.FUNCT CLEVELAND-OBJECT-F EQUAL? PRSA,V?BOARD,V?WALK-TO,V?ENTER \?ELS5 EQUAL? HERE,CLEVELAND \?ELS10 PRINT LOOK-AROUND RTRUE ?ELS10: EQUAL? HERE,LAWN \FALSE CALL DO-WALK,P?NORTH RSTACK ?ELS5: EQUAL? PRSA,V?DISEMBARK,V?EXIT,V?LEAVE \?ELS14 EQUAL? HERE,CLEVELAND \?ELS19 CALL V-WALK-AROUND RSTACK ?ELS19: PRINT LOOK-AROUND RTRUE ?ELS14: EQUAL? PRSA,V?EXAMINE \FALSE CALL V-LOOK RSTACK .FUNCT LAWN-F,RARG EQUAL? RARG,M-LOOK \?ELS5 PRINTI "Yes, ""Lawn"" is the kindest word for this muddy patch of limp crabgrass. " FSET? RAKE,TRYTAKEBIT \?CND6 FSET? SACK,TRYTAKEBIT \?CND6 PRINTI "Miraculously, someone actually seems to " ZERO? NAUGHTY-LEVEL \?ELS13 PRINTI "care" JUMP ?CND11 ?ELS13: PRINTI "give a " EQUAL? NAUGHTY-LEVEL,1 \?ELS18 PRINTI "damn" JUMP ?CND11 ?ELS18: PRINTI "shit" ?CND11: PRINTI " about this lawn, because there are signs of recent activity:" CALL APRINT,RAKE PRINTI " and a large " PRINTD SACK PRINTI ". " ?CND6: PRINTI "A fence rings the lawn; through an opening to the north you can see Cleveland." RTRUE ?ELS5: EQUAL? RARG,M-END \FALSE FCLEAR RAKE,TRYTAKEBIT FCLEAR SACK,TRYTAKEBIT FCLEAR RAKE,NDESCBIT FCLEAR SACK,NDESCBIT RTRUE .FUNCT FENCE-F EQUAL? PRSA,V?CLIMB-UP,V?CLIMB,V?LOOK-OVER /?THN6 EQUAL? PRSA,V?CLIMB-OVER \?ELS5 ?THN6: PRINTR "It's too tall." ?ELS5: EQUAL? PRSA,V?PUT-AGAINST \FALSE EQUAL? PRSO,TRELLIS \FALSE CALL PERFORM-PRSA,TRELLIS,HOUSE RTRUE .FUNCT LAWN-OBJECT-F EQUAL? PRSA,V?RAKE \?ELS5 PRINTR "It's already raked." ?ELS5: EQUAL? PRSA,V?CLIMB,V?CLIMB-ON,V?CLIMB-UP /?THN8 EQUAL? PRSA,V?LOOK-UNDER,V?BOARD \?ELS7 ?THN8: CALL PERFORM-PRSA,GROUND,PRSI RTRUE ?ELS7: EQUAL? PRSA,V?PUT-ON \?ELS11 EQUAL? PRSI,PSEUDO-OBJECT \?ELS11 CALL PERFORM,V?DROP,PRSO RTRUE ?ELS11: EQUAL? PRSA,V?SEARCH \?ELS15 PRINT NOTHING-NEW RTRUE ?ELS15: EQUAL? PRSA,V?EXAMINE \FALSE CALL V-LOOK RSTACK .FUNCT LEAVES-F EQUAL? PRSA,V?ENTER \?ELS5 CALL ULTIMATELY-IN?,LEAVES ZERO? STACK /?ELS10 PRINT HOLDING-IT RTRUE ?ELS10: CALL WEE RSTACK ?ELS5: EQUAL? PRSA,V?TAKE \?ELS14 CALL PRE-TOUCH ZERO? STACK \TRUE PRINT YOU-CANT PRINTR "hold so many leaves in your arms!" ?ELS14: EQUAL? PRSA,V?RAKE \?ELS19 PRINTI "They're already in a " IN? LEAVES,SACK \?ELS22 PRINTD SACK JUMP ?CND20 ?ELS22: PRINTI "pile" ?CND20: PRINT PERIOD-CR RTRUE ?ELS19: EQUAL? PRSA,V?COUNT \?ELS26 PRINTR "69,105." ?ELS26: