; TOP LEVEL DEFINITIONS TRUE-VALUE=1 FALSE-VALUE=0 O?ANY=1 PS?OBJECT=128 PS?VERB=64 PS?ADJECTIVE=32 PS?DIRECTION=16 PS?PREPOSITION=8 PS?BUZZ-WORD=4 P1?NONE=0 P1?OBJECT=0 P1?VERB=1 P1?ADJECTIVE=2 P1?DIRECTION=3 ; OBJECT FLAGS ARE DEFINED HERE FEMALEBIT=1 FX?FEMALEBIT=16384 INBIT=2 FX?INBIT=8192 PLURALBIT=3 FX?PLURALBIT=4096 PARTBIT=4 FX?PARTBIT=2048 NARTICLEBIT=5 FX?NARTICLEBIT=1024 UNTEEDBIT=6 FX?UNTEEDBIT=512 SMELLEDBIT=7 FX?SMELLEDBIT=256 NDESCBIT=8 FX?NDESCBIT=128 LOCKEDBIT=9 FX?LOCKEDBIT=64 VOWELBIT=10 FX?VOWELBIT=32 INDOORSBIT=11 FX?INDOORSBIT=16 MUNGBIT=12 FX?MUNGBIT=8 TRANSBIT=13 FX?TRANSBIT=4 SEARCHBIT=14 FX?SEARCHBIT=2 OPENBIT=15 FX?OPENBIT=1 TRYTAKEBIT=16 FX?TRYTAKEBIT=32768 SURFACEBIT=17 FX?SURFACEBIT=16384 TOUCHBIT=18 FX?TOUCHBIT=8192 INVISIBLE=19 FX?INVISIBLE=4096 WEARBIT=20 FX?WEARBIT=2048 WORNBIT=21 FX?WORNBIT=1024 READBIT=22 FX?READBIT=512 TAKEBIT=23 FX?TAKEBIT=256 CONTBIT=24 FX?CONTBIT=128 LIGHTBIT=25 FX?LIGHTBIT=64 DOORBIT=26 FX?DOORBIT=32 BURNBIT=27 FX?BURNBIT=16 RLANDBIT=28 FX?RLANDBIT=8 VEHBIT=29 FX?VEHBIT=4 ONBIT=30 FX?ONBIT=2 ACTORBIT=31 FX?ACTORBIT=1 ; ACTION IDENTIFIERS ARE ASSIGNED HERE V?VERBOSE=0 V?BRIEF=1 V?SUPER-BRIEF=2 V?TAME=3 V?SUGGESTIVE=4 V?LEWD=5 V?DIAGNOSE=6 V?INVENTORY=7 V?QUIT=8 V?RESTART=9 V?RESTORE=10 V?SAVE=11 V?STATUS=12 V?SCRIPT=13 V?UNSCRIPT=14 V?VERSION=15 V?$RANDOM=16 V?$COMMAND=17 V?$RECORD=18 V?$UNRECORD=19 V?$VERIFY=20 V?ANSWER=21 V?USE-QUOTES=22 V?APPLAUD=23 V?APPLY=24 V?PUT-ON=25 V?WALK-TO=26 V?ASK-ABOUT=27 V?ASK-FOR=28 V?ASK-NO-ONE-FOR=29 V?KILL=30 V?BARTER-WITH=31 V?BARTER-FOR=32 V?BEND=33 V?BITE=34 V?BLOW=35 V?INFLATE=36 V?OFF=37 V?BOARD=38 V?BOARD-DIR=39 V?INHALE=40 V?BURN=41 V?BUY=42 V?BUY-WITH=43 V?CALL=44 V?CAST-OFF=45 V?CATCH=46 V?CHEER=47 V?WALK-AROUND=48 V?CLICK=49 V?CLIMB=50 V?CLIMB-ON=51 V?CLIMB-UP=52 V?CLIMB-DOWN=53 V?DISEMBARK=54 V?CLIMB-OVER=55 V?ENTER=56 V?CRAWL-UNDER=57 V?CLOSE=58 V?SHUT-UP=59 V?COME=60 V?FOLLOW=61 V?COPULATE=62 V?SPUT-ON=63 V?COUNT=64 V?CROSS=65 V?DECODE=66 V?DEFLATE=67 V?MUNG=68 V?DIG=69 V?DRESS=70 V?DRINK=71 V?DRINK-FROM=72 V?DROP=73 V?PUT=74 V?PUT-THROUGH=75 V?PUT-NEAR=76 V?EAT=77 V?EMPTY=78 V?EMPTY-FROM=79 V?IN=80 V?EXAMINE=81 V?EXIT=82 V?FEED=83 V?GIVE=84 V?SGIVE=85 V?FILL=86 V?FIND=87 V?FLUSH=88 V?FUCK=89 V?GIDDYAP=90 V?WALK=91 V?HIDE=92 V?LEAVE=93 V?GIVE-UP=94 V?RETURN=95 V?LISTEN=96 V?HELLO=97 V?HELP=98 V?SAVE-SOMETHING=99 V?HISS=100 V?MASTURBATE=101 V?WHIP=102 V?LEAP=103 V?LEAP-OFF=104 V?STAND-ON=105 V?KICK=106 V?KISS=107 V?KISS-ON=108 V?KNEEL=109 V?KNOCK=110 V?KWEEPA=111 V?LAND=112 V?LAUGH=113 V?LAUNCH=114 V?PUT-AGAINST=115 V?LICK=116 V?LIE-DOWN=117 V?ON=118 V?LIMBER=119 V?LOCK=120 V?LOOK=121 V?LOOK-DOWN=122 V?LOOK-UP=123 V?LOOK-INSIDE=124 V?LOOK-UNDER=125 V?LOOK-BEHIND=126 V?LOOK-OVER=127 V?CHASTISE=128 V?LOVE=129 V?LOWER=130 V?MAKE=131 V?MAKE-OUT=132 V?MAKE-WITH=133 V?MAKE-LOVE=134 V?MARRY=135 V?MEASURE=136 V?MOAN=137 V?MOVE=138 V?PUSH-DIR=139 V?RAISE=140 V?NO=141 V?OPEN=142 V?PASS=143 V?PAY=144 V?PEE=145 V?PEE-IN=146 V?PHONE=147 V?PICK=148 V?PICK-UP=149 V?PIN=150 V?TOUCH=151 V?POINT=152 V?POUR=153 V?PUSH=154 V?PUSH-OFF=155 V?PUT-UNDER=156 V?RAKE=157 V?RAPE=158 V?REACH-IN=159 V?READ=160 V?RELIEVE=161 V?REMOVE=162 V?TAKE=163 V?RIP=164 V?ROLL=165 V?RUB=166 V?SRUB=167 V?SAY=168 V?SCAT=169 V?SCORE=170 V?SEARCH=171 V?SHAKE=172 V?SHAKE-WITH=173 V?SHIT=174 V?SHOW=175 V?SSHOW=176 V?SIGH=177 V?SINK=178 V?SIT=179 V?SKIP=180 V?SLEEP=181 V?CUT=182 V?SMELL=183 V?STAIN=184 V?STAND=185 V?WEAR=186 V?PUT-BEHIND=187 V?PUT-TO=188 V?SUCK=189 V?SUCKLE=190 V?SWIM=191 V?SWING=192 V?GET-DRESSED=193 V?GET-UNDRESSED=194 V?TAKE-WITH=195 V?TAKE-OFF=196 V?TAKE-A-LEAK=197 V?TAKE-A-SHIT=198 V?GET-DRUNK=199 V?TELL=200 V?TASTE=201 V?TELL-ABOUT=202 V?STELL=203 V?THANK=204 V?THROW=205 V?THROW-TO=206 V?STHROW=207 V?THROW-UP=208 V?TIE=209 V?TIE-TOGETHER=210 V?SET=211 V?UNCOVER=212 V?UNDRESS=213 V?UNLOCK=214 V?UNROLL=215 V?UNTIE=216 V?USE=217 V?VOMIT=218 V?WAIT=219 V?WAIT-FOR=220 V?ALARM=221 V?CLEAN=222 V?WHAT=223 V?WHERE=224 V?WRAP=225 V?SWRAP=226 V?YELL=227 V?YES=228 V?ANSWER-KLUDGE=229 ; PROPERTIES ARE DEFINED HERE P?SYNONYM=31 P?NORTH=30 P?NE=29 P?EAST=28 P?SE=27 P?SOUTH=26 P?SW=25 P?WEST=24 P?NW=23 P?UP=22 P?DOWN=21 P?IN=20 P?OUT=19 P?ADJECTIVE=18 P?ACTION=17 P?SDESC=16 P?GLOBAL=15 P?THINGS=14 P?ODOR=13 P?ODOR-NUMBER=12 P?GENERIC=11 P?CAPACITY=10 P?NO-T-DESC=9 P?SIZE=8 P?LDESC=7 P?DESCFCN=6 P?HOLE-DESTINATION=5 P?FDESC=4 P?TEXT=3 ; ADJECTIVES ARE DEFINED HERE A?GODDESSES=255 A?SHAPE=254 A?SALESMAN=253 A?SCIENTIST=252 A?GORILLA=251 A?MONKEY=250 A?PROPRIETOR=249 A?OWNER=248 A?GUARD=247 A?PRINCE=246 A?DAUGHTER=245 A?THETA=244 A?BARTENDER=243 A?WIFE'S=242 A?ELYSIA=241 A?ELYSIUM=240 A?MAN'S=239 A?WOMAN=238 A?BABY'S=237 A?NORTH=236 A?SOUTH=235 A?EAST=234 A?WEST=233 A?NW=232 A?NE=231 A?SW=230 A?SE=229 A?WIFE=228 A?HUSBAND=227 A?#=226 A?EACH=225 A?TOWERING=224 A?STRONG=223 A?FAMILIAR=222 A?FOUL=221 A?HEADY=220 A?PLEASANT=219 A?FRESH=218 A?CANAL=217 A?DARK=216 A?BRACKISH=215 A?STAGNANT=214 A?WARM=213 A?LARGE=212 A?REFLECTING=211 A?BARE=210 A?MY=209 A?YOUR=208 A?SMALL=207 A?RICKETY=206 A?MAD=205 A?PLASTIC=204 A?RED=203 A?FADED=202 A?WINDING=201 A?RECTAN=200 A?STAINED=199 A?GLASS=198 A?BARRED=197 A?GRIMY=196 A?BLACK=195 A?WHITE=194 A?FRONT=193 A?BRASS=192 A?TIGHT=191 A?BACK=190 A?RULE=189 A?COMIC=188 A?3-D=187 A?FLASH=186 A?MEN'S=185 A?GENT'S=184 A?MENS=183 A?GENTS=182 A?FILTHY=181 A?LADIES=180 A?WOMEN=179 A?WOODEN=178 A?DUBIOUS=177 A?AGING=176 A?CRUMPLED=175 A?ROYAL=174 A?MITRE=173 A?KING'S=172 A?GOLDEN=171 A?FLOWING=170 A?KING=169 A?HIS=168 A?DIFFER=167 A?FORTY=166 A?DEGREE=165 A?NUMBER=164 A?EIGHTY=163 A?EIGHY=162 A?GOLD=161 A?FROG'S=160 A?ENCHANTED=159 A?GREEN=158 A?COMMON=157 A?HOUSEHOLD=156 A?CEDAR=155 A?CEDARWOOD=154 A?SIMPLE=153 A?ORANGE=152 A?PURPLE=151 A?MARTIAN=150 A?WIDE=149 A?SAND-COVERED=148 A?BABY=147 A?ABANDONED=146 A?SAND=145 A?REDDISH=144 A?SCULPTED=143 A?IMPASSABLE=142 A?WARNING=141 A?SWAYING=140 A?METAL=139 A?METALLIC=138 A?POWER=137 A?LOOMING=136 A?RUSTED=135 A?LIP=134 A?SICK=133 A?STRANGE=132 A?CODED=131 A?ALIEN=130 A?DEAD=129 A?FORLORN=128 A?DROWSY=127 A?CARDBOARD=126 A?MAILING=125 A?NARROW=124 A?FLEXIBLE=123 A?PORTABLE=122 A?DIRTY=121 A?CLOTHES=120 A?CLOHES=119 A?STONE=118 A?SLENDER=117 A?TALL=116 A?HAREM=115 A?SULTAN=114 A?RELIABLE=113 A?UNRELIABLE=112 A?SECRET=111 A?SECRE=110 A?CLEVELAND=109 A?PHONE=108 A?TELEPHONE=107 A?DEFLATE=106 A?RUBBER=105 A?LIFE=104 A?CREAM=103 A?BUNNY=102 A?WADDLING=101 A?RAGGED=100 A?TATTERED=99 A?INFANT=98 A?ROBOT=97 A?ROBOTIC=96 A?IGLOO=95 A?ORPHANAGE=94 A?COTTON=93 A?COON=92 A?VENUS=91 A?UNTANG=90 A?UNANGL=89 A?TREE=88 A?SALES=87 A?ODD=86 A?T=85 A?TEE=84 A?TEA=83 A?TEE-REMOVER=82 A?TEA-REMOVER=81 A?REAR=80 A?MALE=79 A?OTHER=78 A?FEMALE=77 A?FIRST=76 A?SECOND=75 A?TRENT=74 A?TIFFAN=73 A?TIFF'S=72 A?ROCKY=71 A?VIZICOMM=70 A?COIN=69 A?PAY=68 A?RETURN=67 A?TEN=66 A?MARSMID=65 A?ONE=64 A?CANVAS=63 A?WHOLE=62 A?SQUARE=61 A?SHEE=60 A?CLOTH=59 A?FORD=58 A?HEAD=57 A?SPLATTERED=56 A?GLISTENING=55 A?MAGNIFICENT=54 A?THERMA=53 A?WHIE=52 A?THORBAST=51 A?BATTLE=50 A?LONG=49 A?SPACE=48 A?FLAG=47 A?PASSENGER=46 A?CHIEF=45 A?SHADOWY=44 A?ASSASSIN=43 A?HER=42 A?POINTED=41 A?YOUNG=40 A?BUG=39 A?EYED=38 A?BUG-EYED=37 A?HUMANOID=36 A?TENTAC=35 A?JEAN=34 A?DOUGLAS=33 A?PHOO=32 A?ADDRESS=31 A?PRISON=30 A?PUSSY=29 A?ART=28 A?BROWN=27 A?LUSCIOUS=26 A?MILK=25 A?CREAMY=24 A?CELL=23 A?DISCARDED=22 A?GLEAMING=21 A?WICKER=20 A?MOTH=19 A?EMPTY=18 A?MATCH=17 A?MACH=16 A?MATCHBOOK=15 A?MATCHES=14 A?BLUEPR=13 A?NOTES=12 A?NOTATI=11 A?PLUSH=10 A?LEATHER=9 A?COUCHMATE=8 A?SUPER=7 A?DUPER=6 A?ATTACK=5 ; BUZZ WORDS ARE DEFINED HERE B?ASSHOLE=255 B?BITCH=254 B?BASTARD=253 B?COCKSU=252 B?DAMN=251 B?DAMNED=250 B?FUCKED=249 B?FUCKING=248 B?SHITHEAD=247 B?SHITTY=246 B?A=245 B?AN=244 B?THE=243 B?IS=242 B?ARE=241 B?AM=240 B?AND=239 B?OF=238 B?THEN=237 B?ALL=236 B?BUT=235 B?EXCEPT=234 B?PERIOD=233 B?COMMA=232 B?QUOTE=231 B?PLEASE=230 B?THIS=229 B?THAT=228 B?PRY=227 B?HERE=226 B?SOME=225 B?MORE=224 B?POUNDS=223 B?G=222 B?AGAIN=221 B?OOPS=220 B?SEX=219 ; PREPOSITIONS ARE DEFINED HERE PR?TO=255 PR?ABOUT=254 PR?ON=253 PR?FOR=252 PR?WITH=251 PR?UP=250 PR?OUT=249 PR?HARD=248 PR?FROM=247 PR?OFF=246 PR?IN=245 PR?DOWN=244 PR?OVER=243 PR?THROUGH=242 PR?UNDER=241 PR?BEFORE=240 PR?AT=239 PR?AROUND=238 PR?BEHIND=237 PR?AWAY=236 PR?BACK=235 PR?ACROSS=234 PR?AGAINST=233 PR?GO=232 PR?HAPPY=231 PR?APART=230 PR?DRESSE=229 PR?UNDRES=228 PR?PISS=227 PR?LEAK=226 PR?SHIT=225 PR?DRUNK=224 PR?TOGETHER=223 ; DIRECTIONS ARE DEFINED HERE ; ACTIONS ARE DEFINED HERE ACT?KISS=255 ACT?APPROA=254 ACT?SKIP=253 ACT?RAPE=252 ACT?WHIP=251 ACT?VERBOSE=250 ACT?WALK=249 ACT?STICK=248 ACT?QUIT=247 ACT?FIND=246 ACT?HEAR=245 ACT?YES=244 ACT?ZZMGCK=243 ACT?UNCOVER=242 ACT?SINK=241 ACT?UNLOCK=240 ACT?READ=239 ACT?SAY=238 ACT?JUMP=237 ACT?POUR=236 ACT?WAIT=235 ACT?TAKE=234 ACT?NO=233 ACT?SUCK=232 ACT?COUNT=231 ACT?SHIT=230 ACT?SIGH=229 ACT?RAISE=228 ACT?CALL=227 ACT?FOLLOW=226 ACT?SUCKLE=225 ACT?CATCH=224 ACT?VERSION=223 ACT?#UNRECORD=222 ACT?LIGHT=221 ACT?LIE=220 ACT?MOVE=219 ACT?GIDDYAP=218 ACT?MEASURE=217 ACT?LET=216 ACT?PLAY=215 ACT?OPEN=214 ACT?TASTE=213 ACT?RELIEVE=212 ACT?BUY=211 ACT?MARRY=210 ACT?TOUCH=209 ACT?#COMMAND=208 ACT?BLOW=207 ACT?LIMBER=206 ACT?WRAP=205 ACT?KNOCK=204 ACT?INVENT=203 ACT?PICK=202 ACT?LAND=201 ACT?DEFLATE=200 ACT?BOARD=199 ACT?#RANDOM=198 ACT?APPLY=197 ACT?MASTURBATE=196 ACT?LOVE=195 ACT?STAND=194 ACT?LISTEN=193 ACT?HISS=192 ACT?RAKE=191 ACT?TIE=190 ACT?WHERE=189 ACT?PASS=188 ACT?SHOW=187 ACT?TAP=186 ACT?SAVE=185 ACT?HELP=184 ACT?TELL=183 ACT?THROW=182 ACT?FEED=181 ACT?DRESS=180 ACT?LOWER=179 ACT?TALK=178 ACT?USE=177 ACT?HIDE=176 ACT?SHAKE=175 ACT?ATTACK=174 ACT?RESTOR=173 ACT?ENTER=172 ACT?THANKS=171 ACT?SEARCH=170 ACT?PIN=169 ACT?WEAR=168 ACT?PAY=167 ACT?DISEMBARK=166 ACT?KWEEPA=165 ACT?SWIM=164 ACT?UNTIE=163 ACT?BEND=162 ACT?WASH=161 ACT?CIRCLE=160 ACT?CHEER=159 ACT?STIMULATE=158 ACT?UNSCRIPT=157 ACT?SUGGESTIVE=156 ACT?PUSH=155 ACT?RUB=154 ACT?SUPER=153 ACT?SIT=152 ACT?RESTAR=151 ACT?INFLATE=150 ACT?APPLAUD=149 ACT?UNDRES=148 ACT?VOMIT=147 ACT?FUCK=146 ACT?REACH=145 ACT?DIG=144 ACT?SCORE=143 ACT?TAME=142 ACT?SMEAR=141 ACT?LAUGH=140 ACT?COVER=139 ACT?STAIN=138 ACT?COME=137 ACT?SCAT=136 ACT?LOOK=135 ACT?EMPTY=134 ACT?RIP=133 ACT?CAST=132 ACT?CLICK=131 ACT?DROP=130 ACT?PEE=129 ACT?ROLL=128 ACT?KNEEL=127 ACT?LEAVE=126 ACT?LICK=125 ACT?HAND=124 ACT?COPULATE=123 ACT?SCRIPT=122 ACT?$VERIFY=121 ACT?EXTINGUISH=120 ACT?SWING=119 ACT?DESCEN=118 ACT?SMELL=117 ACT?BRIEF=116 ACT?BREATHE=115 ACT?DIAGNOSE=114 ACT?SLEEP=113 ACT?STATUS=112 ACT?WAKE=111 ACT?DRINK=110 ACT?REMOVE=109 ACT?ANSWER=108 ACT?WHAT=107 ACT?YELL=106 ACT?PHONE=105 ACT?LOCK=104 ACT?BURN=103 ACT?KICK=102 ACT?BITE=101 ACT?POINT=100 ACT?TURN=99 ACT?#RECORD=98 ACT?CROSS=97 ACT?START=96 ACT?MAKE=95 ACT?CLOSE=94 ACT?GO=93 ACT?SLIDE=92 ACT?EXIT=91 ACT?EXAMINE=90 ACT?BARTER=89 ACT?EAT=88 ACT?FILL=87 ACT?LEAN=86 ACT?JERK=85 ACT?CLIMB=84 ACT?FLUSH=83 ACT?LAUNCH=82 ACT?RETURN=81 ACT?DECODE=80 ACT?DEMOLI=79 ACT?MOAN=78 ACT?UNROLL=77 ACT?SLICE=76 ACT?LEWD=75 ACT?ASK=74 ACT?HELLO=73 ; USER DEFINED CONSTANTS ARE INITIALIZED HERE SOG=16 SIR=32 DEXITSTR=1 XEQUAL?=4 P-ITBLLEN=9 P-SYNLEN=8 P-SRCTOP=0 C-INTLEN=4 O-START=1 DEXITOBJ=1 P-P1OFF=5 M-OBJDESC?=9 O-PTR=0 O-LENGTH=2 C-TABLELEN=60 P-NC2=8 P-NC1=6 P-WORDLEN=4 P-VERBN=1 SERIAL=0 HUMAN-ATE-CHOCOLATE=1 P-P1BITS=3 FEXIT=3 CC-SEPTR=1 ZORKID=1 P-SPREP1=1 GORILLA-ATE-CHOCOLATE=2 CC-SBPTR=0 P-PREP1=2 M-BEG=1 M-SMELL=7 XDIV=3 M-FATAL=8 XGRTR?=5 NEXITSTR=0 P-SLOC2=6 NEXIT=2 SC=64 P-PREP1N=3 P-PSOFF=4 XLESS?=6 P-VERB=0 M-ENTER=2 SHAVE=2 DEXIT=5 P-SRCBOT=2 M-OBJDESC=5 SMANY=4 STAKE=8 P-SPREP2=2 XSUB=1 XADD=0 CEXIT=4 P-LEXSTART=1 M-LOOK=3 D-RECORD-ON=4 UEXIT=1 O-END=3 P-LEXELEN=2 P-LEXWORDS=1 P-ALL=1 XMUL=2 P-SFWIM1=3 CC-OCLAUSE=2 P-INHIBIT=4 CEXITFLAG=1 D-RECORD-OFF=-4 M-FLASH=4 FEXITFCN=0 P-SBITS=0 P-SRCALL=1 CEXITSTR=1 P-SLOC1=5 M-END=6 P-PREP2=4 LOW-DIRECTION=19 P-SONUMS=3 D-PARA?=2 C-TICK=1 P-INBUF-LENGTH=120 P-NC2L=9 P-NC1L=7 P-ONE=2 P-SACTION=7 P-SFWIM2=4 D-ALL?=1 REXIT=0 SH=128 C-RTN=0 ; PROPERTY DEFAULTS AND OBJECTS ARE DEFINED HERE OBJECT::.TABLE 0 ;() 0 ;() 0 ;(P?TEXT) 0 ;(P?FDESC) 0 ;(P?HOLE-DESTINATION) 0 ;(P?DESCFCN) 0 ;(P?LDESC) 5 ;(P?SIZE) 0 ;(P?NO-T-DESC) 5 ;(P?CAPACITY) 0 ;(P?GENERIC) 0 ;(P?ODOR-NUMBER) 0 ;(P?ODOR) 0 ;(P?THINGS) 0 ;(P?GLOBAL) 0 ;(P?SDESC) 0 ;(P?ACTION) 0 ;(P?ADJECTIVE) 0 ;(P?OUT) 0 ;(P?IN) 0 ;(P?DOWN) 0 ;(P?UP) 0 ;(P?NW) 0 ;(P?WEST) 0 ;(P?SW) 0 ;(P?SOUTH) 0 ;(P?SE) 0 ;(P?EAST) 0 ;(P?NE) 0 ;(P?NORTH) 0 ;(P?SYNONYM) .OBJECT PURPLE-BUTTON,FX?NDESCBIT,0,BARGE,ORANGE-BUTTON,0,T?PURPLE-BUTTON .OBJECT EXIT-OBJECT,FX?VOWELBIT,0,GLOBAL-OBJECTS,POCKET,0,T?EXIT-OBJECT .OBJECT MITRE,FX?NARTICLEBIT,FX?ACTORBIT,THRONE-ROOM,0,0,T?MITRE .OBJECT WARNING,0,0,ROOMS,0,0,T?WARNING .OBJECT HANDS,FX?PARTBIT+FX?NARTICLEBIT+FX?NDESCBIT,FX?TOUCHBIT,GLOBAL-OBJECTS,CEILING,0,T?HANDS .OBJECT BACK-DOOR,0,FX?ONBIT+FX?RLANDBIT,ROOMS,FRONT-DOOR,SALESMAN,T?BACK-DOOR .OBJECT LOOKS-CAN-BE-DECEIVING,FX?NARTICLEBIT+FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,BACK-DOOR,0,T?LOOKS-CAN-BE-DECEIVING .OBJECT CAGE,FX?INBIT+FX?SEARCHBIT+FX?OPENBIT+FX?NDESCBIT,FX?CONTBIT+FX?VEHBIT,LABORATORY,POWER-SWITCH,RUBBER-HOSE,T?CAGE .OBJECT ANTI-LGOP-MACHINE,FX?NDESCBIT,0,0,0,0,T?ANTI-LGOP-MACHINE .OBJECT TORCH,0,FX?LIGHTBIT+FX?ONBIT+FX?TAKEBIT,0,0,0,T?TORCH .OBJECT THORBAST-SWORD,FX?NDESCBIT+FX?NARTICLEBIT,0,THORBAST,0,0,T?THORBAST-SWORD .OBJECT WINDOW,0,0,LOCAL-GLOBALS,STAIRS,0,T?WINDOW .OBJECT HAREM-GUARD,0,FX?ACTORBIT,0,0,0,T?HAREM-GUARD .OBJECT ALLUSION-ROOM,0,FX?ONBIT+FX?RLANDBIT,ROOMS,TUNDRA,0,T?ALLUSION-ROOM .OBJECT SIDEKICKS-BODY,FX?OPENBIT+FX?SEARCHBIT+FX?NARTICLEBIT,FX?ACTORBIT+FX?CONTBIT,0,0,0,T?SIDEKICKS-BODY .OBJECT ME,FX?NARTICLEBIT,FX?TOUCHBIT,GLOBAL-OBJECTS,TITS,0,T?ME .OBJECT CATACOMBS,FX?INDOORSBIT,0,ROOMS,INNER-HAREM,0,T?CATACOMBS .OBJECT POCKET,0,0,GLOBAL-OBJECTS,GLOBAL-ROOM,0,T?POCKET .OBJECT MAP,0,FX?READBIT+FX?BURNBIT+FX?TAKEBIT,0,0,0,T?MAP .OBJECT 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CLEVELAND,FX?NARTICLEBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,VIZICOMM-BOOTH,0,T?CLEVELAND .OBJECT INTDIR,0,0,GLOBAL-OBJECTS,LOCAL-GLOBALS,0,T?INTDIR .OBJECT ROOMS,0,0,0,0,PLAZA,T?ROOMS .OBJECT LGOP,FX?PLURALBIT+FX?FEMALEBIT+FX?NARTICLEBIT+FX?NDESCBIT,FX?ACTORBIT,DIVAN,0,0,T?LGOP .OBJECT BEM,FX?NDESCBIT,0,0,0,0,T?BEM .OBJECT LAUNDRY-ROOM,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,MAIN-HALL-OF-PALACE,CLOTHES-PIN,T?LAUNDRY-ROOM .OBJECT RIDDLE,FX?NDESCBIT,0,AUDIENCE-CHAMBER,0,0,T?RIDDLE .OBJECT COIN-RETURN-KNOB,FX?NDESCBIT,0,VIZICOMM-BOOTH,HANDSET,TEN-MARSMID-COIN,T?COIN-RETURN-KNOB .OBJECT LOCAL-GLOBALS,0,0,GLOBAL-OBJECTS,0,EXAM-ROOM-DOOR,T?LOCAL-GLOBALS .OBJECT HEAD,FX?PARTBIT+FX?NARTICLEBIT,0,GLOBAL-OBJECTS,HANDS,0,T?HEAD .OBJECT TENT,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,GYPSY-CAMP,BABY,T?TENT .OBJECT VENUS,FX?NARTICLEBIT,0,LOCAL-GLOBALS,IGLOO,0,T?VENUS .OBJECT HER,FX?NARTICLEBIT,FX?TOUCHBIT,GLOBAL-OBJECTS,HIM,0,T?HER .OBJECT 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COCK,FX?PARTBIT+FX?NARTICLEBIT,0,GLOBAL-OBJECTS,KNEECAPS,0,T?COCK .OBJECT BLENDER,0,FX?READBIT+FX?LIGHTBIT+FX?TAKEBIT,0,0,0,T?BLENDER .OBJECT EARS,FX?PARTBIT+FX?PLURALBIT+FX?NARTICLEBIT,0,GLOBAL-OBJECTS,EYES,0,T?EARS .OBJECT RUINED-CASTLE-1,0,FX?ONBIT+FX?RLANDBIT,ROOMS,MARTIAN-DESERT,0,T?RUINED-CASTLE-1 .OBJECT PENGUIN-PARK,0,FX?ONBIT+FX?RLANDBIT,ROOMS,ALLUSION-ROOM,PENGUINS,T?PENGUIN-PARK .OBJECT HANDSET,FX?NDESCBIT,0,VIZICOMM-BOOTH,VIZICOMM,0,T?HANDSET .OBJECT MY-KIND-OF-DOCK,FX?NARTICLEBIT,FX?ONBIT,ROOMS,EXIT-SHOP,0,T?MY-KIND-OF-DOCK .OBJECT SACK,FX?SEARCHBIT+FX?NDESCBIT,FX?BURNBIT+FX?CONTBIT+FX?TAKEBIT+FX?TRYTAKEBIT,LAWN,RAKE,LEAVES,T?SACK .OBJECT BABY,FX?SEARCHBIT+FX?OPENBIT,FX?CONTBIT+FX?TAKEBIT,TENT,0,0,T?BABY .OBJECT RUINED-CASTLE-3,0,FX?ONBIT+FX?RLANDBIT,ROOMS,RUINED-CASTLE-2,0,T?RUINED-CASTLE-3 .OBJECT SULTANS-WIFE,FX?NDESCBIT+FX?NARTICLEBIT,FX?ACTORBIT,INNER-HAREM,0,0,T?SULTANS-WIFE .OBJECT MAD-SCIENTIST,0,FX?ACTORBIT,0,0,0,T?MAD-SCIENTIST .OBJECT GYPSY-CAMP,0,FX?ONBIT+FX?RLANDBIT,ROOMS,PENGUIN-PARK,0,T?GYPSY-CAMP .OBJECT RUINED-CASTLE-2,0,FX?ONBIT+FX?RLANDBIT,ROOMS,THRONE-ROOM,FROG,T?RUINED-CASTLE-2 .OBJECT CRAMPED-SPACE,FX?INDOORSBIT,0,ROOMS,OTHER-CELL,0,T?CRAMPED-SPACE .OBJECT PROTAGONIST,FX?NDESCBIT,FX?ACTORBIT+FX?INVISIBLE,JOES-BAR,0,FLASHLIGHT,T?PROTAGONIST .OBJECT ROYAL-DOCKS,0,FX?ONBIT+FX?RLANDBIT,ROOMS,HICKORY-AND-DICKORY-DOCK,BARGE,T?ROYAL-DOCKS .OBJECT WIDE-CELL-DOOR,0,FX?DOORBIT,LOCAL-GLOBALS,CELL-OBJECT,0,T?WIDE-CELL-DOOR .OBJECT DUST,FX?NARTICLEBIT+FX?NDESCBIT,0,EXIT-SHOP,PROPRIETOR,0,T?DUST .OBJECT CANAL,0,FX?ONBIT,ROOMS,ROYAL-DOCKS,POWER-TRANSMITTER,T?CANAL .OBJECT TRAY,FX?SEARCHBIT+FX?OPENBIT,FX?CONTBIT+FX?SURFACEBIT+FX?TAKEBIT,0,0,CHOCOLATE,T?TRAY .OBJECT VIZICOMM,FX?NDESCBIT,0,VIZICOMM-BOOTH,0,0,T?VIZICOMM .OBJECT NOSE,FX?PARTBIT+FX?NARTICLEBIT,0,GLOBAL-OBJECTS,EARS,0,T?NOSE .OBJECT DOCK-OBJECT,0,0,LOCAL-GLOBALS,CANAL-OBJECT,0,T?DOCK-OBJECT .OBJECT SWORD,0,FX?TAKEBIT,HOLD,0,0,T?SWORD .OBJECT ORPHANAGE-FOYER,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,SOUTH-POLE,0,T?ORPHANAGE-FOYER .OBJECT STABLE,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,HOLD,STALLION,T?STABLE .OBJECT TOILET,FX?OPENBIT,FX?CONTBIT+FX?VEHBIT,LOCAL-GLOBALS,LADIES-ROOM-OBJECT,0,T?TOILET .OBJECT BURIAL-CHAMBER,FX?INDOORSBIT,0,ROOMS,LADDER-ROOM,RAFT,T?BURIAL-CHAMBER .OBJECT YOUNG-WOMAN,0,FX?ACTORBIT,0,0,0,T?YOUNG-WOMAN .OBJECT AMONG-THE-DUNES,FX?NARTICLEBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,BABY-DOCK,MESSENGER,T?AMONG-THE-DUNES .OBJECT TUNDRA,0,FX?ONBIT+FX?RLANDBIT,ROOMS,ICY-DOCK,0,T?TUNDRA .OBJECT THRONE-ROOM,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,RUINED-CASTLE-1,PILE-OF-ANGLES,T?THRONE-ROOM .OBJECT SPACE-YACHT,FX?INDOORSBIT,FX?RLANDBIT+FX?ONBIT,ROOMS,IN-SPACE,PRIVATE-CABIN-DOOR,T?SPACE-YACHT .OBJECT PENGUINS,FX?NDESCBIT,0,PENGUIN-PARK,0,0,T?PENGUINS .OBJECT FLYTRAP,FX?NDESCBIT,0,JUNGLE,0,0,T?FLYTRAP .OBJECT BASEMENT,FX?INDOORSBIT,FX?RLANDBIT+FX?ONBIT,ROOMS,END-OF-HALLWAY,0,T?BASEMENT .OBJECT ORANGE-BUTTON,FX?NDESCBIT,0,BARGE,0,0,T?ORANGE-BUTTON .OBJECT HAREM,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,AUDIENCE-CHAMBER,0,T?HAREM .OBJECT SALESMAN,FX?OPENBIT,FX?CONTBIT+FX?ACTORBIT,BACK-DOOR,0,ODD-MACHINE,T?SALESMAN .OBJECT CREAM,0,FX?READBIT+FX?TAKEBIT,SPAWNING-GROUND,0,0,T?CREAM .OBJECT AUDIENCE-CHAMBER,FX?INDOORSBIT,FX?ONBIT+FX?RLANDBIT,ROOMS,MINARET,SULTAN,T?AUDIENCE-CHAMBER .OBJECT GARDEN,0,FX?ONBIT+FX?RLANDBIT,ROOMS,TEENSY-WEENSY-HOUSE,TRELLIS,T?GARDEN .OBJECT PSEUDO-OBJECT,0,0,LOCAL-GLOBALS,0,0,T?PSEUDO-OBJECT .ENDT LAST-OBJECT=228 ; OBJECT PROPERTY TABLES ARE DEFINED HERE OBJPRP:: T?PURPLE-BUTTON:: .TABLE ; TABLE FOR OBJECT PURPLE-BUTTON .STRL "huge purple button" .PROP 2,P?SYNONYM W?BUTTON .PROP 2,P?ADJECTIVE .BYTE A?LARGE .BYTE A?PURPLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PURPLE-BUTTON-F .BYTE 0 .ENDT T?EXIT-OBJECT:: .TABLE ; TABLE FOR OBJECT EXIT-OBJECT .STRL "exit" .PROP 4,P?SYNONYM W?EXIT W?EGRESS .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY EXIT-OBJECT-F .BYTE 0 .ENDT T?MITRE:: .TABLE ; TABLE FOR OBJECT MITRE .STRL "King Mitre" .PROP 4,P?SYNONYM W?KING W?MITRE .PROP 1,P?ADJECTIVE .BYTE A?KING .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MITRE-F .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY MITRE-F .BYTE 0 .ENDT T?WARNING:: .TABLE ; TABLE FOR OBJECT WARNING .STRL "WARNING!" .PROP 2,P?SYNONYM W?ZZMGCK .BYTE 0 .ENDT T?HANDS:: .TABLE ; TABLE FOR OBJECT HANDS .STRL "your hand" .PROP 8,P?SYNONYM W?HANDS W?HAND W?PALM W?FINGER .PROP 3,P?ADJECTIVE .BYTE A?BARE .BYTE A?MY .BYTE A?YOUR .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HANDS-F .BYTE 0 .ENDT T?BACK-DOOR:: .TABLE ; TABLE FOR OBJECT BACK-DOOR .STRL "Back Door" .PROP 1,P?EAST .BYTE ROCKY-CLIFFTOP .PROP 5,P?SOUTH ; DOOR EXIT .BYTE LOOKS-CAN-BE-DECEIVING ; ROOM NAME .BYTE BACK-DOOR-OBJECT ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 1,P?WEST .BYTE CLEARING .PROP 5,P?IN ; DOOR EXIT .BYTE LOOKS-CAN-BE-DECEIVING ; ROOM NAME .BYTE BACK-DOOR-OBJECT ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BACK-DOOR-F .PROP 4,P?GLOBAL .BYTE BACK-DOOR-OBJECT .BYTE HOUSE .BYTE TREE .BYTE VENUS .PROP 2,P?LDESC ; STRING PROPERTY STR?352 .BYTE 0 .ENDT T?LOOKS-CAN-BE-DECEIVING:: .TABLE ; TABLE FOR OBJECT LOOKS-CAN-BE-DECEIVING .STRL "Looks Can Be Deceiving" .PROP 5,P?NORTH ; DOOR EXIT .BYTE BACK-DOOR ; ROOM NAME .BYTE BACK-DOOR-OBJECT ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 5,P?SOUTH ; DOOR EXIT .BYTE FRONT-DOOR ; ROOM NAME .BYTE FRONT-DOOR-OBJECT ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 1,P?DOWN .BYTE LABORATORY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LOOKS-CAN-BE-DECEIVING-F .PROP 5,P?GLOBAL .BYTE STAIRS .BYTE FRONT-DOOR-OBJECT .BYTE BACK-DOOR-OBJECT .BYTE HOUSE .BYTE VENUS .BYTE 0 .ENDT T?CAGE:: .TABLE ; TABLE FOR OBJECT CAGE .STRL "cage" .PROP 6,P?SYNONYM W?CAGE W?BAR W?BARS .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CAGE-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 200 .BYTE 0 .ENDT T?ANTI-LGOP-MACHINE:: .TABLE ; TABLE FOR OBJECT ANTI-LGOP-MACHINE .STRL "Super-Duper Anti-Leather Goddesses of Phobos Attack Machine" .PROP 4,P?SYNONYM W?MACHINE W?DEVICE .PROP 4,P?ADJECTIVE .BYTE A?SUPER .BYTE A?DUPER .BYTE A?ATTACK .BYTE A?LARGE .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-MACHINE-F .BYTE 0 .ENDT T?TORCH:: .TABLE ; TABLE FOR OBJECT TORCH .STRL "" .PROP 4,P?SYNONYM W?TORCH W?ORCH .PROP 2,P?ADJECTIVE .BYTE A?RELIABLE .BYTE A?UNRELIABLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TORCH-F .PROP 2,P?SDESC ; STRING PROPERTY STR?300 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?301 .BYTE 0 .ENDT T?THORBAST-SWORD:: .TABLE ; TABLE FOR OBJECT THORBAST-SWORD .STRL "" .PROP 6,P?SYNONYM W?SWORD W?SWORDS W?BLADE .PROP 6,P?ADJECTIVE .BYTE A?THORBAST .BYTE A?ASSASSIN .BYTE A?HIS .BYTE A?HER .BYTE A?LONG .BYTE A?POINTED .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY THORBAST-SWORD-F .PROP 2,P?SDESC ; STRING PROPERTY STR?394 .BYTE 0 .ENDT T?WINDOW:: .TABLE ; TABLE FOR OBJECT WINDOW .STRL "window" .PROP 6,P?SYNONYM W?WINDOW W?VIEWPORT W?GLASS .PROP 6,P?ADJECTIVE .BYTE A?RECTAN .BYTE A?STAINED .BYTE A?GLASS .BYTE A?BARRED .BYTE A?SMALL .BYTE A?GRIMY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY WINDOW-F .BYTE 0 .ENDT T?HAREM-GUARD:: .TABLE ; TABLE FOR OBJECT HAREM-GUARD .STRL "harem guard" .PROP 2,P?SYNONYM W?GUARD .PROP 1,P?ADJECTIVE .BYTE A?HAREM .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HAREM-GUARD-F .PROP 2,P?LDESC ; STRING PROPERTY STR?281 .BYTE 0 .ENDT T?ALLUSION-ROOM:: .TABLE ; TABLE FOR OBJECT ALLUSION-ROOM .STRL "Allusion Room" .PROP 1,P?NORTH .BYTE TUNDRA .PROP 2,P?NE ; STRING PROPERTY STR?327 .PROP 1,P?EAST .BYTE PENGUIN-PARK .PROP 2,P?SE ; STRING PROPERTY STR?327 .PROP 2,P?SOUTH ; STRING PROPERTY STR?327 .PROP 2,P?SW ; STRING PROPERTY STR?327 .PROP 2,P?WEST ; STRING PROPERTY STR?327 .PROP 2,P?NW ; STRING PROPERTY STR?327 .PROP 1,P?GLOBAL .BYTE HOLE .PROP 2,P?LDESC ; STRING PROPERTY STR?326 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY WATTZ-UPP-DOCK .BYTE 0 .ENDT T?SIDEKICKS-BODY:: .TABLE ; TABLE FOR OBJECT SIDEKICKS-BODY .STRL "" .PROP 8,P?SYNONYM W?BODY W?TRENT W?TIFFAN W?TIFF .PROP 3,P?ADJECTIVE .BYTE A?TRENT .BYTE A?TIFFAN .BYTE A?TIFF'S .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SIDEKICKS-BODY-F .PROP 2,P?SDESC ; STRING PROPERTY STR?367 .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SIDEKICK-F .BYTE 0 .ENDT T?ME:: .TABLE ; TABLE FOR OBJECT ME .STRL "yourself" .PROP 8,P?SYNONYM W?I W?ME W?MYSELF W?SELF .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ME-F .BYTE 0 .ENDT T?CATACOMBS:: .TABLE ; TABLE FOR OBJECT CATACOMBS .STRL "Catacombs" .PROP 3,P?NORTH .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?NE .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?EAST .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?SE .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?SOUTH .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?SW .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?WEST .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?NW .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?UP .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 3,P?DOWN .WORD CATACOMBS-MOVEMENT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CATACOMBS-F .PROP 1,P?GLOBAL .BYTE WATER .BYTE 0 .ENDT T?POCKET:: .TABLE ; TABLE FOR OBJECT POCKET .STRL "pocket" .PROP 2,P?SYNONYM W?POCKET .PROP 1,P?ADJECTIVE .BYTE A?BACK .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY POCKET-F .BYTE 0 .ENDT T?MAP:: .TABLE ; TABLE FOR OBJECT MAP .STRL "secret map" .PROP 2,P?SYNONYM W?MAP .PROP 2,P?ADJECTIVE .BYTE A?SECRET .BYTE A?SECRE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MAP-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?303 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .BYTE 0 .ENDT T?FORD:: .TABLE ; TABLE FOR OBJECT FORD .STRL "Ford" .PROP 6,P?SYNONYM W?FORD W?CAR W?AUTO .PROP 1,P?ADJECTIVE .BYTE A?NUMBER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FORD-F .BYTE 0 .ENDT T?LADIES-ROOM-OBJECT:: .TABLE ; TABLE FOR OBJECT LADIES-ROOM-OBJECT .STRL "ladies' restroom" .PROP 6,P?SYNONYM W?BATHROOM W?RESTROOM W?ROOM .PROP 3,P?ADJECTIVE .BYTE A?LADIES .BYTE A?WOMEN .BYTE A?FILTHY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LADIES-ROOM-OBJECT-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-RESTROOM-F .BYTE 0 .ENDT T?CLOTHES-PIN:: .TABLE ; TABLE FOR OBJECT CLOTHES-PIN .STRL "clothes pin" .PROP 2,P?SYNONYM W?PIN .PROP 2,P?ADJECTIVE .BYTE A?CLOTHES .BYTE A?CLOHES .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CLOTHES-PIN-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?276 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .PROP 2,P?FDESC ; STRING PROPERTY STR?277 .BYTE 0 .ENDT T?ODOR:: .TABLE ; TABLE FOR OBJECT ODOR .STRL "odor" .PROP 8,P?SYNONYM W?SMELL W?ODOR W?SCENT W?AROMA .PROP 5,P?ADJECTIVE .BYTE A?STRONG .BYTE A?FAMILIAR .BYTE A?FOUL .BYTE A?HEADY .BYTE A?PLEASANT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ODOR-F .BYTE 0 .ENDT T?TREE-HOLE:: .TABLE ; TABLE FOR OBJECT TREE-HOLE .STRL "tree hole" .PROP 2,P?SYNONYM W?HOLE .PROP 2,P?ADJECTIVE .BYTE A?TREE .BYTE A?LARGE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TREE-HOLE-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 200 .BYTE 0 .ENDT T?WATTZ-UPP-DOCK:: .TABLE ; TABLE FOR OBJECT WATTZ-UPP-DOCK .STRL "Wattz-Upp Dock" .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 2,P?EAST ; STRING PROPERTY STR?243 .PROP 2,P?SE ; STRING PROPERTY STR?243 .PROP 1,P?WEST .BYTE OASIS .PROP 4,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE SIGN .PROP 2,P?THINGS ; STRING PROPERTY T?51 .PROP 2,P?LDESC ; STRING PROPERTY STR?322 .BYTE 0 .ENDT T?VIZICOMM-BOOTH:: .TABLE ; TABLE FOR OBJECT VIZICOMM-BOOTH .STRL "Vizicomm Booth" .PROP 1,P?SE .BYTE ROCKY-CLIFFTOP .PROP 1,P?OUT .BYTE ROCKY-CLIFFTOP .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY VIZICOMM-BOOTH-F .PROP 3,P?GLOBAL .BYTE SIGN .BYTE BOOTH-OBJECT .BYTE VENUS .PROP 2,P?THINGS ; STRING PROPERTY T?60 .BYTE 0 .ENDT T?ONE-MARSMID-COIN:: .TABLE ; TABLE FOR OBJECT ONE-MARSMID-COIN .STRL "coin" .PROP 6,P?SYNONYM W?COIN W?MARSMID W?MONEY .PROP 2,P?ADJECTIVE .BYTE A?ONE .BYTE A?MARSMID .