Combined ZIL Compiler Ver 2.0 (MIM) ----------------------------------- Input file: PS:ANTHILL.ZIL.118 Input file: PS:MISC.ZIL.175 Compiling routine: APRINT Compiling routine: TPRINT Compiling routine: ARPRINT Compiling routine: TRPRINT Compiling routine: DPRINT Compiling routine: ULTIMATELY-IN? Compiling routine: GO Compiling routine: RESET-THEM Compiling routine: PCLEAR Compiling routine: DO-MAIN-LOOP Compiling routine: MAIN-LOOP Compiling routine: DONT-ALL? Compiling routine: GAME-VERB? Compiling routine: QCONTEXT-CHECK Compiling routine: SAID-TO Compiling routine: SPOKEN-TO Compiling routine: QCONTEXT-GOOD? Compiling routine: ACCESSIBLE? Compiling routine: VISIBLE? Compiling routine: SEE-INSIDE? Compiling routine: META-LOC Compiling routine: DEQUEUE Compiling routine: QUEUE Compiling routine: QUEUED? Compiling routine: CLOCKER Compiling routine: FIXED-FONT-ON Compiling routine: FIXED-FONT-OFF Input file: PS:PARSER.ZIL.252 Compiling routine: PARSER Compiling routine: CHANGE-LEXV Compiling routine: WAY-TO-TALK Compiling routine: WT? Compiling routine: CLAUSE Compiling routine: THIS-IS-IT Compiling routine: REFERRING Compiling routine: FAKE-ORPHAN Compiling routine: SEE-VERB? Compiling routine: PERFORM Compiling routine: BUZZER-WORD? Compiling routine: NUMBER-WORD? Compiling routine: NAUGHTY-WORD? Compiling routine: VERB-DIR-ONLY? Compiling routine: STUFF Compiling routine: INBUF-STUFF Compiling routine: INBUF-ADD Compiling routine: NUMBER? Compiling routine: ORPHAN-MERGE Compiling routine: CLAUSE-WIN Compiling routine: WORD-PRINT Compiling routine: UNKNOWN-WORD Compiling routine: SYNTAX-CHECK Compiling routine: VERB-PRINT Compiling routine: ORPHAN Compiling routine: CLAUSE-PRINT Compiling routine: BUFFER-PRINT Compiling routine: NAME? Compiling routine: CAPITALIZE Compiling routine: PREP-PRINT Compiling routine: CLAUSE-COPY Compiling routine: CLAUSE-ADD Compiling routine: PREP-FIND Compiling routine: SYNTAX-FOUND Compiling routine: GWIM Compiling routine: SNARF-OBJECTS Compiling routine: BUT-MERGE Compiling routine: SNARFEM Compiling routine: ADJ-CHECK Compiling routine: GET-OBJECT Compiling routine: SPEAKING-VERB? Compiling routine: MOBY-FIND Compiling routine: WHICH-PRINT Compiling routine: GLOBAL-CHECK Compiling routine: DO-SL Compiling routine: SEARCH-LIST Compiling routine: THIS-IT? Compiling routine: OBJ-FOUND Compiling routine: TAKE-CHECK Compiling routine: ITAKE-CHECK Compiling routine: MANY-CHECK Compiling routine: ZMEMQ Compiling routine: ZMEMQB Compiling routine: LIT? Compiling routine: PICK-ONE Compiling routine: PICK-REMOVE Compiling routine: DONT-HAVE? Compiling routine: NOT-HOLDING Compiling routine: ASKING? Compiling routine: TALKING-TO? Compiling routine: TOUCHING? Compiling routine: HURT? Compiling routine: ANYONE-HERE? Compiling routine: GETTING-INTO? Compiling routine: SAY-THE Compiling routine: BUT-THE Compiling routine: MOVING? Compiling routine: NOT-HERE-OBJECT-F Compiling routine: FIND-NOT-HERE Compiling routine: NOT-HERE-PRINT Compiling routine: MOVE-ALL Compiling routine: GLOBAL-IN? Compiling routine: WHAT-A-CONCEPT Compiling