EQUAL? PRSA,V?LOOK-INSIDE,V?SEARCH \?ELS28 PRINTR "You find ... more leaves!" ?ELS28: EQUAL? PRSA,V?POUR \?ELS30 EQUAL? PRSO,LEAVES \?ELS30 CALL ULTIMATELY-IN?,LEAVES ZERO? STACK /?ELS37 EQUAL? PRSI,WINDOW \?ELS42 CALL PERFORM,V?PUT-THROUGH,LEAVES,WINDOW RTRUE ?ELS42: CALL PERFORM,V?PUT,LEAVES,PRSI RTRUE ?ELS37: PRINT YNH CALL TRPRINT,LEAVES RSTACK ?ELS30: EQUAL? PRSA,V?PUT,V?PUSH \?ELS52 EQUAL? PRSI,SACK /?THN49 ?ELS52: EQUAL? PRSA,V?FILL \?ELS48 EQUAL? PRSO,SACK \?ELS48 ?THN49: CALL UNTOUCHABLE?,LEAVES ZERO? STACK /?ELS57 CALL CANT-REACH,LEAVES RTRUE ?ELS57: IN? LEAVES,SACK /FALSE ?CND55: FCLEAR LEAVES,TRYTAKEBIT SET 'LEAVES-PLACED,FALSE-VALUE FSET TREE-HOLE,OPENBIT FCLEAR LEAVES,NDESCBIT MOVE LEAVES,SACK PRINTR "Done." ?ELS48: EQUAL? PRSA,V?MOVE \?ELS61 ZERO? LEAVES-PLACED /?ELS61 FCLEAR LEAVES,TRYTAKEBIT SET 'LEAVES-PLACED,FALSE-VALUE FSET TREE-HOLE,OPENBIT FCLEAR LEAVES,NDESCBIT MOVE LEAVES,HERE PRINTR "You uncover the trellis." ?ELS61: EQUAL? PRSA,V?LOOK-UNDER \?ELS65 ZERO? LEAVES-PLACED /?ELS65 CALL TRELLIS-VISIBLE CRLF RTRUE ?ELS65: EQUAL? PRSA,V?EMPTY \?ELS69 EQUAL? PRSO,LEAVES \?ELS69 IN? LEAVES,SACK \?ELS69 CALL PERFORM,V?DROP,LEAVES RTRUE ?ELS69: EQUAL? PRSA,V?BOARD,V?CLIMB-ON,V?STAND-ON \FALSE ZERO? LEAVES-PLACED /FALSE CALL PERFORM,V?STAND-ON,TRELLIS RTRUE .FUNCT GARDEN-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "The house opens onto a fragrant garden! A piece of sod has been " FSET? SOD,MUNGBIT \?ELS8 PRINTI "rolled aside, revealing" CALL APRINT,HOLE JUMP ?CND6 ?ELS8: PRINTI "recently planted" ?CND6: PRINTI ", and a clump of yellow, bulbous flowers grows nearby." FSET? TRELLIS,TRYTAKEBIT \?CND11 PRINTI " The flowers barely reach the trellis which rises behind them." ?CND11: PRINTI " You can re-enter the house to the west." RTRUE .FUNCT FLOWERS-F EQUAL? PRSA,V?SMELL \?ELS5 CALL PERFORM-PRSA,ODOR RTRUE ?ELS5: EQUAL? PRSA,V?MUNG,V?TAKE,V?PICK \FALSE PRINTR "That would be the act of a philistine." .FUNCT SOD-F EQUAL? PRSA,V?TAKE \?ELS5 CALL EXAMINE-SOD,TRUE-VALUE RSTACK ?ELS5: EQUAL? PRSA,V?PUSH,V?ROLL,V?MOVE \?ELS7 FSET? SOD,MUNGBIT \?ELS12 PRINT SENILITY-STRIKES RTRUE ?ELS12: FSET SOD,MUNGBIT CALL THIS-IS-IT,HOLE PRINTI "Moving the sod reveals" CALL ARPRINT,HOLE RSTACK ?ELS7: EQUAL? PRSA,V?PUT-ON \?ELS20 EQUAL? PRSI,HOLE /?THN17 ?ELS20: EQUAL? PRSA,V?UNROLL \?ELS16 ?THN17: FSET? SOD,MUNGBIT \?ELS25 FCLEAR SOD,MUNGBIT PRINTI "You re-cover" CALL TRPRINT,HOLE RSTACK ?ELS25: PRINT LOOK-AROUND RTRUE ?ELS16: EQUAL? PRSA,V?LOOK-UNDER,V?RAISE \?ELS29 FSET? SOD,MUNGBIT /?ELS29 PRINTR "You lift a corner. Before the sod drops back to the ground, you notice something dark." ?ELS29: EQUAL? PRSA,V?EXAMINE \FALSE CALL EXAMINE-SOD RSTACK .FUNCT EXAMINE-SOD,TAKING=0 PRINTI "Although the sod hasn't taken root yet, it" ZERO? TAKING /?ELS3 PRINTI "'" JUMP ?CND1 ?ELS3: PRINTI " look" ?CND1: PRINTR "s too heavy to carry." .FUNCT TRELLIS-F,OARG=0 ZERO? OARG /?ELS5 FSET? TRELLIS,MUNGBIT \FALSE EQUAL? OARG,M-OBJDESC? /TRUE PRINTI " " CALL DESCRIBE-TRELLIS-ON-HOLE RSTACK ?ELS5: FSET? TRELLIS,UNTEEDBIT /FALSE EQUAL? PRSA,V?PUT,V?PUT-ON \?ELS20 EQUAL? PRSO,LEAVES \?ELS20 FSET? TRELLIS,MUNGBIT \?ELS20 IN? LEAVES,TREE-HOLE \?ELS27 CALL CANT-REACH,LEAVES RSTACK ?ELS27: SET 'LEAVES-PLACED,TRUE-VALUE FCLEAR TREE-HOLE,OPENBIT FSET LEAVES,NDESCBIT FSET LEAVES,TRYTAKEBIT MOVE LEAVES,TRELLIS PRINTR "The leaves cover the trellis." ?ELS20: EQUAL? PRSA,V?PUT-ON \?ELS31 EQUAL? PRSI,TREE-HOLE \?ELS31 FSET? TRELLIS,MUNGBIT \?ELS38 PRINT SENILITY-STRIKES RTRUE ?ELS38: IN? LEAVES,TRELLIS \?CND41 SET 'LEAVES-PLACED,TRUE-VALUE FCLEAR TREE-HOLE,OPENBIT FSET LEAVES,NDESCBIT FSET LEAVES,TRYTAKEBIT ?CND41: MOVE TRELLIS,HERE FSET TRELLIS,TRYTAKEBIT FSET TRELLIS,MUNGBIT PRINTR "The trellis barely spans the hole." ?ELS31: EQUAL? PRSA,V?TAKE \?ELS45 FSET? TRELLIS,TRYTAKEBIT \?ELS45 CALL UNTOUCHABLE?,TRELLIS ZERO? STACK \?ELS45 CALL UNDO-TRAP RFALSE ?ELS45: EQUAL? PRSA,V?CLIMB-ON,V?CLIMB \?ELS49 EQUAL? HERE,GARDEN \?ELS49 FSET? TRELLIS,TRYTAKEBIT \?ELS49 CALL UNDO-TRAP PRINTR "It falls over." ?ELS49: EQUAL? PRSA,V?REMOVE,V?MOVE \?ELS53 FSET? TRELLIS,MUNGBIT \?ELS53 CALL UNDO-TRAP PRINTR "You uncover the hole." ?ELS53: EQUAL? PRSA,V?PUT-AGAINST \?ELS57 EQUAL? PRSI,HOUSE \?ELS57 PRINTR "The trellis is too flimsy to climb." ?ELS57: EQUAL? PRSA,V?LOOK-INSIDE \?ELS61 GET P-ITBL,P-PREP1 EQUAL? STACK,PR?THROUGH \?ELS61 CALL V-LOOK RSTACK ?ELS61: EQUAL? PRSA,V?MEASURE \?ELS65 PRINTR "It's six or seven feet wide." ?ELS65: EQUAL? PRSA,V?EXAMINE \?ELS67 ZERO? LEAVES-PLACED /?ELS67 FCLEAR LEAVES,NDESCBIT CALL V-EXAMINE FSET LEAVES,NDESCBIT RTRUE ?ELS67: EQUAL? PRSA,V?EXAMINE \?ELS71 FIRST? TRELLIS /?ELS71 