thing in frobs that want to handle being zapped." > ) (ELSE > )>> > ) ( ) ( ) (ELSE )>) ( .I> ) ( <==? ,ZAP-GUN ,PRSI>> ) (> )>) ( ) ( ) ( > ) (<==? ,ZAP-CNT 0> )> > > >)> )> ) ( ) ( ) ( ) (<==? ,PRSI ,ZAP-GUN> ) ( ) ( ) ( > ) (ELSE )>) ( <==? ,ZAP-GUN ,PRSI>> )>> \ "SUBTITLE INSIDE THE CYLINDER" ) ( ) ( )>> > ) (ELSE ,UP-A-TREE)>> ) ( ) ( )>)>> >> )> ) (ELSE )>) ( ) ( )>)>> ) (ELSE )> )> ) (<==? .RARG ,M-BEG> ) (ELSE )>)>> <==? ,PRSO .BUB>>> )>> )>> )>> > ) (ELSE )> ) (ELSE )> ) (<==? .RARG ,M-BEG> )>> > ) ( )>> > ) ( <==? ,PRSO ,WHITE-KEY> <==? ,PRSI ,WHITE-SLOT>> )>> )>> > > > )>)>> > > > ) (ELSE )>) ( ) (ELSE )>)>> > ) (> ) (<==? ,PRSO ,WHITE-KEY> ) ( ) ( )>)>> > ) (> ) (<==? ,PRSO ,BLACK-KEY> ) ( )>)>> \ ) (ELSE )> )> ) (<==? .RARG ,M-BEG> ) (ELSE )>)>>