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-COIN-F .PROP 2,P?TEXT ; STRING PROPERTY STR?370 .BYTE 0 .ENDT T?CLEVELAND-OBJECT:: .TABLE ; TABLE FOR OBJECT CLEVELAND-OBJECT .STRL "Cleveland" .PROP 2,P?SYNONYM W?CLEVELAND .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CLEVELAND-OBJECT-F .BYTE 0 .ENDT T?LAWN:: .TABLE ; TABLE FOR OBJECT LAWN .STRL "Lawn" .PROP 1,P?NORTH .BYTE CLEVELAND .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LAWN-F .PROP 1,P?GLOBAL .BYTE CLEVELAND-OBJECT .PROP 2,P?THINGS ; STRING PROPERTY T?61 .BYTE 0 .ENDT T?MENS-ROOM-OBJECT:: .TABLE ; TABLE FOR OBJECT MENS-ROOM-OBJECT .STRL "gents' restroom" .PROP 6,P?SYNONYM W?BATHROOM W?RESTROOM W?ROOM .PROP 5,P?ADJECTIVE .BYTE A?MEN'S .BYTE A?GENT'S .BYTE A?MENS .BYTE A?GENTS .BYTE A?FILTHY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MENS-ROOM-OBJECT-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-RESTROOM-F .BYTE 0 .ENDT T?FORGOTTEN-STOREHOUSE:: .TABLE ; TABLE FOR OBJECT FORGOTTEN-STOREHOUSE .STRL "Forgotten Storehouse" .PROP 1,P?NW .BYTE CATACOMBS .PROP 1,P?OUT .BYTE CATACOMBS .PROP 1,P?GLOBAL .BYTE WATER .PROP 2,P?LDESC ; STRING PROPERTY STR?306 .BYTE 0 .ENDT T?CLEVELAND:: .TABLE ; TABLE FOR OBJECT CLEVELAND .STRL "Cleveland" .PROP 1,P?NE .BYTE TEENSY-WEENSY-HOUSE .PROP 1,P?SOUTH .BYTE LAWN .PROP 2,P?GLOBAL .BYTE CLEVELAND-OBJECT .BYTE HOUSE .PROP 2,P?LDESC ; STRING PROPERTY STR?371 .BYTE 0 .ENDT T?INTDIR:: .TABLE ; TABLE FOR OBJECT INTDIR .STRL "direction" .PROP 2,P?SYNONYM W?DIRECT .PROP 8,P?ADJECTIVE .BYTE A?NORTH .BYTE A?SOUTH .BYTE A?EAST .BYTE A?WEST .BYTE A?NW .BYTE A?NE .BYTE A?SW .BYTE A?SE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY INTDIR-F .BYTE 0 .ENDT T?ROOMS:: .TABLE ; TABLE FOR OBJECT ROOMS .STRL "it" .PROP 1,P?IN .BYTE ROOMS .BYTE 0 .ENDT T?LGOP:: .TABLE ; TABLE FOR OBJECT LGOP .STRL "the Leather Goddesses of Phobos" .PROP 8,P?SYNONYM W?PHOBOS W?GODDESSES W?SHAPE W?SHAPES .PROP 2,P?ADJECTIVE .BYTE A?LEATHER .BYTE A?COUCHMATE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LGOP-F .BYTE 0 .ENDT T?BEM:: .TABLE ; TABLE FOR OBJECT BEM .STRL "bug-eyed monster" .PROP 8,P?SYNONYM W?MONSTER W?TREE W?TREE- W?SQUID .PROP 6,P?ADJECTIVE .BYTE A?BUG .BYTE A?EYED .BYTE A?BUG-EYED .BYTE A?HUMANOID .BYTE A?ALIEN .BYTE A?TENTAC .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BEM-F .BYTE 0 .ENDT T?LAUNDRY-ROOM:: .TABLE ; TABLE FOR OBJECT LAUNDRY-ROOM .STRL "Laundry Room" .PROP 1,P?NORTH .BYTE MAIN-HALL-OF-PALACE .PROP 1,P?OUT .BYTE MAIN-HALL-OF-PALACE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LAUNDRY-ROOM-F .PROP 2,P?THINGS ; STRING PROPERTY T?39 .BYTE 0 .ENDT T?RIDDLE:: .TABLE ; TABLE FOR OBJECT RIDDLE .STRL "riddle" .PROP 2,P?SYNONYM W?RIDDLE .BYTE 0 .ENDT T?COIN-RETURN-KNOB:: .TABLE ; TABLE FOR OBJECT COIN-RETURN-KNOB .STRL "coin return knob" .PROP 2,P?SYNONYM W?KNOB .PROP 2,P?ADJECTIVE .BYTE A?COIN .BYTE A?RETURN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY COIN-RETURN-KNOB-F .BYTE 0 .ENDT T?LOCAL-GLOBALS:: .TABLE ; TABLE FOR OBJECT LOCAL-GLOBALS .STRL "it" .PROP 2,P?SYNONYM W?ZZMGCK .BYTE 0 .ENDT T?HEAD:: .TABLE ; TABLE FOR OBJECT HEAD .STRL "your head" .PROP 2,P?SYNONYM W?HEAD .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HEAD-F .BYTE 0 .ENDT T?TENT:: .TABLE ; TABLE FOR OBJECT TENT .STRL "Inside the Tent" .PROP 1,P?SOUTH .BYTE GYPSY-CAMP .PROP 1,P?OUT .BYTE GYPSY-CAMP .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TENT-F .PROP 2,P?THINGS ; STRING PROPERTY T?53 .PROP 2,P?LDESC ; STRING PROPERTY STR?330 .BYTE 0 .ENDT T?VENUS:: .TABLE ; TABLE FOR OBJECT VENUS .STRL "Venus" .PROP 2,P?SYNONYM W?VENUS .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY VENUS-F .BYTE 0 .ENDT T?HER:: .TABLE ; TABLE FOR OBJECT HER .STRL "her" .PROP 4,P?SYNONYM W?HER W?HERSELF .BYTE 0 .ENDT T?FIRST-SLAB:: .TABLE ; TABLE FOR OBJECT FIRST-SLAB .STRL "first slab" .PROP 2,P?SYNONYM W?SLAB .PROP 1,P?ADJECTIVE .BYTE A?FIRST .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FIRST-SLAB-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SLAB-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 100 .BYTE 0 .ENDT T?FROG:: .TABLE ; TABLE FOR OBJECT FROG .STRL "frog" .PROP 4,P?SYNONYM W?FROG W?PRINCE .PROP 3,P?ADJECTIVE .BYTE A?ENCHANTED .BYTE A?LARGE .BYTE A?GREEN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FROG-F .PROP 2,P?LDESC ; STRING PROPERTY STR?240 .BYTE 0 .ENDT T?GLOBAL-SLEEP:: .TABLE ; TABLE FOR OBJECT GLOBAL-SLEEP .STRL "sleep" .PROP 6,P?SYNONYM W?SLEEP W?NAP W?SNOOZE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GLOBAL-SLEEP-F .BYTE 0 .ENDT T?SIDEKICK:: .TABLE ; TABLE FOR OBJECT SIDEKICK .STRL "" .PROP 8,P?SYNONYM W?TIFFAN W?TIFF W?TRENT W?BODY .PROP 3,P?ADJECTIVE .BYTE A?TRENT .BYTE A?TIFFAN .BYTE A?TIFF'S .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SIDEKICK-F .PROP 2,P?SDESC ; STRING PROPERTY STR?405 .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SIDEKICK-F .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY SIDEKICK-F .BYTE 0 .ENDT T?ODD-MACHINE:: .TABLE ; TABLE FOR OBJECT ODD-MACHINE .STRL "odd machine" .PROP 8,P?SYNONYM W?REMOVE W?MACHINE W?COMPAR W?T-REMOVER .PROP 8,P?ADJECTIVE .BYTE A?YOUR .BYTE A?ODD .BYTE A?SMALL .BYTE A?T .BYTE A?TEE .BYTE A?TEA .BYTE A?TEE-REMOVER .BYTE A?TEA-REMOVER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ODD-MACHINE-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-MACHINE-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 60 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 8 .BYTE 0 .ENDT T?CELL:: .TABLE ; TABLE FOR OBJECT CELL .STRL "Cell" .PROP 5,P?SOUTH ; DOOR EXIT .BYTE END-OF-HALLWAY ; ROOM NAME .BYTE WIDE-CELL-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 3,P?UP .WORD HOLE-ENTER-F .BYTE 0 .PROP 5,P?OUT ; DOOR EXIT .BYTE END-OF-HALLWAY ; ROOM NAME .BYTE WIDE-CELL-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CELL-F .PROP 3,P?GLOBAL .BYTE WIDE-CELL-DOOR .BYTE HOLE .BYTE CELL-OBJECT .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY MAIN-HALL-OF-PALACE .BYTE 0 .ENDT T?EIGHTY-TWO-DEGREE-ANGLE:: .TABLE ; TABLE FOR OBJECT EIGHTY-TWO-DEGREE-ANGLE .STRL "eighty-two degree angle" .PROP 2,P?SYNONYM W?ANGLE .PROP 4,P?ADJECTIVE .BYTE A?EIGHTY .BYTE A?EIGHY .BYTE A?DEGREE .BYTE A?NUMBER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY EIGHTY-TWO-DEGREE-ANGLE-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-ANGLE-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?238 .BYTE 0 .ENDT T?MOTHBALLS:: .TABLE ; TABLE FOR OBJECT MOTHBALLS .STRL "mothballs" .PROP 6,P?SYNONYM W?MOTHBALL W?BALL W?BALLS .PROP 1,P?ADJECTIVE .BYTE A?MOTH .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MOTHBALLS-F .BYTE 0 .ENDT T?PHOTO:: .TABLE ; TABLE FOR OBJECT PHOTO .STRL "" .PROP 8,P?SYNONYM W?PHOTO W?PICTURE W?HARLOW W?FAIRBANKS .PROP 4,P?ADJECTIVE .BYTE A?JEAN .BYTE A?DOUGLAS .BYTE A?PHOO .BYTE A?ADDRESS .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PHOTO-F .PROP 2,P?SDESC ; STRING PROPERTY STR?396 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?396 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 3 .BYTE 0 .ENDT T?GLOBAL-OBJECTS:: .TABLE ; TABLE FOR OBJECT GLOBAL-OBJECTS .STRL "it" .PROP 2,P?SYNONYM W?ZZMGCK .BYTE 0 .ENDT T?SHELF:: .TABLE ; TABLE FOR OBJECT SHELF .STRL "shelf" .PROP 4,P?SYNONYM W?SHELF W?LEDGE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SHELF-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 40 .BYTE 0 .ENDT T?MATCHBOOK:: .TABLE ; TABLE FOR OBJECT MATCHBOOK .STRL "matchbook" .PROP 8,P?SYNONYM W?MATCHBOOK W?MACHBOOK W?BOOK W?COVER .PROP 8,P?ADJECTIVE .BYTE A?EMPTY .BYTE A?MATCH .BYTE A?MACH .BYTE A?MATCHBOOK .BYTE A?MATCHES .BYTE A?BLUEPR .BYTE A?NOTES .BYTE A?NOTATI .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MATCHBOOK-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?412 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .BYTE 0 .ENDT T?IT:: .TABLE ; TABLE FOR OBJECT IT .STRL "it" .PROP 4,P?SYNONYM W?IT W?THEM .BYTE 0 .ENDT T?PHONE-BOOK:: .TABLE ; TABLE FOR OBJECT PHONE-BOOK .STRL "Cleveland phone book" .PROP 6,P?SYNONYM W?BOOK W?DIRECT W?PHONEB .PROP 3,P?ADJECTIVE .BYTE A?CLEVELAND .BYTE A?PHONE .BYTE A?TELEPHONE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PHONE-BOOK-F .PROP 2,P?FDESC ; STRING PROPERTY STR?307 .BYTE 0 .ENDT T?ORPHANAGE-DOOR:: .TABLE ; TABLE FOR OBJECT ORPHANAGE-DOOR .STRL "igloo door" .PROP 2,P?SYNONYM W?DOOR .PROP 2,P?ADJECTIVE .BYTE A?IGLOO .BYTE A?ORPHANAGE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ORPHANAGE-DOOR-F .BYTE 0 .ENDT T?SPLATTERED-SIDEKICK:: .TABLE ; TABLE FOR OBJECT SPLATTERED-SIDEKICK .STRL "" .PROP 8,P?SYNONYM W?BITS W?TRENT W?TIFFAN W?TIFF .PROP 2,P?ADJECTIVE .BYTE A?SMALL .BYTE A?SPLATTERED .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SPLATTERED-SIDEKICK-F .PROP 2,P?SDESC ; STRING PROPERTY STR?385 .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SIDEKICK-F .BYTE 0 .ENDT T?JOES-BAR:: .TABLE ; TABLE FOR OBJECT JOES-BAR .STRL "Joe's Bar" .PROP 3,P?NE .WORD LADIES-ROOM-ENTER-F .BYTE 0 .PROP 2,P?SOUTH ; STRING PROPERTY STR?201 .PROP 3,P?NW .WORD MENS-ROOM-ENTER-F .BYTE 0 .PROP 2,P?OUT ; STRING PROPERTY STR?201 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY JOES-BAR-F .PROP 3,P?GLOBAL .BYTE MENS-ROOM-OBJECT .BYTE LADIES-ROOM-OBJECT .BYTE WINDOW .PROP 2,P?THINGS ; STRING PROPERTY T?30 .BYTE 0 .ENDT T?IN-SPACE:: .TABLE ; TABLE FOR OBJECT IN-SPACE .STRL "In Space" .PROP 3,P?NORTH .WORD SPACE-YACHT-ENTER-F .BYTE 0 .PROP 5,P?SOUTH ; DOOR EXIT .BYTE AT-MAIN-HATCH ; ROOM NAME .BYTE HATCH ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY IN-SPACE-F .PROP 4,P?GLOBAL .BYTE HATCH .BYTE ODOR .BYTE BATTLESHIP .BYTE PASSENGER-SHIP .PROP 2,P?THINGS ; STRING PROPERTY T?64 .PROP 2,P?ODOR ; STRING PROPERTY STR?389 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 5 .BYTE 0 .ENDT T?MESSENGER:: .TABLE ; TABLE FOR OBJECT MESSENGER .STRL "dead alien" .PROP 6,P?SYNONYM W?ALIEN W?SPY W?BODY .PROP 3,P?ADJECTIVE .BYTE A?STRANGE .BYTE A?ALIEN .BYTE A?DEAD .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MESSENGER-F .PROP 2,P?FDESC ; STRING PROPERTY STR?264 .BYTE 0 .ENDT T?CUNT:: .TABLE ; TABLE FOR OBJECT CUNT .STRL "your naughty bits" .PROP 6,P?SYNONYM W?CUNT W?VAGINA W?PUSSY .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY NAUGHTY-BITS-F .BYTE 0 .ENDT T?SPAWNING-GROUND:: .TABLE ; TABLE FOR OBJECT SPAWNING-GROUND .STRL "Spawning Ground" .PROP 1,P?EAST .BYTE JUNGLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SPAWNING-GROUND-F .PROP 2,P?GLOBAL .BYTE HOLE .BYTE VENUS .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY HOLD .BYTE 0 .ENDT T?SCRAP-OF-PAPER:: .TABLE ; TABLE FOR OBJECT SCRAP-OF-PAPER .STRL "scrap of paper" .PROP 4,P?SYNONYM W?SCRAP W?PAPER .PROP 2,P?ADJECTIVE .BYTE A?DISCARDED .BYTE A?CRUMPLED .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .PROP 2,P?FDESC ; STRING PROPERTY STR?405 .PROP 2,P?TEXT ; STRING PROPERTY STR?406 .BYTE 0 .ENDT T?CANAL-OBJECT:: .TABLE ; TABLE FOR OBJECT CANAL-OBJECT .STRL "canal" .PROP 2,P?SYNONYM W?CANAL .PROP 3,P?ADJECTIVE .BYTE A?MARTIAN .BYTE A?SMALL .BYTE A?WIDE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CANAL-OBJECT-F .BYTE 0 .ENDT T?LADIES-ROOM:: .TABLE ; TABLE FOR OBJECT LADIES-ROOM .STRL "Ladies' Room" .PROP 1,P?SW .BYTE JOES-BAR .PROP 1,P?OUT .BYTE JOES-BAR .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BATHROOM-F .PROP 4,P?GLOBAL .BYTE TOILET .BYTE ODOR .BYTE WATER .BYTE LADIES-ROOM-OBJECT .PROP 2,P?THINGS ; STRING PROPERTY T?31 .PROP 2,P?ODOR ; STRING PROPERTY STR?206 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 1 .BYTE 0 .ENDT T?FRONT-DOOR-OBJECT:: .TABLE ; TABLE FOR OBJECT FRONT-DOOR-OBJECT .STRL "front door" .PROP 2,P?SYNONYM W?DOOR .PROP 1,P?ADJECTIVE .BYTE A?FRONT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MAD-SCIENTIST-DOOR-F .BYTE 0 .ENDT T?TEENSY-WEENSY-HOUSE:: .TABLE ; TABLE FOR OBJECT TEENSY-WEENSY-HOUSE .STRL "Teensy-Weensy House" .PROP 1,P?EAST .BYTE GARDEN .PROP 1,P?SW .BYTE CLEVELAND .PROP 1,P?UP .BYTE BEDROOM .PROP 2,P?GLOBAL .BYTE STAIRS .BYTE HOUSE .PROP 2,P?THINGS ; STRING PROPERTY T?62 .PROP 2,P?LDESC ; STRING PROPERTY STR?372 .BYTE 0 .ENDT T?PRIVATE-CABIN-DOOR:: .TABLE ; TABLE FOR OBJECT PRIVATE-CABIN-DOOR .STRL "door" .PROP 2,P?SYNONYM W?DOOR .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PRIVATE-CABIN-DOOR-F .BYTE 0 .ENDT T?HOUSE:: .TABLE ; TABLE FOR OBJECT HOUSE .STRL "house" .PROP 4,P?SYNONYM W?HOUSE W?HOME .PROP 5,P?ADJECTIVE .BYTE A?SMALL .BYTE A?RICKETY .BYTE A?MAD .BYTE A?SCIENTIST .BYTE A?PLASTIC .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HOUSE-F .BYTE 0 .ENDT T?LOVE:: .TABLE ; TABLE FOR OBJECT LOVE .STRL "love" .PROP 2,P?SYNONYM W?LOVE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LOVE-F .BYTE 0 .ENDT T?SOUTH-POLE:: .TABLE ; TABLE FOR OBJECT SOUTH-POLE .STRL "South Pole" .PROP 1,P?NORTH .BYTE GYPSY-CAMP .PROP 2,P?EAST ; STRING PROPERTY STR?338 .PROP 2,P?SOUTH ; STRING PROPERTY STR?337 .PROP 2,P?WEST ; STRING PROPERTY STR?338 .PROP 5,P?IN ; DOOR EXIT .BYTE ORPHANAGE-FOYER ; ROOM NAME .BYTE ORPHANAGE-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SOUTH-POLE-F .PROP 4,P?GLOBAL .BYTE SIGN .BYTE IGLOO .BYTE ORPHANAGE-DOOR .BYTE WINDOW .PROP 2,P?THINGS ; STRING PROPERTY T?54 .PROP 2,P?LDESC ; STRING PROPERTY STR?336 .BYTE 0 .ENDT T?YOUR-BODY:: .TABLE ; TABLE FOR OBJECT YOUR-BODY .STRL "your body" .PROP 2,P?SYNONYM W?BODY .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY YOUR-BODY-F .BYTE 0 .ENDT T?RAKE:: .TABLE ; TABLE FOR OBJECT RAKE .STRL "wooden rake" .PROP 2,P?SYNONYM W?RAKE .PROP 1,P?ADJECTIVE .BYTE A?WOODEN .BYTE 0 .ENDT T?CANALVIEW-MALL:: .TABLE ; TABLE FOR OBJECT CANALVIEW-MALL .STRL "Canalview Mall" .PROP 1,P?EAST .BYTE ABANDONED-DOCK .PROP 1,P?SOUTH .BYTE EXIT-SHOP .PROP 1,P?WEST .BYTE DUNETOP .PROP 1,P?UP .BYTE DUNETOP .PROP 1,P?GLOBAL .BYTE DUNES .PROP 2,P?THINGS ; STRING PROPERTY T?36 .PROP 2,P?LDESC ; STRING PROPERTY STR?269 .BYTE 0 .ENDT T?PAINTING:: .TABLE ; TABLE FOR OBJECT PAINTING .STRL "painting" .PROP 8,P?SYNONYM W?PAINTING W?PICTURE W?CAT W?PAINING .PROP 2,P?ADJECTIVE .BYTE A?PUSSY .BYTE A?ART .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PAINTING-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?400 .PROP 2,P?FDESC ; STRING PROPERTY STR?399 .BYTE 0 .ENDT T?MAN-WOMAN:: .TABLE ; TABLE FOR OBJECT MAN-WOMAN .STRL "" .PROP 4,P?SYNONYM W?MAN W?WOMAN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MAN-WOMAN-F .PROP 2,P?SDESC ; STRING PROPERTY STR?125 .BYTE 0 .ENDT T?MARTIAN-DESERT:: .TABLE ; TABLE FOR OBJECT MARTIAN-DESERT .STRL "Martian Desert" .PROP 1,P?NORTH .BYTE RUINED-CASTLE-1 .PROP 1,P?EAST .BYTE RUINED-CASTLE-2 .PROP 1,P?WEST .BYTE RUINED-CASTLE-3 .PROP 1,P?GLOBAL .BYTE DUNES .PROP 2,P?LDESC ; STRING PROPERTY STR?232 .BYTE 0 .ENDT T?BOUDOIR:: .TABLE ; TABLE FOR OBJECT BOUDOIR .STRL "Boudoir" .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BOUDOIR-F .PROP 1,P?GLOBAL .BYTE ODOR .PROP 2,P?ODOR ; STRING PROPERTY STR?413 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 6 .BYTE 0 .ENDT T?JUNGLE:: .TABLE ; TABLE FOR OBJECT JUNGLE .STRL "Jungle" .PROP 1,P?EAST .BYTE FORK-OF-SORTS .PROP 3,P?WEST .WORD PASS-FLYTRAP-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY JUNGLE-F .PROP 2,P?GLOBAL .BYTE TREE .BYTE VENUS .BYTE 0 .ENDT T?HOLE:: .TABLE ; TABLE FOR OBJECT HOLE .STRL "" .PROP 4,P?SYNONYM W?HOLE W?CIRCLE .PROP 2,P?ADJECTIVE .BYTE A?BLACK .BYTE A?WHITE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HOLE-F .PROP 2,P?SDESC ; STRING PROPERTY STR?132 .BYTE 0 .ENDT T?DONALD-DOCK:: .TABLE ; TABLE FOR OBJECT DONALD-DOCK .STRL "Donald Dock" .PROP 2,P?NORTH ; STRING PROPERTY STR?243 .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 1,P?SOUTH .BYTE DUNETOP .PROP 2,P?NW ; STRING PROPERTY STR?243 .PROP 1,P?UP .BYTE DUNETOP .PROP 4,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE DUNES .PROP 2,P?LDESC ; STRING PROPERTY STR?265 .BYTE 0 .ENDT T?MALE-GORILLA:: .TABLE ; TABLE FOR OBJECT MALE-GORILLA .STRL "male gorilla" .PROP 6,P?SYNONYM W?GORILLA W?APE W?MONKEY .PROP 2,P?ADJECTIVE .BYTE A?MALE .BYTE A?OTHER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GORILLA-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-GORILLA-F .BYTE 0 .ENDT T?RUBBER-HOSE:: .TABLE ; TABLE FOR OBJECT RUBBER-HOSE .STRL "rubber hose" .PROP 2,P?SYNONYM W?HOSE .PROP 1,P?ADJECTIVE .BYTE A?RUBBER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY RUBBER-HOSE-F .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 3 .BYTE 0 .ENDT T?STALLION:: .TABLE ; TABLE FOR OBJECT STALLION .STRL "stallion" .PROP 8,P?SYNONYM W?MOUNT W?STALLION W?HORSE W?STUD .PROP 2,P?ADJECTIVE .BYTE A?MAGNIFICENT .BYTE A?WHITE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY STALLION-F .BYTE 0 .ENDT T?LIP-BALM:: .TABLE ; TABLE FOR OBJECT LIP-BALM .STRL "stick of lip balm" .PROP 8,P?SYNONYM W?STICK W?BALM W?CHAPST W?GLOSS .PROP 2,P?ADJECTIVE .BYTE A?LIP .BYTE A?SICK .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LIP-BALM-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?261 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .PROP 2,P?FDESC ; STRING PROPERTY STR?262 .BYTE 0 .ENDT T?ORIENTAL-GARDEN:: .TABLE ; TABLE FOR OBJECT ORIENTAL-GARDEN .STRL "Oriental Garden" .PROP 1,P?NORTH .BYTE AUDIENCE-CHAMBER .PROP 1,P?SE .BYTE BASE-OF-TOWER .PROP 1,P?WEST .BYTE MAIN-HALL-OF-PALACE .PROP 3,P?DOWN .WORD WELL-ENTER-F .BYTE 0 .PROP 1,P?GLOBAL .BYTE TREE .PROP 2,P?THINGS ; STRING PROPERTY T?40 .PROP 2,P?LDESC ; STRING PROPERTY STR?278 .BYTE 0 .ENDT T?THORBAST:: .TABLE ; TABLE FOR OBJECT THORBAST .STRL "" .PROP 6,P?SYNONYM W?THORBAST W?ASSASSIN W?FIGURE .PROP 2,P?ADJECTIVE .BYTE A?CHIEF .BYTE A?SHADOWY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY THORBAST-F .PROP 2,P?SDESC ; STRING PROPERTY STR?394 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY THORBAST-F .BYTE 0 .ENDT T?SULTAN:: .TABLE ; TABLE FOR OBJECT SULTAN .STRL "" .PROP 2,P?SYNONYM W?SULTAN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SULTAN-F .PROP 2,P?SDESC ; STRING PROPERTY STR?285 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY SULTAN-F .BYTE 0 .ENDT T?ROOF:: .TABLE ; TABLE FOR OBJECT ROOF .STRL "Roof" .PROP 1,P?DOWN .BYTE OBSERVATION-ROOM .PROP 1,P?IN .BYTE OBSERVATION-ROOM .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ROOF-F .PROP 2,P?GLOBAL .BYTE STAIRS .BYTE HOLE .PROP 2,P?THINGS ; STRING PROPERTY T?67 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY MARTIAN-DESERT .BYTE 0 .ENDT T?BASE-OF-TOWER:: .TABLE ; TABLE FOR OBJECT BASE-OF-TOWER .STRL "Base of Tower" .PROP 1,P?NW .BYTE ORIENTAL-GARDEN .PROP 1,P?UP .BYTE MINARET .PROP 2,P?GLOBAL .BYTE STAIRS .BYTE TOWER .PROP 2,P?LDESC ; STRING PROPERTY STR?279 .BYTE 0 .ENDT T?POWER-SWITCH:: .TABLE ; TABLE FOR OBJECT POWER-SWITCH .STRL "huge red power switch" .PROP 2,P?SYNONYM W?SWITCH .PROP 3,P?ADJECTIVE .BYTE A?LARGE .BYTE A?RED .BYTE A?POWER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY POWER-SWITCH-F .BYTE 0 .ENDT T?TREE:: .TABLE ; TABLE FOR OBJECT TREE .STRL "tree" .PROP 4,P?SYNONYM W?TREE W?TREES .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TREE-F .BYTE 0 .ENDT T?POWER-TRANSMITTER:: .TABLE ; TABLE FOR OBJECT POWER-TRANSMITTER .STRL "" .PROP 8,P?SYNONYM W?GLINT W?STRUCTURE W?MACHINE W?TOWER .PROP 7,P?ADJECTIVE .BYTE A?LARGE .BYTE A?METAL .BYTE A?METALLIC .BYTE A?POWER .BYTE A?LOOMING .BYTE A?RUSTED .BYTE A?MARTIAN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY POWER-TRANSMITTER-F .PROP 2,P?SDESC ; STRING PROPERTY STR?251 .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-MACHINE-F .BYTE 0 .ENDT T?RAFT:: .TABLE ; TABLE FOR OBJECT RAFT .STRL "" .PROP 6,P?SYNONYM W?RAFT W?RAF W?LIFERAFT .PROP 4,P?ADJECTIVE .BYTE A?DEFLATE .BYTE A?SIMPLE .BYTE A?RUBBER .BYTE A?LIFE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY RAFT-F .PROP 2,P?SDESC ; STRING PROPERTY STR?312 .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 100 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?313 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 60 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY RAFT-F .BYTE 0 .ENDT T?TEN-MARSMID-COIN:: .TABLE ; TABLE FOR OBJECT TEN-MARSMID-COIN .STRL "coin" .PROP 6,P?SYNONYM W?COIN W?MARSMID W?MONEY .PROP 2,P?ADJECTIVE .BYTE A?TEN .BYTE A?MARSMID .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-COIN-F .PROP 2,P?TEXT ; STRING PROPERTY STR?369 .BYTE 0 .ENDT T?ICY-DOCK:: .TABLE ; TABLE FOR OBJECT ICY-DOCK .STRL "Icy Dock" .PROP 2,P?NORTH ; STRING PROPERTY STR?243 .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 1,P?SOUTH .BYTE TUNDRA .PROP 2,P?NW ; STRING PROPERTY STR?243 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ICY-DOCK-F .PROP 3,P?GLOBAL .BYTE WATER .BYTE DOCK-OBJECT .BYTE CANAL-OBJECT .PROP 2,P?LDESC ; STRING PROPERTY STR?325 .BYTE 0 .ENDT T?HOLD:: .TABLE ; TABLE FOR OBJECT HOLD .STRL "Hold" .PROP 1,P?SOUTH .BYTE STABLE .PROP 1,P?SW .BYTE LONG-CORRIDOR .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HOLD-F .PROP 3,P?GLOBAL .BYTE WINDOW .BYTE BATTLESHIP .BYTE PASSENGER-SHIP .BYTE 0 .ENDT T?BABY-DOCK:: .TABLE ; TABLE FOR OBJECT BABY-DOCK .STRL "Baby Dock" .PROP 1,P?NORTH .BYTE AMONG-THE-DUNES .PROP 2,P?SE ; STRING PROPERTY STR?243 .PROP 2,P?SOUTH ; STRING PROPERTY STR?243 .PROP 2,P?SW ; STRING PROPERTY STR?243 .PROP 4,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE DUNES .PROP 2,P?LDESC ; STRING PROPERTY STR?259 .BYTE 0 .ENDT T?ROCKY-CLIFFTOP:: .TABLE ; TABLE FOR OBJECT ROCKY-CLIFFTOP .STRL "Rocky Clifftop" .PROP 1,P?NORTH .BYTE BACK-DOOR .PROP 2,P?EAST ; STRING PROPERTY STR?367 .PROP 2,P?SE ; STRING PROPERTY STR?367 .PROP 2,P?SOUTH ; STRING PROPERTY STR?367 .PROP 1,P?WEST .BYTE FRONT-DOOR .PROP 1,P?NW .BYTE VIZICOMM-BOOTH .PROP 2,P?DOWN ; STRING PROPERTY STR?367 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ROCKY-CLIFFTOP-F .PROP 4,P?GLOBAL .BYTE HOLE .BYTE TREE .BYTE BOOTH-OBJECT .BYTE VENUS .PROP 2,P?THINGS ; STRING PROPERTY T?59 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY ROYAL-DOCKS .BYTE 0 .ENDT T?FLEXIBLE-HOLE:: .TABLE ; TABLE FOR OBJECT FLEXIBLE-HOLE .STRL "flexible black circle" .PROP 6,P?SYNONYM W?CIRCLE W?HOLE W?EXIT .PROP 3,P?ADJECTIVE .BYTE A?FLEXIBLE .BYTE A?BLACK .BYTE A?PORTABLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FLEXIBLE-HOLE-F .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 1 .BYTE 0 .ENDT T?FRONT-DOOR:: .TABLE ; TABLE FOR OBJECT FRONT-DOOR .STRL "Front Door" .PROP 5,P?NORTH ; DOOR EXIT .BYTE LOOKS-CAN-BE-DECEIVING ; ROOM NAME .BYTE FRONT-DOOR-OBJECT ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 1,P?EAST .BYTE ROCKY-CLIFFTOP .PROP 1,P?SOUTH .BYTE CLEARING .PROP 5,P?IN ; DOOR EXIT .BYTE LOOKS-CAN-BE-DECEIVING ; ROOM NAME .BYTE FRONT-DOOR-OBJECT ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 4,P?GLOBAL .BYTE FRONT-DOOR-OBJECT .BYTE HOUSE .BYTE TREE .BYTE VENUS .PROP 2,P?LDESC ; STRING PROPERTY STR?351 .BYTE 0 .ENDT T?WELL-BOTTOM:: .TABLE ; TABLE FOR OBJECT WELL-BOTTOM .STRL "Well Bottom" .PROP 3,P?EAST .WORD WELL-BOTTOM-EXIT-F .BYTE 0 .PROP 3,P?SE .WORD WELL-BOTTOM-EXIT-F .BYTE 0 .PROP 3,P?SW .WORD WELL-BOTTOM-LOOP-F .BYTE 0 .PROP 3,P?NW .WORD WELL-BOTTOM-LOOP-F .BYTE 0 .PROP 2,P?UP ; STRING PROPERTY STR?309 .PROP 2,P?GLOBAL .BYTE HOLE .BYTE WATER .PROP 2,P?THINGS ; STRING PROPERTY T?47 .PROP 2,P?LDESC ; STRING PROPERTY STR?308 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY BARGE .BYTE 0 .ENDT T?TOWER:: .TABLE ; TABLE FOR OBJECT TOWER .STRL "tower" .PROP 4,P?SYNONYM W?TOWER W?MINARET .PROP 2,P?ADJECTIVE .BYTE A?SLENDER .BYTE A?TALL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TOWER-F .BYTE 0 .ENDT T?KNEECAPS:: .TABLE ; TABLE FOR OBJECT KNEECAPS .STRL "your kneecaps" .PROP 6,P?SYNONYM W?KNEECAP W?KNEE W?KNEES .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .BYTE 0 .ENDT T?BOOTH-OBJECT:: .TABLE ; TABLE FOR OBJECT BOOTH-OBJECT .STRL "booth" .PROP 2,P?SYNONYM W?BOOTH .PROP 2,P?ADJECTIVE .BYTE A?VIZICOMM .BYTE A?SMALL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BOOTH-OBJECT-F .BYTE 0 .ENDT T?PASSENGER-SHIP:: .TABLE ; TABLE FOR OBJECT PASSENGER-SHIP .STRL "small passenger spaceship" .PROP 6,P?SYNONYM W?SPACESHIP W?SHIP W?YACHT .PROP 3,P?ADJECTIVE .BYTE A?SPACE .BYTE A?PASSENGER .BYTE A?SMALL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PASSENGER-SHIP-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SHIP-F .BYTE 0 .ENDT T?FLASHLIGHT:: .TABLE ; TABLE FOR OBJECT FLASHLIGHT .STRL "flashlight" .PROP 4,P?SYNONYM W?FLASHLIGHT W?LIGHT .PROP 1,P?ADJECTIVE .BYTE A?FLASH .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FLASHLIGHT-F .BYTE 0 .ENDT T?CLEARING:: .TABLE ; TABLE FOR OBJECT CLEARING .STRL "Clearing" .PROP 3,P?NE .WORD CLEARING-EXIT-F .BYTE 0 .PROP 3,P?EAST .WORD CLEARING-EXIT-F .BYTE 0 .PROP 3,P?SOUTH .WORD CLEARING-EXIT-F .BYTE 0 .PROP 1,P?WEST .BYTE FORK-OF-SORTS .PROP 3,P?NW .WORD CLEARING-EXIT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CLEARING-F .PROP 2,P?GLOBAL .BYTE TREE .BYTE VENUS .BYTE 0 .ENDT T?AT-MAIN-HATCH:: .TABLE ; TABLE FOR OBJECT AT-MAIN-HATCH .STRL "At Main Hatch" .PROP 3,P?NORTH .WORD HATCH-ENTER-F .BYTE 0 .PROP 3,P?EAST .WORD LONG-CORRIDOR-ENTER-F .BYTE 0 .PROP 3,P?OUT .WORD HATCH-ENTER-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY AT-MAIN-HATCH-F .PROP 2,P?GLOBAL .BYTE HATCH .BYTE BATTLESHIP .BYTE 0 .ENDT T?BED:: .TABLE ; TABLE FOR OBJECT BED .STRL "bed" .PROP 2,P?SYNONYM W?BED .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BED-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 100 .BYTE 0 .ENDT T?STOOL:: .TABLE ; TABLE FOR OBJECT STOOL .STRL "stool" .PROP 4,P?SYNONYM W?STOOL W?SOOL .PROP 2,P?ADJECTIVE .BYTE A?SMALL .BYTE A?WOODEN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY STOOL-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 20 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?227 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 50 .BYTE 0 .ENDT T?PIZZA:: .TABLE ; TABLE FOR OBJECT PIZZA .STRL "dubious slice of pizza" .PROP 4,P?SYNONYM W?SLICE W?PIZZA .PROP 3,P?ADJECTIVE .BYTE A?DUBIOUS .BYTE A?AGING .BYTE A?CRUMPLED .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PIZZA-F .BYTE 0 .ENDT T?BARGE:: .TABLE ; TABLE FOR OBJECT BARGE .STRL "royal barge" .PROP 8,P?SYNONYM W?BARGE W?BOAT W?GONDOLA W?CONTROL .PROP 5,P?ADJECTIVE .BYTE A?ROYAL .BYTE A?WOODEN .BYTE A?CEDAR .BYTE A?CEDARWOOD .BYTE A?SIMPLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BARGE-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 200 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY BARGE-F .BYTE 0 .ENDT T?JOE:: .TABLE ; TABLE FOR OBJECT JOE .STRL "Joe" .PROP 4,P?SYNONYM W?JOE W?BARTENDER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY JOE-F .BYTE 0 .ENDT T?GLOBAL-ROOM:: .TABLE ; TABLE FOR OBJECT GLOBAL-ROOM .STRL "room" .PROP 8,P?SYNONYM W?ROOM W?PLACE W?LOCATI W?AREA .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GLOBAL-ROOM-F .BYTE 0 .ENDT T?LONG-CORRIDOR:: .TABLE ; TABLE FOR OBJECT LONG-CORRIDOR .STRL "Long Corridor" .PROP 3,P?NE .WORD LONG-CORRIDOR-EXIT-F .BYTE 0 .PROP 3,P?EAST .WORD LONG-CORRIDOR-MOVEMENT-F .BYTE 0 .PROP 3,P?WEST .WORD LONG-CORRIDOR-MOVEMENT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LONG-CORRIDOR-F .PROP 2,P?GLOBAL .BYTE HOLE .BYTE BATTLESHIP .PROP 2,P?THINGS ; STRING PROPERTY T?38 .BYTE 0 .ENDT T?OBSERVATION-ROOM:: .TABLE ; TABLE FOR OBJECT OBSERVATION-ROOM .STRL "Observation Room" .PROP 1,P?NORTH .BYTE CLOSET .PROP 2,P?WEST ; STRING PROPERTY STR?409 .PROP 1,P?UP .BYTE ROOF .PROP 1,P?DOWN .BYTE END-OF-HALLWAY .PROP 1,P?IN .BYTE CLOSET .