routine: YOU-DONT-NEED Compiling routine: ITS-CLOSED Compiling routine: IS-CLOSED Input file: PS:GLOBALS.ZIL.122 Compiling routine: CANT-USE Compiling routine: DONT-UNDERSTAND Compiling routine: NOT-IN-SENTENCE Compiling routine: LIGHTS-F Compiling routine: GROUND-F Compiling routine: MAZE-HOLE-F Compiling routine: WALLS-F Compiling routine: CEILING-F Compiling routine: HANDS-F Compiling routine: YOUR-FEET-F Compiling routine: ME-F Compiling routine: TALK-TO-SELF Compiling routine: SIGN-OF-COLLAPSE Compiling routine: GLOBAL-ROOM-F Compiling routine: CANT-SEE-ANY Compiling routine: YOU-CANT-SEE Compiling routine: YOU-ALREADY Compiling routine: HOW? Compiling routine: PRESUMABLY-YOU-WANT-TO Compiling routine: NOT-LIKELY Compiling routine: YOUD-HAVE-TO Compiling routine: WINDOW-F Input file: PS:SYNTAX.ZIL.262 Compiling routine: V-FLUSH Input file: PS:VERBS.ZIL.653 Compiling routine: DESCRIBE-ROOM Compiling routine: DESCRIBE-OBJECTS Compiling routine: DESCRIBE-CONTENTS Compiling routine: DESCRIBABLE? Compiling routine: SIMPLE-DESC? Compiling routine: DESCRIBE-NOTHING Compiling routine: V-ALARM Compiling routine: ALREADY-OPEN Compiling routine: ALREADY-CLOSED Compiling routine: V-ASK-ABOUT Compiling routine: V-ASK-FOR Compiling routine: V-BITE Compiling routine: V-BLOW-INTO Compiling routine: PRE-BOARD Compiling routine: V-BOARD Compiling routine: V-BURN Compiling routine: V-BUY Compiling routine: CANT-CLOSE-THAT Compiling routine: CANT-GO Compiling routine: CANT-LOCK Compiling routine: V-CHASTISE Compiling routine: V-CLEAN Compiling routine: V-CLIMB Compiling routine: V-CLIMB-DOWN Compiling routine: V-CLIMB-ON Compiling routine: V-CLIMB-OVER Compiling routine: V-CLIMB-UP Compiling routine: V-CLOSE Compiling routine: V-COMPARE Compiling routine: V-COUNT Compiling routine: V-COVER Compiling routine: V-CROSS Compiling routine: V-CUT Compiling routine: V-$DEBUG Compiling routine: V-DIAGNOSE Compiling routine: V-DIG-WITH Compiling routine: V-DIG Compiling routine: V-DISEMBARK Compiling routine: V-DRINK Compiling routine: V-DRINK-FROM Compiling routine: SPECIAL-DROP Compiling routine: V-DROP Compiling routine: IDROP Compiling routine: V-EAT Compiling routine: V-EMPTY Compiling routine: V-ENTER Compiling routine: PRE-EXAMINE Compiling routine: V-EXAMINE Compiling routine: V-EXIT Compiling routine: FAILED Compiling routine: V-FILL Compiling routine: V-FIND Compiling routine: FIND-IN Compiling routine: FINISH Compiling routine: V-FLY Compiling routine: V-FOCUS Compiling routine: V-FOLLOW Compiling routine: PRE-GIVE Compiling routine: V-GIVE Compiling routine: V-SGIVE Compiling routine: GOTO Compiling routine: HACK-HACK Compiling routine: PRE-HANG-UP Compiling routine: V-HANG-UP Compiling routine: V-HELLO Compiling routine: V-HELP Compiling routine: V-HIDE Compiling routine: V-INVENTORY Compiling routine: ITS-ALREADY Compiling routine: JIGS-UP Compiling routine: V-KICK Compiling routine: V-KILL Compiling routine: KILL-INTERRUPTS Compiling routine: V-KISS Compiling routine: V-KNOCK Compiling routine: V-LAMP-OFF Compiling routine: V-LAMP-ON Compiling routine: CANT-TURN