"MISC for ANTHILL (C)1986 Infocom Inc. All Rights Reserved." D * A * T * AR * TR * N * C * > ; ) (> >)> > "CRLF"> <=? .P "CR">> >) ( ) (ELSE > > > "DESC"> <=? .P "D"> <=? .P "OBJ"> <=? .P "O">> >) (<=? > "A"> >) (<=? > "T"> >) (<=? > "AR"> >) (<=? > "TR"> >) ( <=? .P "N">> >) ( <=? .P "CHR"> <=? .P "C">> >) (ELSE >>)>)>) ( >) ( >) (ELSE )>>>>> > > > > ) ( ) (ELSE )>>)> )> > >>) (ELSE .ATM)> GVAL>) (ELSE .ATM)> !.L)> > 3> )>> !.L>)>>> >> > > > ) (
) (ELSE )>>)> > > .ATM) (ELSE )>> !.O)>>> >> >>> ; ) (ELSE >)>> >> ) (T .NUM)>> "a bunch of plus-mode stuff" ,PLUS-MODE> ) (T )>> ,PLUS-MODE> ) (T )>> ,PLUS-MODE> ) (T )>> ,PLUS-MODE> 2> 1>) (T 1>)>> ; ,PLUS-MODE> ) (T )>> ) ( ) (T )> > ) (T )> > > > >) (T )>> 3> )> > NOUN>)> > ADJECTIVE>)> <3 .OBJ>>> .V>> )) ;"formerly HELD?" )> ) ( ) ( ) ;( ) (T .C>)>> "*** ZCODE STARTS HERE ***" "NOTE: This object MUST be the FIRST one defined (for MOBY-FIND)!" ,PLUS-MODE> ' >) (T ')> ,P-PLAYER> ,P-WINNER>> 84> 79> 77> 65> 83>>> )> % ') ;"ZIP" (T ')> ;"ZIL" ;"setting globals here because of compilier weirdness" ; ; % ') ;"ZIP" (T ')> ;"ZIL" ; ;"a piece of something, what I don't know" ; ; ; ; > > > > > ; ;"so ZIL won't get confused between word GO and routine GO" >>> > > >)> > > > > > > .ICNT> ) (T ,IT> )>)>> > .OCNT> ) (T ,IT> )>)>>)> )> .OCNT) ( >) (T >)> .OCNT) ( > > .ICNT) (T 1)>> <1? .ICNT>> >)> >) ( ,P-SONUMS>> > >) ( ) (T > ) ( >) (T >>)> >)>) ; ( > >) (T ;"> )>" > > .NUM> > )> > )> > ) (T )> ) ( )> ) (T >) (T >)> 0> ,W?ALL ,W?EVERYTHING>> > ) ( > ) ; ( > ) ; ( ,WINNER ,HERE>> ,SURFACEBIT>>> >>>> ) ; ( > >> ) (> ) ( ) (T > )> ) (T > )> )> )>)> >> > > > )>)>>)> ;> T) (T ,P?ACTION> ,M-END>>)>)> ; T) ( T) (,P-OFLAG T) (T )> >)>) (T >)> T) ;( > T) (T >)>)> > > >> > ) ( >> ) ( > ) (> >> ) (.I > ) ( ) (T )>) ( ,PLAYER> ) ( ) ( ) ( ) (T )>) ( > ) ( ) ;( ,PLAYER ,WINNER>> ) (T )>) (T )>> ; > > ) ( .RTN> > ) (T )>)> >>> ; > > ) ( .RTN> > >> ) (T )>)> >>> )) )> > ) (T )>> ) (N 0)) <==? .PRSO ,PLAYER>>> ;"? more?" > ) ( ; > >> > )> >> > )> <==? ,WINNER ,PLAYER>> ;"? more?" ; ; )>)>> >> > > ; > <==? ,HERE ,QCONTEXT-ROOM> <==? ,HERE >> )>> ) ( ,WINNER ,HERE ,GLOBAL-OBJECTS> ) ( ) (T )>> > ) ( ) ( ) ( ) ( > ) ( > ) (T )>> ) ( ) ( > ) (T )>) ( >> ) (T )>> ) ( ) ( ) ;( ) ;"PDL SAID NO WAY" (T >)>>> ;"------ New Clock Stuff from Spellbreaker ------" ;"former CLOCK.ZIL stuff" > ') (T ')>> ;> ;"length of an interrupt entry" ;"offset of routine name" ;"offset of count" > )>> "this version of QUEUE automatically enables as well" )) > > ) (ELSE ; )>> > ; )>> >)> ) ( .RTN> ) (> )> >> ') (ELSE ' >)> >>)> .INT> > > ) ( .RTN> > ) (T )>)> >>> > ) (Q? <>) OWINNER) > )> > > > ) (>> > 3>> ) (> > )> > )> > ') (ELSE ' 1>>)>> )> ) (ELSE ')> )> >>> )>)>)>)> > >)>>> "-------- Old clocker stuff ------" ; ;"already semied" ; > ; ') (T ')>> ; ; ; ; ; ; ;"already semied" ; ) > ,C-TICK .TICK> .CINT> ;) > ,C-TICK .TICK> .CINT> ;) E C INT) > > > >> > ) ( .RTN> )> >>> ;> ;)) #DECL ((C E) (TICK) FIX (FLG) ) > )> >> > > > )>)> ) (>> > ) (T > > >> )>)>)> >>> ; > > >>> ) (T )>> ; > )>>> ,PLUS-MODE> 2) (T 1)>> ,PLUS-MODE> 3) (T 2)>> ,PLUS-MODE> 4) (T 3)>> ,PLUS-MODE> 5) (T 4)>> ,PLUS-MODE> 6) (T 5)>> ,PLUS-MODE> 4) (T 1)>> ,PLUS-MODE> 2) (T 1)>> 2>>> -3>>> ;"Char D" ;"Char A" ;"Char T" ;"Char O" ;"Char M" ;"Char A" ;"Char S" >>