PRINTR "The trellis is a tight lattice of white wood. Though slightly wider at the top, it is approximately square in shape." ?ELS71: EQUAL? PRSA,V?PUT \?ELS75 EQUAL? PRSI,TREE-HOLE \?ELS75 PRINT TRELLIS-TOO-WIDE RTRUE ?ELS75: EQUAL? PRSA,V?BOARD,V?STAND-ON \FALSE FSET? TRELLIS,MUNGBIT \FALSE CALL ROB,TRELLIS,TREE-HOLE REMOVE TRELLIS MOVE PROTAGONIST,TREE-HOLE PRINTI "Crash! You" CALL AND-SIDEKICK,TREE-HOLE CALL UNDO-TRAP PRINTR " are now in the hole, along with some splinters." .FUNCT TRELLIS-VISIBLE PRINTI "The edge of a trellis is just visible under" CALL APRINT,LEAVES PRINTI "." RTRUE .FUNCT DESCRIBE-TRELLIS-ON-HOLE ZERO? LEAVES-PLACED /?ELS5 CALL TRELLIS-VISIBLE RSTACK ?ELS5: PRINTI "A trellis covers the hole." RTRUE .FUNCT UNDO-TRAP ZERO? LEAVES-PLACED /?CND1 SET 'LEAVES-PLACED,FALSE-VALUE FCLEAR LEAVES,TRYTAKEBIT FCLEAR LEAVES,NDESCBIT ?CND1: FSET TREE-HOLE,OPENBIT FCLEAR TRELLIS,TRYTAKEBIT FCLEAR TRELLIS,MUNGBIT FCLEAR TRELLIS,NDESCBIT FSET TRELLIS,OPENBIT FSET TRELLIS,CONTBIT FSET TRELLIS,SURFACEBIT RTRUE .FUNCT FIRST-FLOOR-F EQUAL? PRSA,V?BOARD,V?WALK-TO,V?ENTER \?ELS5 EQUAL? HERE,BEDROOM \?ELS10 CALL DO-WALK,P?DOWN RSTACK ?ELS10: EQUAL? HERE,TEENSY-WEENSY-HOUSE \FALSE PRINT LOOK-AROUND RTRUE ?ELS5: EQUAL? PRSA,V?DISEMBARK,V?LEAVE,V?EXIT \?ELS14 EQUAL? HERE,BEDROOM \?ELS19 PRINT LOOK-AROUND RTRUE ?ELS19: CALL DO-WALK,P?UP RSTACK ?ELS14: EQUAL? HERE,TEENSY-WEENSY-HOUSE \FALSE EQUAL? PRSO,PSEUDO-OBJECT \?ELS28 CALL PERFORM-PRSA,GLOBAL-ROOM,PRSI RTRUE ?ELS28: CALL PERFORM-PRSA,PRSO,GLOBAL-ROOM RSTACK .FUNCT SECOND-FLOOR-F EQUAL? PRSA,V?BOARD,V?WALK-TO,V?ENTER \?ELS5 EQUAL? HERE,TEENSY-WEENSY-HOUSE \?ELS10 CALL DO-WALK,P?UP RSTACK ?ELS10: EQUAL? HERE,BEDROOM \FALSE PRINT LOOK-AROUND RTRUE ?ELS5: EQUAL? PRSA,V?DISEMBARK,V?LEAVE,V?EXIT \?ELS14 EQUAL? HERE,BEDROOM \?ELS19 CALL DO-WALK,P?DOWN RSTACK ?ELS19: PRINT LOOK-AROUND RTRUE ?ELS14: EQUAL? HERE,BEDROOM \FALSE EQUAL? PRSO,PSEUDO-OBJECT \?ELS28 CALL PERFORM-PRSA,GLOBAL-ROOM,PRSI RTRUE ?ELS28: CALL PERFORM-PRSA,PRSO,GLOBAL-ROOM RSTACK .FUNCT BEDROOM-EXIT-F,CALLED-BY-STAIRS-F=0 ZERO? SIDEKICK-TRIP-FLAG /?ELS5 CALL QUEUED?,I-SIDEKICK-OUT-WINDOW ZERO? STACK /?ELS5 PRINTI "Just as you are about to..." CRLF RFALSE ?ELS5: ZERO? SHEET-HANGING /?ELS9 ZERO? CALLED-BY-STAIRS-F \?ELS9 PRINTI "Choice: You could climb down the stairs or the rope." CRLF RFALSE ?ELS9: RETURN TEENSY-WEENSY-HOUSE .FUNCT BED-F EQUAL? PRSA,V?MAKE \?ELS5 CALL V-CLEAN RSTACK ?