Compiling routine: V-LEAP Compiling routine: V-LEAVE Compiling routine: V-LET-GO Compiling routine: V-LIE-DOWN Compiling routine: V-LISTEN Compiling routine: V-LOCK Compiling routine: THING-WONT-LOCK Compiling routine: V-LOOK Compiling routine: V-LOOK-BEHIND Compiling routine: V-LOOK-DOWN Compiling routine: V-LOOK-INSIDE Compiling routine: V-LOOK-ON Compiling routine: V-LOOK-THRU Compiling routine: V-LOOK-UNDER Compiling routine: V-LOOK-UP Compiling routine: V-LOWER Compiling routine: V-MOVE Compiling routine: V-MUNG Compiling routine: NO-ANSWER Compiling routine: NOT-A Compiling routine: NOTHING-INTERESTING Compiling routine: NOW-BLACK Compiling routine: NOW-CLOSED-OR-OPEN Compiling routine: V-OPEN Compiling routine: CANT-OPEN-CLOSE Compiling routine: OTHER-SIDE Compiling routine: V-PICK Compiling routine: V-PLAY Compiling routine: OPEN-CRAWL-SPACE-DOOR? Compiling routine: V-POUR Compiling routine: V-PULL Compiling routine: V-PUSH Compiling routine: V-PUSH-DOWN Compiling routine: V-PUSH-TO Compiling routine: V-PUSH-UP Compiling routine: PRE-PUT Compiling routine: V-PUT Compiling routine: V-PUT-BEHIND Compiling routine: V-PUT-ON Compiling routine: V-PUT-UNDER Compiling routine: V-QUESTION Compiling routine: V-QUIT Compiling routine: V-RAPE Compiling routine: V-RAISE Compiling routine: V-REACH-IN Compiling routine: V-READ Compiling routine: CANT-VERB-A-PRSO Compiling routine: V-READ-TO Compiling routine: HOW-READ Compiling routine: V-REMOVE Compiling routine: V-REMOVE-FROM Compiling routine: V-REPLACE Compiling routine: V-REPLY Compiling routine: V-RESCUE Compiling routine: V-RESET Compiling routine: V-RESTART Compiling routine: V-RESTORE Compiling routine: V-RIDE Compiling routine: ROB Compiling routine: V-ROLL-UP Compiling routine: V-RUB Compiling routine: V-SAVE Compiling routine: V-SAY Compiling routine: SAY-IF-NOT-LIT Compiling routine: SAY-OKAY Compiling routine: SAY-SURE Compiling routine: V-SCORE Compiling routine: V-SCRAPE-OFF Compiling routine: V-SCRIPT Compiling routine: V-UNSCRIPT Compiling routine: TRANSCRIPT Compiling routine: V-SEARCH Compiling routine: V-SHAKE Compiling routine: V-SHOOT Compiling routine: V-SSHOOT Compiling routine: V-SHOW Compiling routine: V-SSHOW Compiling routine: V-SIT Compiling routine: PRE-SKI Compiling routine: V-SKI Compiling routine: V-SLEEP Compiling routine: V-SMELL Compiling routine: V-SPLICE Compiling routine: V-SQUEEZE Compiling routine: V-STAND Compiling routine: V-STAND-ON Compiling routine: V-STAND-UNDER Compiling routine: V-SWING Compiling routine: V-SWIM Compiling routine: V-SWIM-UP Compiling routine: V-SWIM-DOWN Compiling routine: PRE-TAKE Compiling routine: V-TAKE Compiling routine: ITAKE Compiling routine: BOKS-BIG-ONE Compiling routine: V-TAKE-OFF Compiling routine: TAKE-OFF-PRSO-FIRST Compiling routine: V-TASTE Compiling routine: V-TELL Compiling routine: TELL-TIME Compiling routine: V-TIME Compiling routine: V-THROW Compiling routine: V-THROW-OFF Compiling routine: V-TIE Compiling routine: V-TIE-UP Compiling routine: TOO-DARK Compiling routine: TOO-MUCH-JUNK? Compiling routine: V-TURN Compiling