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY OBSERVATION-ROOM-F .PROP 3,P?GLOBAL .BYTE WINDOW .BYTE SIGN .BYTE STAIRS .PROP 2,P?THINGS ; STRING PROPERTY T?66 .BYTE 0 .ENDT T?THETA:: .TABLE ; TABLE FOR OBJECT THETA .STRL "" .PROP 8,P?SYNONYM W?ANGLE W?PRINCE W?DAUGHTER W?THETA .PROP 8,P?ADJECTIVE .BYTE A?HIS .BYTE A?DIFFER .BYTE A?FORTY .BYTE A?DEGREE .BYTE A?NUMBER .BYTE A?KING'S .BYTE A?DAUGHTER .BYTE A?PRINCE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY THETA-F .PROP 2,P?SDESC ; STRING PROPERTY STR?96 .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-ANGLE-F .PROP 2,P?LDESC ; STRING PROPERTY STR?236 .BYTE 0 .ENDT T?FEMALE-GORILLA:: .TABLE ; TABLE FOR OBJECT FEMALE-GORILLA .STRL "female gorilla" .PROP 6,P?SYNONYM W?GORILLA W?APE W?MONKEY .PROP 2,P?ADJECTIVE .BYTE A?FEMALE .BYTE A?OTHER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GORILLA-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-GORILLA-F .BYTE 0 .ENDT T?PROPRIETOR:: .TABLE ; TABLE FOR OBJECT PROPRIETOR .STRL "proprietor" .PROP 4,P?SYNONYM W?PROPRIETOR W?OWNER .PROP 2,P?ADJECTIVE .BYTE A?FORLORN .BYTE A?DROWSY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PROPRIETOR-F .BYTE 0 .ENDT T?OASIS:: .TABLE ; TABLE FOR OBJECT OASIS .STRL "Oasis" .PROP 3,P?EAST .WORD WATTZ-UPP-DOCK-ENTER-F .BYTE 0 .PROP 3,P?WEST .WORD MARTIAN-DESSERT-ENTER-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY OASIS-F .PROP 3,P?GLOBAL .BYTE HOLE .BYTE WATER .BYTE DUNES .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY CLEVELAND .BYTE 0 .ENDT T?TRELLIS:: .TABLE ; TABLE FOR OBJECT TRELLIS .STRL "trellis" .PROP 4,P?SYNONYM W?TRELLIS W?RELLIS .PROP 5,P?ADJECTIVE .BYTE A?WOODEN .BYTE A?WHITE .BYTE A?TALL .BYTE A?WIDE .BYTE A?SQUARE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TRELLIS-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 50 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?373 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 55 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY TRELLIS-F .BYTE 0 .ENDT T?EXIT-SHOP:: .TABLE ; TABLE FOR OBJECT EXIT-SHOP .STRL "Exit Shop" .PROP 1,P?NORTH .BYTE CANALVIEW-MALL .PROP 1,P?OUT .BYTE CANALVIEW-MALL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY EXIT-SHOP-F .PROP 1,P?GLOBAL .BYTE SIGN .PROP 2,P?THINGS ; STRING PROPERTY T?37 .PROP 2,P?LDESC ; STRING PROPERTY STR?270 .BYTE 0 .ENDT T?HIM:: .TABLE ; TABLE FOR OBJECT HIM .STRL "him" .PROP 4,P?SYNONYM W?HIM W?HIMSELF .BYTE 0 .ENDT T?EYES:: .TABLE ; TABLE FOR OBJECT EYES .STRL "your eyes" .PROP 4,P?SYNONYM W?EYE W?EYES .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY EYES-F .BYTE 0 .ENDT T?MAIN-HALL-OF-PALACE:: .TABLE ; TABLE FOR OBJECT MAIN-HALL-OF-PALACE .STRL "Main Hall of Palace" .PROP 2,P?NORTH ; STRING PROPERTY STR?275 .PROP 1,P?NE .BYTE AUDIENCE-CHAMBER .PROP 1,P?EAST .BYTE ORIENTAL-GARDEN .PROP 2,P?SE ; STRING PROPERTY STR?275 .PROP 1,P?SOUTH .BYTE LAUNDRY-ROOM .PROP 2,P?SW ; STRING PROPERTY STR?275 .PROP 1,P?WEST .BYTE MY-KIND-OF-DOCK .PROP 2,P?NW ; STRING PROPERTY STR?275 .PROP 1,P?DOWN .BYTE MY-KIND-OF-DOCK .PROP 3,P?GLOBAL .BYTE WATER .BYTE STAIRS .BYTE WINDOW .PROP 2,P?THINGS ; STRING PROPERTY T?38 .PROP 2,P?LDESC ; STRING PROPERTY STR?274 .BYTE 0 .ENDT T?LABORATORY:: .TABLE ; TABLE FOR OBJECT LABORATORY .STRL "Laboratory" .PROP 3,P?NORTH .WORD LAB-DOOR-ENTER-F .BYTE 0 .PROP 3,P?UP .WORD LABORATORY-EXIT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LABORATORY-F .PROP 4,P?GLOBAL .BYTE HOLE .BYTE STAIRS .BYTE HOUSE .BYTE VENUS .PROP 2,P?THINGS ; STRING PROPERTY T?58 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY VIZICOMM-BOOTH .BYTE 0 .ENDT T?COMIC-BOOK:: .TABLE ; TABLE FOR OBJECT COMIC-BOOK .STRL "" .PROP 4,P?SYNONYM W?BOOK W?RULES .PROP 3,P?ADJECTIVE .BYTE A?RULE .BYTE A?COMIC .BYTE A?3-D .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY COMIC-BOOK-F .PROP 2,P?SDESC ; STRING PROPERTY STR?204 .BYTE 0 .ENDT T?PLAZA:: .TABLE ; TABLE FOR OBJECT PLAZA .STRL "Plaza" .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PLAZA-F .PROP 1,P?GLOBAL .BYTE TREE .PROP 2,P?THINGS ; STRING PROPERTY T?69 .PROP 2,P?ODOR ; STRING PROPERTY STR?419 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 7 .BYTE 0 .ENDT T?BATTLESHIP:: .TABLE ; TABLE FOR OBJECT BATTLESHIP .STRL "battleship" .PROP 8,P?SYNONYM W?BATTLE W?SPACESHIP W?FLAGSHIP W?SHIP .PROP 5,P?ADJECTIVE .BYTE A?BATTLE .BYTE A?LONG .BYTE A?LARGE .BYTE A?SPACE .BYTE A?FLAG .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BATTLESHIP-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SHIP-F .BYTE 0 .ENDT T?GARMENT:: .TABLE ; TABLE FOR OBJECT GARMENT .STRL "" .PROP 8,P?SYNONYM W?OVERALL W?CLOTHES W?LOINCLOTH W?BIKINI .PROP 4,P?ADJECTIVE .BYTE A?MY .BYTE A?YOUR .BYTE A?BRASS .BYTE A?TIGHT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GARMENT-F .PROP 2,P?SDESC ; STRING PROPERTY STR?203 .BYTE 0 .ENDT T?CODED-MESSAGE:: .TABLE ; TABLE FOR OBJECT CODED-MESSAGE .STRL "coded message" .PROP 4,P?SYNONYM W?MESSAGE W?CODE .PROP 2,P?ADJECTIVE .BYTE A?STRANGE .BYTE A?CODED .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CODED-MESSAGE-F .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .PROP 2,P?FDESC ; STRING PROPERTY STR?263 .BYTE 0 .ENDT T?PILE-OF-ANGLES:: .TABLE ; TABLE FOR OBJECT PILE-OF-ANGLES .STRL "pile of angles" .PROP 4,P?SYNONYM W?PILE W?ANGLES .PROP 3,P?ADJECTIVE .BYTE A?FORTY .BYTE A?DEGREE .BYTE A?NUMBER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PILE-OF-ANGLES-F .BYTE 0 .ENDT T?INNER-HAREM:: .TABLE ; TABLE FOR OBJECT INNER-HAREM .STRL "Inner Harem" .PROP 3,P?SE .WORD INNER-HAREM-EXIT-F .BYTE 0 .PROP 3,P?DOWN .WORD CATACOMBS-ENTER-F .BYTE 0 .PROP 3,P?OUT .WORD INNER-HAREM-EXIT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY INNER-HAREM-F .PROP 1,P?GLOBAL .BYTE ODOR .PROP 2,P?THINGS ; STRING PROPERTY T?44 .BYTE 0 .ENDT T?RABBIT:: .TABLE ; TABLE FOR OBJECT RABBIT .STRL "rabbit" .PROP 4,P?SYNONYM W?RABBIT W?BUNNY .PROP 2,P?ADJECTIVE .BYTE A?BUNNY .BYTE A?SMALL .PROP 2,P?FDESC ; STRING PROPERTY STR?324 .BYTE 0 .ENDT T?HATCH:: .TABLE ; TABLE FOR OBJECT HATCH .STRL "hatch" .PROP 6,P?SYNONYM W?HATCH W?HATCHWAY W?DOOR .BYTE 0 .ENDT T?LEAVES:: .TABLE ; TABLE FOR OBJECT LEAVES .STRL "whole bunch of leaves" .PROP 8,P?SYNONYM W?BUNCH W?LEAVES W?LEAF W?PILE .PROP 1,P?ADJECTIVE .BYTE A?WHOLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY LEAVES-F .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .BYTE 0 .ENDT T?EXAM-ROOM-DOOR:: .TABLE ; TABLE FOR OBJECT EXAM-ROOM-DOOR .STRL "metal door" .PROP 2,P?SYNONYM W?DOOR .PROP 3,P?ADJECTIVE .BYTE A?WEST .BYTE A?GLEAMING .BYTE A?METAL .BYTE 0 .ENDT T?STAIN:: .TABLE ; TABLE FOR OBJECT STAIN .STRL "can of black stain" .PROP 8,P?SYNONYM W?CAN W?STAIN W?SAIN W?PAINT .PROP 1,P?ADJECTIVE .BYTE A?BLACK .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY STAIN-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?349 .PROP 2,P?TEXT ; STRING PROPERTY STR?350 .BYTE 0 .ENDT T?HEADLIGHT:: .TABLE ; TABLE FOR OBJECT HEADLIGHT .STRL "headlight" .PROP 6,P?SYNONYM W?HEADLIGHT W?LIGHT W?LIGH .PROP 2,P?ADJECTIVE .BYTE A?FORD .BYTE A?HEAD .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HEADLIGHT-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?383 .BYTE 0 .ENDT T?COTTON-BALLS:: .TABLE ; TABLE FOR OBJECT COTTON-BALLS .STRL "pair of cotton balls" .PROP 6,P?SYNONYM W?PAIR W?BALL W?BALLS .PROP 2,P?ADJECTIVE .BYTE A?COTTON .BYTE A?COON .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY COTTON-BALLS-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?341 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 2 .BYTE 0 .ENDT T?FORK-OF-SORTS:: .TABLE ; TABLE FOR OBJECT FORK-OF-SORTS .STRL "Fork, Of Sorts" .PROP 1,P?EAST .BYTE CLEARING .PROP 3,P?WEST .WORD PASS-FLYTRAP-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FORK-OF-SORTS-F .PROP 2,P?GLOBAL .BYTE TREE .BYTE VENUS .BYTE 0 .ENDT T?MOUTH:: .TABLE ; TABLE FOR OBJECT MOUTH .STRL "your mouth" .PROP 6,P?SYNONYM W?MOUTH W?LIP W?LIPS .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MOUTH-F .BYTE 0 .ENDT T?BEDROOM:: .TABLE ; TABLE FOR OBJECT BEDROOM .STRL "Bedroom" .PROP 3,P?DOWN .WORD BEDROOM-EXIT-F .BYTE 0 .PROP 3,P?GLOBAL .BYTE STAIRS .BYTE WINDOW .BYTE HOUSE .PROP 2,P?THINGS ; STRING PROPERTY T?62 .PROP 2,P?LDESC ; STRING PROPERTY STR?374 .BYTE 0 .ENDT T?SIGN:: .TABLE ; TABLE FOR OBJECT SIGN .STRL "sign" .PROP 2,P?SYNONYM W?SIGN .PROP 3,P?ADJECTIVE .BYTE A?LARGE .BYTE A?RED .BYTE A?FADED .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SIGN-F .BYTE 0 .ENDT T?HICKORY-AND-DICKORY-DOCK:: .TABLE ; TABLE FOR OBJECT HICKORY-AND-DICKORY-DOCK .STRL "Hickory & Dickory Dock" .PROP 2,P?NORTH ; STRING PROPERTY STR?243 .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 1,P?SOUTH .BYTE RUINED-CASTLE-3 .PROP 2,P?NW ; STRING PROPERTY STR?243 .PROP 3,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .PROP 2,P?LDESC ; STRING PROPERTY STR?242 .BYTE 0 .ENDT T?FRONT-STOOP:: .TABLE ; TABLE FOR OBJECT FRONT-STOOP .STRL "front stoop" .PROP 4,P?SYNONYM W?STOOP W?DOORSTEP .PROP 1,P?ADJECTIVE .BYTE A?FRONT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FRONT-STOOP-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 150 .BYTE 0 .ENDT T?BEER:: .TABLE ; TABLE FOR OBJECT BEER .STRL "mug of beer" .PROP 6,P?SYNONYM W?DRINK W?MUG W?BEER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BEER-F .BYTE 0 .ENDT T?DUNES:: .TABLE ; TABLE FOR OBJECT DUNES .STRL "sand dunes" .PROP 6,P?SYNONYM W?DUNE W?DUNES W?SAND .PROP 7,P?ADJECTIVE .BYTE A?SAND .BYTE A?RED .BYTE A?REDDISH .BYTE A?TOWERING .BYTE A?SCULPTED .BYTE A?MARTIAN .BYTE A?IMPASSABLE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY DUNES-F .BYTE 0 .ENDT T?IGLOO:: .TABLE ; TABLE FOR OBJECT IGLOO .STRL "igloo" .PROP 4,P?SYNONYM W?IGLOO W?ORPHANAGE .PROP 1,P?ADJECTIVE .BYTE A?LARGE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY IGLOO-F .BYTE 0 .ENDT T?SECOND-SLAB:: .TABLE ; TABLE FOR OBJECT SECOND-SLAB .STRL "second slab" .PROP 2,P?SYNONYM W?SLAB .PROP 1,P?ADJECTIVE .BYTE A?SECOND .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SECOND-SLAB-F .PROP 2,P?GENERIC ; ATOM (CONSTANT) PROPERTY GENERIC-SLAB-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 100 .BYTE 0 .ENDT T?BACK-DOOR-OBJECT:: .TABLE ; TABLE FOR OBJECT BACK-DOOR-OBJECT .STRL "back door" .PROP 2,P?SYNONYM W?DOOR .PROP 2,P?ADJECTIVE .BYTE A?BACK .BYTE A?REAR .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MAD-SCIENTIST-DOOR-F .BYTE 0 .ENDT T?SHEET:: .TABLE ; TABLE FOR OBJECT SHEET .STRL "" .PROP 8,P?SYNONYM W?SHEET W?STRIPS W?END W?ROPE .PROP 3,P?ADJECTIVE .BYTE A?OTHER .BYTE A?SHEE .BYTE A?CLOTH .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SHEET-F .PROP 2,P?SDESC ; STRING PROPERTY STR?375 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?376 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY SHEET-F .BYTE 0 .ENDT T?STAIRS:: .TABLE ; TABLE FOR OBJECT STAIRS .STRL "stair" .PROP 8,P?SYNONYM W?STAIR W?STAIRS W?STAIRW W?STEP .PROP 1,P?ADJECTIVE .BYTE A?WINDING .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY STAIRS-F .BYTE 0 .ENDT T?BLANKET:: .TABLE ; TABLE FOR OBJECT BLANKET .STRL "blanket" .PROP 2,P?SYNONYM W?BLANKET .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BLANKET-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?397 .BYTE 0 .ENDT T?CLOSET:: .TABLE ; TABLE FOR OBJECT CLOSET .STRL "Closet" .PROP 3,P?SOUTH .WORD CLOSET-EXIT-F .BYTE 0 .PROP 3,P?OUT .WORD CLOSET-EXIT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CLOSET-F .PROP 2,P?GLOBAL .BYTE HOLE .BYTE ODOR .PROP 2,P?THINGS ; STRING PROPERTY T?66 .PROP 2,P?ODOR ; STRING PROPERTY STR?410 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 3 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY JUNGLE .BYTE 0 .ENDT T?MENS-ROOM:: .TABLE ; TABLE FOR OBJECT MENS-ROOM .STRL "Gents' Room" .PROP 1,P?SE .BYTE JOES-BAR .PROP 1,P?OUT .BYTE JOES-BAR .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BATHROOM-F .PROP 4,P?GLOBAL .BYTE TOILET .BYTE ODOR .BYTE WATER .BYTE MENS-ROOM-OBJECT .PROP 2,P?THINGS ; STRING PROPERTY T?31 .PROP 2,P?ODOR ; STRING PROPERTY STR?206 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 1 .BYTE 0 .ENDT T?END-OF-HALLWAY:: .TABLE ; TABLE FOR OBJECT END-OF-HALLWAY .STRL "End of Hallway" .PROP 5,P?NORTH ; DOOR EXIT .BYTE CELL ; ROOM NAME .BYTE WIDE-CELL-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 3,P?EAST .WORD OTHER-END-OF-HALLWAY-F .BYTE 0 .PROP 5,P?SOUTH ; DOOR EXIT .BYTE OTHER-CELL ; ROOM NAME .BYTE NARROW-CELL-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 3,P?WEST .WORD EXAMINATION-ROOM-F .BYTE 0 .PROP 1,P?UP .BYTE OBSERVATION-ROOM .PROP 1,P?DOWN .BYTE BASEMENT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY END-OF-HALLWAY-F .PROP 6,P?GLOBAL .BYTE SIGN .BYTE WIDE-CELL-DOOR .BYTE NARROW-CELL-DOOR .BYTE EXAM-ROOM-DOOR .BYTE CELL-OBJECT .BYTE STAIRS .BYTE 0 .ENDT T?EACH-OTHER:: .TABLE ; TABLE FOR OBJECT EACH-OTHER .STRL "it" .PROP 4,P?SYNONYM W?OTHER W?ITSELF .PROP 1,P?ADJECTIVE .BYTE A?EACH .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY EACH-OTHER-F .BYTE 0 .ENDT T?DUNETOP:: .TABLE ; TABLE FOR OBJECT DUNETOP .STRL "Dunetop" .PROP 1,P?NORTH .BYTE DONALD-DOCK .PROP 1,P?EAST .BYTE CANALVIEW-MALL .PROP 2,P?DOWN ; STRING PROPERTY STR?267 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY DUNETOP-F .PROP 3,P?GLOBAL .BYTE DUNES .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .PROP 2,P?LDESC ; STRING PROPERTY STR?266 .BYTE 0 .ENDT T?ABANDONED-DOCK:: .TABLE ; TABLE FOR OBJECT ABANDONED-DOCK .STRL "Abandoned Dock" .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 2,P?EAST ; STRING PROPERTY STR?243 .PROP 2,P?SE ; STRING PROPERTY STR?243 .PROP 1,P?WEST .BYTE CANALVIEW-MALL .PROP 4,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE DUNES .PROP 2,P?LDESC ; STRING PROPERTY STR?268 .BYTE 0 .ENDT T?OTHER-CELL:: .TABLE ; TABLE FOR OBJECT OTHER-CELL .STRL "Other Cell" .PROP 5,P?NORTH ; DOOR EXIT .BYTE END-OF-HALLWAY ; ROOM NAME .BYTE NARROW-CELL-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 5,P?OUT ; DOOR EXIT .BYTE END-OF-HALLWAY ; ROOM NAME .BYTE NARROW-CELL-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY OTHER-CELL-F .PROP 2,P?GLOBAL .BYTE NARROW-CELL-DOOR .BYTE CELL-OBJECT .BYTE 0 .ENDT T?WATER:: .TABLE ; TABLE FOR OBJECT WATER .STRL "water" .PROP 8,P?SYNONYM W?WATER W?FOUNTAIN W?POOL W?OASIS .PROP 8,P?ADJECTIVE .BYTE A?FRESH .BYTE A?CANAL .BYTE A?DARK .BYTE A?BRACKISH .BYTE A?STAGNANT .BYTE A?WARM .BYTE A?LARGE .BYTE A?REFLECTING .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY WATER-F .BYTE 0 .ENDT T?BASKET:: .TABLE ; TABLE FOR OBJECT BASKET .STRL "wicker basket" .PROP 4,P?SYNONYM W?BASKET W?BASKE .PROP 1,P?ADJECTIVE .BYTE A?WICKER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BASKET-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 40 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?411 .BYTE 0 .ENDT T?GROUND:: .TABLE ; TABLE FOR OBJECT GROUND .STRL "" .PROP 4,P?SYNONYM W?FLOOR W?GROUND .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GROUND-F .PROP 2,P?SDESC ; STRING PROPERTY STR?127 .BYTE 0 .ENDT T?MINARET:: .TABLE ; TABLE FOR OBJECT MINARET .STRL "Minaret" .PROP 1,P?DOWN .BYTE BASE-OF-TOWER .PROP 7,P?GLOBAL .BYTE HOLE .BYTE STAIRS .BYTE TOWER .BYTE CANAL-OBJECT .BYTE WATER .BYTE DUNES .BYTE DOCK-OBJECT .PROP 2,P?LDESC ; STRING PROPERTY STR?280 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY CRAMPED-SPACE .BYTE 0 .ENDT T?WHITE-SUIT:: .TABLE ; TABLE FOR OBJECT WHITE-SUIT .STRL "white suit" .PROP 6,P?SYNONYM W?SUIT W?SUI W?THERMA .PROP 3,P?ADJECTIVE .BYTE A?THERMA .BYTE A?WHITE .BYTE A?WHIE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY WHITE-SUIT-F .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?387 .PROP 2,P?FDESC ; STRING PROPERTY STR?388 .BYTE 0 .ENDT T?NOT-HERE-OBJECT:: .TABLE ; TABLE FOR OBJECT NOT-HERE-OBJECT .STRL "it" .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY NOT-HERE-OBJECT-F .BYTE 0 .ENDT T?MARTIAN-DESSERT:: .TABLE ; TABLE FOR OBJECT MARTIAN-DESSERT .STRL "Martian Dessert" .PROP 3,P?SE .WORD MARTIAN-DESSERT-EXIT-F .BYTE 0 .PROP 3,P?NW .WORD MARTIAN-DESSERT-EXIT-F .BYTE 0 .PROP 1,P?GLOBAL .BYTE DUNES .PROP 2,P?THINGS ; STRING PROPERTY T?50 .PROP 2,P?LDESC ; STRING PROPERTY STR?321 .BYTE 0 .ENDT T?CELL-OBJECT:: .TABLE ; TABLE FOR OBJECT CELL-OBJECT .STRL "cell" .PROP 2,P?SYNONYM W?CELL .PROP 2,P?ADJECTIVE .BYTE A?PRISON .BYTE A?OTHER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CELL-OBJECT-F .BYTE 0 .ENDT T?TITS:: .TABLE ; TABLE FOR OBJECT TITS .STRL "your naughty bits" .PROP 8,P?SYNONYM W?TIT W?TITS W?BREAST W?BOSOM .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY NAUGHTY-BITS-F .BYTE 0 .ENDT T?COIN-RETURN-BOX:: .TABLE ; TABLE FOR OBJECT COIN-RETURN-BOX .STRL "coin return box" .PROP 2,P?SYNONYM W?BOX .PROP 2,P?ADJECTIVE .BYTE A?COIN .BYTE A?RETURN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY COIN-RETURN-BOX-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 1 .BYTE 0 .ENDT T?NARROW-CELL-DOOR:: .TABLE ; TABLE FOR OBJECT NARROW-CELL-DOOR .STRL "narrow cell door" .PROP 2,P?SYNONYM W?DOOR .PROP 3,P?ADJECTIVE .BYTE A?SOUTH .BYTE A?NARROW .BYTE A?CELL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY NARROW-CELL-DOOR-F .BYTE 0 .ENDT T?TUBE:: .TABLE ; TABLE FOR OBJECT TUBE .STRL "tube" .PROP 4,P?SYNONYM W?TUBE W?UBE .PROP 3,P?ADJECTIVE .BYTE A?CARDBOARD .BYTE A?MAILING .BYTE A?NARROW .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 2 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?271 .BYTE 0 .ENDT T?INTNUM:: .TABLE ; TABLE FOR OBJECT INTNUM .STRL "number" .PROP 2,P?SYNONYM W?NUMBER .PROP 3,P?ADJECTIVE .BYTE A?WIFE .BYTE A?HUSBAND .BYTE A?# .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY INTNUM-F .BYTE 0 .ENDT T?MOUSE:: .TABLE ; TABLE FOR OBJECT MOUSE .STRL "mouse" .PROP 4,P?SYNONYM W?MOUSE W?MARSMOUSE .PROP 2,P?ADJECTIVE .BYTE A?SMALL .BYTE A?WHITE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MOUSE-F .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 3 .PROP 2,P?FDESC ; STRING PROPERTY STR?244 .BYTE 0 .ENDT T?DIVAN:: .TABLE ; TABLE FOR OBJECT DIVAN .STRL "divan" .PROP 4,P?SYNONYM W?DIVAN W?COUCH .PROP 1,P?ADJECTIVE .BYTE A?PLUSH .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 100 .BYTE 0 .ENDT T?CHOCOLATE:: .TABLE ; TABLE FOR OBJECT CHOCOLATE .STRL "" .PROP 8,P?SYNONYM W?FOOD W?HUNK W?CHOCOLATE W?CANDY .PROP 4,P?ADJECTIVE .BYTE A?BROWN .BYTE A?LUSCIOUS .BYTE A?MILK .BYTE A?CREAMY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CHOCOLATE-F .PROP 2,P?SDESC ; STRING PROPERTY STR?402 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?403 .BYTE 0 .ENDT T?LADDER-ROOM:: .TABLE ; TABLE FOR OBJECT LADDER-ROOM .STRL "Ladder Room" .PROP 1,P?NW .BYTE CATACOMBS .PROP 3,P?UP .WORD LADDER-ROOM-EXIT-F .BYTE 0 .PROP 1,P?OUT .BYTE CATACOMBS .PROP 1,P?GLOBAL .BYTE WATER .PROP 2,P?THINGS ; STRING PROPERTY T?48 .PROP 2,P?LDESC ; STRING PROPERTY STR?310 .BYTE 0 .ENDT T?SOD:: .TABLE ; TABLE FOR OBJECT SOD .STRL "sod" .PROP 4,P?SYNONYM W?PIECE W?SOD .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SOD-F .BYTE 0 .ENDT T?CEILING:: .TABLE ; TABLE FOR OBJECT CEILING .STRL "ceiling" .PROP 4,P?SYNONYM W?CEILIN W?ROOF .PROP 1,P?ADJECTIVE .BYTE A?TOWERING .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CEILING-F .BYTE 0 .ENDT T?COCK:: .TABLE ; TABLE FOR OBJECT COCK .STRL "your naughty bits" .PROP 8,P?SYNONYM W?COCK W?PENIS W?BALLS W?ASS .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY NAUGHTY-BITS-F .BYTE 0 .ENDT T?BLENDER:: .TABLE ; TABLE FOR OBJECT BLENDER .STRL "common household blender" .PROP 6,P?SYNONYM W?BLENDER W?MIXER W?ENGRAV .PROP 2,P?ADJECTIVE .BYTE A?COMMON .BYTE A?HOUSEHOLD .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BLENDER-F .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 8 .BYTE 0 .ENDT T?EARS:: .TABLE ; TABLE FOR OBJECT EARS .STRL "your ears" .PROP 4,P?SYNONYM W?EAR W?EARS .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY EARS-F .BYTE 0 .ENDT T?RUINED-CASTLE-1:: .TABLE ; TABLE FOR OBJECT RUINED-CASTLE-1 .STRL "Ruined Castle" .PROP 1,P?NORTH .BYTE THRONE-ROOM .PROP 1,P?SOUTH .BYTE MARTIAN-DESERT .PROP 1,P?IN .BYTE THRONE-ROOM .PROP 1,P?OUT .BYTE MARTIAN-DESERT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY RUINED-CASTLE-1-F .PROP 2,P?SDESC ; STRING PROPERTY STR?236 .BYTE 0 .ENDT T?PENGUIN-PARK:: .TABLE ; TABLE FOR OBJECT PENGUIN-PARK .STRL "Penguin Park" .PROP 4,P?SE ; CONDITIONAL EXIT .BYTE GYPSY-CAMP ; ROOM NAME .BYTE PENGUINS-PARTED ; FLAG NAME STR?328 ; STRING .PROP 1,P?WEST .BYTE ALLUSION-ROOM .PROP 1,P?NW .BYTE TUNDRA .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PENGUIN-PARK-F .PROP 1,P?GLOBAL .BYTE SIGN .BYTE 0 .ENDT T?HANDSET:: .TABLE ; TABLE FOR OBJECT HANDSET .STRL "handset" .PROP 2,P?SYNONYM W?HANDSET .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HANDSET-F .BYTE 0 .ENDT T?MY-KIND-OF-DOCK:: .TABLE ; TABLE FOR OBJECT MY-KIND-OF-DOCK .STRL "My Kinda Dock!" .PROP 1,P?EAST .BYTE MAIN-HALL-OF-PALACE .PROP 2,P?SW ; STRING PROPERTY STR?243 .PROP 2,P?WEST ; STRING PROPERTY STR?243 .PROP 2,P?NW ; STRING PROPERTY STR?243 .PROP 1,P?UP .BYTE MAIN-HALL-OF-PALACE .PROP 2,P?SDESC ; STRING PROPERTY STR?272 .PROP 4,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE STAIRS .PROP 2,P?THINGS ; STRING PROPERTY T?38 .PROP 2,P?LDESC ; STRING PROPERTY STR?273 .BYTE 0 .ENDT T?SACK:: .TABLE ; TABLE FOR OBJECT SACK .STRL "canvas sack" .PROP 4,P?SYNONYM W?SACK W?BAG .PROP 2,P?ADJECTIVE .BYTE A?CANVAS .BYTE A?LARGE .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 50 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 3 .BYTE 0 .ENDT T?BABY:: .TABLE ; TABLE FOR OBJECT BABY .STRL "" .PROP 6,P?SYNONYM W?BABY W?INFANT W?ROBOT .PROP 5,P?ADJECTIVE .BYTE A?INFANT .BYTE A?ROBOT .BYTE A?ROBOTIC .BYTE A?SMALL .BYTE A?BABY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY BABY-F .PROP 2,P?SDESC ; STRING PROPERTY STR?331 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 35 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY BABY-F .BYTE 0 .ENDT T?RUINED-CASTLE-3:: .TABLE ; TABLE FOR OBJECT RUINED-CASTLE-3 .STRL "Ruined Castle" .PROP 1,P?EAST .BYTE MARTIAN-DESERT .PROP 1,P?NW .BYTE HICKORY-AND-DICKORY-DOCK .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY RUINED-CASTLE-3-F .PROP 2,P?SDESC ; STRING PROPERTY STR?242 .PROP 1,P?GLOBAL .BYTE HOLE .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY BASEMENT .BYTE 0 .ENDT T?SULTANS-WIFE:: .TABLE ; TABLE FOR OBJECT SULTANS-WIFE .STRL "" .PROP 4,P?SYNONYM W?HUSBAND W?WIFE .PROP 1,P?ADJECTIVE .BYTE A?SULTAN .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SULTANS-WIFE-F .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY SULTANS-WIFE-F .BYTE 0 .ENDT T?MAD-SCIENTIST:: .TABLE ; TABLE FOR OBJECT MAD-SCIENTIST .STRL "mad scientist" .PROP 2,P?SYNONYM W?SCIENTIST .PROP 1,P?ADJECTIVE .BYTE A?MAD .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY MAD-SCIENTIST-F .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY MAD-SCIENTIST-F .BYTE 0 .ENDT T?GYPSY-CAMP:: .TABLE ; TABLE FOR OBJECT GYPSY-CAMP .STRL "Gypsy Camp" .PROP 1,P?NORTH .BYTE TENT .PROP 1,P?SOUTH .BYTE SOUTH-POLE .PROP 1,P?NW .BYTE PENGUIN-PARK .PROP 1,P?IN .BYTE TENT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GYPSY-CAMP-F .PROP 2,P?THINGS ; STRING PROPERTY T?52 .PROP 2,P?LDESC ; STRING PROPERTY STR?329 .BYTE 0 .ENDT T?RUINED-CASTLE-2:: .TABLE ; TABLE FOR OBJECT RUINED-CASTLE-2 .STRL "Ruined Castle" .PROP 1,P?EAST .BYTE MARTIAN-DESSERT .PROP 1,P?WEST .BYTE MARTIAN-DESERT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY RUINED-CASTLE-2-F .PROP 2,P?SDESC ; STRING PROPERTY STR?239 .PROP 2,P?THINGS ; STRING PROPERTY T?33 .BYTE 0 .ENDT T?CRAMPED-SPACE:: .TABLE ; TABLE FOR OBJECT CRAMPED-SPACE .STRL "Cramped Space" .PROP 4,P?DOWN ; CONDITIONAL EXIT .BYTE CELL ; ROOM NAME .BYTE HOLE-OPEN ; FLAG NAME 0 ; NO STRING .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CRAMPED-SPACE-F .PROP 2,P?THINGS ; STRING PROPERTY T?65 .BYTE 0 .ENDT T?PROTAGONIST:: .TABLE ; TABLE FOR OBJECT PROTAGONIST .STRL "it" .PROP 2,P?SYNONYM W?PROTAG .BYTE 0 .ENDT T?ROYAL-DOCKS:: .TABLE ; TABLE FOR OBJECT ROYAL-DOCKS .STRL "Royal Docks" .PROP 2,P?NORTH ; STRING PROPERTY STR?243 .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 1,P?SOUTH .BYTE THRONE-ROOM .PROP 2,P?NW ; STRING PROPERTY STR?243 .PROP 1,P?IN .BYTE THRONE-ROOM .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ROYAL-DOCKS-F .PROP 3,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE 0 .ENDT T?WIDE-CELL-DOOR:: .TABLE ; TABLE FOR OBJECT WIDE-CELL-DOOR .STRL "wide cell door" .PROP 2,P?SYNONYM W?DOOR .PROP 3,P?ADJECTIVE .BYTE A?NORTH .BYTE A?WIDE .BYTE A?CELL .BYTE 0 .ENDT T?DUST:: .TABLE ; TABLE FOR OBJECT DUST .STRL "dust" .PROP 2,P?SYNONYM W?DUST .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY DUST-F .BYTE 0 .ENDT T?CANAL:: .TABLE ; TABLE FOR OBJECT CANAL .STRL "Martian Canal" .PROP 2,P?NORTH ; STRING PROPERTY STR?243 .PROP 2,P?NE ; STRING PROPERTY STR?243 .PROP 2,P?EAST ; STRING PROPERTY STR?243 .PROP 2,P?SE ; STRING PROPERTY STR?243 .PROP 2,P?SOUTH ; STRING PROPERTY STR?243 .PROP 2,P?SW ; STRING PROPERTY STR?243 .PROP 2,P?WEST ; STRING PROPERTY STR?243 .PROP 2,P?NW ; STRING PROPERTY STR?243 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CANAL-F .PROP 5,P?GLOBAL .BYTE CANAL-OBJECT .BYTE DOCK-OBJECT .BYTE WATER .BYTE DUNES .BYTE SIGN .PROP 2,P?THINGS ; STRING PROPERTY T?34 .BYTE 0 .ENDT T?TRAY:: .TABLE ; TABLE FOR OBJECT TRAY .STRL "tray" .PROP 4,P?SYNONYM W?TRAY W?RAY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TRAY-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 20 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?401 .BYTE 0 .ENDT T?VIZICOMM:: .TABLE ; TABLE FOR OBJECT VIZICOMM .STRL "vizicomm" .PROP 2,P?SYNONYM W?VIZICOMM .PROP 1,P?ADJECTIVE .BYTE A?PAY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY VIZICOMM-F .BYTE 0 .ENDT T?NOSE:: .TABLE ; TABLE FOR OBJECT NOSE .STRL "your nose" .PROP 4,P?SYNONYM W?NOSE W?NOSTRIL .PROP 2,P?ADJECTIVE .BYTE A?YOUR .BYTE A?MY .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY NOSE-F .BYTE 0 .ENDT T?DOCK-OBJECT:: .TABLE ; TABLE FOR OBJECT DOCK-OBJECT .STRL "dock" .PROP 4,P?SYNONYM W?DOCK W?PIER .PROP 5,P?ADJECTIVE .BYTE A?SAND-COVERED .BYTE A?SMALL .BYTE A?BABY .BYTE A?ABANDONED .BYTE A?ROYAL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY DOCK-OBJECT-F .BYTE 0 .ENDT T?SWORD:: .TABLE ; TABLE FOR OBJECT SWORD .STRL "" .PROP 6,P?SYNONYM W?SWORD W?SWORDS W?BLADE .PROP 3,P?ADJECTIVE .BYTE A?GLISTENING .BYTE A?MY .BYTE A?YOUR .PROP 2,P?SDESC ; STRING PROPERTY STR?385 .PROP 2,P?FDESC ; STRING PROPERTY STR?386 .BYTE 0 .ENDT T?ORPHANAGE-FOYER:: .TABLE ; TABLE FOR OBJECT ORPHANAGE-FOYER .STRL "Orphanage Foyer" .PROP 3,P?NE .WORD IGLOO-ENTER-F .BYTE 0 .PROP 5,P?SOUTH ; DOOR EXIT .BYTE SOUTH-POLE ; ROOM NAME .BYTE ORPHANAGE-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 3,P?NW .WORD IGLOO-ENTER-F .BYTE 0 .PROP 5,P?OUT ; DOOR EXIT .BYTE SOUTH-POLE ; ROOM NAME .BYTE ORPHANAGE-DOOR ; DOOR NAME .WORD 0 .BYTE 0 ; STRING TO PRINT .