************************************************************** * GSP MULTI-PROCESSING SYSTEM * * Owner: none * * Software: Eugene P Jarvis, Shawn Liptak * Initiated: 1988? * * Modified: Shawn Liptak, 7/?/91 -New KILL stuff (Total carnage) * Shawn Liptak, 8/12/91 -KOP code * Shawn Liptak, 10/27/91 -Shawn.hdr * Shawn Liptak, 2/18/92 -Basketball (cleanup) * Shawn Liptak, 7/1/92 -Slowmotion * * COPYRIGHT (C) 1992 WILLIAMS ELECTRONICS GAMES, INC. * *.Last mod - 3/24/93 20:35 ************************************************************** .file "mproc.asm" .title "GSP multi-processing system" .width 132 .option b,d,l,t .mnolist .include gsp.equ .include sys.equ .include mproc.equ .include disp.equ .include game.equ .include "macros.hdr" .ref dirqtimer .ref obj_yzsort .ref L_TIMER ;Audit .if DEBUG .ref SLDEBUG .ref slowmotion .endif .bss PRCSTR ,NPROC*PRCSIZ ;Process data blocks .sect "PRCBSS" ACTIVE .long 0 FREE .long 0 .text ******************************** * Process list initialize * >A13=*Process active list * Trashes scratch SUBR process_init movi ACTIVE,a13 ;Init A13 clr a0 move a0,*a13,L ;Empty list movi PRCSTR,a1 move a1,@FREE,L ;Full free list movi NPROC,b0 ;# of processes #lp move a1,a14 addi PRCSIZ,a1 move a1,*a14,L ;Set link dsj b0,#lp move a0,*a14,L ;Null last link rets #******************************* * Process dispatch SUBR process_dispatch .if DEBUG move @SLDEBUG,a0 jrnn #noline movi 31*32,a0 ;Proc usage move a0,@ERASELOC #dmawt move b13,b13 jrge #dmawt movk 6,a0 ;DMA usage move a0,@ERASELOC #noline move @slowmotion,a0 #smlp move @dirqtimer,a1 cmp a1,a0 jrge #smlp .endif movi ACTIVE,a13 ;*Proc list clr a0 move a0,@dirqtimer ;Tell DIRQ to flip and draw #lp calla obj_yzsort ;Sort display list move @dirqtimer,a0 jrz #lp ;Wait? calla L_TIMER ;Linky timer jruc prcd1 ******************************** * Process sleep * Stack=*Wakeup * A0=Sleep time PRCSLP PULL a7 ;Get *Wakeup PRCLSP move a13,a1 addi PDATA,a1 mmtm a1,a7,a8,a9,a10,a11,a12 ;*Wakeup, regs, *stack move a0,-*a1 ;sleep ;D3PTS .equ >120 ;UHL *Points array (Cnt, XYZ,XYZ..) ; .ref d3vis_p ; ; PUSH a0,a1 ;DEBUG ; movi d3vis_p,a1 ; move *a1,a0,L ; jrz #dx ;#debug move a1,a0 ; move *a0,a1,L ; jrnz #debug ; move *a0(D3PTS),a1,L ; jrz $ ;ERROR!!! ;#dx PULL a0,a1 .if DEBUG move a13,a0 addi PSDATA,a0 cmp a0,a12 jrlt $ ;stick on stack overflow addi PRCSIZ-PSDATA,a0 cmp a0,a12 jrgt $ ;stick on stack underflow .endif prcd1 move *a13,a13,L jrz prcdx ;End? move *a13(PTIME),a0 ;Get count subk 1,a0 move a0,*a13(PTIME) ;Put it back jrgt prcd1 ;Not ready? move a13,a1 ;>Dispatch addi >40,a1 mmfm a1,a7,a8,a9,a10,a11,a12 ;*Wake, regs, *stack jump a7 ;Do process prcdx rets #******************************** * Process kills itself SUCIDE movi ACTIVE,a1 suclp move a1,a2 ;save previous move *a1,a1,L jrz sucerr cmp a1,a13 jrne suclp ;!Us .if DEBUG PUSH a5 move *a1(PROCID),a5 cmpi takepid,a5 jrz #caught ; cmpi 1000h,a5 ; jrz #caught ; cmpi 1100h,a5 ; jrz #caught ; cmpi 1200h,a5 ; jrz #caught ; cmpi 1300h,a5 ; jrz #caught jruc #nocaught #caught LOCKUP #nocaught PULL a5 .endif move *a1,*a2,L ;Unlink move @FREE,*a1+,L ;Link into free list at start subk 32,a1 move a1,@FREE,L move a2,a13 ;Set current process to previous jruc prcd1 ;Continue with dispatch sucerr .if DEBUG LOCKUP eint .else CALLERR 5,0 .endif movi ACTIVE,a13 ;*Proc list jruc prcd1 #******************************* * Kill process (won't kill self) * A0=*Process to kill * Trashes scratch KILL cmp a0,a13 jreq #x ;Killing self? movi ACTIVE,a1 #lp move a1,a14 ;Save previous move *a1,a1,L jrz killerr ;Can't find? cmp a1,a0 jrne #lp ;Not the one? .if DEBUG PUSH a2 move *a1(PROCID),a2,L cmpi takepid,a2 jrnz #ok LOCKUP #ok PULL a2 .endif ; PUSH a2 ; move *a1(PROCID),a2 ; cmpi 1000h,a2 ; jrz #caught ; cmpi 1100h,a2 ; jrz #caught ; cmpi 1200h,a2 ; jrz #caught ; cmpi 1300h,a2 ; jrz #caught ; jruc #nocaught ;#caught LOCKUP ;#nocaught ; PULL a2 move *a0,*a14,L ;Unlink from active move @FREE,*a0+,L ;Link into free list at start subk 32,a0 move a0,@FREE,L #x rets killerr .if DEBUG LOCKUP eint .else CALLERR 6,0 .endif jruc #x ******************************** * Create a process * A1=PID, A7=PC, A8,A9,A10,A11 Passed parameters * A13=*Current process * >A0=*Created process (Flags invalid!) * Trashes A14,B0-B1 GETPRC move a12,b0 move @FREE,a0,L jrz nonelft ;No more? move *a0,a14,L move a14,@FREE,L ;Unlink from free list move *a13,*a0,L ;Link into active list after current process move a0,*a13,L jruc xferprc0 nonelft .if DEBUG LOCKUP eint .else CALLERR 4,2 .endif jruc getpx ******************************** * Transfer control of an existing process * A0=*Process to be xfer'd * A1=New PID * A7=*Wake address * A8-A11=Passed to the xfer'd proc * Trashes A14,B0-B1 XFERPROC move a12,b0 xferprc0 cmpi ROM,a7 jrlo procwakeerr ;Error? .if DEBUG PUSH a1 calla process_exist jrnz #found PULL a1 LOCKUP jruc #cont #found PULL a1 #cont move *a0(PROCID),a14 cmpi takepid,a14 jrnz #tag2 LOCKUP #tag2 .endif move a0,a14 addi PDATA,a14 move a0,a12 ;Reset process stack pointer addi PRCSIZ,a12 mmtm a14,a7,a8,a9,a10,a11,a12 ;Stuff wake, regs, p stack ptr movk 1,a12 move a12,-*a14 ;Wakeup next time move a1,-*a14 ;ID getpx move b0,a12 rets ;Flags are trashed!!! procwakeerr .if DEBUG LOCKUP eint .else CALLERR 7,0 .endif jruc getpx ******************************** * Kill a class of processes except for self * A0=PID * A1=Mask (bits to keep) * Trashes scratch KILALL not a1 jruc KILALLN ******************************** * Kill one class of processes * A0=PID * Trashes scratch KIL1C clr a1 #******************************* * Kill a class of processes * A0=PID * A1=!Mask (bits to remove) * Trashes scratch KILALLN move a2,b0 move a3,b1 zext a1 ;Won't kill PIDS >8000+ andn a1,a0 ;Form match movi ACTIVE,a2 #lp move a2,a3 ;Save previous move *a2,a2,L jrz #x ;Done? move *a2(PROCID),a14 ; jrnn #ok ; LOCKUP ;#ok andn a1,a14 ;Apply mask cmp a0,a14 jrne #lp ;No match? cmp a2,a13 jreq #lp ;Current proecess? .if DEBUG PUSH a4 move *a2(PROCID),a4,L cmpi takepid,a4 jrnz #ok LOCKUP #ok PULL a4 .endif ; PUSH a5 ; move *a2(PROCID),a5 ; cmpi 1000h,a5 ; jrz #caught ; cmpi 1100h,a5 ; jrz #caught ; cmpi 1200h,a5 ; jrz #caught ; cmpi 1300h,a5 ; jrz #caught ; jruc #nocaught ;#caught LOCKUP ;#nocaught ; PULL a5 move *a2,*a3,L ;Unlink move @FREE,a14,L ;Link into free list at start move a14,*a2,L move a2,@FREE,L move a3,a2 jruc #lp #x move b0,a2 move b1,a3 rets ******************************** * Knock out one class of processes * A0=PID, A2=Time to add * Trashes scratch KOP_1C clr a1 #******************************* * Knock out a class of processes * A0=PID, A1=!Mask (Bits to remove), A2=Time to add * Trashes scratch KOP_ALL move a3,b0 andn a1,a0 ;Form match movi ACTIVE,a3,L #lp move *a3,a3,L ;Get next jrz #x ;End? move *a3(PROCID),a14 andn a1,a14 ;Mask cmp a0,a14 jrnz #lp ;No match? move *a3(PTIME),a14 ;Add sleep add a2,a14 move a14,*a3(PTIME) jruc #lp #x move b0,a3 rets #******************************* * Check to see if process exists * A0=*Process * Rets: Z=Not found, NZ=Found * Trashes scratch process_exist movi ACTIVE,a1 #lp move *a1,a1,L jrz #x ;End? cmp a0,a1 jrne #lp ;!Match? move a0,a0 ;Clr Z #x rets #******************************* * Find if at least one process, other than calling process, exists * A0=PROCID * A1=Mask * Rets: A0=*Process or 0 (Z) EXISTP PUSH a1,a2,a4 sext a0 and a1,a0 ;form match movi ACTIVE,a2 #lp move *a2,a2,L jrz #x ;End? move *a2(PROCID),a4 and a1,a4 cmp a0,a4 jrne #lp ;!Match? cmp a2,a13 jreq #lp ;Self? #x move a2,a0 PULL a1,a2,a4 rets .end