routine: V-TURN-LEFT Compiling routine: V-TURN-RIGHT Compiling routine: V-USE Compiling routine: V-VERBOSE Compiling routine: V-BRIEF Compiling routine: V-SUPER-BRIEF Compiling routine: V-VERSION Compiling routine: V-$VERIFY Compiling routine: V-$COMMAND Compiling routine: V-$RANDOM Compiling routine: V-$RECORD Compiling routine: V-$UNRECORD Compiling routine: V-UNLOCK Compiling routine: V-UNROLL Compiling routine: V-UNTIE Compiling routine: DO-WALK Compiling routine: V-WALK Compiling routine: V-WALK-AROUND Compiling routine: V-WALK-TO Compiling routine: V-WAIT Compiling routine: V-$WAIT Compiling routine: V-WAIT-FOR Compiling routine: PRE-WATER Compiling routine: V-WATER Compiling routine: V-WAVE-AT Compiling routine: V-WEAR Compiling routine: WEIGHT Compiling routine: V-YELL Compiling routine: YES? Compiling routine: NOW-LIT? Compiling routine: WASTE-OF-TIME Input file: PS:PARLOR.ZIL.650 Compiling routine: FILM-F Compiling routine: SLIDE-F Compiling routine: FILM-SLIDE-DESC Compiling routine: FILM-PROJECTOR-F Compiling routine: CORPSE-LINE-DEATH Compiling routine: I-FILM-DROP Compiling routine: PROJECTORS-DESC Compiling routine: SLIDE-PROJECTOR-F Compiling routine: PROJECTED-IMAGE-F Compiling routine: PROJECTION-SCREEN-F Compiling routine: LENS-CAP-F Compiling routine: FILM-PROJECTOR-LENS-F Compiling routine: SLIDE-PROJECTOR-LENS-F ** Note: Unknown value - SCREENING-ROOM-PSEUDO-F Compiling routine: PROJECTION-BOOTH-F Compiling routine: SCREENING-ROOM-PSEUDO-F Compiling routine: OUTSIDE-PARLOR-F ** Note: Unknown value - CASTERS-PSEUDO Compiling routine: PARLOR-F Compiling routine: TO-CRAWL-SPACE-NORTH Compiling routine: CRAWL-SPACE-DOOR-F ** Note: Unknown value - BEAM-PSEUDO ** Note: Unknown value - BEAM-PSEUDO Compiling routine: CRAWL-SPACE-NORTH-F Compiling routine: TO-CRAWL-SPACE-SOUTH Compiling routine: TO-FIRST-SECRET-ROOM Compiling routine: PARKING-METER-F Compiling routine: DESCRIBE-NICHE Compiling routine: BEAM-PSEUDO Compiling routine: DESCRIBE-CRAWL-SPACE-BEAM ** Note: Unknown value - BEAM-PSEUDO ** Note: Unknown value - BEAM-PSEUDO Compiling routine: CRAWL-SPACE-SOUTH-F Compiling routine: POST-F Compiling routine: PIANO-F Compiling routine: CASTERS-PSEUDO Compiling routine: NICHE-F Compiling routine: I-NOISE Compiling routine: OUT-OF-P-DEBUG Input file: PS:FIRST-FLOOR.ZIL.794 Compiling routine: LETTER-F Compiling routine: PHOTO-F Compiling routine: BUCK-F Compiling routine: SAY-BUCK-DIR Compiling routine: FLASHLIGHT-F Compiling routine: STAIRS-F Compiling routine: FOYER-F Compiling routine: FOYER-CD-F Compiling routine: FOYER-STAIRS-F Compiling routine: TO-UPSTAIRS-HALL-MIDDLE Compiling routine: NEWEL-F Compiling routine: FOYER-CLOSET-ENTER-F ** Note: Unknown value - CELLAR-PSEUDO Compiling routine: CELLAR-F Compiling routine: CELLAR-PSEUDO Compiling routine: CELLAR-CD-F Compiling routine: CELLAR-CLOSET-ENTER-F Compiling routine: DISPLAY-LIGHTS-F Compiling routine: COMPUTER-F Compiling routine: RESET-COMPUTER Compiling routine: RESET-BUTTON-F Compiling routine: TOUPEE-F Compiling routine: PUNCH-CARD-F Compiling routine: PERSIAN-RUG-F Compiling