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ORPHANAGE-FOYER-F .PROP 3,P?GLOBAL .BYTE ORPHANAGE-DOOR .BYTE IGLOO .BYTE WINDOW .PROP 2,P?THINGS ; STRING PROPERTY T?54 .BYTE 0 .ENDT T?STABLE:: .TABLE ; TABLE FOR OBJECT STABLE .STRL "Stable" .PROP 3,P?NORTH .WORD HOLD-ENTER-F .BYTE 0 .PROP 3,P?WEST .WORD LONG-CORRIDOR-ENTER-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY STABLE-F .PROP 1,P?GLOBAL .BYTE BATTLESHIP .BYTE 0 .ENDT T?TOILET:: .TABLE ; TABLE FOR OBJECT TOILET .STRL "toilet" .PROP 2,P?SYNONYM W?TOILET .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TOILET-F .PROP 2,P?CAPACITY ; INTEGER/CONSTANT PROPERTY 2 .BYTE 0 .ENDT T?BURIAL-CHAMBER:: .TABLE ; TABLE FOR OBJECT BURIAL-CHAMBER .STRL "Burial Chamber" .PROP 1,P?NORTH .BYTE CATACOMBS .PROP 1,P?OUT .BYTE CATACOMBS .PROP 1,P?GLOBAL .BYTE WATER .PROP 2,P?THINGS ; STRING PROPERTY T?49 .PROP 2,P?LDESC ; STRING PROPERTY STR?311 .BYTE 0 .ENDT T?YOUNG-WOMAN:: .TABLE ; TABLE FOR OBJECT YOUNG-WOMAN .STRL "" .PROP 8,P?SYNONYM W?WOMAN W?MAN W?ELYSIA W?ELYSIUM .PROP 1,P?ADJECTIVE .BYTE A?YOUNG .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY YOUNG-WOMAN-F .PROP 2,P?SDESC ; STRING PROPERTY STR?394 .PROP 2,P?DESCFCN ; ATOM (CONSTANT) PROPERTY YOUNG-WOMAN-F .BYTE 0 .ENDT T?AMONG-THE-DUNES:: .TABLE ; TABLE FOR OBJECT AMONG-THE-DUNES .STRL "Among the Dunes" .PROP 1,P?SOUTH .BYTE BABY-DOCK .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY AMONG-THE-DUNES-F .PROP 1,P?GLOBAL .BYTE DUNES .PROP 2,P?LDESC ; STRING PROPERTY STR?260 .BYTE 0 .ENDT T?TUNDRA:: .TABLE ; TABLE FOR OBJECT TUNDRA .STRL "Edge of Polar Ice Cap" .PROP 1,P?NORTH .BYTE ICY-DOCK .PROP 1,P?SE .BYTE PENGUIN-PARK .PROP 1,P?SOUTH .BYTE ALLUSION-ROOM .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY TUNDRA-F .BYTE 0 .ENDT T?THRONE-ROOM:: .TABLE ; TABLE FOR OBJECT THRONE-ROOM .STRL "Throne Room" .PROP 1,P?NORTH .BYTE ROYAL-DOCKS .PROP 1,P?SOUTH .BYTE RUINED-CASTLE-1 .PROP 1,P?OUT .BYTE RUINED-CASTLE-1 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY THRONE-ROOM-F .PROP 2,P?THINGS ; STRING PROPERTY T?32 .BYTE 0 .ENDT T?SPACE-YACHT:: .TABLE ; TABLE FOR OBJECT SPACE-YACHT .STRL "Space Yacht" .PROP 3,P?EAST .WORD PRIVATE-CABIN-ENTER-F .BYTE 0 .PROP 1,P?SOUTH .BYTE IN-SPACE .PROP 3,P?IN .WORD PRIVATE-CABIN-ENTER-F .BYTE 0 .PROP 1,P?OUT .BYTE IN-SPACE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SPACE-YACHT-F .PROP 1,P?GLOBAL .BYTE PASSENGER-SHIP .PROP 2,P?LDESC ; STRING PROPERTY STR?395 .BYTE 0 .ENDT T?PENGUINS:: .TABLE ; TABLE FOR OBJECT PENGUINS .STRL "mass of penguins" .PROP 8,P?SYNONYM W?PENGUIN W?MASS W?BIRD W?BIRDS .PROP 1,P?ADJECTIVE .BYTE A?WADDLING .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY PENGUINS-F .BYTE 0 .ENDT T?FLYTRAP:: .TABLE ; TABLE FOR OBJECT FLYTRAP .STRL "Venus flytrap" .PROP 4,P?SYNONYM W?FLYTRAP W?LETTUCE .PROP 2,P?ADJECTIVE .BYTE A?VENUS .BYTE A?LARGE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY FLYTRAP-F .BYTE 0 .ENDT T?BASEMENT:: .TABLE ; TABLE FOR OBJECT BASEMENT .STRL "Basement" .PROP 1,P?UP .BYTE END-OF-HALLWAY .PROP 1,P?OUT .BYTE END-OF-HALLWAY .PROP 1,P?GLOBAL .BYTE STAIRS .PROP 2,P?THINGS ; STRING PROPERTY T?38 .PROP 2,P?LDESC ; STRING PROPERTY STR?408 .BYTE 0 .ENDT T?ORANGE-BUTTON:: .TABLE ; TABLE FOR OBJECT ORANGE-BUTTON .STRL "huge orange button" .PROP 2,P?SYNONYM W?BUTTON .PROP 2,P?ADJECTIVE .BYTE A?LARGE .BYTE A?ORANGE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ORANGE-BUTTON-F .BYTE 0 .ENDT T?HAREM:: .TABLE ; TABLE FOR OBJECT HAREM .STRL "Harem" .PROP 1,P?EAST .BYTE AUDIENCE-CHAMBER .PROP 1,P?OUT .BYTE AUDIENCE-CHAMBER .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY HAREM-F .PROP 1,P?GLOBAL .BYTE ODOR .PROP 2,P?THINGS ; STRING PROPERTY T?44 .PROP 2,P?ODOR ; STRING PROPERTY STR?294 .PROP 2,P?ODOR-NUMBER ; INTEGER/CONSTANT PROPERTY 4 .BYTE 0 .ENDT T?SALESMAN:: .TABLE ; TABLE FOR OBJECT SALESMAN .STRL "salesman" .PROP 4,P?SYNONYM W?SALESMAN W?MAN .PROP 1,P?ADJECTIVE .BYTE A?SALES .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY SALESMAN-F .PROP 2,P?LDESC ; STRING PROPERTY STR?353 .BYTE 0 .ENDT T?CREAM:: .TABLE ; TABLE FOR OBJECT CREAM .STRL "" .PROP 8,P?SYNONYM W?JAR W?OINTMENT W?LOTION W?CREAM .PROP 2,P?ADJECTIVE .BYTE A?UNTANG .BYTE A?UNANGL .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY CREAM-F .PROP 2,P?SDESC ; STRING PROPERTY STR?343 .PROP 2,P?NO-T-DESC ; STRING PROPERTY STR?344 .PROP 2,P?SIZE ; INTEGER/CONSTANT PROPERTY 4 .PROP 2,P?FDESC ; STRING PROPERTY STR?345 .BYTE 0 .ENDT T?AUDIENCE-CHAMBER:: .TABLE ; TABLE FOR OBJECT AUDIENCE-CHAMBER .STRL "Audience Chamber" .PROP 3,P?SOUTH .WORD AUDIENCE-CHAMBER-EXIT-F .BYTE 0 .PROP 3,P?SW .WORD AUDIENCE-CHAMBER-EXIT-F .BYTE 0 .PROP 3,P?WEST .WORD AUDIENCE-CHAMBER-EXIT-F .BYTE 0 .PROP 3,P?IN .WORD AUDIENCE-CHAMBER-EXIT-F .BYTE 0 .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY AUDIENCE-CHAMBER-F .PROP 2,P?THINGS ; STRING PROPERTY T?41 .BYTE 0 .ENDT T?GARDEN:: .TABLE ; TABLE FOR OBJECT GARDEN .STRL "Garden" .PROP 1,P?WEST .BYTE TEENSY-WEENSY-HOUSE .PROP 1,P?IN .BYTE TEENSY-WEENSY-HOUSE .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY GARDEN-F .PROP 2,P?GLOBAL .BYTE HOLE .BYTE HOUSE .PROP 2,P?THINGS ; STRING PROPERTY T?63 .PROP 2,P?HOLE-DESTINATION ; ATOM (CONSTANT) PROPERTY END-OF-HALLWAY .BYTE 0 .ENDT T?PSEUDO-OBJECT:: .TABLE ; TABLE FOR OBJECT PSEUDO-OBJECT .STRL "pseudo" .PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY ME-F .BYTE 0 .ENDT ; THE GLOBAL VARIABLES ARE ALL LOCATED HERE GLOBAL::.TABLE .GVAR HERE=0 .GVAR SCORE=0 .GVAR MOVES=0 .GVAR P-END-ON-PREP=0 .GVAR CATACOMBS-OPEN=0 .GVAR P-PHR=0 .GVAR YOULL-HAVE-TO=STR?141,STRING .GVAR STICK-IT-IN-POCKET=STR?145,STRING .GVAR SIDEKICK-TRIP-FLAG=0 .GVAR HUH=STR?186,STRING .GVAR P-BUTS=T?18,TABLE .GVAR YOU-CANT-SEE-ANY=STR?139,STRING .GVAR MISSIONARY-ONLY=STR?170,STRING .GVAR ION-DEATH-COUNTER=0 .GVAR PART-OF-VIZICOMM=STR?174,STRING .GVAR PERIOD-CR=STR?175,STRING .GVAR HAND-DWINDLES=STR?199,STRING .GVAR RANK=0 .GVAR P-HIM-OBJECT=0 .GVAR P-ACLAUSE=0 .GVAR HO-HUM-LIST=T?26,TABLE .GVAR MORE-ROYAL-BLOOD=STR?178,STRING .GVAR TWICE-AS-LOUD=STR?180,STRING .GVAR P-SLOCBITS=0 .GVAR P-MATCHLEN=0 .GVAR P-ADVERB=0 .GVAR P-MULT=0 .GVAR CLOCK-WAIT=0 .GVAR RIDDLE-ANSWERED=0 .GVAR P-NAMW=T?14,TABLE .GVAR CATACOMBS-TABLE=T?46,TABLE .GVAR P-OTBL=T?11,TABLE .GVAR C-MAXINTS=60 .GVAR P-NAM=0 .GVAR PINNED=STR?162,STRING .GVAR ONLY-WITH-A-RAKE=STR?190,STRING .GVAR C-TABLE=T?1,TABLE .GVAR RAFT-WAIT=0 .GVAR CIRCLE-BLACK=1 .GVAR SALESMANISMS=T?56,TABLE .GVAR P-XNAM=0 .GVAR P-MOBY-FOUND=0 .GVAR OOPS-TABLE=T?9,TABLE .GVAR P-WALK-DIR=0 .GVAR P-ANAM=0 .GVAR CLOCK-HAND=0 .GVAR SULTAN-COUNTER=0 .GVAR SENILITY-STRIKES=STR?173,STRING .GVAR LAST-PSEUDO-LOC=0 .GVAR MISSING-PART=0 .GVAR MAD-SCIENTIST-COUNTER=0 .GVAR PLAZA-COUNTER=0 .GVAR P-CONT=0 .GVAR SIDEKICKS-BODY-TIED-TO-SLAB=0 .GVAR INT-MAX=429 .GVAR P-PRSI=T?17,TABLE .GVAR SIDEKICK-IONIZED=0 .GVAR AGAIN-LEXV=T?4,TABLE .GVAR VERBOSITY=1 .GVAR BARGE-UNDER-POWER=0 .GVAR P-DIRECTION=0 .GVAR PFFT=STR?196,STRING .GVAR ION-TABLE=T?35,TABLE .GVAR RESERVE-INBUF=T?7,TABLE .GVAR CANT-GO=STR?167,STRING .GVAR LEAVE-ME-ALONE=STR?198,STRING .GVAR IMPOSSIBLE-LIST=T?28,TABLE .GVAR MAD-SCIENTIST-DESCS=T?57,TABLE .GVAR SALESMAN-REFUSALS=T?55,TABLE .GVAR THORBAST-ATTACKED=0 .GVAR HOLE-MOVE=0 .GVAR LIT=1 .GVAR NOUN-MISSING=STR?171,STRING .GVAR FOLLOW-FLAG=0 .GVAR COTTON-BALLS-SEEN=0 .GVAR FREE-MOVE-COUNTER=0 .GVAR BEM-COUNTER=0 .GVAR P-VTBL=T?12,TABLE .GVAR P-XADJN=0 .GVAR NO-STEERING=STR?195,STRING .GVAR RIGHT-PART=0 .GVAR MUFFLED=STR?149,STRING .GVAR P-ADJW=T?15,TABLE .GVAR PARTS-LIST=T?68,TABLE .GVAR RESERVE-LEXV=T?5,TABLE .GVAR P-MOBY-FLAG=0 .GVAR SPACESHIP-SCENE-STATUS=0 .GVAR BATTLESHIP-DESC=STR?155,STRING .GVAR P-ADJ=0 .GVAR EXT-MAX=9309 .GVAR NEARER-DOCK=0 .GVAR HAREM-GUARD-COUNTER=0 .GVAR MATRON-DESC=STR?335,STRING .GVAR P-LEN=0 .GVAR SHEET-TIED=0 .GVAR DOORS-MARKED=STR?202,STRING .GVAR PARENTS-KILLED=0 .GVAR C-INTS=60 .GVAR P-CCTBL=T?2,TABLE .GVAR P-LEXV=T?3,TABLE .GVAR OOZY-WITH-SLIME=STR?157,STRING .GVAR NOTHING-NEW=STR?189,STRING .GVAR FEMALE-RANKS=T?23,TABLE .GVAR DISCOVERED=0 .GVAR NO-VERB=STR?192,STRING .GVAR DISCUSSION-TOPICS=T?45,TABLE .GVAR PRIVATE-BOUDOIR=STR?151,STRING .GVAR AGE=-1 .GVAR AWAITING-FAKE-ORPHAN=0 .GVAR IMPATIENCE-COUNTER=0 .GVAR TOO-DARK=STR?134,STRING .GVAR SIDEKICK-EXPLODED=0 .GVAR PRSO=0 .GVAR CASTLES-SEEN=0 .GVAR DONT-PRINT-VEHICLE=0 .GVAR SUGAR-RUSH=0 .GVAR P-MERGED=0 .GVAR P-GWIMBIT=0 .GVAR RAFT-LOC-NUM=10 .GVAR SEEN-EXAMINATION-ROOM=0 .GVAR YOU-CANT=STR?140,STRING .GVAR GIMME-TROUBLE=STR?179,STRING .GVAR FAILED=STR?184,STRING .GVAR PROPRIETOR-STIRS=STR?160,STRING .GVAR P-SYNTAX=0 .GVAR CATACOMBS-WATER-DESC=STR?142,STRING .GVAR ITS-ENGRAVED=STR?143,STRING .GVAR P-XADJ=0 .GVAR LONG-CORRIDOR-LOC=1 .GVAR GONE-APE=0 .GVAR SIDEKICK-DROWNED=0 .GVAR P-AADJ=0 .GVAR ELLIPSIS=STR?176,STRING .GVAR PRSA=0 .GVAR P-PRSA-WORD=0 .GVAR YOU-SEE=STR?137,STRING .GVAR SHEET-HANGING=0 .GVAR TRELLIS-TOO-WIDE=STR?197,STRING .GVAR BARGE-LOC-NUM=1 .GVAR P-PRSO=T?16,TABLE .GVAR HAND-COVER=0 .GVAR STARING-INTO-VOID=STR?200,STRING .GVAR SIDEKICK-PARTS=T?24,TABLE .GVAR YNH=STR?135,STRING .GVAR HOLE-OPEN=0 .GVAR P-AND=0 .GVAR HANDS-OVER-EYES=STR?177,STRING .GVAR P-ONEOBJ=0 .GVAR THERES-NOTHING=STR?136,STRING .GVAR ONLY-ONE-THING-IN-COMPARTMENT=STR?181,STRING .GVAR TRAY-DELIVERED=0 .GVAR MALE=0 .GVAR EXCUSES=T?43,TABLE .GVAR P-INBUF=T?6,TABLE .GVAR FLYTRAP-COUNTER=0 .GVAR IT-SEEMS-THAT=STR?138,STRING .GVAR WRONG-ANSWERS=T?42,TABLE .GVAR P-MERGE=T?19,TABLE .GVAR P-WON=0 .GVAR TITS-COUNTER=0 .GVAR VIZICOMM-DESC=STR?158,STRING .GVAR FIGHT-COUNTER=0 .GVAR HORSE-CANT-FIT=STR?183,STRING .GVAR CIRCLE-FADED=0 .GVAR P-OVTBL=T?13,TABLE .GVAR DONT-WANT-TO=STR?193,STRING .GVAR LOOK-AROUND=STR?165,STRING .GVAR P-ITBL=T?10,TABLE .GVAR SIGN-AND-STAIRS=STR?159,STRING .GVAR QUOTE-FLAG=0 .GVAR LGOP-CAPS=STR?144,STRING .GVAR ATTACK-FLEET=STR?148,STRING .GVAR TORCH-LIFE=5 .GVAR DISARM-PROB=0 .GVAR P-TABLE=0 .GVAR P-GETFLAGS=0 .GVAR TOO-LATE=0 .GVAR LEAVES-PLACED=0 .GVAR P-OCL2=T?21,TABLE .GVAR CANT-FROM-HERE=STR?166,STRING .GVAR OOPS-INBUF=T?8,TABLE .GVAR HAREM-PROB=0 .GVAR MOORING-ON=1 .GVAR PENGUINS-PARTED=0 .GVAR P-NUMBER=0 .GVAR 45-DEGREE-ANGLE=STR?152,STRING .GVAR LOOKS-UNAPPETIZING=STR?191,STRING .GVAR P-OFLAG=0 .GVAR EVOLVED=STR?156,STRING .GVAR WINNER=0 .GVAR WRITING-CHANGES=STR?161,STRING .GVAR P-ADJN=0 .GVAR CHILL-COUNTER=0 .GVAR PLEASURE-PALACE-DESC=STR?147,STRING .GVAR HOLDING-IT=STR?168,STRING .GVAR AGAIN-DIR=0 .GVAR CANT-SMELL=STR?169,STRING .GVAR WIFE-FUCKED=0 .GVAR BOUGHT-AND-SOLD=STR?154,STRING .GVAR WASTE-LIST=T?29,TABLE .GVAR HIT-RETURN=STR?153,STRING .GVAR NOTHING-HAPPENS=STR?182,STRING .GVAR AWAITING-REPLY=0 .GVAR GORILLA-EXAMINED=0 .GVAR P-IT-OBJECT=0 .GVAR SEX-CHOSEN=0 .GVAR P-OCL1=T?20,TABLE .GVAR ABOUT-TO-KISS=STR?150,STRING .GVAR YECHH=STR?187,STRING .GVAR CATACOMBS-LOC=1 .GVAR PRSI=0 .GVAR RESERVE-PTR=0 .GVAR MALE-RANKS=T?22,TABLE .GVAR WIFE-NUMBER=0 .GVAR SPREAD-APART=STR?146,STRING .GVAR SIDEKICK-EATEN=0 .GVAR FOLLOWS=T?25,TABLE .GVAR ONLY-BLACKNESS=STR?172,STRING .GVAR ALREADY-IS=STR?188,STRING .GVAR RAFT-HELD=0 .GVAR BODY-TIED-TO-SLAB=0 .GVAR BARGE-WAIT=0 .GVAR HYPE-WORD=T?70,TABLE .GVAR KEEP-IT-FROM-FLOATING-AWAY=STR?163,STRING .GVAR P-NOT-HERE=0 .GVAR ALREADY-IN-MODE=STR?164,STRING .GVAR CHOICE-NUMBER=0 .GVAR NAUGHTY-LEVEL=1 .GVAR OK=STR?185,STRING .GVAR URGE-COUNTER=0 .GVAR CELL-GRIPE=0 .GVAR P-NCN=0 .GVAR YUK-LIST=T?27,TABLE .GVAR P-HER-OBJECT=0 .GVAR CHOCOLATE-IDENTIFIED=0 .GVAR DEXTERITY=STR?194,STRING .GVAR PREPOSITIONS=PRTBL,TABLE .GVAR ACTIONS=ATBL,TABLE .GVAR PREACTIONS=PATBL,TABLE .GVAR VERBS=VTBL,TABLE .ENDT GLOEND:: ; IMPURE TABLES ARE DEFINED HERE IMPTBL:: T?1:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?2:: .TABLE 0 0 0 .ENDT T?3:: .TABLE .BYTE 60 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 .ENDT T?4:: .TABLE .BYTE 60 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 .ENDT T?5:: .TABLE .BYTE 60 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 0 .BYTE 0 .BYTE 0 .ENDT T?6:: .TABLE .BYTE 120 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .ENDT T?7:: .TABLE .BYTE 120 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .ENDT T?8:: .TABLE .BYTE 120 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .ENDT T?9:: .TABLE 0 0 0 0 .ENDT T?10:: .TABLE 0 0 0 0 0 0 0 0 0 0 .ENDT T?11:: .TABLE 0 0 0 0 0 0 0 0 0 0 .ENDT T?12:: .TABLE 0 .BYTE 0 .BYTE 0 .ENDT T?13:: .TABLE 0 .BYTE 0 .BYTE 0 .ENDT T?14:: .TABLE 0 0 .ENDT T?15:: .TABLE 0 0 .ENDT T?16:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?17:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?18:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?19:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?20:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?21:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .ENDT T?22:: .TABLE STR?15 STR?16 STR?17 STR?18 STR?19 STR?20 STR?21 STR?22 STR?23 STR?24 .ENDT T?23:: .TABLE STR?15 STR?25 STR?26 STR?27 STR?28 STR?29 STR?30 STR?31 STR?32 STR?33 .ENDT T?24:: .TABLE 6 0 STR?97 STR?98 STR?99 STR?100 STR?101 .ENDT T?25:: .TABLE 5 0 STR?102 STR?103 STR?104 STR?105 .ENDT T?26:: .TABLE 4 0 STR?106 STR?107 STR?108 .ENDT T?27:: .TABLE 5 0 STR?109 STR?110 STR?111 STR?112 .ENDT T?28:: .TABLE 7 0 STR?113 STR?114 STR?115 STR?116 STR?117 STR?118 .ENDT T?29:: .TABLE 6 0 STR?119 STR?120 STR?121 STR?122 STR?123 .ENDT T?35:: .TABLE STR?251 STR?251 STR?252 STR?253 STR?254 .ENDT T?42:: .TABLE 0 0 0 0 0 0 0 0 .ENDT T?43:: .TABLE 4 0 STR?282 STR?283 STR?284 .ENDT T?45:: .TABLE 6 0 STR?295 STR?296 STR?297 STR?298 STR?299 .ENDT T?46:: .TABLE 0 0 99 0 0 99 0 2 80 0 3 0 0 3 0 1 0 0 0 0 0 4 0 0 2 0 2 0 0 0 3 0 5 0 0 0 99 0 0 0 0 6 4 99 0 0 0 0 0 0 0 7 0 5 99 0 0 0 0 0 99 6 0 8 0 0 0 0 0 0 0 0 0 0 7 0 0 99 0 9 0 0 0 0 0 10 0 11 8 0 0 9 0 10 0 0 10 0 0 0 0 12 0 0 0 9 99 0 0 0 13 0 0 0 0 11 99 0 0 0 0 12 0 0 14 0 99 0 0 0 0 15 99 0 0 0 13 0 0 0 0 16 0 14 0 0 0 0 17 0 15 0 16 0 0 16 0 0 0 0 0 0 0 0 18 0 0 40 0 15 0 99 0 19 0 0 0 17 0 0 0 0 18 22 20 0 0 0 0 0 21 21 0 0 19 0 0 0 0 0 0 20 0 50 0 0 0 20 0 0 0 0 19 0 0 0 0 50 0 23 0 25 24 0 0 0 0 0 22 0 25 0 0 0 0 0 23 99 0 0 0 0 0 23 24 0 26 0 0 0 60 25 27 0 0 0 0 0 0 0 0 0 0 0 0 99 28 26 0 0 0 0 27 0 29 29 0 0 0 0 0 28 0 0 28 70 0 0 0 0 .ENDT T?55:: .TABLE 4 0 STR?354 STR?355 STR?356 .ENDT T?56:: .TABLE 5 0 STR?357 STR?358 STR?359 STR?360 .ENDT T?57:: .TABLE STR?361 STR?362 STR?362 STR?363 .ENDT T?68:: .TABLE BLENDER RUBBER-HOSE COTTON-BALLS EIGHTY-TWO-DEGREE-ANGLE HEADLIGHT MOUSE PHOTO PHONE-BOOK .ENDT T?70:: .TABLE STR?421 STR?422 STR?423 STR?424 STR?425 STR?426 STR?427 STR?428 .ENDT ; END OF PURENESS IMPURE:: ; VERB TABLE IS DEFINED HERE VTBL:: .TABLE ST?KISS ST?APPROA ST?SKIP ST?RAPE ST?WHIP ST?VERBOSE ST?WALK ST?STICK ST?QUIT ST?FIND ST?HEAR ST?YES ST?ZZMGCK ST?UNCOVER ST?SINK ST?UNLOCK ST?READ ST?SAY ST?JUMP ST?POUR ST?WAIT ST?TAKE ST?NO ST?SUCK ST?COUNT ST?SHIT ST?SIGH ST?RAISE ST?CALL ST?FOLLOW ST?SUCKLE ST?CATCH ST?VERSION ST?#UNRECORD ST?LIGHT ST?LIE ST?MOVE ST?GIDDYAP ST?MEASURE ST?LET ST?PLAY ST?OPEN ST?TASTE ST?RELIEVE ST?BUY ST?MARRY ST?TOUCH ST?#COMMAND ST?BLOW ST?LIMBER ST?WRAP ST?KNOCK ST?INVENT ST?PICK ST?LAND ST?DEFLATE ST?BOARD ST?#RANDOM ST?APPLY ST?MASTURBATE ST?LOVE ST?STAND ST?LISTEN ST?HISS ST?RAKE ST?TIE ST?WHERE ST?PASS ST?SHOW ST?TAP ST?SAVE ST?HELP ST?TELL ST?THROW ST?FEED ST?DRESS ST?LOWER ST?TALK ST?USE ST?HIDE ST?SHAKE ST?ATTACK ST?RESTOR ST?ENTER ST?THANKS ST?SEARCH ST?PIN ST?WEAR ST?PAY ST?DISEMBARK ST?KWEEPA ST?SWIM ST?UNTIE ST?BEND ST?WASH ST?CIRCLE ST?CHEER ST?STIMULATE ST?UNSCRIPT ST?SUGGESTIVE ST?PUSH ST?RUB ST?SUPER ST?SIT ST?RESTAR ST?INFLATE ST?APPLAUD ST?UNDRES ST?VOMIT ST?FUCK ST?REACH ST?DIG ST?SCORE ST?TAME ST?SMEAR ST?LAUGH ST?COVER ST?STAIN ST?COME ST?SCAT ST?LOOK ST?EMPTY ST?RIP ST?CAST ST?CLICK ST?DROP ST?PEE ST?ROLL ST?KNEEL ST?LEAVE ST?LICK ST?HAND ST?COPULATE ST?SCRIPT ST?$VERIFY ST?EXTINGUISH ST?SWING ST?DESCEN ST?SMELL ST?BRIEF ST?BREATHE ST?DIAGNOSE ST?SLEEP ST?STATUS ST?WAKE ST?DRINK ST?REMOVE ST?ANSWER ST?WHAT ST?YELL ST?PHONE ST?LOCK ST?BURN ST?KICK ST?BITE ST?POINT ST?TURN ST?#RECORD ST?CROSS ST?START ST?MAKE ST?CLOSE ST?GO ST?SLIDE ST?EXIT ST?EXAMINE ST?BARTER ST?EAT ST?FILL ST?LEAN ST?JERK ST?CLIMB ST?FLUSH ST?LAUNCH ST?RETURN ST?DECODE ST?DEMOLI ST?MOAN ST?UNROLL ST?SLICE ST?LEWD ST?ASK ST?HELLO .ENDT ; SYNTAX DEFINITION TABLES ARE DEFINED HERE ST?KISS:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KISS-ON .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?KISS .ENDT ST?APPROA:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-TO .ENDT ST?SKIP:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SKIP .ENDT ST?RAPE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RAPE .ENDT ST?WHIP:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?WHIP .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WHIP .ENDT ST?VERBOSE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?VERBOSE .ENDT ST?WALK:: .TABLE .BYTE 15 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?AWAY .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAVE .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-TO .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-DOWN .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-UP .BYTE 1 ;OBJECTS .BYTE PR?BEHIND .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HIDE .BYTE 1 ;OBJECTS .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CRAWL-UNDER .BYTE 1 ;OBJECTS .BYTE PR?AROUND .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-AROUND .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND-ON .BYTE 1 ;OBJECTS .BYTE PR?ACROSS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-AROUND .ENDT ST?STICK:: .TABLE .BYTE 17 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AGAINST .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE 0 .BYTE V?PUT-AGAINST .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-TO .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-NEAR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?BEFORE .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-NEAR .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE ONBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?OFF .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE SMANY .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE SMANY .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?BEHIND .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-BEHIND .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE WEARBIT .BYTE 0 .BYTE SHAVE .BYTE 0 .BYTE V?WEAR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-UNDER .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SMANY+SHAVE .BYTE 0 .BYTE V?DROP .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ACROSS .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AROUND .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT .ENDT ST?QUIT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?QUIT .ENDT ST?FIND:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FIND .ENDT ST?HEAR:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LISTEN .ENDT ST?YES:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?YES .ENDT ST?ZZMGCK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ANSWER-KLUDGE .ENDT ST?UNCOVER:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?UNCOVER .ENDT ST?SINK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SINK .ENDT ST?UNLOCK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?UNLOCK .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?UNLOCK .ENDT ST?READ:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE READBIT .BYTE 0 .BYTE STAKE .BYTE 0 .BYTE V?READ .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?THROUGH .BYTE READBIT .BYTE 0 .BYTE STAKE .BYTE 0 .BYTE V?READ .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE READBIT .BYTE 0 .BYTE STAKE .BYTE 0 .BYTE V?READ .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE READBIT .BYTE 0 .BYTE STAKE .BYTE 0 .BYTE V?READ .ENDT ST?SAY:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?USE-QUOTES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SAY .ENDT ST?JUMP:: .TABLE .BYTE 13 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP-OFF .BYTE 1 ;OBJECTS .BYTE PR?ACROSS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND-ON .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP-OFF .BYTE 1 ;OBJECTS .BYTE PR?FROM .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP-OFF .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?ACROSS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .BYTE 1 ;OBJECTS .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAP .ENDT ST?POUR:: .TABLE .BYTE 5 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?POUR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FROM .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?POUR .BYTE 2 ;OBJECTS .BYTE PR?OUT .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?POUR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?POUR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?POUR .ENDT ST?WAIT:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WAIT-FOR .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WAIT .ENDT ST?TAKE:: .TABLE .BYTE 19 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?DRUNK .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?GET-DRUNK .BYTE 1 ;OBJECTS .BYTE PR?SHIT .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TAKE-A-SHIT .BYTE 1 ;OBJECTS .BYTE PR?LEAK .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TAKE-A-LEAK .BYTE 1 ;OBJECTS .BYTE PR?PISS .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TAKE-A-LEAK .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG .BYTE 0 .BYTE V?DISEMBARK .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG .BYTE 0 .BYTE V?DISEMBARK .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TAKE-OFF .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE SIR+SC+SMANY .BYTE SHAVE .BYTE V?TAKE-WITH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SIR+SC+SMANY .BYTE 0 .BYTE V?TAKE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SIR+SC+SMANY .BYTE 0 .BYTE V?TAKE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FROM .BYTE 0 .BYTE 0 .BYTE SIR+SC+SMANY .BYTE 0 .BYTE V?TAKE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OFF .BYTE 0 .BYTE 0 .BYTE SC+SIR+SMANY .BYTE 0 .BYTE V?TAKE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE SC+SIR+SMANY .BYTE 0 .BYTE V?TAKE .BYTE 1 ;OBJECTS .BYTE PR?UNDRES .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?GET-UNDRESSED .BYTE 1 ;OBJECTS .BYTE PR?DRESSE .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?GET-DRESSED .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?BOARD .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?BOARD .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE TAKEBIT .BYTE 0 .BYTE SOG+SIR+SMANY .BYTE 0 .BYTE V?TAKE .ENDT ST?NO:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?NO .ENDT ST?SUCK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SUCK .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SUCK .ENDT ST?COUNT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?COUNT .ENDT ST?SHIT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SHIT .ENDT ST?SIGH:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SIGH .ENDT ST?RAISE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RAISE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RAISE .ENDT ST?CALL:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CALL .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CALL .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CALL .ENDT ST?FOLLOW:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FOLLOW .ENDT ST?SUCKLE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SUCKLE .ENDT ST?CATCH:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CATCH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CATCH .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CATCH .ENDT ST?VERSION:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?VERSION .ENDT ST?#UNRECORD:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?$UNRECORD .ENDT ST?LIGHT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE LIGHTBIT .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?ON .ENDT ST?LIE:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LIE-DOWN .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LIE-DOWN .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LIE-DOWN .ENDT ST?MOVE:: .TABLE .BYTE 7 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MOVE .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MOVE .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?RAISE .BYTE 1 ;OBJECTS .BYTE PR?AROUND .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-AROUND .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUSH-DIR .BYTE 1 ;OBJECTS .BYTE PR?APART .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BEND .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?MOVE .ENDT ST?GIDDYAP:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?GIDDYAP .ENDT ST?MEASURE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MEASURE .ENDT ST?LET:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?GO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SMANY+SHAVE .BYTE 0 .BYTE V?DROP .ENDT ST?PLAY:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TOUCH .ENDT ST?OPEN:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE DOORBIT .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE SOG+SIR+SH+SC+SHAVE .BYTE V?OPEN .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE DOORBIT .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?OPEN .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE DOORBIT .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?OPEN .ENDT ST?TASTE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TASTE .ENDT ST?RELIEVE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RELIEVE .ENDT ST?BUY:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BUY-WITH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FROM .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BUY .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BUY .ENDT ST?MARRY:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MARRY .ENDT ST?TOUCH:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TOUCH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TOUCH .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TOUCH .ENDT ST?#COMMAND:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?$COMMAND .ENDT ST?BLOW:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE ONBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?OFF .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?INFLATE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BLOW .ENDT ST?LIMBER:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LIMBER .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LIMBER .ENDT ST?WRAP:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE V?SWRAP .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AROUND .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?WRAP .ENDT ST?KNOCK:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?KILL .BYTE 1 ;OBJECTS .BYTE PR?AT .BYTE 0 .BYTE DOORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KNOCK .