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS7 ZERO? SHEET-TIED \?THN10 FSET? SHEET,TRYTAKEBIT \?ELS7 ?THN10: CALL SHEET-F,M-OBJDESC FIRST? BED \?ELS16 FIRST? BED /?KLU34 ?KLU34: EQUAL? STACK,SHEET \?ELS21 NEXT? SHEET /?ELS21 CRLF RTRUE ?ELS21: PRINTI " " RFALSE ?ELS16: CRLF RTRUE ?ELS7: EQUAL? PRSA,V?PUT-ON,V?PUT \?ELS29 EQUAL? PRSO,STOOL,RAFT \?ELS29 CALL WASTES RSTACK ?ELS29: EQUAL? PRSA,V?PUSH,V?MOVE \FALSE PRINTR "The bed is too heavy to move." .FUNCT SHEET-F,OARG=0 ZERO? OARG /?ELS5 ZERO? SHEET-TIED \?THN12 FSET? SHEET,TRYTAKEBIT \FALSE ?THN12: EQUAL? OARG,M-OBJDESC? /TRUE EQUAL? PRSA,V?EXAMINE /?CND17 PRINTI " " ?CND17: ZERO? SHEET-TIED /?ELS24 PRINTI "A " CALL DPRINT,SHEET PRINTI " is tied to the bed" ZERO? SHEET-HANGING /?CND26 PRINTI ", its other end out the window" ?CND26: PRINTI "." RTRUE ?ELS24: PRINTI "The bed is unmade, with the sheet lying half on the floor." RTRUE ?ELS5: EQUAL? PRSA,V?MAKE \?ELS35 CALL NOUN-USED,W?ROPE,SHEET ZERO? STACK /?ELS35 FSET? SHEET,MUNGBIT \?ELS42 CALL PERFORM,V?TIE-TOGETHER,SHEET RTRUE ?ELS42: PRINTR "Be less general." ?ELS35: EQUAL? PRSA,V?MAKE-WITH,V?TIE \?ELS46 EQUAL? PRSO,PRSI \?ELS46 CALL PERFORM,V?TIE-TOGETHER,SHEET RTRUE ?ELS46: EQUAL? PRSA,V?TIE-TOGETHER \?ELS50 FSET? SHEET,MUNGBIT \?ELS55 PRINT SENILITY-STRIKES RTRUE ?ELS55: FSET? SHEET,NARTICLEBIT \?ELS57 FCLEAR SHEET,NARTICLEBIT FCLEAR SHEET,PLURALBIT FSET SHEET,MUNGBIT PUTP SHEET,P?SDESC,STR?377 PUTP SHEET,P?NO-T-DESC,STR?378 PRINTR "With the expertise of one who has watched countless prison escape movies, you tie the strips into a rope." ?ELS57: PRINTI "Tying the ends of the sheet together" CALL HO-HUM RSTACK ?ELS50: CALL NOUN-USED,W?ROPE,SHEET ZERO? STACK /?ELS61 FSET? SHEET,MUNGBIT /?ELS61 CALL CANT-SEE,SHEET RSTACK ?ELS61: EQUAL? PRSA,V?TAKE,V?PUT \?ELS65 EQUAL? PRSO,SHEET \?ELS65 FSET? SHEET,TRYTAKEBIT \?ELS65 EQUAL? PRSI,WINDOW /?ELS65 ZERO? SHEET-TIED /?ELS72 CALL DO-FIRST,STR?379 RSTACK ?ELS72: FCLEAR SHEET,TRYTAKEBIT FCLEAR BED,NDESCBIT RFALSE ?ELS65: FSET? SHEET,UNTEEDBIT /FALSE EQUAL? PRSA,V?RIP /?THN80 EQUAL? PRSA,V?CUT \?ELS79 EQUAL? PRSO,SHEET \?ELS79 ?THN80: FSET? SHEET,NARTICLEBIT /?THN89 FSET? SHEET,MUNGBIT \?ELS88 ?THN89: PRINT SENILITY-STRIKES RTRUE ?ELS88: SET 'SHEET-TIED,FALSE-VALUE FSET SHEET,NARTICLEBIT FCLEAR SHEET,TRYTAKEBIT FCLEAR BED,NDESCBIT FSET SHEET,PLURALBIT PUTP SHEET,P?SDESC,STR?380 PUTP SHEET,P?NO-T-DESC,STR?381 PRINTI "You rip the sheet into" CALL TRPRINT,SHEET RSTACK ?ELS79: EQUAL? PRSA,V?TIE \?ELS94 EQUAL? PRSO,SHEET \?ELS94 ZERO? SHEET-TIED /?ELS101 PRINTI "But" CALL TPRINT,SHEET PRINTR " is already tied to the bed." ?ELS101: FSET? SHEET,NARTICLEBIT \?ELS104 PRINTI "Unless you want to make a nice decorative fringe for" CALL TPRINT-PRSI PRINTI ", that" CALL HO-HUM RSTACK ?ELS104: EQUAL? PRSI,BED \?ELS106 SET 'SHEET-TIED,TRUE-VALUE FSET BED,NDESCBIT FSET SHEET,TRYTAKEBIT MOVE SHEET,HERE CALL NOW-TIED,BED RSTACK ?ELS106: FSET? PRSI,ACTORBIT \?ELS108 ZERO? NAUGHTY-LEVEL \FALSE ?ELS108: EQUAL? PRSO,BLANKET /FALSE CALL WASTES RSTACK ?ELS94: EQUAL? PRSA,V?UNTIE \?ELS114 ZERO? SHEET-TIED /?ELS114 FCLEAR SHEET,TRYTAKEBIT SET 'SHEET-TIED,FALSE-VALUE LOC PROTAGONIST MOVE SHEET,STACK ZERO? SHEET-HANGING /?ELS121 FCLEAR BED,NDESCBIT SET 'SHEET-HANGING,FALSE-VALUE PRINTI "You pull in" CALL TPRINT-PRSO PRINTR " and untie it." ?ELS121: PRINTR "Untied." ?ELS114: EQUAL? PRSA,V?PUT,V?PUT-THROUGH \?ELS126 EQUAL? PRSI,WINDOW \?ELS126 ZERO? SHEET-HANGING /?ELS133 PRINT SENILITY-STRIKES RTRUE ?ELS133: ZERO? SHEET-TIED /FALSE FSET? SHEET,MUNGBIT /?CND138 PRINTR "The sheet would barely reach the window, let alone the ground below!" ?CND138: MOVE SHEET,HERE SET 'SHEET-HANGING,TRUE-VALUE PRINTI "The " CALL DPRINT,SHEET PRINTI " hangs almost to the ground." IN? SIDEKICK,HERE \?THN144 ZERO? SIDEKICK-TRIP-FLAG /?CND141 ?THN144: CRLF RTRUE ?CND141: CALL QUEUE,I-SIDEKICK-OUT-WINDOW,2 PRINTI " " CALL DPRINT-SIDEKICK PRINTR " looks awed. ""Super idea! Doesn't look too strong, though. I'm lighter, so I'll go down.""" ?ELS126: EQUAL? PRSA,V?MOVE \?ELS147 ZERO? SHEET-HANGING /?ELS152 SET 'SHEET-HANGING,FALSE-VALUE PRINTI "You pull" CALL TPRINT,SHEET PRINTR " back into the room." ?ELS152: ZERO? SHEET-TIED /FALSE CALL PERFORM-PRSA,BED RTRUE ?ELS147: EQUAL? PRSA,V?CLIMB-DOWN \?ELS158 ZERO? SHEET-HANGING /?ELS158 PRINTI "The rope rips under your weight. " CALL PLUMMET-TO-PAVEMENT RSTACK ?ELS158: EQUAL? PRSA,V?MEASURE \?ELS162 FSET? SHEET,MUNGBIT \?ELS162 PRINTR "Long enough." ?ELS162: EQUAL? PRSA,V?EXAMINE \FALSE