routine: BLUE-CANDLE-F Compiling routine: WHITE-CANDLE-F Compiling routine: RED-CANDLE-F Compiling routine: GENERIC-CANDLE-F Compiling routine: CANDLE-F Compiling routine: CANDLE-BURN Compiling routine: I-RED-ALMOST-OUT Compiling routine: I-WHITE-ALMOST-OUT Compiling routine: I-BLUE-ALMOST-OUT Compiling routine: I-RED-NEARLY-OUT Compiling routine: I-WHITE-NEARLY-OUT Compiling routine: I-BLUE-NEARLY-OUT Compiling routine: I-RED-CANDLE-BURN Compiling routine: I-WHITE-CANDLE-BURN Compiling routine: I-BLUE-CANDLE-BURN Compiling routine: FEET-F Compiling routine: BLOW-OUT-CANDLE Compiling routine: WAX-FEET Compiling routine: STOP-RED-BURNING Compiling routine: STOP-WHITE-BURNING Compiling routine: STOP-BLUE-BURNING Compiling routine: GENERIC-WAX-F Compiling routine: WAX-F Compiling routine: PORTRAIT-F Compiling routine: WALL-SAFE-F Compiling routine: GRATER-F Compiling routine: FIREPLACE-GLOBAL-F Compiling routine: FIREPLACE-F Compiling routine: BRICK-HOLE-F Compiling routine: BRICK-HOLE-GLOBAL-F Compiling routine: BRICK-F Compiling routine: UP-CHIMNEY Compiling routine: DOWN-CHIMNEY Compiling routine: PENGUIN-F Compiling routine: MASK-F Compiling routine: CHIMNEY-F Compiling routine: ROOF-TO-CHIMNEY Compiling routine: VERTICAL-MAP-F Compiling routine: LOOK-AT-MAP Compiling routine: WET-PAPER Compiling routine: HORIZONTAL-MAP-F Compiling routine: WHOLE-MAP Compiling routine: TO-CELLAR Input file: PS:SECOND-FLOOR.ZIL.290 Compiling routine: UPSTAIRS-HALL-MIDDLE-F Compiling routine: UPSTAIRS-HALL-EAST-F Compiling routine: UPSTAIRS-HALL-EAST-EXIT-F Compiling routine: FINCH-F Compiling routine: BREAK-FINCH Compiling routine: SACK-F Compiling routine: SACK-WINDOW-F Compiling routine: UPSTAIRS-HALL-F Compiling routine: BEDROOM-2-F Compiling routine: HANDLES-F ** Note: Unknown value - BATH-PSEUDO ** Note: Unknown value - BATH-PSEUDO Compiling routine: UPSTAIRS-BATHROOM-F Compiling routine: BATH-PSEUDO Compiling routine: BATH-MAT-F Compiling routine: UPSTAIRS-CD-F Compiling routine: OPEN-DOOR-TO-SHAFT Compiling routine: TO-FOYER-F Compiling routine: UPSTAIRS-CLOSET-ENTER-F Compiling routine: PHONE-F Compiling routine: THERE-DOESNT-SEEM Compiling routine: V-PHONE Compiling routine: TOILET-F Compiling routine: SEAT-F Compiling routine: BED-F Compiling routine: I-SANDS-OF-TIME ** Note: Unknown value - CORPSE-LINE ** Note: Unknown value - RUBBER-STAMP ** Note: Unknown value - RING ** Note: Unknown value - FIRE-HYDRANT Compiling routine: MICKEY-MOUSE Input file: PS:BSHELTER.ZIL.951 Compiling routine: MATCHBOX-F Compiling routine: WAX-COAT-F Compiling routine: MATCH-F Compiling routine: I-MATCH-BURN Compiling routine: MATCH-BURN Compiling routine: BLOW-OUT-MATCH Compiling routine: BOAT-DOCK-F Compiling routine: PORTABLE-WATER-F Compiling routine: WATER-F Compiling routine: ALL-WET Compiling routine: TO-BOAT-DOCK Compiling routine: UNDER-WATER-F Compiling routine: I-BREATH Compiling routine: OUT-OF-WATER-F Compiling routine: TO-UNDERPASS-EAST Compiling routine: TO-UNDERPASS-WEST Compiling routine: IN-POOL-2-F Compiling routine: ON-POOL-2-F ** Note: Unknown value - PULLEY-PSEUDO Compiling routine: BOMB-SHELTER-F Compiling routine: HATCH-F Compiling routine: CHAIN-F Compiling routine: ENDS-F Compiling routine: IN-AIR Compiling routine: GENERIC-PLANK-F Compiling routine: PLANK-F Compiling routine: SLIDES-OFF Compiling routine: PULLEY-PSEUDO Compiling routine: PIPE-F Compiling routine: BS-SAFE-F Compiling routine: PLAQUE-F Compiling routine: CORPSE-LINE-F Compiling routine: RUBBER-STAMP-F Compiling routine: ROPE-F Compiling routine: I-ROPE-BURN Compiling routine: BURN-THROUGH-ROPE Compiling routine: I-SUNRISE Input file: PS:OUTSIDE.ZIL.484 Compiling routine: HOUSE-F ** Note: Unknown value - COMPASS-ROSE-PSEUDO Compiling routine: SOUTH-JUNCTION-F Compiling routine: TO-FRONT-PORCH Compiling routine: COMPASS-ROSE-PSEUDO Compiling routine: BAZOOKA-F Compiling routine: TO-&-FROM-SOUTH-JUNCTION Compiling routine: TO-&-FROM-TOP-LANDING Compiling routine: PATIO-F Compiling routine: GARDEN-F Compiling routine: GARDEN-WALLS-F ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - ROSE-BUSH-PSEUDO ** Note: Unknown value - ROSE-BUSH-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO Compiling routine: ROSE-BUSH-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO ** Note: Unknown value - FLORAL-PSEUDO Compiling routine: FLORAL-PSEUDO Compiling routine: POND-F Compiling routine: BLOW-OUT-ALL-IN Compiling routine: TO-&-FROM-CANNON Compiling routine: CANNON-EMPLACEMENT-F Compiling routine: TO-CLIFF ** Note: Unknown value - CLIFF-PSEUDO Compiling routine: CLIFF-F Compiling routine: CLIFF-PSEUDO Compiling routine: TO-CANNON-EMPLACEMENT Compiling routine: TO-&-FROM-BOMB-SHELTER Compiling routine: LADDER-F Compiling routine: HOOKS-F Compiling routine: HATCH-HOLE-F Compiling routine: PILE-OF-BALLS-F Compiling routine: GENERIC-BALL-F Compiling routine: FUSE-F Compiling routine: CLOSE-ALL-IN Compiling routine: SET-FLAME-SOURCE Compiling routine: CANNON-F Compiling routine: COMPARTMENT-F Compiling routine: MOVE-OBJ-DOWN Compiling routine: DOOR-BELL-F Compiling routine: SKIS-F Compiling routine: TOP-LANDING-F Compiling routine: TO-BEACH Compiling routine: GAP-F Compiling routine: SKI-DOWN-STAIRS Compiling routine: FROM-LOWER-STAIRS Compiling routine: WALKWAY-TO-BOAT-DOCK Compiling routine: FIRE-F Compiling routine: SAND-F Input file: PS:ELEVATOR.ZIL.320 ** Note: Unknown value - CLOSET-HOLE-PSEUDO Compiling routine: CLOSET-HOLE-PSEUDO Compiling routine: CLOSET-F Compiling routine: PEG-5-F Compiling routine: CLOSET-EXIT-F Compiling routine: WHICH-DOOR? Compiling routine: PROP-VAULT-F Compiling routine: CHUTE-F Compiling routine: TO-CHUTE Compiling routine: CLOSET-REF-F Compiling routine: PEGS-F Compiling routine: PEG-F Compiling routine: PEG-0-F Compiling routine: ELEVATOR-OPERATOR Compiling routine: BUCKET-F Compiling routine: DESCRIBE-WATER-LEVEL Compiling routine: I-DRIP Compiling routine: EMPTY-BUCKET Compiling routine: NOT-HOLDING-WATER? Compiling routine: SHAFT-BOTTOM-F Compiling routine: CLOSET-TOP-F Compiling routine: CLOSET-TOP-EXIT Compiling routine: ATTIC-CD-F Compiling routine: ATTIC-F Compiling routine: TO-&-FROM-ATTIC Compiling