*CLICK AN AUDIT COUNTER *DESTROYS A0 AUDIT $MACRO P1 MOVI :P1:,A0 CALLA AUD1 $END * *AUDIT A WORD LONG RAM LOCATION *P1 = AUDIT *P2 = RAM LOCATION *DESTROYS A0,A1 AUDITCNT $MACRO P1,P2 MOVE @:P2:,A1,W MOVI :P1:,A0 CALLA AUD $END * *GET A GAME ADJUSTMENT VALUE *RETURNS ADJUSTMENT VALUE IN A0 ADJUST $MACRO P1 MOVI :P1:,A0 CALLA GET_ADJ $END *CLICK AN AUDIT COUNTER *DESTROYS A0 AUDIT $MACRO P1 MOVI :P1:,A0 CALLA AUD1 $END * *AUDIT A WORD LONG RAM LOCATION *P1 = AUDIT *P2 = RAM LOCATION *DESTROYS A0,A1 AUDITCNT $MACRO P1,P2 MOVE @:P2:,A1,W MOVI :P1:,A0 CALLA AUD $END * *GET A GAME ADJUSTMENT VALUE *RETURNS ADJUSTMENT VALUE IN A0 ADJUST $MACRO P1 MOVI :P1:,A0 CALLA GET_ADJ $END