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE DOORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KNOCK .ENDT ST?INVENT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?INVENTORY .ENDT ST?PICK:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE TAKEBIT .BYTE 0 .BYTE SOG+SMANY .BYTE 0 .BYTE V?PICK-UP .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PICK .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PICK .ENDT ST?LAND:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LAND .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LAND .ENDT ST?DEFLATE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?DEFLATE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DEFLATE .ENDT ST?BOARD:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BOARD-DIR .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?BOARD .ENDT ST?#RANDOM:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?$RANDOM .ENDT ST?APPLY:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+STAKE .BYTE 0 .BYTE V?APPLY .ENDT ST?MASTURBATE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MASTURBATE .ENDT ST?LOVE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOVE .ENDT ST?STAND:: .TABLE .BYTE 5 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?BEHIND .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HIDE .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND-ON .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND-ON .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAND .ENDT ST?LISTEN:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LISTEN .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LISTEN .ENDT ST?HISS:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HISS .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HISS .ENDT ST?RAKE:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?RAKE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RAKE .ENDT ST?TIE:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?TOGETHER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TIE-TOGETHER .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TIE-TOGETHER .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AROUND .BYTE 0 .BYTE 0 .BYTE SH .BYTE 0 .BYTE V?TIE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE SH .BYTE 0 .BYTE V?TIE .ENDT ST?WHERE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WHERE .ENDT ST?PASS:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE SMANY+SH+SHAVE .BYTE SOG .BYTE V?GIVE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PASS .ENDT ST?SHOW:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE V?SSHOW .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE SH+SMANY .BYTE 0 .BYTE V?SHOW .ENDT ST?TAP:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KNOCK .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TOUCH .ENDT ST?SAVE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SAVE-SOMETHING .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SAVE .ENDT ST?HELP:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SAVE-SOMETHING .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HELP .ENDT ST?TELL:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STELL .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ABOUT .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TELL-ABOUT .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SIR .BYTE 0 .BYTE V?TELL .ENDT ST?THROW:: .TABLE .BYTE 10 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?THROW-UP .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE SOG+SIR .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE SH+SC .BYTE V?STHROW .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE SOG+SIR .BYTE V?THROW-TO .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE SOG+SIR .BYTE V?THROW .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?THROW .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT .BYTE 1 ;OBJECTS .BYTE PR?AWAY .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?THROW .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?THROW .ENDT ST?FEED:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SOG .BYTE SMANY+SH+SHAVE .BYTE V?SGIVE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE SMANY+SH+SHAVE .BYTE SOG .BYTE V?GIVE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FEED .ENDT ST?DRESS:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DRESS .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DRESS .ENDT ST?LOWER:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOWER .ENDT ST?TALK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SIR .BYTE 0 .BYTE V?TELL .ENDT ST?USE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?USE .ENDT ST?HIDE:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?BEHIND .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HIDE .BYTE 1 ;OBJECTS .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HIDE .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HIDE .ENDT ST?SHAKE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SHAKE-WITH .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SHAKE .ENDT ST?ATTACK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE ACTORBIT .BYTE 0 .BYTE SOG+SIR .BYTE SH+SC+SHAVE .BYTE V?KILL .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?KILL .ENDT ST?RESTOR:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RESTORE .ENDT ST?ENTER:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?IN .ENDT ST?THANKS:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?THANK .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?THANK .ENDT ST?SEARCH:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SEARCH .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FIND .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SEARCH .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SEARCH .ENDT ST?PIN:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PIN .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PIN .ENDT ST?WEAR:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE WEARBIT .BYTE 0 .BYTE SHAVE .BYTE 0 .BYTE V?WEAR .ENDT ST?PAY:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE SMANY+SH+SHAVE .BYTE SOG .BYTE V?GIVE .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BUY .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PAY .ENDT ST?DISEMBARK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?DISEMBARK .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DISEMBARK .ENDT ST?KWEEPA:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KWEEPA .ENDT ST?SWIM:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SWIM .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SWIM .ENDT ST?UNTIE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR+SH+SC .BYTE 0 .BYTE V?UNTIE .ENDT ST?BEND:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BEND .ENDT ST?WASH:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CLEAN .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CLEAN .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CLEAN .ENDT ST?CIRCLE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-AROUND .ENDT ST?CHEER:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CHEER .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CHEER .ENDT ST?STIMULATE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ON .ENDT ST?UNSCRIPT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?UNSCRIPT .ENDT ST?SUGGESTIVE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SUGGESTIVE .ENDT ST?PUSH:: .TABLE .BYTE 8 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUSH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUSH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-UNDER .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUSH-OFF .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SIR+SOG .BYTE 0 .BYTE V?PUSH .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RAISE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUSH-DIR .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUSH .ENDT ST?RUB:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SRUB .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RUB .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TOUCH .ENDT ST?SUPER:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SUPER-BRIEF .ENDT ST?SIT:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-ON .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?SIT .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-ON .ENDT ST?RESTAR:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RESTART .ENDT ST?INFLATE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?INFLATE .ENDT ST?APPLAUD:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?APPLAUD .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?APPLAUD .ENDT ST?UNDRES:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?UNDRESS .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?UNDRESS .ENDT ST?VOMIT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?VOMIT .ENDT ST?FUCK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FUCK .ENDT ST?REACH:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?REACH-IN .ENDT ST?DIG:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DIG .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DIG .ENDT ST?SCORE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SCORE .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SCORE .ENDT ST?TAME:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?TAME .ENDT ST?SMEAR:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .ENDT ST?LAUGH:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LAUGH .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LAUGH .ENDT ST?COVER:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE V?SPUT-ON .ENDT ST?STAIN:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAIN .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STAIN .ENDT ST?COME:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FOLLOW .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?COME .ENDT ST?SCAT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SCAT .ENDT ST?LOOK:: .TABLE .BYTE 15 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CHASTISE .BYTE 1 ;OBJECTS .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-OVER .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FIND .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?EXAMINE .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?EXAMINE .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?LOOK-INSIDE .BYTE 1 ;OBJECTS .BYTE PR?BEHIND .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-BEHIND .BYTE 1 ;OBJECTS .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-UNDER .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-INSIDE .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-INSIDE .BYTE 1 ;OBJECTS .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?EXAMINE .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-UP .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK-DOWN .BYTE 1 ;OBJECTS .BYTE PR?AROUND .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOOK .ENDT ST?EMPTY:: .TABLE .BYTE 9 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY-FROM .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE SMANY .BYTE SHAVE+STAKE .BYTE V?EMPTY-FROM .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FROM .BYTE 0 .BYTE 0 .BYTE SMANY .BYTE SHAVE+STAKE .BYTE V?EMPTY-FROM .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE+STAKE .BYTE 0 .BYTE V?EMPTY .ENDT ST?RIP:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RIP .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RIP .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RIP .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?RIP .ENDT ST?CAST:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CAST-OFF .ENDT ST?CLICK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CLICK .ENDT ST?DROP:: .TABLE .BYTE 8 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-NEAR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?BEFORE .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-NEAR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-THROUGH .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SMANY+SHAVE .BYTE 0 .BYTE V?DROP .ENDT ST?PEE:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PEE-IN .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PEE-IN .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PEE .ENDT ST?ROLL:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PUT-ON .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ROLL .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ROLL .ENDT ST?KNEEL:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KNEEL .BYTE 1 ;OBJECTS .BYTE PR?BEFORE .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KNEEL .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KNEEL .ENDT ST?LEAVE:: .TABLE .BYTE 6 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-NEAR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?BEFORE .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?PUT-NEAR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT-ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE SH+SMANY .BYTE 0 .BYTE V?PUT .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAVE .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAVE .ENDT ST?LICK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LICK .ENDT ST?HAND:: .TABLE .BYTE 6 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?BACK .BYTE 0 .BYTE ACTORBIT .BYTE SMANY+SH+SHAVE .BYTE SOG .BYTE V?GIVE .BYTE 1 ;OBJECTS .BYTE PR?BACK .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?RETURN .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?BARTER-FOR .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?GIVE-UP .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE SOG .BYTE SMANY+SH+SHAVE .BYTE V?SGIVE .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE SMANY+SH+SHAVE .BYTE SOG .BYTE V?GIVE .ENDT ST?COPULATE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?COPULATE .ENDT ST?SCRIPT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SCRIPT .ENDT ST?$VERIFY:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?$VERIFY .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?$VERIFY .ENDT ST?EXTINGUISH:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE ONBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?OFF .ENDT ST?SWING:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AT .BYTE 0 .BYTE ACTORBIT .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?SWING .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?SWING .ENDT ST?DESCEN:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-DOWN .ENDT ST?SMELL:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SMELL .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SMELL .ENDT ST?BRIEF:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BRIEF .ENDT ST?BREATHE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?HARD .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?INHALE .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?INHALE .ENDT ST?DIAGNOSE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DIAGNOSE .ENDT ST?SLEEP:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?WITH .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FUCK .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SIR+SOG .BYTE 0 .BYTE V?BOARD .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SIR+SOG .BYTE 0 .BYTE V?BOARD .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SLEEP .ENDT ST?STATUS:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?STATUS .ENDT ST?WAKE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ALARM .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ALARM .ENDT ST?DRINK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?FROM .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC .BYTE 0 .BYTE V?DRINK-FROM .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?DRINK .ENDT ST?REMOVE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FROM .BYTE TAKEBIT .BYTE 0 .BYTE SIR+SC+SMANY .BYTE 0 .BYTE V?TAKE .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE WORNBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?REMOVE .ENDT ST?ANSWER:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?USE-QUOTES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ANSWER .ENDT ST?WHAT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WHAT .ENDT ST?YELL:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?YELL .BYTE 1 ;OBJECTS .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?YELL .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?YELL .ENDT ST?PHONE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?PHONE .ENDT ST?LOCK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?LOCK .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LOCK .ENDT ST?BURN:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE PR?UP .BYTE PR?WITH .BYTE BURNBIT .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?BURN .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE BURNBIT .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?BURN .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE BURNBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BURN .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE BURNBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BURN .ENDT ST?KICK:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KICK .ENDT ST?BITE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BITE .ENDT ST?POINT:: .TABLE .BYTE 5 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?POINT .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?POINT .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?POINT .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?POINT .BYTE 1 ;OBJECTS .BYTE PR?AT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?POINT .ENDT ST?TURN:: .TABLE .BYTE 6 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE LIGHTBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?OFF .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE LIGHTBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ON .BYTE 2 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SET .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SET .BYTE 1 ;OBJECTS .BYTE PR?AROUND .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SET .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SET .ENDT ST?#RECORD:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?$RECORD .ENDT ST?CROSS:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CROSS .ENDT ST?START:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ON .ENDT ST?MAKE:: .TABLE .BYTE 5 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE V?MAKE-LOVE .BYTE 1 ;OBJECTS .BYTE PR?HAPPY .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CHEER .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MAKE-WITH .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MAKE-OUT .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MAKE .ENDT ST?CLOSE:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?SHUT-UP .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE LIGHTBIT .BYTE 0 .BYTE SH+SC+SOG+SIR+STAKE .BYTE 0 .BYTE V?OFF .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE DOORBIT .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?CLOSE .ENDT ST?GO:: .TABLE .BYTE 12 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FOLLOW .BYTE 1 ;OBJECTS .BYTE PR?AWAY .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEAVE .BYTE 1 ;OBJECTS .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-TO .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-DOWN .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-UP .BYTE 1 ;OBJECTS .BYTE PR?BEHIND .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HIDE .BYTE 1 ;OBJECTS .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CRAWL-UNDER .BYTE 1 ;OBJECTS .BYTE PR?AROUND .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK-AROUND .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?WALK .ENDT ST?SLIDE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-DOWN .ENDT ST?EXIT:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?EXIT .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?EXIT .ENDT ST?EXAMINE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?EXAMINE .ENDT ST?BARTER:: .TABLE .BYTE 3 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?BARTER-FOR .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BARTER-FOR .BYTE 1 ;OBJECTS .BYTE PR?WITH .BYTE 0 .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?BARTER-WITH .ENDT ST?EAT:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SOG+SIR .BYTE 0 .BYTE V?EAT .ENDT ST?FILL:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE CONTBIT .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?FILL .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE CONTBIT .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?FILL .ENDT ST?LEAN:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?AGAINST .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE 0 .BYTE V?PUT-AGAINST .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE 0 .BYTE V?PUT-AGAINST .ENDT ST?JERK:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SHAVE .BYTE V?WHIP .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MASTURBATE .ENDT ST?CLIMB:: .TABLE .BYTE 10 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?UNDER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?CRAWL-UNDER .BYTE 1 ;OBJECTS .BYTE PR?THROUGH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ENTER .BYTE 1 ;OBJECTS .BYTE PR?IN .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?BOARD .BYTE 1 ;OBJECTS .BYTE PR?OVER .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-OVER .BYTE 1 ;OBJECTS .BYTE PR?OFF .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?DISEMBARK .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?DISEMBARK .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-DOWN .BYTE 1 ;OBJECTS .BYTE PR?UP .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-UP .BYTE 1 ;OBJECTS .BYTE PR?ON .BYTE 0 .BYTE VEHBIT .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB-ON .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?CLIMB .ENDT ST?FLUSH:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?FLUSH .ENDT ST?LAUNCH:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LAUNCH .ENDT ST?RETURN:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?TO .BYTE 0 .BYTE 0 .BYTE SH+SC+SHAVE .BYTE SOG .BYTE V?RETURN .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+SHAVE .BYTE 0 .BYTE V?RETURN .ENDT ST?DECODE:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?DECODE .ENDT ST?DEMOLI:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?DOWN .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?KILL .BYTE 1 ;OBJECTS .BYTE PR?OUT .BYTE 0 .BYTE RLANDBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MUNG .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SH+SC+STAKE .BYTE V?MUNG .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SOG+SIR .BYTE 0 .BYTE V?MUNG .ENDT ST?MOAN:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?MOAN .ENDT ST?UNROLL:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?UNROLL .ENDT ST?SLICE:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 2 ;OBJECTS .BYTE PR?THROUGH .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SC+SH .BYTE V?CUT .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?WITH .BYTE 0 .BYTE 0 .BYTE 0 .BYTE SC+SH .BYTE V?CUT .ENDT ST?LEWD:: .TABLE .BYTE 1 ;NUMBER OF SYNTAXES .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?LEWD .ENDT ST?ASK:: .TABLE .BYTE 4 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE PR?FOR .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ASK-NO-ONE-FOR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?FOR .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ASK-FOR .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ON .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ASK-ABOUT .BYTE 2 ;OBJECTS .BYTE 0 .BYTE PR?ABOUT .BYTE ACTORBIT .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?ASK-ABOUT .ENDT ST?HELLO:: .TABLE .BYTE 2 ;NUMBER OF SYNTAXES .BYTE 1 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HELLO .BYTE 0 ;OBJECTS .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE 0 .BYTE V?HELLO .ENDT ; THE ACTION CALLING TABLE IS DEFINED HERE ATBL:: .TABLE V-VERBOSE V-BRIEF V-SUPER-BRIEF V-TAME V-SUGGESTIVE V-LEWD V-DIAGNOSE V-INVENTORY V-QUIT V-RESTART V-RESTORE V-SAVE V-STATUS V-SCRIPT V-UNSCRIPT V-VERSION V-$RANDOM V-$COMMAND V-$RECORD V-$UNRECORD V-$VERIFY V-ANSWER V-USE-QUOTES V-APPLAUD V-APPLY V-PUT-ON V-WALK-TO V-ASK-ABOUT V-ASK-FOR V-ASK-NO-ONE-FOR V-KILL V-BARTER-WITH V-BARTER-FOR V-BEND V-BITE V-BLOW V-INFLATE V-OFF V-BOARD V-BOARD-DIR V-INHALE V-BURN V-BUY V-BUY-WITH V-CALL V-CAST-OFF V-CATCH V-CHEER V-WALK-AROUND V-CLICK V-CLIMB V-CLIMB-ON V-CLIMB-UP V-CLIMB-DOWN V-DISEMBARK V-CLIMB-OVER V-ENTER V-CRAWL-UNDER V-CLOSE V-SHUT-UP V-COME V-FOLLOW V-COPULATE V-SPUT-ON V-COUNT V-CROSS V-DECODE V-DEFLATE V-MUNG V-DIG V-DRESS V-DRINK V-DRINK-FROM V-DROP V-PUT V-PUT-THROUGH V-PUT-NEAR V-EAT V-EMPTY V-EMPTY-FROM V-IN V-EXAMINE V-EXIT V-FEED V-GIVE V-SGIVE V-FILL V-FIND V-FLUSH V-FUCK V-GIDDYAP V-WALK V-HIDE V-LEAVE V-GIVE-UP V-RETURN V-LISTEN V-HELLO V-HELP V-SAVE-SOMETHING V-HISS V-MASTURBATE V-WHIP V-LEAP V-LEAP-OFF V-STAND-ON V-KICK V-KISS V-KISS-ON V-KNEEL V-KNOCK V-KWEEPA V-LAND V-LAUGH V-LAUNCH V-PUT-AGAINST V-LICK V-LIE-DOWN V-ON V-LIMBER V-LOCK V-LOOK V-LOOK-DOWN V-LOOK-UP V-LOOK-INSIDE V-LOOK-UNDER V-LOOK-BEHIND V-LOOK-OVER V-CHASTISE V-LOVE V-LOWER V-MAKE V-MAKE-OUT V-MAKE-WITH V-MAKE-LOVE V-MARRY V-MEASURE V-MOAN V-MOVE V-PUSH-DIR V-RAISE V-NO V-OPEN V-PASS V-PAY V-PEE V-PEE-IN V-PHONE V-PICK V-PICK-UP V-PIN V-TOUCH V-POINT V-POUR V-PUSH V-PUSH-OFF V-PUT-UNDER V-RAKE V-RAPE V-REACH-IN V-READ V-RELIEVE V-REMOVE V-TAKE V-RIP V-ROLL V-RUB V-SRUB V-SAY V-SCAT V-SCORE V-SEARCH V-SHAKE V-SHAKE-WITH V-SHIT V-SHOW V-SSHOW V-SIGH V-SINK V-SIT V-SKIP V-SLEEP V-CUT V-SMELL V-STAIN V-STAND V-WEAR V-PUT-BEHIND V-PUT-TO V-SUCK V-SUCKLE V-SWIM V-SWING V-GET-DRESSED V-GET-UNDRESSED V-TAKE-WITH V-TAKE-OFF V-TAKE-A-LEAK V-TAKE-A-SHIT V-GET-DRUNK V-TELL V-TASTE V-TELL-ABOUT V-STELL V-THANK V-THROW V-THROW-TO V-STHROW V-THROW-UP V-TIE V-TIE-TOGETHER V-SET V-UNCOVER V-UNDRESS V-UNLOCK V-UNROLL V-UNTIE V-USE V-VOMIT V-WAIT V-WAIT-FOR V-ALARM V-CLEAN V-WHAT V-WHERE V-WRAP V-SWRAP V-YELL V-YES V-ANSWER-KLUDGE .ENDT ; THE PREACTION CALLING TABLE IS DEFINED HERE PATBL:: .TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 PRE-PUT 0 PRE-SPEAK PRE-SPEAK 0 0 0 0 0 0 0 0 PRE-TOUCH PRE-BOARD 0 0 PRE-TOUCH 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 PRE-TOUCH 0 0 0 0 0 0 0 0 0 0 0 0 0 0 IDROP PRE-PUT IDROP IDROP 0 PRE-TOUCH 0 0 PRE-LOOK 0 0 PRE-GIVE 0 0 0 0 PRE-FUCK 0 0 0 0 0 0 PRE-LISTEN 0 0 0 0 0 0 0 0 0 0 PRE-TOUCH 0 0 0 0 0 0 0 0 0 0 PRE-TOUCH 0 0 0 PRE-LOOK PRE-LOOK PRE-LOOK PRE-LOOK PRE-LOOK PRE-LOOK 0 0 0 0 0 0 0 0 0 0 PRE-TOUCH 0 PRE-TOUCH 0 PRE-TOUCH 0 0 0 0 0 0 PRE-TAKE 0 PRE-TOUCH 0 PRE-POUR 0 0 0 PRE-RAKE 0 0 PRE-LOOK 0 0 PRE-TAKE 0 PRE-TOUCH PRE-TOUCH 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 PRE-SMELL 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 PRE-SPEAK 0 PRE-SPEAK 0 0 IDROP IDROP 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 PRE-PUT 0 0 0 0 .ENDT ; PREPOSITION TABLE IS DEFINED HERE PRTBL:: .TABLE .WORD 33 W?TOGETHER PR?TOGETHER W?DRUNK PR?DRUNK W?SHIT PR?SHIT W?LEAK PR?LEAK W?PISS PR?PISS W?UNDRES PR?UNDRES W?DRESSE PR?DRESSE W?APART PR?APART W?HAPPY PR?HAPPY W?GO PR?GO W?AGAINST PR?AGAINST W?ACROSS PR?ACROSS W?BACK PR?BACK W?AWAY PR?AWAY W?BEHIND PR?BEHIND W?AROUND PR?AROUND W?AT PR?AT W?BEFORE PR?BEFORE W?UNDER PR?UNDER W?THROUGH PR?THROUGH W?OVER PR?OVER W?DOWN PR?DOWN W?IN PR?IN W?OFF PR?OFF W?FROM PR?FROM W?HARD PR?HARD W?OUT PR?OUT W?UP PR?UP W?WITH PR?WITH W?FOR PR?FOR W?ON PR?ON W?ABOUT PR?ABOUT W?TO PR?TO .ENDT ; VOCABULARY TABLE IS HERE VOCAB:: .TABLE .BYTE 3 .BYTE 46 .BYTE 44 .BYTE 34 .BYTE 7 978 W?