routine: ATTIC-CLOSET-ENTER-F Compiling routine: TRUNK-F Compiling routine: FIRE-HYDRANT-F Compiling routine: ATTIC-DOOR-F Compiling routine: AUNT-F Compiling routine: HERMAN-F Compiling routine: PROP-F Compiling routine: I-AUNT Compiling routine: SAW-F Compiling routine: I-HERMAN-ATTACK Input file: PS:HEDGEMAZE.ZIL.467 ** Note: Unknown value - PARK-PSEUDO ** Note: Unknown value - DOME-PSEUDO ** Note: Unknown value - TRUCK-PSEUDO ** Note: Unknown value - ROCKET-PSEUDO ** Note: Unknown value - DOME-HOLE-PSEUDO ** Note: Unknown value - DOME-HOLE-PSEUDO Compiling routine: PARK-PSEUDO Compiling routine: DOME-PSEUDO Compiling routine: DOME-HOLE-PSEUDO Compiling routine: TRUCK-PSEUDO Compiling routine: ROCKET-PSEUDO Compiling routine: TOKYO-F Compiling routine: MONUMENT-F Compiling routine: RING-F Compiling routine: TANK-F Compiling routine: PLANE-F Compiling routine: DOG-F Compiling routine: RED-BUTTON-F Compiling routine: WHITE-BUTTON-F Compiling routine: DOG-DEAD? Compiling routine: GREEN-BUTTON-F Compiling routine: I-TANK-ATTACK Compiling routine: I-ROCKET-ATTACK Compiling routine: BLUE-BUTTON-F Compiling routine: BLACK-BUTTON-F Compiling routine: MENS-ROOM-F Compiling routine: DESCRIBE-BATHROOM Compiling routine: LADIES-ROOM-F Compiling routine: ENTER-HM Compiling routine: I-HEDGE-FOOTSTEPS Compiling routine: HEDGE-MAZE-OBJ-F Compiling routine: HEDGE-MAZE-F Compiling routine: OUT-OF-HEART-OF-MAZE Compiling routine: HEART-OF-MAZE-HOLE-F Compiling routine: PUNCTUATION Compiling routine: HEDGE-WALK Compiling routine: OBJECTS-TO-TABLE Compiling routine: OBJECTS-TO-ROOM Input file: PS:MAP.ZIL.55 Input file: PS:POINTS.ZIL.11 ** Note: OBJECT has no properties: DUMMY-OBJECT Vocabulary: 854 Prepositions: 21 IN TO OVER GO DOWN UP OUT LOOSE UNDER FROM ABOUT LEFT WITH THROUGH ON AROUND FOR BEHIND AT OFF Objects: 244 NORTHWEST-JUNCTION HEDGE-MAZE-OBJ NORTHEAST-JUNCTION CANNON-EMPLACEMENT CLIFF LADDER HOOKS CANNON-BALL PILE-OF-BALLS FUSE CANNON FRONT-PORCH DOOR-BELL SKIS CLOSET TOP-LANDING UPPER-BEACH-STAIRS GAP LOWER-BEACH-STAIRS BOTTOM-LANDING SAND FIRE INLET PEG-5 PROP-VAULT CHUTE PEGS PEG-3 PEG-2 PEG-1 PEG-0 NOTE BUCKET CLOSET-TOP ATTIC-CD ATTIC TRUNK FIRE-HYDRANT AUNT HERMAN CLUB STICK GUN MOP BAG CLIPPERS SHEARS SWORD SAW GAME-ROOM TOKYO MONUMENT RING TANK PLANE DOG RED-BUTTON WHITE-BUTTON GREEN-BUTTON BLUE-BUTTON BLACK-BUTTON SHORT-HALL MENS-ROOM LADIES-ROOM ENTRANCE-TO-MAZE HEDGE-MAZE HEART-OF-MAZE HEART-OF-MAZE-HOLE RUBBER-STAMP SHOVEL UPSTAIRS-BATHROOM BUCK PSEUDO-OBJECT GARDEN WHITE-WAX BOAT-DOCK SCREENING-ROOM ORANGE-CARD LETTER UPSTAIRS-HALL-MIDDLE OUTSIDE-PARLOR SLIDE MAILBOX PROJECTED-IMAGE FIREPLACE PIANO TOILET BRICK HOPPER SOUTH-NICHE DINING-ROOM-TABLE FILM BEDROOM-2 WALL-SAFE FIRST-SECRET-ROOM SACK SLIDE-PROJECTOR-LENS DUMMY-OBJECT FILM-PROJECTOR-LENS PHONE MANTLE CEILING CRAWL-SPACE-NORTH FILM-PROJECTOR ROUND-POST BEDROOM-3 INTNUM RED-CANDLE NOT-HERE-OBJECT NEWSLETTER PROJECTION-SCREEN GROUND WATER ATTIC-DOOR DISPLAY-LIGHTS RED-WAX GREEN-MATCH PERSIAN-RUG HORIZONTAL-MAP YOUR-FEET SEAT STAIRS UPSTAIRS-CD FOYER-CD THEM BEDROOM-1 PORTABLE-WATER