"VERBS for MILLIWAYS Copyright (C) 1988 Infocom, Inc. All rights reserved." > 1>> > -2>> > > > > > ) (T )>) (T ) (T )>)>> %> >> )> > ) (T )>)>> > > > ) (>> >>>> ,G-DEBUG> )> >>> > > ) (T > )>> ;"all READS and INPUTS get sent to command file" > > ]> "ZORK game commands" "SUBTITLE SETTINGS FOR VARIOUS LEVELS OF DESCRIPTION" "0=SUPERB 1=BRIEF 2=VERBOS" > > > > )> > ;"was PRINT-CONT" )> > ) (T )>> )> ) (T )>> ) (T )>> > > 4>> )> ) (T > )> )>> > )>> > )>)>> *3777*> " / Serial number "> > ) (T )> ,SCORE> ) (OBJ <>)) ) (T )> ) ( ) (T )> > ) (WHILE <>) (STR1 <>)) ) (T )> ) (T ) ( > ) (T )> ) (T )> ) ;(T )>)> > ;)) )> > " " "SUBTITLE - GENERALLY USEFUL ROUTINES & CONSTANTS" ) ;( >> )>> > )) > > ;"was semied" > )> ) (T )>> > > >)>) (T > >) (T ) (T )>)> ) (T )>>)> .VAL> ) "AUX" OBJ NXT STR (VAL <>) (HE 0) (SHE 0) (FIRST T) (TWO? <>) (IT? <>) (ANY? <>)) )> )> ;"Hide invisible objects" > )> > ;"not desc'd" ;>> >> )> ) (T )>> ;"Describe people in proper order:" )>> ) (> ,HERE> ,M-OBJDESC>> > )> ) (T )>) (T ) (T )>)> )>> ) (>> ; > ) (T )> !\. CR> ) (<==? .OBJ > > >)>>)>> > ) ( >)> > ) ( >)> ; "Apply all DESCFCNs and hide those objects" > > > > > )> ; )> ) (T )>> ;"Apply all FDESCs and eliminate those objects" > >> > > )> )> ) (T )>> ;"Apply all LDESC's and eliminate those objects" > > > )> )> ) (T )>>)> ;"Print whatever's left in a nice sentence" > > > > ; ) ;( > ) (T )>)>) (T ) (T )>)> > )> > ) (T >)> ) (T > )> )> )> )>>)> > )> ) (T )> >> )> .ANY? ;.VAL> )) > > > >> )> >) (T )>> > ) "AUX" V? STR L) ) (<==? 2 ,VERBOSITY> ) (<==? 0 ,VERBOSITY> >) (> )> ) (T > )> ) (T ;> )> )> )> ; ) (> ;<1? ,LIT> ;> )> > ,VEHBIT> ) (T )> )> ,M-LOOK>> T) (>> ) (>> ) (T ,M-FLASH>)> ;> ,M-LOOK>)>)> ; )> T> "Lengths:" > "Uncondl EXIT: (dir TO rm) = rm" > "Non EXIT: (dir ;SORRY string) = str-ing" > "Fcnl EXIT: (dir PER rtn) = rou-tine, 0" > "Condl EXIT: (dir TO rm IF f) = rm, f, str-ing" > "Door EXIT: (dir TO rm IF dr IS OPEN)= rm, dr, str-ing, 0" > "GET/B" "GET" "GET/B" > "GET" CR>> > CR>> > ; > CR>> > 1>> > > >> > > %> )>> > > > )> .MSG> >>> > ,WINNER>>> )>> )> ,M-LEAVE> ) (<==? ,WINNER ,PLAYER> > )>) ;( ) ;( ) ;( <>> )> <==? ,WINNER ,PLAYER>> > .X>> )>)>)> .RM> ) (T )>> )> >)> > ) ( ) (<==? .NNUM > )>)> >>> ; .PER>> )> > > ) ( ) (T > )>> > ) P D) ) ( ) ( ) ( )> > ,LOW-DIRECTION> ) (> > ) (T )>)>>> >> )> > <==? .THERE>> )>> CR>> > ) "AUX" L) )> > ) ( ) ( ) ;( ) ;( >> ) (T )>) ( ) (T )>>> ) ( ) (> ,OPENBIT>>> "closed"> ) (T "> )>> ;> ;> )> > > > >> )> ) (T )>)> > )> ) (> ,FUMBLE-NUMBER> > >> ". " He+verb ,WINNER "is" " carrying too many things.|"> ; ) (T ; )> ;> > > ;>> ; )>)> )>> > > >)> >> )>>)> .CNT> ) (T > )> )> > ) ( ) (> > > ,HERE>>> > ) (T )>) (T )>) (> ) (T )>) ( ,HERE ,GLOBAL-OBJECTS ,LOCAL-GLOBALS>> ) (> )>> )) ) ;"for LIT? - PLAYER" ( ) ( ) (.ONLY-IN ) ( )>> > )) ;"confusing in secret passage" ) (T )> ) (T )> )> > > > > ) (STR <>)) )>) (T )> )> ) (<=? .STR "off"> ) (<=? .STR "open"> ) (<=? .STR "closed"> ) (<=? .STR "locked"> ) (<=? .STR "unlocked"> )>)> > > )> )> >>> )> > ) (STR <>)) )> )> )> > > " ,WINNER ,HERE ,GLOBAL-OBJECTS> ) ( ) (T )>>" ) ( )> ; )> > )>> ) (T >)> ) ( ) (T )>) ;( ,HERE> ) (T )>) ( ) ( ) ;( >>) ( >) ( ,HERE>> ) ( ) ( > ) (T )>> > > > > "." CR>> "SUBTITLE REAL VERBS" > > ;> > > > ) ( ;> ) ;( ,HERE>>> )>> ) ( ) ;( ) ( ) (T ;)>> ,W?YES> ) (T ; ,W?NO> )>) (T ;)> > ;> > > ;> >> ) (T )>> > >> ) (T )>> ) ;( > >) ( ,HERE>> >> ) ( ; > ;> > ) (> )>) (> )>> ;> ) "AUX" N GT ATT) 14 ;"asleep"> ) (T )>)> 21 ;"searching">> )> > ; )> ) (T )> > >> ) (T )> ) (T )>> > )> ) (> )>> > > > ,PERSONBIT> ) (T )>> > > ; > )>)> > > ) (> ) (T ) (T )> )>> >> )>> ; ; ) (T )>) (> ) (> ) (T )>> ; ) (T )>> ) (T )>) (> ) (> ) (T )>> ;> > ;) "AUX" OLIT) )> > > )> T> )) ,HERE> ; ) (T ;"listening to you" "." CR>)>) (T ; )>) ;( ) (T )>) (T )>) (T )>> ) "AUX" RM GT (C )) )> > > > )>)> )>> > )> > > ) ( ) (T ) (T )> ; ,M-ENTER> )>) (T )>> > ) "AUX" X) ;"GO UP TO room" ) ( ) ( ) (ELSE )>> > >> ) ( > ) (T )>) (T )>) (> >>> ) (T )>) (T )>> > ; ,ROOMS> ) (T )>) (T )>)>> ;> ) (T )>> > > ,HERE> >> ) (T >)>)>> > "on the floor") (T "on the ground")>> ,ROOMS> ,HERE> ; ) (T )>)>> > ) (T )>> > ) (T )> ) ;( ;"DRIVE CAR THRU object" ;,HERE ,CAR> ) (T )>) (T )>)>> ; ,PRSO <>>>> >> >> )>) ( ) (> ) (T )> ) ( ;> ) ( ) (> ) ( ) (ELSE )>> > )) >> )> ) ( ) ;( CR>) ( ) ( ; > ) ( ,HERE>> > > ) (> ) ( ) ( ;> ) (T )>> > ) (> 2>>)>> > ;> ) ( >> ) ( ) (T )>) ( ;>> > >> ) (> )> )>> > > ) ( ) ( >> ) ;(> )> >> > >> ;T> ;>>)> > )) ) ( ) ;( ;<==? ,PRSO ,ARTIFACT>> ) ( > ) ( ) (T )>) (> > ; >> ) ( ;> ) (> ) ( > ) (T )> ) (T )>> > )> > )> ; T) ( ) (T )> ) (T )> > > ; > ,LANDED>> ) (T )>> > > ) (T )> .L)>> ) (> >> ) (<==? ,HERE > ) ;(> ;> ) (T )>> > > ) ;( ;"only 1 since FOOTNOTE isn't move" ) ( ;"not referenced" ) ( ) ( ) (T )>> ; ;"only 1 since FOOTNOTE isn't move" > > > > > > )>> ; )>> ) (> ) ;( ) ( ) (T ) ;(T )>> > > > > > > >> )>> )) ) ;( )> > > ;>> ) ( ) ( )> ; > ) (T )>) ( ; )> ) ( >> ; )> ) (T )>> ; > ) (T )>) (T )>> ,PLAYER> ) (T )>> ; > > > ; > > )) ) ( ) (T ; )> ) (> ) (T )>> ;> ) ( >> ) (T )>> ;> ) ;(> >> ) (T )>) (T )>> > ) (> ) (T )>> ) ( ) ( ) (T )>> >> ) ;( ) (T )>> ,VEHBIT> ) (T )>> > ) (<==? 2 .X> ) (<==? 3 .X> ) (<==? 4 .X> ) (T )>> )> ,ROOMS ,HERE> ) ( ,PLAYER ;,POCKET> ) (<==? ,PRSO> ) (T )>> > > 14 ;"asleep">> ) (T )>> >> ) (T )>> ) (T )>) (T )>> ;)>> >> ) (T )>> ) (T )>> > )>) (T ,CONTBIT> > ,HERE> >> )>)>)> ) ( ; > > ;>> ) ( ) ;"SWG swapped this & next 5/21/86" ( > > )> ; ) (T )> ) ( ;> )> ) (T )>) (<==? .DIR ,P?IN> ) (T ;<==? .DIR ,P?OUT> )>> )> )>)> > ) "AUX" RM) ;> > ) (T )>) ;( ) (T )>) ( > ) (T )>) ( ) (.INSIDE ) ( ) (T )>> > ) "AUX" (X <>) OHERE OLIT TXT) ) (> > ) (T )> ) (> )> ; )> )> )>> )"AUX" P L TBL O) ; )> >> > )> )> > > .THERE> )>) (<==? .L ,DEXIT> .THERE> ,OPENBIT> ) ( <> ;.TELL?> ) ( ) (T )> )>)>) (<==? .L ,CEXIT> .THERE> > ) (T )> )>)>)>>> > ) (T )>> > > ) ( ) (T )> ) ( ) ( ,HERE ,LOCAL-GLOBALS ;,GLOBAL-OBJECTS> ) (T )>> ) ( ) (T )>) (T )>> )>> ) (T )>> > )>> > > ) ( ) (T )>) (> ) (T )>> > ) ( ) (T )>> >> ;) ( 0>>> ) (T )>)> ) ;( ) (T > > ) (> > >> ) (T )>)>) (T )>> > ; > > > > > > )> ) ( ) ( ;POCKET> ) ( > ) ( )>> ) (> >> > )> )> > )) )> > ,W?FRONT> ) ( >) ;( ) ( ) ( ) (> )> > ;)> > > >> > ) (T )> )> > ) (<==? ,PRSI ,PRSO> ) ( "on") (T "in")> him ,PRSI "!" CR>) ;(> >> ) ( > ;<- * > > ) (> >> ) (T > )> )>> "WEIGHT: Get sum of SIZEs of supplied object," ;" recursing to the nth level." > > >) ;"worn things shouldn't count" ;( ,WORNBIT>> >) ;"things in worn things shouldn't count" (T >>)> >> )>>)> .WT ;<+ .WT >> > > > ) ( )>> > ) (ELSE CR>)>> > > ) (T )>> > > >> ) (T )>> ) (> ) (T )>> > ;) ( >> ; )> ) ;(> ;> ) ( ) ( > ) (T ;)>> > > ) ;( ; ,PRSI>>> )> ; )> > ;) ( ) (T ) ( ) (T