$VERIFY:: .ZWORD "$verif" .BYTE PS?VERB+P1?VERB .BYTE ACT?$VERIFY .BYTE 0 W?3-D:: .ZWORD "3-d" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?3-D .BYTE 0 W?PERIOD:: .ZWORD "." .BYTE PS?BUZZ-WORD .BYTE B?PERIOD .BYTE 0 W?COMMA:: .ZWORD "," .BYTE PS?BUZZ-WORD .BYTE B?COMMA .BYTE 0 W?#:: .ZWORD "#" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?# .BYTE 0 W?#COMMAND:: .ZWORD "#comma" .BYTE PS?VERB+P1?VERB .BYTE ACT?#COMMAND .BYTE 0 W?#RANDOM:: .ZWORD "#rando" .BYTE PS?VERB+P1?VERB .BYTE ACT?#RANDOM .BYTE 0 W?#RECORD:: .ZWORD "#recor" .BYTE PS?VERB+P1?VERB .BYTE ACT?#RECORD .BYTE 0 W?#UNRECORD:: .ZWORD "#unrec" .BYTE PS?VERB+P1?VERB .BYTE ACT?#UNRECORD .BYTE 0 W?QUOTE:: .ZWORD """" .BYTE PS?BUZZ-WORD .BYTE B?QUOTE .BYTE 0 W?A:: .ZWORD "a" .BYTE PS?BUZZ-WORD .BYTE B?A .BYTE 0 W?ABANDONED:: .ZWORD "abando" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ABANDONED .BYTE 0 W?ABOUT:: .ZWORD "about" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?ABOUT .BYTE 0 W?ACROSS:: .ZWORD "across" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?ACROSS .BYTE 0 W?ACTIVA:: .ZWORD "activa" .BYTE PS?VERB+P1?VERB .BYTE ACT?START .BYTE 0 W?ADDRESS:: .ZWORD "addres" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ADDRESS .BYTE 0 W?AGAIN:: .ZWORD "again" .BYTE PS?BUZZ-WORD .BYTE B?AGAIN .BYTE 0 W?AGAINST:: .ZWORD "agains" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?AGAINST .BYTE 0 W?AGING:: .ZWORD "aging" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?AGING .BYTE 0 W?AIM:: .ZWORD "aim" .BYTE PS?VERB+P1?VERB .BYTE ACT?POINT .BYTE 0 W?ALIEN:: .ZWORD "alien" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ALIEN .BYTE 0 W?ALL:: .ZWORD "all" .BYTE PS?BUZZ-WORD .BYTE B?ALL .BYTE 0 W?ALONG:: .ZWORD "along" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?AROUND .BYTE 0 W?AM:: .ZWORD "am" .BYTE PS?BUZZ-WORD .BYTE B?AM .BYTE 0 W?AN:: .ZWORD "an" .BYTE PS?BUZZ-WORD .BYTE B?AN .BYTE 0 W?AND:: .ZWORD "and" .BYTE PS?BUZZ-WORD .BYTE B?AND .BYTE 0 W?ANGLE:: .ZWORD "angle" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ANGLES:: .ZWORD "angles" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ANSWER:: .ZWORD "answer" .BYTE PS?VERB+P1?VERB .BYTE ACT?ANSWER .BYTE 0 W?APART:: .ZWORD "apart" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?APART .BYTE 0 W?APE:: .ZWORD "ape" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?APPLAUD:: .ZWORD "applau" .BYTE PS?VERB+P1?VERB .BYTE ACT?APPLAUD .BYTE 0 W?APPLY:: .ZWORD "apply" .BYTE PS?VERB+P1?VERB .BYTE ACT?APPLY .BYTE 0 W?APPROA:: .ZWORD "approa" .BYTE PS?VERB+P1?VERB .BYTE ACT?APPROA .BYTE 0 W?ARE:: .ZWORD "are" .BYTE PS?BUZZ-WORD .BYTE B?ARE .BYTE 0 W?AREA:: .ZWORD "area" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?AROMA:: .ZWORD "aroma" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?AROUND:: .ZWORD "around" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?AROUND .BYTE 0 W?ART:: .ZWORD "art" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ART .BYTE 0 W?ASK:: .ZWORD "ask" .BYTE PS?VERB+P1?VERB .BYTE ACT?ASK .BYTE 0 W?ASS:: .ZWORD "ass" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ASSASSIN:: .ZWORD "assass" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ASSASSIN .BYTE 0 W?ASSHOLE:: .ZWORD "asshol" .BYTE PS?BUZZ-WORD .BYTE B?ASSHOLE .BYTE 0 W?AT:: .ZWORD "at" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?AT .BYTE 0 W?ATTACH:: .ZWORD "attach" .BYTE PS?VERB+P1?VERB .BYTE ACT?TIE .BYTE 0 W?ATTACK:: .ZWORD "attack" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ATTACK .BYTE ACT?ATTACK W?AUTO:: .ZWORD "auto" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?AWAKE:: .ZWORD "awake" .BYTE PS?VERB+P1?VERB .BYTE ACT?WAKE .BYTE 0 W?AWAY:: .ZWORD "away" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?AWAY .BYTE 0 W?BABY:: .ZWORD "baby" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BABY .BYTE 0 W?BABY'S:: .ZWORD "baby's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BABY'S .BYTE 0 W?BACK:: .ZWORD "back" .BYTE PS?ADJECTIVE+PS?PREPOSITION+P1?OBJECT .BYTE PR?BACK .BYTE A?BACK W?BAG:: .ZWORD "bag" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BALL:: .ZWORD "ball" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BALLS:: .ZWORD "balls" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BALM:: .ZWORD "balm" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BANG:: .ZWORD "bang" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?BAR:: .ZWORD "bar" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BARE:: .ZWORD "bare" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BARE .BYTE 0 W?BARF:: .ZWORD "barf" .BYTE PS?VERB+P1?VERB .BYTE ACT?VOMIT .BYTE 0 W?BARGAIN:: .ZWORD "bargai" .BYTE PS?VERB+P1?VERB .BYTE ACT?BARTER .BYTE 0 W?BARGE:: .ZWORD "barge" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BARRED:: .ZWORD "barred" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BARRED .BYTE 0 W?BARS:: .ZWORD "bars" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BARTENDER:: .ZWORD "barten" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BARTENDER .BYTE 0 W?BARTER:: .ZWORD "barter" .BYTE PS?VERB+P1?VERB .BYTE ACT?BARTER .BYTE 0 W?BASKE:: .ZWORD "baske" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BASKET:: .ZWORD "basket" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BASTARD:: .ZWORD "bastar" .BYTE PS?BUZZ-WORD .BYTE B?BASTARD .BYTE 0 W?BATHROOM:: .ZWORD "bathro" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BATTLE:: .ZWORD "battle" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BATTLE .BYTE 0 W?BEAT:: .ZWORD "beat" .BYTE PS?VERB+P1?VERB .BYTE ACT?JERK .BYTE 0 W?BED:: .ZWORD "bed" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BEER:: .ZWORD "beer" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BEFORE:: .ZWORD "before" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?BEFORE .BYTE 0 W?BEHIND:: .ZWORD "behind" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?BEHIND .BYTE 0 W?BELOW:: .ZWORD "below" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?UNDER .BYTE 0 W?BEND:: .ZWORD "bend" .BYTE PS?VERB+P1?VERB .BYTE ACT?BEND .BYTE 0 W?BENEATH:: .ZWORD "beneat" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?UNDER .BYTE 0 W?BIG:: .ZWORD "big" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?BIGGER:: .ZWORD "bigger" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?BIKINI:: .ZWORD "bikini" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BIRD:: .ZWORD "bird" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BIRDS:: .ZWORD "birds" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BITCH:: .ZWORD "bitch" .BYTE PS?BUZZ-WORD .BYTE B?BITCH .BYTE 0 W?BITE:: .ZWORD "bite" .BYTE PS?VERB+P1?VERB .BYTE ACT?BITE .BYTE 0 W?BITS:: .ZWORD "bits" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BLACK:: .ZWORD "black" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BLACK .BYTE 0 W?BLADE:: .ZWORD "blade" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BLANKET:: .ZWORD "blanke" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BLENDER:: .ZWORD "blende" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BLOW:: .ZWORD "blow" .BYTE PS?VERB+P1?VERB .BYTE ACT?BLOW .BYTE 0 W?BLUEPR:: .ZWORD "bluepr" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BLUEPR .BYTE 0 W?BOARD:: .ZWORD "board" .BYTE PS?VERB+P1?VERB .BYTE ACT?BOARD .BYTE 0 W?BOAT:: .ZWORD "boat" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BODY:: .ZWORD "body" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BOO:: .ZWORD "boo" .BYTE PS?VERB+P1?VERB .BYTE ACT?SCAT .BYTE 0 W?BOOK:: .ZWORD "book" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BOOST:: .ZWORD "boost" .BYTE PS?VERB+P1?VERB .BYTE ACT?RAISE .BYTE 0 W?BOOTH:: .ZWORD "booth" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BOSOM:: .ZWORD "bosom" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BOTH:: .ZWORD "both" .BYTE PS?BUZZ-WORD .BYTE B?ALL .BYTE 0 W?BOUNCE:: .ZWORD "bounce" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHAKE .BYTE 0 W?BOW:: .ZWORD "bow" .BYTE PS?VERB+P1?VERB .BYTE ACT?KNEEL .BYTE 0 W?BOX:: .ZWORD "box" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BRA:: .ZWORD "bra" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BRACKISH:: .ZWORD "bracki" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BRACKISH .BYTE 0 W?BRAS:: .ZWORD "bras" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BRASS:: .ZWORD "brass" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BRASS .BYTE 0 W?BRASSIERE:: .ZWORD "brassi" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BREAK:: .ZWORD "break" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?BREAST:: .ZWORD "breast" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BREATHE:: .ZWORD "breath" .BYTE PS?VERB+P1?VERB .BYTE ACT?BREATHE .BYTE 0 W?BRIEF:: .ZWORD "brief" .BYTE PS?VERB+P1?VERB .BYTE ACT?BRIEF .BYTE 0 W?BROAD:: .ZWORD "broad" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WIDE .BYTE 0 W?BROWN:: .ZWORD "brown" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BROWN .BYTE 0 W?BROWSE:: .ZWORD "browse" .BYTE PS?VERB+P1?VERB .BYTE ACT?READ .BYTE 0 W?BUG:: .ZWORD "bug" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BUG .BYTE 0 W?BUG-EYED:: .ZWORD "bug-ey" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BUG-EYED .BYTE 0 W?BUNCH:: .ZWORD "bunch" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BUNNY:: .ZWORD "bunny" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?BUNNY .BYTE 0 W?BUOY:: .ZWORD "buoy" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BURN:: .ZWORD "burn" .BYTE PS?VERB+P1?VERB .BYTE ACT?BURN .BYTE 0 W?BUT:: .ZWORD "but" .BYTE PS?BUZZ-WORD .BYTE B?BUT .BYTE 0 W?BUTTON:: .ZWORD "button" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?BUY:: .ZWORD "buy" .BYTE PS?VERB+P1?VERB .BYTE ACT?BUY .BYTE 0 W?BY:: .ZWORD "by" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?BEFORE .BYTE 0 W?CACKLE:: .ZWORD "cackle" .BYTE PS?VERB+P1?VERB .BYTE ACT?LAUGH .BYTE 0 W?CAGE:: .ZWORD "cage" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CALL:: .ZWORD "call" .BYTE PS?VERB+P1?VERB .BYTE ACT?CALL .BYTE 0 W?CAN:: .ZWORD "can" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CANAL:: .ZWORD "canal" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CANAL .BYTE 0 W?CANDY:: .ZWORD "candy" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CANVAS:: .ZWORD "canvas" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CANVAS .BYTE 0 W?CAR:: .ZWORD "car" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CARDBOARD:: .ZWORD "cardbo" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CARDBOARD .BYTE 0 W?CARRY:: .ZWORD "carry" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAKE .BYTE 0 W?CAST:: .ZWORD "cast" .BYTE PS?VERB+P1?VERB .BYTE ACT?CAST .BYTE 0 W?CAT:: .ZWORD "cat" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CATCH:: .ZWORD "catch" .BYTE PS?VERB+P1?VERB .BYTE ACT?CATCH .BYTE 0 W?CEDAR:: .ZWORD "cedar" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CEDAR .BYTE 0 W?CEDARWOOD:: .ZWORD "cedarw" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CEDARWOOD .BYTE 0 W?CEILIN:: .ZWORD "ceilin" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CELL:: .ZWORD "cell" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CELL .BYTE 0 W?CHAPST:: .ZWORD "chapst" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CHASE:: .ZWORD "chase" .BYTE PS?VERB+P1?VERB .BYTE ACT?FOLLOW .BYTE 0 W?CHEER:: .ZWORD "cheer" .BYTE PS?VERB+P1?VERB .BYTE ACT?CHEER .BYTE 0 W?CHIEF:: .ZWORD "chief" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CHIEF .BYTE 0 W?CHOCOLATE:: .ZWORD "chocol" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CIRCLE:: .ZWORD "circle" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?CIRCLE .BYTE 0 W?CLAP:: .ZWORD "clap" .BYTE PS?VERB+P1?VERB .BYTE ACT?APPLAUD .BYTE 0 W?CLEAN:: .ZWORD "clean" .BYTE PS?VERB+P1?VERB .BYTE ACT?WASH .BYTE 0 W?CLEVELAND:: .ZWORD "clevel" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CLEVELAND .BYTE 0 W?CLICK:: .ZWORD "click" .BYTE PS?VERB+P1?VERB .BYTE ACT?CLICK .BYTE 0 W?CLIFF:: .ZWORD "cliff" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CLIMAX:: .ZWORD "climax" .BYTE PS?VERB+P1?VERB .BYTE ACT?COME .BYTE 0 W?CLIMB:: .ZWORD "climb" .BYTE PS?VERB+P1?VERB .BYTE ACT?CLIMB .BYTE 0 W?CLOHES:: .ZWORD "clohes" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CLOHES .BYTE 0 W?CLOSE:: .ZWORD "close" .BYTE PS?VERB+P1?VERB .BYTE ACT?CLOSE .BYTE 0 W?CLOSET:: .ZWORD "closet" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CLOTH:: .ZWORD "cloth" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CLOTH .BYTE 0 W?CLOTHES:: .ZWORD "clothe" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CLOTHES .BYTE 0 W?COCK:: .ZWORD "cock" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?COCKSU:: .ZWORD "cocksu" .BYTE PS?BUZZ-WORD .BYTE B?COCKSU .BYTE 0 W?CODE:: .ZWORD "code" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CODED:: .ZWORD "coded" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CODED .BYTE 0 W?COIN:: .ZWORD "coin" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?COIN .BYTE 0 W?COME:: .ZWORD "come" .BYTE PS?VERB+P1?VERB .BYTE ACT?COME .BYTE 0 W?COMFORT:: .ZWORD "comfor" .BYTE PS?VERB+P1?VERB .BYTE ACT?CHEER .BYTE 0 W?COMIC:: .ZWORD "comic" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?COMIC .BYTE 0 W?COMMON:: .ZWORD "common" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?COMMON .BYTE 0 W?COMPAR:: .ZWORD "compar" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CONTROL:: .ZWORD "contro" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?COON:: .ZWORD "coon" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?COON .BYTE 0 W?COPULATE:: .ZWORD "copula" .BYTE PS?VERB+P1?VERB .BYTE ACT?COPULATE .BYTE 0 W?COTTON:: .ZWORD "cotton" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?COTTON .BYTE 0 W?COUCH:: .ZWORD "couch" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?COUCHMATE:: .ZWORD "couchm" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?COUCHMATE .BYTE 0 W?COUNT:: .ZWORD "count" .BYTE PS?VERB+P1?VERB .BYTE ACT?COUNT .BYTE 0 W?COVER:: .ZWORD "cover" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?COVER .BYTE 0 W?CRACK:: .ZWORD "crack" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHIP .BYTE 0 W?CRAP:: .ZWORD "crap" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHIT .BYTE 0 W?CREAM:: .ZWORD "cream" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CREAM .BYTE 0 W?CREAMY:: .ZWORD "creamy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CREAMY .BYTE 0 W?CROSS:: .ZWORD "cross" .BYTE PS?VERB+P1?VERB .BYTE ACT?CROSS .BYTE 0 W?CROWN:: .ZWORD "crown" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CRUMPLED:: .ZWORD "crumpl" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?CRUMPLED .BYTE 0 W?CRUSH:: .ZWORD "crush" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?CUM:: .ZWORD "cum" .BYTE PS?VERB+P1?VERB .BYTE ACT?COME .BYTE 0 W?CUNT:: .ZWORD "cunt" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?CUT:: .ZWORD "cut" .BYTE PS?VERB+P1?VERB .BYTE ACT?SLICE .BYTE 0 W?D:: .ZWORD "d" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?DOWN .BYTE 21 W?DAMAGE:: .ZWORD "damage" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?DAMN:: .ZWORD "damn" .BYTE PS?BUZZ-WORD .BYTE B?DAMN .BYTE 0 W?DAMNED:: .ZWORD "damned" .BYTE PS?BUZZ-WORD .BYTE B?DAMNED .BYTE 0 W?DARK:: .ZWORD "dark" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DARK .BYTE 0 W?DAUGHTER:: .ZWORD "daught" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DAUGHTER .BYTE 0 W?DEACTIVATE:: .ZWORD "deacti" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXTINGUISH .BYTE 0 W?DEAD:: .ZWORD "dead" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DEAD .BYTE 0 W?DEBARK:: .ZWORD "debark" .BYTE PS?VERB+P1?VERB .BYTE ACT?DISEMBARK .BYTE 0 W?DECIPHER:: .ZWORD "deciph" .BYTE PS?VERB+P1?VERB .BYTE ACT?DECODE .BYTE 0 W?DECODE:: .ZWORD "decode" .BYTE PS?VERB+P1?VERB .BYTE ACT?DECODE .BYTE 0 W?DEFECATE:: .ZWORD "defeca" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHIT .BYTE 0 W?DEFLATE:: .ZWORD "deflat" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DEFLATE .BYTE ACT?DEFLATE W?DEGREE:: .ZWORD "degree" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DEGREE .BYTE 0 W?DEMOLI:: .ZWORD "demoli" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?DEPART:: .ZWORD "depart" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXIT .BYTE 0 W?DESCEN:: .ZWORD "descen" .BYTE PS?VERB+P1?VERB .BYTE ACT?DESCEN .BYTE 0 W?DESCRIBE:: .ZWORD "descri" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXAMINE .BYTE 0 W?DESTRO:: .ZWORD "destro" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?DEVICE:: .ZWORD "device" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DEVOUR:: .ZWORD "devour" .BYTE PS?VERB+P1?VERB .BYTE ACT?EAT .BYTE 0 W?DIAGNOSE:: .ZWORD "diagno" .BYTE PS?VERB+P1?VERB .BYTE ACT?DIAGNOSE .BYTE 0 W?DIAL:: .ZWORD "dial" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?DIFFER:: .ZWORD "differ" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DIFFER .BYTE 0 W?DIG:: .ZWORD "dig" .BYTE PS?VERB+P1?VERB .BYTE ACT?DIG .BYTE 0 W?DIRECT:: .ZWORD "direct" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DIRIGIBLE:: .ZWORD "dirigi" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DIRTY:: .ZWORD "dirty" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DIRTY .BYTE 0 W?DISCARDED:: .ZWORD "discar" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DISCARDED .BYTE 0 W?DISEMBARK:: .ZWORD "disemb" .BYTE PS?VERB+P1?VERB .BYTE ACT?DISEMBARK .BYTE 0 W?DISMOUNT:: .ZWORD "dismou" .BYTE PS?VERB+P1?VERB .BYTE ACT?DISEMBARK .BYTE 0 W?DIVAN:: .ZWORD "divan" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DIVE:: .ZWORD "dive" .BYTE PS?VERB+P1?VERB .BYTE ACT?JUMP .BYTE 0 W?DOCK:: .ZWORD "dock" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?LAND .BYTE 0 W?DON:: .ZWORD "don" .BYTE PS?VERB+P1?VERB .BYTE ACT?WEAR .BYTE 0 W?DONATE:: .ZWORD "donate" .BYTE PS?VERB+P1?VERB .BYTE ACT?HAND .BYTE 0 W?DOOR:: .ZWORD "door" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DOORSTEP:: .ZWORD "doorst" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DOUGLAS:: .ZWORD "dougla" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DOUGLAS .BYTE 0 W?DOWN:: .ZWORD "down" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?DOWN .BYTE 21 W?DOWNSTAIRS:: .ZWORD "downst" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?DOWN .BYTE 21 W?DOZE:: .ZWORD "doze" .BYTE PS?VERB+P1?VERB .BYTE ACT?SLEEP .BYTE 0 W?DRESS:: .ZWORD "dress" .BYTE PS?VERB+P1?VERB .BYTE ACT?DRESS .BYTE 0 W?DRESSE:: .ZWORD "dresse" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?DRESSE .BYTE 0 W?DRINK:: .ZWORD "drink" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?DRINK .BYTE 0 W?DROP:: .ZWORD "drop" .BYTE PS?VERB+P1?VERB .BYTE ACT?DROP .BYTE 0 W?DROWSY:: .ZWORD "drowsy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DROWSY .BYTE 0 W?DRUNK:: .ZWORD "drunk" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?DRUNK .BYTE 0 W?DUBIOUS:: .ZWORD "dubiou" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DUBIOUS .BYTE 0 W?DUMP:: .ZWORD "dump" .BYTE PS?VERB+P1?VERB .BYTE ACT?DROP .BYTE 0 W?DUNE:: .ZWORD "dune" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DUNES:: .ZWORD "dunes" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?DUPER:: .ZWORD "duper" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?DUPER .BYTE 0 W?DUST:: .ZWORD "dust" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?E:: .ZWORD "e" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?EAST .BYTE 28 W?EACH:: .ZWORD "each" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?EACH .BYTE 0 W?EAR:: .ZWORD "ear" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?EARS:: .ZWORD "ears" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?EAST:: .ZWORD "east" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?EAST .BYTE 28 W?EAT:: .ZWORD "eat" .BYTE PS?VERB+P1?VERB .BYTE ACT?EAT .BYTE 0 W?EGRESS:: .ZWORD "egress" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?EIGHTY:: .ZWORD "eighty" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?EIGHTY .BYTE 0 W?EIGHY:: .ZWORD "eighy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?EIGHY .BYTE 0 W?EJACULATE:: .ZWORD "ejacul" .BYTE PS?VERB+P1?VERB .BYTE ACT?COME .BYTE 0 W?ELYSIA:: .ZWORD "elysia" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ELYSIA .BYTE 0 W?ELYSIUM:: .ZWORD "elysiu" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ELYSIUM .BYTE 0 W?EMPTY:: .ZWORD "empty" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?EMPTY .BYTE ACT?EMPTY W?ENCHANTED:: .ZWORD "enchan" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ENCHANTED .BYTE 0 W?END:: .ZWORD "end" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ENGRAV:: .ZWORD "engrav" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ENTER:: .ZWORD "enter" .BYTE PS?VERB+P1?VERB .BYTE ACT?ENTER .BYTE 0 W?ENTERTAIN:: .ZWORD "entert" .BYTE PS?VERB+P1?VERB .BYTE ACT?CHEER .BYTE 0 W?EVERYT:: .ZWORD "everyt" .BYTE PS?BUZZ-WORD .BYTE B?ALL .BYTE 0 W?EXAMINE:: .ZWORD "examin" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXAMINE .BYTE 0 W?EXCEPT:: .ZWORD "except" .BYTE PS?BUZZ-WORD .BYTE B?EXCEPT .BYTE 0 W?EXCHANGE:: .ZWORD "exchan" .BYTE PS?VERB+P1?VERB .BYTE ACT?BARTER .BYTE 0 W?EXCITE:: .ZWORD "excite" .BYTE PS?VERB+P1?VERB .BYTE ACT?STIMULATE .BYTE 0 W?EXIT:: .ZWORD "exit" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?EXIT .BYTE 0 W?EXTINGUISH:: .ZWORD "exting" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXTINGUISH .BYTE 0 W?EYE:: .ZWORD "eye" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?EYED:: .ZWORD "eyed" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?EYED .BYTE 0 W?EYES:: .ZWORD "eyes" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FADED:: .ZWORD "faded" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FADED .BYTE 0 W?FAIRBANKS:: .ZWORD "fairba" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FAMILIAR:: .ZWORD "famili" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FAMILIAR .BYTE 0 W?FASTEN:: .ZWORD "fasten" .BYTE PS?VERB+P1?VERB .BYTE ACT?TIE .BYTE 0 W?FEED:: .ZWORD "feed" .BYTE PS?VERB+P1?VERB .BYTE ACT?FEED .BYTE 0 W?FEEL:: .ZWORD "feel" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?FEMALE:: .ZWORD "female" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FEMALE .BYTE 0 W?FENCE:: .ZWORD "fence" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FIGHT:: .ZWORD "fight" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?FIGURE:: .ZWORD "figure" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FILL:: .ZWORD "fill" .BYTE PS?VERB+P1?VERB .BYTE ACT?FILL .BYTE 0 W?FILTHY:: .ZWORD "filthy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FILTHY .BYTE 0 W?FIND:: .ZWORD "find" .BYTE PS?VERB+P1?VERB .BYTE ACT?FIND .BYTE 0 W?FINGER:: .ZWORD "finger" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FIRST:: .ZWORD "first" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FIRST .BYTE 0 W?FLAG:: .ZWORD "flag" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FLAG .BYTE 0 W?FLAGSHIP:: .ZWORD "flagsh" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FLASH:: .ZWORD "flash" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FLASH .BYTE 0 W?FLASHLIGHT:: .ZWORD "flashl" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FLEXIBLE:: .ZWORD "flexib" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FLEXIBLE .BYTE 0 W?FLICK:: .ZWORD "flick" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?FLIP:: .ZWORD "flip" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?FLOOR:: .ZWORD "floor" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FLOWER:: .ZWORD "flower" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FLOWING:: .ZWORD "flowin" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FLOWING .BYTE 0 W?FLUSH:: .ZWORD "flush" .BYTE PS?VERB+P1?VERB .BYTE ACT?FLUSH .BYTE 0 W?FLYTRAP:: .ZWORD "flytra" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FOLLOW:: .ZWORD "follow" .BYTE PS?VERB+P1?VERB .BYTE ACT?FOLLOW .BYTE 0 W?FONDLE:: .ZWORD "fondle" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?FOOD:: .ZWORD "food" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FOR:: .ZWORD "for" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?FOR .BYTE 0 W?FORD:: .ZWORD "ford" .BYTE PS?OBJECT+PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FORD .BYTE ACT?CROSS W?FORLORN:: .ZWORD "forlor" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FORLORN .BYTE 0 W?FORNICATE:: .ZWORD "fornic" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?FORTY:: .ZWORD "forty" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FORTY .BYTE 0 W?FOUL:: .ZWORD "foul" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FOUL .BYTE 0 W?FOUNTAIN:: .ZWORD "founta" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FREE:: .ZWORD "free" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNTIE .BYTE 0 W?FRESH:: .ZWORD "fresh" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FRESH .BYTE 0 W?FROG:: .ZWORD "frog" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?FROG'S:: .ZWORD "frog's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FROG'S .BYTE 0 W?FROM:: .ZWORD "from" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?FROM .BYTE 0 W?FRONT:: .ZWORD "front" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?FRONT .BYTE 0 W?FUCK:: .ZWORD "fuck" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?FUCKED:: .ZWORD "fucked" .BYTE PS?BUZZ-WORD .BYTE B?FUCKED .BYTE 0 W?FUCKING:: .ZWORD "fuckin" .BYTE PS?BUZZ-WORD .BYTE B?FUCKING .BYTE 0 W?G:: .ZWORD "g" .BYTE PS?BUZZ-WORD .BYTE B?G .BYTE 0 W?GENT'S:: .ZWORD "gent's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GENT'S .BYTE 0 W?GENTS:: .ZWORD "gents" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GENTS .BYTE 0 W?GET:: .ZWORD "get" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAKE .BYTE 0 W?GIANT:: .ZWORD "giant" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?GIDDAP:: .ZWORD "giddap" .BYTE PS?VERB+P1?VERB .BYTE ACT?GIDDYAP .BYTE 0 W?GIDDYAP:: .ZWORD "giddya" .BYTE PS?VERB+P1?VERB .BYTE ACT?GIDDYAP .BYTE 0 W?GIGANTIC:: .ZWORD "gigant" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?GIVE:: .ZWORD "give" .BYTE PS?VERB+P1?VERB .BYTE ACT?HAND .BYTE 0 W?GLASS:: .ZWORD "glass" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GLASS .BYTE 0 W?GLEAMING:: .ZWORD "gleami" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GLEAMING .BYTE 0 W?GLINT:: .ZWORD "glint" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?GLISTENING:: .ZWORD "gliste" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GLISTENING .BYTE 0 W?GLOSS:: .ZWORD "gloss" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?GO:: .ZWORD "go" .BYTE PS?VERB+PS?PREPOSITION+P1?OBJECT .BYTE PR?GO .BYTE ACT?GO W?GOBBLE:: .ZWORD "gobble" .BYTE PS?VERB+P1?VERB .BYTE ACT?EAT .BYTE 0 W?GODDESSES:: .ZWORD "goddes" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GODDESSES .BYTE 0 W?GOLD:: .ZWORD "gold" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GOLD .BYTE 0 W?GOLDEN:: .ZWORD "golden" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GOLDEN .BYTE 0 W?GONDOLA:: .ZWORD "gondol" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?GORILLA:: .ZWORD "gorill" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GORILLA .BYTE 0 W?GOWN:: .ZWORD "gown" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?GRAB:: .ZWORD "grab" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAKE .BYTE 0 W?GREEN:: .ZWORD "green" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GREEN .BYTE 0 W?GRIMY:: .ZWORD "grimy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GRIMY .BYTE 0 W?GROUND:: .ZWORD "ground" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?GUARD:: .ZWORD "guard" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?GUARD .BYTE 0 W?GUESS:: .ZWORD "guess" .BYTE PS?VERB+P1?VERB .BYTE ACT?ANSWER .BYTE 0 W?HAIR:: .ZWORD "hair" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HAND:: .ZWORD "hand" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?HAND .BYTE 0 W?HANDS:: .ZWORD "hands" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HANDSET:: .ZWORD "handse" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HAPPY:: .ZWORD "happy" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?HAPPY .BYTE 0 W?HARD:: .ZWORD "hard" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?HARD .BYTE 0 W?HAREM:: .ZWORD "harem" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HAREM .BYTE 0 W?HARLOW:: .ZWORD "harlow" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HATCH:: .ZWORD "hatch" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HATCHWAY:: .ZWORD "hatchw" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HEAD:: .ZWORD "head" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HEAD .BYTE 0 W?HEADLIGHT:: .ZWORD "headli" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HEADY:: .ZWORD "heady" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HEADY .BYTE 0 W?HEAR:: .ZWORD "hear" .BYTE PS?VERB+P1?VERB .BYTE ACT?HEAR .BYTE 0 W?HELLO:: .ZWORD "hello" .BYTE PS?VERB+P1?VERB .BYTE ACT?HELLO .BYTE 0 W?HELP:: .ZWORD "help" .BYTE PS?VERB+P1?VERB .BYTE ACT?HELP .BYTE 0 W?HER:: .ZWORD "her" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HER .BYTE 0 W?HERE:: .ZWORD "here" .BYTE PS?BUZZ-WORD .BYTE B?HERE .BYTE 0 W?HERSELF:: .ZWORD "hersel" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HI:: .ZWORD "hi" .BYTE PS?VERB+P1?VERB .BYTE ACT?HELLO .BYTE 0 W?HIDE:: .ZWORD "hide" .BYTE PS?VERB+P1?VERB .BYTE ACT?HIDE .BYTE 0 W?HIM:: .ZWORD "him" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HIMSELF:: .ZWORD "himsel" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HINT:: .ZWORD "hint" .BYTE PS?VERB+P1?VERB .BYTE ACT?HELP .BYTE 0 W?HINTS:: .ZWORD "hints" .BYTE PS?VERB+P1?VERB .BYTE ACT?HELP .BYTE 0 W?HIS:: .ZWORD "his" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HIS .BYTE 0 W?HISS:: .ZWORD "hiss" .BYTE PS?VERB+P1?VERB .BYTE ACT?HISS .BYTE 0 W?HIT:: .ZWORD "hit" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?HOLD:: .ZWORD "hold" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAKE .BYTE 0 W?HOLE:: .ZWORD "hole" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HOME:: .ZWORD "home" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HOP:: .ZWORD "hop" .BYTE PS?VERB+P1?VERB .BYTE ACT?SKIP .BYTE 0 W?HORSE:: .ZWORD "horse" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HOSE:: .ZWORD "hose" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HOUSE:: .ZWORD "house" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HOUSEHOLD:: .ZWORD "househ" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HOUSEHOLD .BYTE 0 W?HUGE:: .ZWORD "huge" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?HUGER:: .ZWORD "huger" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?HUMANOID:: .ZWORD "humano" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HUMANOID .BYTE 0 W?HUMP:: .ZWORD "hump" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?HUNK:: .ZWORD "hunk" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?HURL:: .ZWORD "hurl" .BYTE PS?VERB+P1?VERB .BYTE ACT?THROW .BYTE 0 W?HUSBAND:: .ZWORD "husban" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?HUSBAND .BYTE 0 W?I:: .ZWORD "i" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?INVENT .BYTE 0 W?IGLOO:: .ZWORD "igloo" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?IGLOO .BYTE 0 W?IMPASSABLE:: .ZWORD "impass" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?IMPASSABLE .BYTE 0 W?IN:: .ZWORD "in" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?IN .BYTE 20 W?INFANT:: .ZWORD "infant" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?INFANT .BYTE 0 W?INFLATE:: .ZWORD "inflat" .BYTE PS?VERB+P1?VERB .BYTE ACT?INFLATE .BYTE 0 W?INGEST:: .ZWORD "ingest" .BYTE PS?VERB+P1?VERB .BYTE ACT?EAT .BYTE 0 W?INSERT:: .ZWORD "insert" .BYTE PS?VERB+P1?VERB .BYTE ACT?STICK .BYTE 0 W?INSIDE:: .ZWORD "inside" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?IN .BYTE 0 W?INSPECT:: .ZWORD "inspec" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXAMINE .BYTE 0 W?INTO:: .ZWORD "into" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?IN .BYTE 0 W?INVENT:: .ZWORD "invent" .BYTE PS?VERB+P1?VERB .BYTE ACT?INVENT .BYTE 0 W?IS:: .ZWORD "is" .BYTE PS?BUZZ-WORD .BYTE B?IS .BYTE 0 W?IT:: .ZWORD "it" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ITSELF:: .ZWORD "itself" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?JACK:: .ZWORD "jack" .BYTE PS?VERB+P1?VERB .BYTE ACT?JERK .BYTE 0 W?JAR:: .ZWORD "jar" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?JEAN:: .ZWORD "jean" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?JEAN .BYTE 0 W?JERK:: .ZWORD "jerk" .BYTE PS?VERB+P1?VERB .BYTE ACT?JERK .BYTE 0 W?JOCKSTRAP:: .ZWORD "jockst" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?JOE:: .ZWORD "joe" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?JUMP:: .ZWORD "jump" .BYTE PS?VERB+P1?VERB .BYTE ACT?JUMP .BYTE 0 W?KICK:: .ZWORD "kick" .BYTE PS?VERB+P1?VERB .BYTE ACT?KICK .BYTE 0 W?KILL:: .ZWORD "kill" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?KING:: .ZWORD "king" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?KING .BYTE 0 W?KING'S:: .ZWORD "king's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?KING'S .BYTE 0 W?KISS:: .ZWORD "kiss" .BYTE PS?VERB+P1?VERB .BYTE ACT?KISS .BYTE 0 W?KNEE:: .ZWORD "knee" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?KNEECAP:: .ZWORD "kneeca" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?KNEEL:: .ZWORD "kneel" .BYTE PS?VERB+P1?VERB .BYTE ACT?KNEEL .BYTE 0 W?KNEES:: .ZWORD "knees" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?KNOB:: .ZWORD "knob" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?KNOCK:: .ZWORD "knock" .BYTE PS?VERB+P1?VERB .BYTE ACT?KNOCK .BYTE 0 W?KWEEPA:: .ZWORD "kweepa" .BYTE PS?VERB+P1?VERB .BYTE ACT?KWEEPA .BYTE 0 W?L:: .ZWORD "l" .BYTE PS?VERB+P1?VERB .BYTE ACT?LOOK .BYTE 0 W?LADDER:: .ZWORD "ladder" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LADIES:: .ZWORD "ladies" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LADIES .BYTE 0 W?LAND:: .ZWORD "land" .BYTE PS?VERB+P1?VERB .BYTE ACT?LAND .BYTE 0 W?LARGE:: .ZWORD "large" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?LARGER:: .ZWORD "larger" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?LAUGH:: .ZWORD "laugh" .BYTE PS?VERB+P1?VERB .BYTE ACT?LAUGH .BYTE 0 W?LAUNCH:: .ZWORD "launch" .BYTE PS?VERB+P1?VERB .BYTE ACT?LAUNCH .BYTE 0 W?LAUNDRY:: .ZWORD "laundr" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LAWN:: .ZWORD "lawn" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LAY:: .ZWORD "lay" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?LEAD:: .ZWORD "lead" .BYTE PS?VERB+P1?VERB .BYTE ACT?MOVE .BYTE 0 W?LEAF:: .ZWORD "leaf" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LEAK:: .ZWORD "leak" .BYTE PS?VERB+PS?PREPOSITION+P1?OBJECT .BYTE PR?LEAK .BYTE ACT?PEE W?LEAN:: .ZWORD "lean" .BYTE PS?VERB+P1?VERB .BYTE ACT?LEAN .BYTE 0 W?LEAP:: .ZWORD "leap" .BYTE PS?VERB+P1?VERB .BYTE ACT?JUMP .BYTE 0 W?LEATHER:: .ZWORD "leathe" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LEATHER .BYTE 0 W?LEAVE:: .ZWORD "leave" .BYTE PS?VERB+P1?VERB .BYTE ACT?LEAVE .BYTE 0 W?LEAVES:: .ZWORD "leaves" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LEDGE:: .ZWORD "ledge" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LET:: .ZWORD "let" .BYTE PS?VERB+P1?VERB .BYTE ACT?LET .BYTE 0 W?LETTUCE:: .ZWORD "lettuc" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LEWD:: .ZWORD "lewd" .BYTE PS?VERB+P1?VERB .BYTE ACT?LEWD .BYTE 0 W?LICK:: .ZWORD "lick" .BYTE PS?VERB+P1?VERB .BYTE ACT?LICK .BYTE 0 W?LIE:: .ZWORD "lie" .BYTE PS?VERB+P1?VERB .BYTE ACT?LIE .BYTE 0 W?LIFE:: .ZWORD "life" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LIFE .BYTE 0 W?LIFERAFT:: .ZWORD "lifera" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LIFT:: .ZWORD "lift" .BYTE PS?VERB+P1?VERB .BYTE ACT?RAISE .BYTE 0 W?LIGH:: .ZWORD "ligh" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LIGHT:: .ZWORD "light" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?LIGHT .BYTE 0 W?LIMBER:: .ZWORD "limber" .BYTE PS?VERB+P1?VERB .BYTE ACT?LIMBER .BYTE 0 W?LIP:: .ZWORD "lip" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LIP .BYTE 0 W?LIPS:: .ZWORD "lips" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LISTEN:: .ZWORD "listen" .BYTE PS?VERB+P1?VERB .BYTE ACT?LISTEN .BYTE 0 W?LITTLE:: .ZWORD "little" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?LOCATI:: .ZWORD "locati" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LOCK:: .ZWORD "lock" .BYTE PS?VERB+P1?VERB .BYTE ACT?LOCK .BYTE 0 W?LOINCLOTH:: .ZWORD "loincl" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LONG:: .ZWORD "long" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LONG .BYTE 0 W?LOOK:: .ZWORD "look" .BYTE PS?VERB+P1?VERB .BYTE ACT?LOOK .BYTE 0 W?LOOMING:: .ZWORD "loomin" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LOOMING .BYTE 0 W?LOTION:: .ZWORD "lotion" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?LOVE:: .ZWORD "love" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?LOVE .BYTE 0 W?LOWER:: .ZWORD "lower" .BYTE PS?VERB+P1?VERB .BYTE ACT?LOWER .BYTE 0 W?LUSCIOUS:: .ZWORD "luscio" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LUSCIOUS .BYTE 0 W?MACH:: .ZWORD "mach" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MACH .BYTE 0 W?MACHBOOK:: .ZWORD "machbo" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MACHINE:: .ZWORD "machin" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MAD:: .ZWORD "mad" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MAD .BYTE 0 W?MAGNIFICENT:: .ZWORD "magnif" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MAGNIFICENT .BYTE 0 W?MAILING:: .ZWORD "mailin" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MAILING .BYTE 0 W?MAKE:: .ZWORD "make" .BYTE PS?VERB+P1?VERB .BYTE ACT?MAKE .BYTE 0 W?MALE:: .ZWORD "male" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MALE .BYTE 0 W?MAN:: .ZWORD "man" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MAN'S:: .ZWORD "man's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MAN'S .BYTE 0 W?MAP:: .ZWORD "map" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MARRY:: .ZWORD "marry" .BYTE PS?VERB+P1?VERB .BYTE ACT?MARRY .BYTE 0 W?MARSMID:: .ZWORD "marsmi" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MARSMID .BYTE 0 W?MARSMOUSE:: .ZWORD "marsmo" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MARTIAN:: .ZWORD "martia" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MARTIAN .BYTE 0 W?MASS:: .ZWORD "mass" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MASSIVE:: .ZWORD "massiv" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?MASTURBATE:: .ZWORD "mastur" .BYTE PS?VERB+P1?VERB .BYTE ACT?MASTURBATE .BYTE 0 W?MATCH:: .ZWORD "match" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MATCH .BYTE 0 W?MATCHBOOK:: .ZWORD "matchb" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MATCHBOOK .BYTE 0 W?MATCHES:: .ZWORD "matche" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MATCHES .BYTE 0 W?ME:: .ZWORD "me" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MEASURE:: .ZWORD "measur" .BYTE PS?VERB+P1?VERB .BYTE ACT?MEASURE .BYTE 0 W?MEN'S:: .ZWORD "men's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MEN'S .BYTE 0 W?MENS:: .ZWORD "mens" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MENS .BYTE 0 W?MESSAGE:: .ZWORD "messag" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?METAL:: .ZWORD "metal" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?METAL .BYTE 0 W?METALLIC:: .ZWORD "metall" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?METALLIC .BYTE 0 W?MIGHTIER:: .ZWORD "mighti" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?MIGHTY:: .ZWORD "mighty" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?MILK:: .ZWORD "milk" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MILK .BYTE 0 W?MINARET:: .ZWORD "minare" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MINE:: .ZWORD "mine" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MY .BYTE 0 W?MIRAGE:: .ZWORD "mirage" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MITRE:: .ZWORD "mitre" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MITRE .BYTE 0 W?MIXER:: .ZWORD "mixer" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MOAN:: .ZWORD "moan" .BYTE PS?VERB+P1?VERB .BYTE ACT?MOAN .BYTE 0 W?MONEY:: .ZWORD "money" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MONKEY:: .ZWORD "monkey" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MONKEY .BYTE 0 W?MONSTER:: .ZWORD "monste" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MOOR:: .ZWORD "moor" .BYTE PS?VERB+P1?VERB .BYTE ACT?LAND .BYTE 0 W?MORE:: .ZWORD "more" .BYTE PS?BUZZ-WORD .BYTE B?MORE .BYTE 0 W?MOTH:: .ZWORD "moth" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MOTH .BYTE 0 W?MOTHBALL:: .ZWORD "mothba" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MOUNT:: .ZWORD "mount" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?BOARD .BYTE 0 W?MOUSE:: .ZWORD "mouse" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MOUTH:: .ZWORD "mouth" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MOVE:: .ZWORD "move" .BYTE PS?VERB+P1?VERB .BYTE ACT?MOVE .BYTE 0 W?MUG:: .ZWORD "mug" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?MURDER:: .ZWORD "murder" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?MY:: .ZWORD "my" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?MY .BYTE 0 W?MYSELF:: .ZWORD "myself" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?N:: .ZWORD "n" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?NORTH .BYTE 30 W?NAH:: .ZWORD "nah" .BYTE PS?VERB+P1?VERB .BYTE ACT?NO .BYTE 0 W?NAP:: .ZWORD "nap" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?SLEEP .BYTE 0 W?NARROW:: .ZWORD "narrow" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?NARROW .BYTE 0 W?NE:: .ZWORD "ne" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?NE .BYTE 29 W?NEAR:: .ZWORD "near" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?BEFORE .BYTE 0 W?NIBBLE:: .ZWORD "nibble" .BYTE PS?VERB+P1?VERB .BYTE ACT?TASTE .BYTE 0 W?NO:: .ZWORD "no" .BYTE PS?VERB+P1?VERB .BYTE ACT?NO .BYTE 0 W?NOPE:: .ZWORD "nope" .BYTE PS?VERB+P1?VERB .BYTE ACT?NO .BYTE 0 W?NORTH:: .ZWORD "north" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?NORTH .BYTE 30 W?NORTHE:: .ZWORD "northe" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?NE .BYTE 29 W?NORTHWEST:: .ZWORD "northw" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?NW .BYTE 23 W?NOSE:: .ZWORD "nose" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?NOSTRIL:: .ZWORD "nostri" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?NOTATI:: .ZWORD "notati" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?NOTATI .BYTE 0 W?NOTES:: .ZWORD "notes" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?NOTES .BYTE 0 W?NUMBER:: .ZWORD "number" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?NUMBER .BYTE 0 W?NURSE:: .ZWORD "nurse" .BYTE PS?VERB+P1?VERB .BYTE ACT?SUCKLE .BYTE 0 W?NW:: .ZWORD "nw" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?NW .BYTE 23 W?OASIS:: .ZWORD "oasis" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?OBSERVE:: .ZWORD "observ" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXAMINE .BYTE 0 W?ODD:: .ZWORD "odd" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ODD .BYTE 0 W?ODOR:: .ZWORD "odor" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?OF:: .ZWORD "of" .BYTE PS?BUZZ-WORD .BYTE B?OF .BYTE 0 W?OFF:: .ZWORD "off" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?OFF .BYTE 0 W?OFFER:: .ZWORD "offer" .BYTE PS?VERB+P1?VERB .BYTE ACT?HAND .BYTE 0 W?OINTMENT:: .ZWORD "ointme" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?OK:: .ZWORD "ok" .BYTE PS?VERB+P1?VERB .BYTE ACT?YES .BYTE 0 W?OKAY:: .ZWORD "okay" .BYTE PS?VERB+P1?VERB .BYTE ACT?YES .BYTE 0 W?ON:: .ZWORD "on" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?ON .BYTE 0 W?ONE:: .ZWORD "one" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ONE .BYTE 0 W?ONTO:: .ZWORD "onto" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?ON .BYTE 0 W?OOPS:: .ZWORD "oops" .BYTE PS?BUZZ-WORD .BYTE B?OOPS .BYTE 0 W?OPEN:: .ZWORD "open" .BYTE PS?VERB+P1?VERB .BYTE ACT?OPEN .BYTE 0 W?ORANGE:: .ZWORD "orange" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ORANGE .BYTE 0 W?ORCH:: .ZWORD "orch" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ORDER:: .ZWORD "order" .BYTE PS?VERB+P1?VERB .BYTE ACT?BUY .BYTE 0 W?ORPHANAGE:: .ZWORD "orphan" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ORPHANAGE .BYTE 0 W?OTHER:: .ZWORD "other" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?OTHER .BYTE 0 W?OUT:: .ZWORD "out" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?OUT .BYTE 19 W?OUTSIDE:: .ZWORD "outsid" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?OUT .BYTE 0 W?OVER:: .ZWORD "over" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?OVER .BYTE 0 W?OVERALL:: .ZWORD "overal" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?OWNER:: .ZWORD "owner" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?OWNER .BYTE 0 W?PAINING:: .ZWORD "painin" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PAINT:: .ZWORD "paint" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?STAIN .BYTE 0 W?PAINTING:: .ZWORD "painti" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PAIR:: .ZWORD "pair" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PALM:: .ZWORD "palm" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PAPER:: .ZWORD "paper" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PASS:: .ZWORD "pass" .BYTE PS?VERB+P1?VERB .BYTE ACT?PASS .BYTE 0 W?PASSENGER:: .ZWORD "passen" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PASSENGER .BYTE 0 W?PAT:: .ZWORD "pat" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?PAY:: .ZWORD "pay" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PAY .BYTE ACT?PAY W?PEE:: .ZWORD "pee" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?PEE-PEE:: .ZWORD "pee-pe" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?PENGUIN:: .ZWORD "pengui" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PENIS:: .ZWORD "penis" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PET:: .ZWORD "pet" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?PETITE:: .ZWORD "petite" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?PHOBOS:: .ZWORD "phobos" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PHONE:: .ZWORD "phone" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PHONE .BYTE ACT?PHONE W?PHONEB:: .ZWORD "phoneb" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PHOO:: .ZWORD "phoo" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PHOO .BYTE 0 W?PHOTO:: .ZWORD "photo" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PICK:: .ZWORD "pick" .BYTE PS?VERB+P1?VERB .BYTE ACT?PICK .BYTE 0 W?PICTURE:: .ZWORD "pictur" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PIDDLE:: .ZWORD "piddle" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?PIE:: .ZWORD "pie" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PIECE:: .ZWORD "piece" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PIER:: .ZWORD "pier" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PILE:: .ZWORD "pile" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PIN:: .ZWORD "pin" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?PIN .BYTE 0 W?PISS:: .ZWORD "piss" .BYTE PS?VERB+PS?PREPOSITION+P1?OBJECT .BYTE PR?PISS .BYTE ACT?PEE W?PIZZA:: .ZWORD "pizza" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PLACE:: .ZWORD "place" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?STICK .BYTE 0 W?PLASTIC:: .ZWORD "plasti" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PLASTIC .BYTE 0 W?PLAY:: .ZWORD "play" .BYTE PS?VERB+P1?VERB .BYTE ACT?PLAY .BYTE 0 W?PLEASANT:: .ZWORD "pleasa" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PLEASANT .BYTE 0 W?PLEASE:: .ZWORD "please" .BYTE PS?BUZZ-WORD .BYTE B?PLEASE .BYTE 0 W?PLUG:: .ZWORD "plug" .BYTE PS?VERB+P1?VERB .BYTE ACT?COVER .BYTE 0 W?PLUSH:: .ZWORD "plush" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PLUSH .BYTE 0 W?POCKET:: .ZWORD "pocket" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?POINT:: .ZWORD "point" .BYTE PS?VERB+P1?VERB .BYTE ACT?POINT .BYTE 0 W?POINTED:: .ZWORD "pointe" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?POINTED .BYTE 0 W?POKE:: .ZWORD "poke" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?POO-POO:: .ZWORD "poo-po" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHIT .BYTE 0 W?POOL:: .ZWORD "pool" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?POP:: .ZWORD "pop" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEFLATE .BYTE 0 W?PORTABLE:: .ZWORD "portab" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PORTABLE .BYTE 0 W?POUNDS:: .ZWORD "pounds" .BYTE PS?BUZZ-WORD .BYTE B?POUNDS .BYTE 0 W?POUR:: .ZWORD "pour" .BYTE PS?VERB+P1?VERB .BYTE ACT?POUR .BYTE 0 W?POWER:: .ZWORD "power" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?POWER .BYTE 0 W?PRESS:: .ZWORD "press" .BYTE PS?VERB+P1?VERB .BYTE ACT?PUSH .BYTE 0 W?PRINCE:: .ZWORD "prince" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PRINCE .BYTE 0 W?PRISON:: .ZWORD "prison" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PRISON .BYTE 0 W?PROCEE:: .ZWORD "procee" .BYTE PS?VERB+P1?VERB .BYTE ACT?WALK .BYTE 0 W?PROPRIETOR:: .ZWORD "propri" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PROPRIETOR .BYTE 0 W?PROTAG:: .ZWORD "protag" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?PRY:: .ZWORD "pry" .BYTE PS?BUZZ-WORD .BYTE B?PRY .BYTE 0 W?PUKE:: .ZWORD "puke" .BYTE PS?VERB+P1?VERB .BYTE ACT?VOMIT .BYTE 0 W?PULL:: .ZWORD "pull" .BYTE PS?VERB+P1?VERB .BYTE ACT?MOVE .BYTE 0 W?PURCHASE:: .ZWORD "purcha" .BYTE PS?VERB+P1?VERB .BYTE ACT?BUY .BYTE 0 W?PURPLE:: .ZWORD "purple" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PURPLE .BYTE 0 W?PURSUE:: .ZWORD "pursue" .BYTE PS?VERB+P1?VERB .BYTE ACT?FOLLOW .BYTE 0 W?PUSH:: .ZWORD "push" .BYTE PS?VERB+P1?VERB .BYTE ACT?PUSH .BYTE 0 W?PUSSY:: .ZWORD "pussy" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?PUSSY .BYTE 0 W?PUT:: .ZWORD "put" .BYTE PS?VERB+P1?VERB .BYTE ACT?STICK .BYTE 0 W?Q:: .ZWORD "q" .BYTE PS?VERB+P1?VERB .BYTE ACT?QUIT .BYTE 0 W?QUIT:: .ZWORD "quit" .BYTE PS?VERB+P1?VERB .BYTE ACT?QUIT .BYTE 0 W?RABBIT:: .ZWORD "rabbit" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RAF:: .ZWORD "raf" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RAFT:: .ZWORD "raft" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RAGGED:: .ZWORD "ragged" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RAGGED .BYTE 0 W?RAISE:: .ZWORD "raise" .BYTE PS?VERB+P1?VERB .BYTE ACT?RAISE .BYTE 0 W?RAKE:: .ZWORD "rake" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?RAKE .BYTE 0 W?RAP:: .ZWORD "rap" .BYTE PS?VERB+P1?VERB .BYTE ACT?KNOCK .BYTE 0 W?RAPE:: .ZWORD "rape" .BYTE PS?VERB+P1?VERB .BYTE ACT?RAPE .BYTE 0 W?RAY:: .ZWORD "ray" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?REACH:: .ZWORD "reach" .BYTE PS?VERB+P1?VERB .BYTE ACT?REACH .BYTE 0 W?READ:: .ZWORD "read" .BYTE PS?VERB+P1?VERB .BYTE ACT?READ .BYTE 0 W?REAR:: .ZWORD "rear" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?REAR .BYTE 0 W?RECTAN:: .ZWORD "rectan" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RECTAN .BYTE 0 W?RED:: .ZWORD "red" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RED .BYTE 0 W?REDDISH:: .ZWORD "reddis" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?REDDISH .BYTE 0 W?REFLECTING:: .ZWORD "reflec" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?REFLECTING .BYTE 0 W?REGURGITATE:: .ZWORD "regurg" .BYTE PS?VERB+P1?VERB .BYTE ACT?VOMIT .BYTE 0 W?RELIABLE:: .ZWORD "reliab" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RELIABLE .BYTE 0 W?RELIEVE:: .ZWORD "reliev" .BYTE PS?VERB+P1?VERB .BYTE ACT?RELIEVE .BYTE 0 W?RELLIS:: .ZWORD "rellis" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?REMOVE:: .ZWORD "remove" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?REMOVE .BYTE 0 W?REPLY:: .ZWORD "reply" .BYTE PS?VERB+P1?VERB .BYTE ACT?ANSWER .BYTE 0 W?RESCUE:: .ZWORD "rescue" .BYTE PS?VERB+P1?VERB .BYTE ACT?SAVE .BYTE 0 W?RESTAR:: .ZWORD "restar" .BYTE PS?VERB+P1?VERB .BYTE ACT?RESTAR .BYTE 0 W?RESTOR:: .ZWORD "restor" .BYTE PS?VERB+P1?VERB .BYTE ACT?RESTOR .BYTE 0 W?RESTROOM:: .ZWORD "restro" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RETURN:: .ZWORD "return" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RETURN .BYTE ACT?RETURN W?RICKETY:: .ZWORD "ricket" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RICKETY .BYTE 0 W?RIDDLE:: .ZWORD "riddle" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RIDE:: .ZWORD "ride" .BYTE PS?VERB+P1?VERB .BYTE ACT?BOARD .BYTE 0 W?RIP:: .ZWORD "rip" .BYTE PS?VERB+P1?VERB .BYTE ACT?RIP .BYTE 0 W?RISE:: .ZWORD "rise" .BYTE PS?VERB+P1?VERB .BYTE ACT?STAND .BYTE 0 W?ROBOT:: .ZWORD "robot" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ROBOT .BYTE 0 W?ROBOTIC:: .ZWORD "roboti" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ROBOTIC .BYTE 0 W?ROCK:: .ZWORD "rock" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHAKE .BYTE 0 W?ROCK-A-BYE:: .ZWORD "rock-a" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHAKE .BYTE 0 W?ROCKY:: .ZWORD "rocky" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ROCKY .BYTE 0 W?ROLL:: .ZWORD "roll" .BYTE PS?VERB+P1?VERB .BYTE ACT?ROLL .BYTE 0 W?ROOF:: .ZWORD "roof" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ROOM:: .ZWORD "room" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ROPE:: .ZWORD "rope" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?ROTATE:: .ZWORD "rotate" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?ROUSE:: .ZWORD "rouse" .BYTE PS?VERB+P1?VERB .BYTE ACT?WAKE .BYTE 0 W?ROYAL:: .ZWORD "royal" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?ROYAL .BYTE 0 W?RUB:: .ZWORD "rub" .BYTE PS?VERB+P1?VERB .BYTE ACT?RUB .BYTE 0 W?RUBBER:: .ZWORD "rubber" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RUBBER .BYTE 0 W?RUBIES:: .ZWORD "rubies" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RUBY:: .ZWORD "ruby" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RULE:: .ZWORD "rule" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RULE .BYTE 0 W?RULES:: .ZWORD "rules" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?RUMMAG:: .ZWORD "rummag" .BYTE PS?VERB+P1?VERB .BYTE ACT?SEARCH .BYTE 0 W?RUN:: .ZWORD "run" .BYTE PS?VERB+P1?VERB .BYTE ACT?WALK .BYTE 0 W?RUSTED:: .ZWORD "rusted" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?RUSTED .BYTE 0 W?S:: .ZWORD "s" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?SOUTH .BYTE 26 W?SACK:: .ZWORD "sack" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SAIN:: .ZWORD "sain" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SALES:: .ZWORD "sales" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SALES .BYTE 0 W?SALESMAN:: .ZWORD "salesm" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SALESMAN .BYTE 0 W?SAND:: .ZWORD "sand" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SAND .BYTE 0 W?SAND-COVERED:: .ZWORD "sand-c" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SAND-COVERED .BYTE 0 W?SAVE:: .ZWORD "save" .BYTE PS?VERB+P1?VERB .BYTE ACT?SAVE .BYTE 0 W?SAY:: .ZWORD "say" .BYTE PS?VERB+P1?VERB .BYTE ACT?SAY .BYTE 0 W?SCALE:: .ZWORD "scale" .BYTE PS?VERB+P1?VERB .BYTE ACT?CLIMB .BYTE 0 W?SCAT:: .ZWORD "scat" .BYTE PS?VERB+P1?VERB .BYTE ACT?SCAT .BYTE 0 W?SCENT:: .ZWORD "scent" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SCIENTIST:: .ZWORD "scient" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SCIENTIST .BYTE 0 W?SCORE:: .ZWORD "score" .BYTE PS?VERB+P1?VERB .BYTE ACT?SCORE .BYTE 0 W?SCRAM:: .ZWORD "scram" .BYTE PS?VERB+P1?VERB .BYTE ACT?SCAT .BYTE 0 W?SCRAP:: .ZWORD "scrap" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SCRATCH:: .ZWORD "scratc" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?SCREAM:: .ZWORD "scream" .BYTE PS?VERB+P1?VERB .BYTE ACT?YELL .BYTE 0 W?SCREW:: .ZWORD "screw" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?SCRIPT:: .ZWORD "script" .BYTE PS?VERB+P1?VERB .BYTE ACT?SCRIPT .BYTE 0 W?SCULPTED:: .ZWORD "sculpt" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SCULPTED .BYTE 0 W?SE:: .ZWORD "se" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?SE .BYTE 27 W?SEARCH:: .ZWORD "search" .BYTE PS?VERB+P1?VERB .BYTE ACT?SEARCH .BYTE 0 W?SECOND:: .ZWORD "second" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SECOND .BYTE 0 W?SECRE:: .ZWORD "secre" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SECRE .BYTE 0 W?SECRET:: .ZWORD "secret" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SECRET .BYTE 0 W?SECURE:: .ZWORD "secure" .BYTE PS?VERB+P1?VERB .BYTE ACT?TIE .BYTE 0 W?SEDUCE:: .ZWORD "seduce" .BYTE PS?VERB+P1?VERB .BYTE ACT?FUCK .BYTE 0 W?SEEK:: .ZWORD "seek" .BYTE PS?VERB+P1?VERB .BYTE ACT?FIND .BYTE 0 W?SELF:: .ZWORD "self" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SELL:: .ZWORD "sell" .BYTE PS?VERB+P1?VERB .BYTE ACT?HAND .BYTE 0 W?SET:: .ZWORD "set" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?SEX:: .ZWORD "sex" .BYTE PS?BUZZ-WORD .BYTE B?SEX .BYTE 0 W?SHADOWY:: .ZWORD "shadow" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SHADOWY .BYTE 0 W?SHAKE:: .ZWORD "shake" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHAKE .BYTE 0 W?SHAPE:: .ZWORD "shape" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SHAPE .BYTE 0 W?SHAPES:: .ZWORD "shapes" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SHEE:: .ZWORD "shee" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SHEE .BYTE 0 W?SHEET:: .ZWORD "sheet" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SHELF:: .ZWORD "shelf" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SHINE:: .ZWORD "shine" .BYTE PS?VERB+P1?VERB .BYTE ACT?POINT .BYTE 0 W?SHIP:: .ZWORD "ship" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SHIT:: .ZWORD "shit" .BYTE PS?VERB+PS?PREPOSITION+P1?OBJECT .BYTE PR?SHIT .BYTE ACT?SHIT W?SHITHEAD:: .ZWORD "shithe" .BYTE PS?BUZZ-WORD .BYTE B?SHITHEAD .BYTE 0 W?SHITTY:: .ZWORD "shitty" .BYTE PS?BUZZ-WORD .BYTE B?SHITTY .BYTE 0 W?SHOO:: .ZWORD "shoo" .BYTE PS?VERB+P1?VERB .BYTE ACT?SCAT .BYTE 0 W?SHOP:: .ZWORD "shop" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SHOUT:: .ZWORD "shout" .BYTE PS?VERB+P1?VERB .BYTE ACT?YELL .BYTE 0 W?SHOW:: .ZWORD "show" .BYTE PS?VERB+P1?VERB .BYTE ACT?SHOW .BYTE 0 W?SHRED:: .ZWORD "shred" .BYTE PS?VERB+P1?VERB .BYTE ACT?RIP .BYTE 0 W?SHUT:: .ZWORD "shut" .BYTE PS?VERB+P1?VERB .BYTE ACT?CLOSE .BYTE 0 W?SICK:: .ZWORD "sick" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SICK .BYTE 0 W?SIDLE:: .ZWORD "sidle" .BYTE PS?VERB+P1?VERB .BYTE ACT?WALK .BYTE 0 W?SIGH:: .ZWORD "sigh" .BYTE PS?VERB+P1?VERB .BYTE ACT?SIGH .BYTE 0 W?SIGN:: .ZWORD "sign" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SIMPLE:: .ZWORD "simple" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SIMPLE .BYTE 0 W?SINK:: .ZWORD "sink" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?SINK .BYTE 0 W?SIP:: .ZWORD "sip" .BYTE PS?VERB+P1?VERB .BYTE ACT?DRINK .BYTE 0 W?SIT:: .ZWORD "sit" .BYTE PS?VERB+P1?VERB .BYTE ACT?SIT .BYTE 0 W?SKIM:: .ZWORD "skim" .BYTE PS?VERB+P1?VERB .BYTE ACT?READ .BYTE 0 W?SKIP:: .ZWORD "skip" .BYTE PS?VERB+P1?VERB .BYTE ACT?SKIP .BYTE 0 W?SLAB:: .ZWORD "slab" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SLAP:: .ZWORD "slap" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?SLAY:: .ZWORD "slay" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?SLEEP:: .ZWORD "sleep" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?SLEEP .BYTE 0 W?SLENDER:: .ZWORD "slende" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SLENDER .BYTE 0 W?SLICE:: .ZWORD "slice" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?SLICE .BYTE 0 W?SLIDE:: .ZWORD "slide" .BYTE PS?VERB+P1?VERB .BYTE ACT?SLIDE .BYTE 0 W?SLOT:: .ZWORD "slot" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SMALL:: .ZWORD "small" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?SMALLER:: .ZWORD "smalle" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?SMASH:: .ZWORD "smash" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?SMEAR:: .ZWORD "smear" .BYTE PS?VERB+P1?VERB .BYTE ACT?SMEAR .BYTE 0 W?SMELL:: .ZWORD "smell" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?SMELL .BYTE 0 W?SNAP:: .ZWORD "snap" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHIP .BYTE 0 W?SNIFF:: .ZWORD "sniff" .BYTE PS?VERB+P1?VERB .BYTE ACT?SMELL .BYTE 0 W?SNOOZE:: .ZWORD "snooze" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?SLEEP .BYTE 0 W?SOD:: .ZWORD "sod" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SOME:: .ZWORD "some" .BYTE PS?BUZZ-WORD .BYTE B?SOME .BYTE 0 W?SOOL:: .ZWORD "sool" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SOUTH:: .ZWORD "south" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?SOUTH .BYTE 26 W?SOUTHE:: .ZWORD "southe" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?SE .BYTE 27 W?SOUTHWEST:: .ZWORD "southw" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?SW .BYTE 25 W?SPACE:: .ZWORD "space" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SPACE .BYTE 0 W?SPACESHIP:: .ZWORD "spaces" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SPEAK:: .ZWORD "speak" .BYTE PS?VERB+P1?VERB .BYTE ACT?TALK .BYTE 0 W?SPILL:: .ZWORD "spill" .BYTE PS?VERB+P1?VERB .BYTE ACT?POUR .BYTE 0 W?SPIN:: .ZWORD "spin" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?SPLATTERED:: .ZWORD "splatt" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SPLATTERED .BYTE 0 W?SPREAD:: .ZWORD "spread" .BYTE PS?VERB+P1?VERB .BYTE ACT?BEND .BYTE 0 W?SPY:: .ZWORD "spy" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SQUARE:: .ZWORD "square" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SQUARE .BYTE 0 W?SQUID:: .ZWORD "squid" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STAB:: .ZWORD "stab" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?STAGNANT:: .ZWORD "stagna" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?STAGNANT .BYTE 0 W?STAIN:: .ZWORD "stain" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?STAIN .BYTE 0 W?STAINED:: .ZWORD "staine" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?STAINED .BYTE 0 W?STAIR:: .ZWORD "stair" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STAIRS:: .ZWORD "stairs" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STAIRW:: .ZWORD "stairw" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STALLION:: .ZWORD "stalli" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STAND:: .ZWORD "stand" .BYTE PS?VERB+P1?VERB .BYTE ACT?STAND .BYTE 0 W?START:: .ZWORD "start" .BYTE PS?VERB+P1?VERB .BYTE ACT?START .BYTE 0 W?STATUS:: .ZWORD "status" .BYTE PS?VERB+P1?VERB .BYTE ACT?STATUS .BYTE 0 W?STEER:: .ZWORD "steer" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?STEP:: .ZWORD "step" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?WALK .BYTE 0 W?STICK:: .ZWORD "stick" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?STICK .BYTE 0 W?STIMULATE:: .ZWORD "stimul" .BYTE PS?VERB+P1?VERB .BYTE ACT?STIMULATE .BYTE 0 W?STONE:: .ZWORD "stone" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?STONE .BYTE 0 W?STOOL:: .ZWORD "stool" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STOOP:: .ZWORD "stoop" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STORE:: .ZWORD "store" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STRANGE:: .ZWORD "strang" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?STRANGE .BYTE 0 W?STRAP:: .ZWORD "strap" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?TIE .BYTE 0 W?STRAPS:: .ZWORD "straps" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STRETCH:: .ZWORD "stretc" .BYTE PS?VERB+P1?VERB .BYTE ACT?LIMBER .BYTE 0 W?STRIKE:: .ZWORD "strike" .BYTE PS?VERB+P1?VERB .BYTE ACT?ATTACK .BYTE 0 W?STRIP:: .ZWORD "strip" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNDRES .BYTE 0 W?STRIPS:: .ZWORD "strips" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STROKE:: .ZWORD "stroke" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?STRONG:: .ZWORD "strong" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?STRONG .BYTE 0 W?STRUCTURE:: .ZWORD "struct" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STUD:: .ZWORD "stud" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?STUDY:: .ZWORD "study" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXAMINE .BYTE 0 W?STUFF:: .ZWORD "stuff" .BYTE PS?VERB+P1?VERB .BYTE ACT?STICK .BYTE 0 W?SUCK:: .ZWORD "suck" .BYTE PS?VERB+P1?VERB .BYTE ACT?SUCK .BYTE 0 W?SUCKLE:: .ZWORD "suckle" .BYTE PS?VERB+P1?VERB .BYTE ACT?SUCKLE .BYTE 0 W?SUGGESTIVE:: .ZWORD "sugges" .BYTE PS?VERB+P1?VERB .BYTE ACT?SUGGESTIVE .BYTE 0 W?SUI:: .ZWORD "sui" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SUIT:: .ZWORD "suit" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SULTAN:: .ZWORD "sultan" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SULTAN .BYTE 0 W?SUPER:: .ZWORD "super" .BYTE PS?VERB+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SUPER .BYTE ACT?SUPER W?SUPERBRIEF:: .ZWORD "superb" .BYTE PS?VERB+P1?VERB .BYTE ACT?SUPER .BYTE 0 W?SURE:: .ZWORD "sure" .BYTE PS?VERB+P1?VERB .BYTE ACT?YES .BYTE 0 W?SW:: .ZWORD "sw" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?SW .BYTE 25 W?SWALLOW:: .ZWORD "swallo" .BYTE PS?VERB+P1?VERB .BYTE ACT?DRINK .BYTE 0 W?SWAP:: .ZWORD "swap" .BYTE PS?VERB+P1?VERB .BYTE ACT?BARTER .BYTE 0 W?SWAYING:: .ZWORD "swayin" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SWAYING .BYTE 0 W?SWIM:: .ZWORD "swim" .BYTE PS?VERB+P1?VERB .BYTE ACT?SWIM .BYTE 0 W?SWING:: .ZWORD "swing" .BYTE PS?VERB+P1?VERB .BYTE ACT?SWING .BYTE 0 W?SWITCH:: .ZWORD "switch" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?SWORD:: .ZWORD "sword" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?SWORDS:: .ZWORD "swords" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?T:: .ZWORD "t" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?T .BYTE 0 W?T-REMOVER:: .ZWORD "t-remo" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TAKE:: .ZWORD "take" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAKE .BYTE 0 W?TALK:: .ZWORD "talk" .BYTE PS?VERB+P1?VERB .BYTE ACT?TALK .BYTE 0 W?TALL:: .ZWORD "tall" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TALL .BYTE 0 W?TAME:: .ZWORD "tame" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAME .BYTE 0 W?TAP:: .ZWORD "tap" .BYTE PS?VERB+P1?VERB .BYTE ACT?TAP .BYTE 0 W?TASTE:: .ZWORD "taste" .BYTE PS?VERB+P1?VERB .BYTE ACT?TASTE .BYTE 0 W?TATTERED:: .ZWORD "tatter" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TATTERED .BYTE 0 W?TEA:: .ZWORD "tea" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TEA .BYTE 0 W?TEA-REMOVER:: .ZWORD "tea-re" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TEA-REMOVER .BYTE 0 W?TEAR:: .ZWORD "tear" .BYTE PS?VERB+P1?VERB .BYTE ACT?RIP .BYTE 0 W?TEE:: .ZWORD "tee" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TEE .BYTE 0 W?TEE-REMOVER:: .ZWORD "tee-re" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TEE-REMOVER .BYTE 0 W?TEENSY:: .ZWORD "teensy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?TELEPHONE:: .ZWORD "teleph" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TELEPHONE .BYTE 0 W?TELL:: .ZWORD "tell" .BYTE PS?VERB+P1?VERB .BYTE ACT?TELL .BYTE 0 W?TEN:: .ZWORD "ten" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TEN .BYTE 0 W?TENT:: .ZWORD "tent" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TENTAC:: .ZWORD "tentac" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TENTAC .BYTE 0 W?THANK:: .ZWORD "thank" .BYTE PS?VERB+P1?VERB .BYTE ACT?THANKS .BYTE 0 W?THANKS:: .ZWORD "thanks" .BYTE PS?VERB+P1?VERB .BYTE ACT?THANKS .BYTE 0 W?THAT:: .ZWORD "that" .BYTE PS?BUZZ-WORD .BYTE B?THAT .BYTE 0 W?THE:: .ZWORD "the" .BYTE PS?BUZZ-WORD .BYTE B?THE .BYTE 0 W?THEM:: .ZWORD "them" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?THEN:: .ZWORD "then" .BYTE PS?BUZZ-WORD .BYTE B?THEN .BYTE 0 W?THERMA:: .ZWORD "therma" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?THERMA .BYTE 0 W?THETA:: .ZWORD "theta" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?THETA .BYTE 0 W?THIS:: .ZWORD "this" .BYTE PS?BUZZ-WORD .BYTE B?THIS .BYTE 0 W?THORBAST:: .ZWORD "thorba" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?THORBAST .BYTE 0 W?THROUGH:: .ZWORD "throug" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?THROUGH .BYTE 0 W?THROW:: .ZWORD "throw" .BYTE PS?VERB+P1?VERB .BYTE ACT?THROW .BYTE 0 W?THRU:: .ZWORD "thru" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?THROUGH .BYTE 0 W?TIE:: .ZWORD "tie" .BYTE PS?VERB+P1?VERB .BYTE ACT?TIE .BYTE 0 W?TIFF:: .ZWORD "tiff" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TIFF'S:: .ZWORD "tiff's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TIFF'S .BYTE 0 W?TIFFAN:: .ZWORD "tiffan" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TIFFAN .BYTE 0 W?TIGHT:: .ZWORD "tight" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TIGHT .BYTE 0 W?TINIER:: .ZWORD "tinier" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?TINKLE:: .ZWORD "tinkle" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?TINY:: .ZWORD "tiny" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?TIT:: .ZWORD "tit" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TITS:: .ZWORD "tits" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TO:: .ZWORD "to" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?TO .BYTE 0 W?TOGETHER:: .ZWORD "togeth" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?TOGETHER .BYTE 0 W?TOILET:: .ZWORD "toilet" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TORCH:: .ZWORD "torch" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TOSS:: .ZWORD "toss" .BYTE PS?VERB+P1?VERB .BYTE ACT?THROW .BYTE 0 W?TOUCH:: .ZWORD "touch" .BYTE PS?VERB+P1?VERB .BYTE ACT?TOUCH .BYTE 0 W?TOWARD:: .ZWORD "toward" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?TO .BYTE 0 W?TOWER:: .ZWORD "tower" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TOWERING:: .ZWORD "toweri" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TOWERING .BYTE 0 W?TRADE:: .ZWORD "trade" .BYTE PS?VERB+P1?VERB .BYTE ACT?BARTER .BYTE 0 W?TRAMPLE:: .ZWORD "trampl" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?TRAP:: .ZWORD "trap" .BYTE PS?VERB+P1?VERB .BYTE ACT?CATCH .BYTE 0 W?TRAY:: .ZWORD "tray" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TREE:: .ZWORD "tree" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TREE .BYTE 0 W?TREE-:: .ZWORD "tree-" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TREES:: .ZWORD "trees" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TRELLIS:: .ZWORD "trelli" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TREMENDOUS:: .ZWORD "tremen" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?LARGE .BYTE 0 W?TRENT:: .ZWORD "trent" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?TRENT .BYTE 0 W?TUBE:: .ZWORD "tube" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?TURN:: .ZWORD "turn" .BYTE PS?VERB+P1?VERB .BYTE ACT?TURN .BYTE 0 W?U:: .ZWORD "u" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?UP .BYTE 22 W?UBE:: .ZWORD "ube" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?UH-UH:: .ZWORD "uh-uh" .BYTE PS?VERB+P1?VERB .BYTE ACT?NO .BYTE 0 W?UNANGL:: .ZWORD "unangl" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?UNANGL .BYTE 0 W?UNATTA:: .ZWORD "unatta" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNTIE .BYTE 0 W?UNBLOCK:: .ZWORD "unbloc" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNCOVER .BYTE 0 W?UNCOVER:: .ZWORD "uncove" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNCOVER .BYTE 0 W?UNDER:: .ZWORD "under" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?UNDER .BYTE 0 W?UNDERNEATH:: .ZWORD "undern" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?UNDER .BYTE 0 W?UNDRES:: .ZWORD "undres" .BYTE PS?VERB+PS?PREPOSITION+P1?OBJECT .BYTE PR?UNDRES .BYTE ACT?UNDRES W?UNFAST:: .ZWORD "unfast" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNTIE .BYTE 0 W?UNKNOT:: .ZWORD "unknot" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNTIE .BYTE 0 W?UNLOCK:: .ZWORD "unlock" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNLOCK .BYTE 0 W?UNPIN:: .ZWORD "unpin" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNCOVER .BYTE 0 W?UNPLUG:: .ZWORD "unplug" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNCOVER .BYTE 0 W?UNRELIABLE:: .ZWORD "unreli" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?UNRELIABLE .BYTE 0 W?UNROLL:: .ZWORD "unroll" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNROLL .BYTE 0 W?UNSCRIPT:: .ZWORD "unscri" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNSCRIPT .BYTE 0 W?UNSTRAP:: .ZWORD "unstra" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNTIE .BYTE 0 W?UNTANG:: .ZWORD "untang" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?UNTANG .BYTE 0 W?UNTIE:: .ZWORD "untie" .BYTE PS?VERB+P1?VERB .BYTE ACT?UNTIE .BYTE 0 W?UNWRAP:: .ZWORD "unwrap" .BYTE PS?VERB+P1?VERB .BYTE ACT?REMOVE .BYTE 0 W?UP:: .ZWORD "up" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?UP .BYTE 22 W?UPSTAIRS:: .ZWORD "upstai" .BYTE PS?DIRECTION+PS?PREPOSITION+P1?OBJECT .BYTE PR?UP .BYTE 22 W?URINATE:: .ZWORD "urinat" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?USE:: .ZWORD "use" .BYTE PS?VERB+P1?VERB .BYTE ACT?USE .BYTE 0 W?USING:: .ZWORD "using" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?WITH .BYTE 0 W?VAGINA:: .ZWORD "vagina" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?VAULT:: .ZWORD "vault" .BYTE PS?VERB+P1?VERB .BYTE ACT?JUMP .BYTE 0 W?VENUS:: .ZWORD "venus" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?VENUS .BYTE 0 W?VERBOSE:: .ZWORD "verbos" .BYTE PS?VERB+P1?VERB .BYTE ACT?VERBOSE .BYTE 0 W?VERSION:: .ZWORD "versio" .BYTE PS?VERB+P1?VERB .BYTE ACT?VERSION .BYTE 0 W?VIEWPORT:: .ZWORD "viewpo" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?VIZICOMM:: .ZWORD "vizico" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?VIZICOMM .BYTE 0 W?VOMIT:: .ZWORD "vomit" .BYTE PS?VERB+P1?VERB .BYTE ACT?VOMIT .BYTE 0 W?W:: .ZWORD "w" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?WEST .BYTE 24 W?WADDLING:: .ZWORD "waddli" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WADDLING .BYTE 0 W?WAIT:: .ZWORD "wait" .BYTE PS?VERB+P1?VERB .BYTE ACT?WAIT .BYTE 0 W?WAKE:: .ZWORD "wake" .BYTE PS?VERB+P1?VERB .BYTE ACT?WAKE .BYTE 0 W?WALK:: .ZWORD "walk" .BYTE PS?VERB+P1?VERB .BYTE ACT?WALK .BYTE 0 W?WARM:: .ZWORD "warm" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WARM .BYTE 0 W?WARNING:: .ZWORD "warnin" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WARNING .BYTE 0 W?WASH:: .ZWORD "wash" .BYTE PS?VERB+P1?VERB .BYTE ACT?WASH .BYTE 0 W?WATCH:: .ZWORD "watch" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXAMINE .BYTE 0 W?WATER:: .ZWORD "water" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?WEAR:: .ZWORD "wear" .BYTE PS?VERB+P1?VERB .BYTE ACT?WEAR .BYTE 0 W?WED:: .ZWORD "wed" .BYTE PS?VERB+P1?VERB .BYTE ACT?MARRY .BYTE 0 W?WEE:: .ZWORD "wee" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?WEE-WEE:: .ZWORD "wee-we" .BYTE PS?VERB+P1?VERB .BYTE ACT?PEE .BYTE 0 W?WEENSY:: .ZWORD "weensy" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?SMALL .BYTE 0 W?WELL:: .ZWORD "well" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?WEST:: .ZWORD "west" .BYTE PS?ADJECTIVE+PS?DIRECTION+P1?ADJECTIVE .BYTE A?WEST .BYTE 24 W?WHAT:: .ZWORD "what" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHAT .BYTE 0 W?WHAT':: .ZWORD "what'" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHAT .BYTE 0 W?WHATS:: .ZWORD "whats" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHAT .BYTE 0 W?WHERE:: .ZWORD "where" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHERE .BYTE 0 W?WHERES:: .ZWORD "wheres" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHERE .BYTE 0 W?WHIE:: .ZWORD "whie" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WHIE .BYTE 0 W?WHIFF:: .ZWORD "whiff" .BYTE PS?VERB+P1?VERB .BYTE ACT?SMELL .BYTE 0 W?WHIP:: .ZWORD "whip" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHIP .BYTE 0 W?WHITE:: .ZWORD "white" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WHITE .BYTE 0 W?WHO:: .ZWORD "who" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHAT .BYTE 0 W?WHOLE:: .ZWORD "whole" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WHOLE .BYTE 0 W?WHOS:: .ZWORD "whos" .BYTE PS?VERB+P1?VERB .BYTE ACT?WHAT .BYTE 0 W?WICKER:: .ZWORD "wicker" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WICKER .BYTE 0 W?WIDE:: .ZWORD "wide" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WIDE .BYTE 0 W?WIFE:: .ZWORD "wife" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WIFE .BYTE 0 W?WIFE'S:: .ZWORD "wife's" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WIFE'S .BYTE 0 W?WINDING:: .ZWORD "windin" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WINDING .BYTE 0 W?WINDOW:: .ZWORD "window" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?WIPE:: .ZWORD "wipe" .BYTE PS?VERB+P1?VERB .BYTE ACT?WASH .BYTE 0 W?WITH:: .ZWORD "with" .BYTE PS?PREPOSITION+P1?OBJECT .BYTE PR?WITH .BYTE 0 W?WITHDR:: .ZWORD "withdr" .BYTE PS?VERB+P1?VERB .BYTE ACT?EXIT .BYTE 0 W?WOMAN:: .ZWORD "woman" .BYTE PS?OBJECT+PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WOMAN .BYTE 0 W?WOMEN:: .ZWORD "women" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WOMEN .BYTE 0 W?WOODEN:: .ZWORD "wooden" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?WOODEN .BYTE 0 W?WRAP:: .ZWORD "wrap" .BYTE PS?VERB+P1?VERB .BYTE ACT?WRAP .BYTE 0 W?WRECK:: .ZWORD "wreck" .BYTE PS?VERB+P1?VERB .BYTE ACT?DEMOLI .BYTE 0 W?Y:: .ZWORD "y" .BYTE PS?VERB+P1?VERB .BYTE ACT?YES .BYTE 0 W?YACHT:: .ZWORD "yacht" .BYTE PS?OBJECT+P1?OBJECT .BYTE 0 .BYTE 0 W?YELL:: .ZWORD "yell" .BYTE PS?VERB+P1?VERB .BYTE ACT?YELL .BYTE 0 W?YES:: .ZWORD "yes" .BYTE PS?VERB+P1?VERB .BYTE ACT?YES .BYTE 0 W?YOUNG:: .ZWORD "young" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?YOUNG .BYTE 0 W?YOUR:: .ZWORD "your" .BYTE PS?ADJECTIVE+P1?ADJECTIVE .BYTE A?YOUR .BYTE 0 W?YUP:: .ZWORD "yup" .BYTE PS?VERB+P1?VERB .BYTE ACT?YES .BYTE 0 W?Z:: .ZWORD "z" .BYTE PS?VERB+P1?VERB .BYTE ACT?WAIT .BYTE 0 W?ZZMGCK:: .ZWORD "zzmgck" .BYTE PS?OBJECT+PS?VERB+P1?VERB .BYTE ACT?ZZMGCK .BYTE 0 .ENDT ; END LOAD ENDLOD:: ; PURE TABLES ARE DEFINED HERE PURTBL:: T?30:: .TABLE 9 W?DUST 0 UNIMPORTANT-THING-F W?DOOR W?FRONT BAR-DOOR-F W?BAR 0 BAR-F .ENDT T?31:: .TABLE 3 W?SINK 0 SINK-F .ENDT T?32:: .TABLE 18 W?CROWN W?ROYAL MITRE-CROWN-F W?CROWN W?MITRE MITRE-CROWN-F W?CROWN W?KING'S MITRE-CROWN-F W?HAIR W?GOLDEN GOWN-F W?GOWN W?WHITE GOWN-F W?GOWN W?FLOWING GOWN-F .ENDT T?33:: .TABLE 12 W?DUST 0 UNIMPORTANT-THING-F W?CROWN W?SMALL FROG-CROWN-F W?CROWN W?GOLD FROG-CROWN-F W?CROWN W?FROG'S FROG-CROWN-F .ENDT T?34:: .TABLE 21 W?BUOY W?RED BUOY-F W?BUOY W?WARNING BUOY-F W?BUOY W?SWAYING BUOY-F W?BARGE W?ROYAL BARGE-FROM-CANAL-F W?BARGE W?WOODEN BARGE-FROM-CANAL-F W?BUTTON W?ORANGE BARGE-FROM-CANAL-F W?BUTTON W?PURPLE BARGE-FROM-CANAL-F .ENDT T?36:: .TABLE 6 W?STORE 0 OUTSIDE-SHOP-F W?SHOP 0 OUTSIDE-SHOP-F .ENDT T?37:: .TABLE 6 W?STORE 0 INSIDE-SHOP-F W?SHOP 0 INSIDE-SHOP-F .ENDT T?38:: .TABLE 3 W?LIGHT 0 UNIMPORTANT-THING-F .ENDT T?39:: .TABLE 15 W?LAUNDRY W?DIRTY UNIMPORTANT-THING-F W?BRA 0 UNIMPORTANT-THING-F W?BRAS 0 UNIMPORTANT-THING-F W?BRASSIERE 0 UNIMPORTANT-THING-F W?JOCKSTRAP 0 UNIMPORTANT-THING-F .ENDT T?40:: .TABLE 6 W?WELL W?LARGE WELL-F W?WELL W?STONE WELL-F .ENDT T?41:: .TABLE 9 W?HAREM 0 HAREM-OBJECT-F W?WIFE 0 MATE-F W?HUSBAND 0 MATE-F .ENDT T?44:: .TABLE 3 W?HAREM 0 HAREM-OBJECT-F .ENDT T?47:: .TABLE 6 W?WELL W?LARGE WELL-F W?LIGHT 0 UNIMPORTANT-THING-F .ENDT T?48:: .TABLE 3 W?LADDER 0 LADDER-F .ENDT T?49:: .TABLE 9 W?RUBY 0 UNIMPORTANT-THING-F W?RUBIES 0 UNIMPORTANT-THING-F W?DIRIGIBLE 0 UNIMPORTANT-THING-F .ENDT T?50:: .TABLE 6 W?MIRAGE 0 UNIMPORTANT-THING-F W?PIE W?CREAM UNIMPORTANT-THING-F .ENDT T?51:: .TABLE 6 W?BUOY W?RED BUOY-F W?BUOY W?WARNING BUOY-F .ENDT T?52:: .TABLE 6 W?TENT W?RAGGED OUTSIDE-TENT-F W?TENT W?TATTERED OUTSIDE-TENT-F .ENDT T?53:: .TABLE 6 W?TENT W?RAGGED INSIDE-TENT-F W?TENT W?TATTERED INSIDE-TENT-F .ENDT T?54:: .TABLE 6 W?BAR 0 WINDOW-F W?BARS 0 WINDOW-F .ENDT T?58:: .TABLE 9 W?DOOR 0 LAB-DOOR-F W?STRAP 0 STRAP-F W?STRAPS 0 STRAP-F .ENDT T?59:: .TABLE 3 W?CLIFF W?ROCKY CLIFF-OBJECT-F .ENDT T?60:: .TABLE 6 W?DIAL 0 DIAL-F W?SLOT W?COIN COIN-SLOT-F .ENDT T?61:: .TABLE 6 W?FENCE W?TALL FENCE-F W?LAWN 0 LAWN-OBJECT-F .ENDT T?62:: .TABLE 6 W?FLOOR W?FIRST FIRST-FLOOR-F W?FLOOR W?SECOND SECOND-FLOOR-F .ENDT T?63:: .TABLE 3 W?FLOWER 0 FLOWERS-F .ENDT T?64:: .TABLE 6 W?SUIT W?THORBAST THORBAST-SUIT-F W?SUIT W?BLACK THORBAST-SUIT-F .ENDT T?65:: .TABLE 3 W?HOLE 0 CRAMPED-SPACE-HOLE-F .ENDT T?66:: .TABLE 3 W?CLOSET W?SMALL CLOSET-OBJECT-F .ENDT T?67:: .TABLE 3 W?ROOF 0 ROOF-OBJECT-F .ENDT T?69:: .TABLE 15 W?LAWN 0 LAWN-OBJECT-F W?BIRD 0 UNIMPORTANT-THING-F W?BIRDS 0 UNIMPORTANT-THING-F W?FLOWER 0 UNIMPORTANT-THING-F W?FOUNTAIN 0 UNIMPORTANT-THING-F .ENDT .ENDI