SACK-WINDOW GRATER RED-CARD TOUPEE CELLAR-CD HIM COMPARTMENT FINCH LENS-CAP SLIDE-PROJECTOR GLOBAL-ROOM MAZE-HOLE BED FIREPLACE-GLOBAL FLASHLIGHT FOYER ROOF-2 UPSTAIRS-HALL-WEST OAK-DOOR CRAWL-SPACE-DOOR VERTICAL-MAP FOYER-STAIRS MATCHBOX VIOLET-CARD NORTH-NICHE CRAWL-SPACE-SOUTH COMPUTER RESET-BUTTON HANDLES BRICK-HOLE CHIMNEY-1 BEACH MASK BRICK-HOLE-GLOBAL BLUE-CANDLE BLUE-CARD LIVING-ROOM WAX-COAT-2 WAX-COAT-1 BLUE-FEET WALLS IT PROJECTION-BOOTH GLOBAL-OBJECTS PHOTO PORTRAIT YELLOW-CARD CARD PATIO BATH-MAT UPSTAIRS-HALL-EAST WHITE-FEET HER LOCAL-GLOBALS PLAYER CHIMNEY-3 SQUARE-POST ROOF-1 GREEN-CARD CHIMNEY ROOMS INTDIR P-DEBUG CELLAR DINING-ROOM LIGHTS KITCHEN PENGUIN CHIMNEY-2 RED-FEET INDIGO-CARD ME RED-MATCH BLUE-WAX SHAFT-BOTTOM SOFA WINDOW NEWEL WHITE-CANDLE PARKING-METER CLOSET-REF PARLOR HANDS SOUTH-JUNCTION ON-POOL-1 IN-POOL-1 UNDERPASS-1 UNDERPASS-2 IN-POOL-2 ON-POOL-2 LEDGE TUNNEL ROPE BOMB-SHELTER HATCH PLANK HATCH-HOLE SAWHORSE CHAIN LEFT-END RIGHT-END PIPE BS-SAFE PLAQUE CORPSE-LINE HOUSE BAZOOKA SOUTHEAST-JUNCTION SOUTHWEST-JUNCTION PATIO-DOOR GARDEN-WALLS SOUTH-GARDEN EAST-GARDEN WEST-GARDEN NORTH-GARDEN ORCHIDS POND Properties: 31 P?GLOBAL P?SYNONYM P?ADJECTIVE P?PSEUDO P?OUT P?WEST P?SW P?ACTION P?VALUE P?CARD-NUM P?SIZE P?DESCFCN P?SDESC P?TEXT P?NE P?GENERIC P?CAPACITY P?CONTFCN P?LDESC P?FDESC P?ADVFCN P?THINGS P?IN P?DOWN P?UP P?NW P?SOUTH P?SE P?EAST P?NORTH Globals: 160 DOOR-BELL-TUNES AMOUNT-OF-WATER BUCKET-PEG AUNT-COUNT AUNT-DISTANCE HERMAN-DOWN HERMAN-HITS PROPS RING-UNDER-DOME BURN-DOME DOG-BREATH PLANES-LEFT TANKS-LEFT ROCKET-LOC HIT-POINTS DOG-LOC TANK-LOC PLANE-LOC DOG-IN-PAIN TRUCK-LOC ROCKET-LIFE HM-ROOM HM-BITS HEDGE-OBJECTS-TABLE HM-TABLE HEDGE-CRASH BITS-&-PIECES P-HER-OBJECT P-NCN WHERE-TO-PRINT I-ASSUME P-SENTENCE SACK-IN-WINDOW BUCK-DIR USELESSNESS OOPS-TABLE OFFENDED P-PRSI PEG-IN-WAY DOG-PADDLE DOOR-NOISES P-MERGE C-TABLE INDOOR-NOISE RIDICULOUS SNOWPLOW UNKNOWN-MSGS YES-INBUF PYRO P-OVTBL YOU-CANT P-PRSO AGAIN-LEXV P-BUTS P-OCL1 P-OCL2 OUT-OF-NOWHERE YES-LEXV COMPUTER-LIGHTS YOU-SEE LIKELIES SPINACH P-VTBL OOPS-INBUF HO-HUM OKAY NUMWORDS TREASURE-TABLE WASHED-OUT-BITS WHITE-LIGHT LENS-ATTACHED P-ITBL CANDLE-DESC P-CCTBL DISPLAY-TABLE SONGS P-OTBL CARD-TABLE YAWNS P-INBUF P-LEXV OUTDOOR-NOISE NO-DATA RESERVE-LEXV YUKS TIPPED RESERVE-PTR PRSI SAYING? P-IT-OBJECT BLUE-MID-BURN SOUTH-JUNCTION-VISITS TREASURES-FOUND P-ADJN QCONTEXT-ROOM WINNER P-OFLAG HEDGE-NUM P-NUMBER BUCK-TURNED? P-GETFLAGS P-TABLE QUOTE-FLAG P-NMERGE CLOSET-FLOOR LAST-PLAYER-LOC QCONTEXT STEPS-THROUGH-WALL-SAFE SONG-NUMBER P-WON DIAL-NUMBER P-VMERGE P-AND SONG-PLAYED CARD-COUNT P-EXCHANGE P-PRSA-WORD PRSA P-AADJ ITAKE-LOC PIANO-LOC P-XADJ P-SYNTAX P-GWIMBIT P-MERGED PRSO DEBUG C-INTS P-LEN P-ADJ PROJECTOR-POINTS P-MOBY-FLAG P-XADJN LIT P-THEM-OBJECT P-DIRECTION VERBOSITY MYSTERY-GUEST P-CONT LAST-PSEUDO-LOC CLOCK-HAND P-ANAM WHITE-MID-BURN P-WALK-DIR P-MOBY-FOUND P-XNAM P-NAM CLOCK-WAIT RED-MID-BURN P-ADVERB P-SLOCBITS P-ACLAUSE P-HIM-OBJECT STEPS-THROUGH-BUCK P-END-ON-PREP BREATH WHICH-END-IS-UP STEPS-THROUGH-BS-SAFE BS-SAFE-DIAL-NUMBER ROPE-LIFE