[logics for room 54 -- disk-based error handling [ "Leisure Suit Larry in the Land of the Lounge Lizards" [ by Al Lowe #include "sysdefs.h" %message 1 "DiscardView(%v18):%m30"; %message 2 "SetView(%v18,_):%m26"; %message 3 "SetView(_,%v18):%m30"; %message 4 "SetLoop(%v18,_):%m26"; %message 5 "SetLoop(%v18,_):\nBad loop #.%m25"; %message 6 "SetLoop(%v18,_):%m31"; %message 7 "SetCel(%v18,_):%m26"; %message 8 "SetCel(%v18,_):\nBad cel #.%m25"; %message 9 "Sound(%v18):\nSound not loaded.%m25"; %message 10 "SetCel(%v18,_):%m31"; %message 11 "Script buffer overflow.\nMaximum size = %v18%m25"; %message 12 "Erase(%v18):%m26"; %message 13 "AnimateObj(%v18):%m26"; %message 14 "Print(%v18): no message%m25"; %message 15 "Bad test: %v18%m25"; %message 16 "Bad action: %v18%m25"; %message 17 "StartUpdate(%v18):%m28"; %message 18 "DrawPic(%v18):%m32"; %message 19 "Draw(%v18):%m26"; %message 20 "Draw(%v18):%m31"; %message 21 "DiscardPic(%v18):%m32"; %message 22 "SetScanStart() already active\nin logic %v18.%m25"; %message 23 "Get(%v18) or Put(%v18):%m26"; %message 24 "" %message 25 "\nPress ESC to quit."; %message 26 "%m27.%m25"; [Bad object number %message 27 "\nBad object number"; %message 28 "%m27 or object not drawn.%m25" [ " " " or object not drawn %message 29 "\nView not "; %message 30 "%m29loaded.%m25"; [View not loaded %message 31 "%m29set.%m25"; [View not set %message 32 "Picture not loaded.%m25"; PrintV( errorNumber); Quit(1);