ZERO? SHEET-TIED \?THN169 FSET? SHEET,TRYTAKEBIT \FALSE ?THN169: CALL SHEET-F,M-OBJDESC CRLF RTRUE .FUNCT PLUMMET-TO-PAVEMENT CALL JIGS-UP,STR?382 RSTACK .FUNCT I-SIDEKICK-OUT-WINDOW PRINTI " " ZERO? SIDEKICK-TRIP-FLAG /?ELS5 FSET BEDROOM,MUNGBIT MOVE SIDEKICK,HERE MOVE HEADLIGHT,HERE CALL INCREMENT-SCORE,14,33,TRUE-VALUE PRINTI "The ceiling collapses into a cloud of old plaster and startled termites, and out of the middle of it steps " CALL DPRINT-SIDEKICK PRINTI ", looking dishevelled but, for the most part, alive! ""That truck explosion knocked me into the basement of some nutty professor, who strapped me into a faster-than-light missile he was about to test! Halfway to Pluto, I was intercepted by slavers looking for asteroid mining laborers. I beat off about thirty of 'em, but they just kept coming and coming. Just then I noticed" CALL APRINT,HOLE PRINTI " which led to a spot about four feet above the floor of the attic ... or what used to be the floor of the attic. Anyway, I got the " PRINTD HEADLIGHT PRINTI "!"" " CALL HE-SHE,TRUE-VALUE PRINTI " points to the battered but usable " PRINTD HEADLIGHT PRINTR " on the floor." ?ELS5: EQUAL? HERE,BEDROOM \?THN9 ZERO? SHEET-HANGING \?ELS8 ?THN9: CALL DEQUEUE,I-SIDEKICK-OUT-WINDOW PRINTI """Okay, forget the " PRINTD HEADLIGHT PRINTI ","" shrugs " CALL DPRINT-SIDEKICK PRINT PERIOD-CR RTRUE ?ELS8: MOVE FORD,HERE REMOVE SIDEKICK REMOVE HEADLIGHT SET 'FOLLOW-FLAG,1 CALL QUEUE,I-FOLLOW,2 FCLEAR HEADLIGHT,NDESCBIT FCLEAR HEADLIGHT,TRYTAKEBIT SET 'SIDEKICK-TRIP-FLAG,TRUE-VALUE CALL QUEUE,I-SIDEKICK-OUT-WINDOW,1 CALL DPRINT-SIDEKICK PRINTI " climbs down the rope and unscrews the " PRINTD HEADLIGHT PRINTI ". Suddenly, a truck barrels down the street and hits " CALL DPRINT-SIDEKICK PRINTI ", carrying " CALL HIM-HER PRINTI " out of sight. Moments later, you hear an explosion. As the smoke drifts past the window" CALL MEMORIAM RSTACK .FUNCT HEADLIGHT-F EQUAL? PRSA,V?EXAMINE \?ELS5 FSET? HEADLIGHT,TRYTAKEBIT \?ELS5 PRINTR "It looks loose." ?ELS5: CALL TOUCHING?,HEADLIGHT ZERO? STACK /FALSE FSET? HEADLIGHT,TRYTAKEBIT \FALSE CALL CANT-REACH,HEADLIGHT RSTACK .FUNCT FORD-F CALL ADJ-USED,A?NUMBER ZERO? STACK /?ELS5 EQUAL? P-NUMBER,1933 /?ELS5 CALL CANT-SEE,FORD RSTACK ?ELS5: CALL TOUCHING?,FORD ZERO? STACK /FALSE CALL CANT-REACH,FORD RSTACK .ENDI