From c86f20d7ae5ba25071639b8c1ab6f26066383270 Mon Sep 17 00:00:00 2001 From: LNJ2 Date: Fri, 1 Apr 2016 00:38:21 +0200 Subject: [PATCH] Bump to 16.04-1 --- README.txt | 17 +++++++++-------- game.conf | 2 +- settingtypes.txt | 3 +++ 3 files changed, 13 insertions(+), 9 deletions(-) diff --git a/README.txt b/README.txt index 9b0c136..22a0b98 100644 --- a/README.txt +++ b/README.txt @@ -1,5 +1,6 @@ The NeXt Game for the Minetest Game Engine [minetest_tng] ========================================================= +Version 16.04-1 To use this game with Minetest, insert this repository as /games/minetest_tng @@ -10,15 +11,15 @@ The Minetest engine can be found in: Introduction ------------ -Since I (LNJ / LNJ2) read that BlockMen leaves us, so I decided to fork and continue BlockMen's really nice work! -Of course I would really like to hear your ideas and suggestions! -I changed the title of the game to Minetest TNG - The NeXt Game. +I decided to fork Minetest NeXt by BlockMen, because BlockMen no longer does anything about Minetest :(. I changed the title of the game to Minetest TNG - The NeXt Game. +This game should be like Minetest NeXt a lightweight, but powerful survival game. Hunger and mobs are already added! -My plans: - - many new plants and trees - - some nice decorations like pictures, furniture - - many new cooking recipes - - hunger +Of course I would really like to hear your ideas and suggestions! + +Current Contributors: +- LNJ [lnj2] (Code) +- JBB [jbbgameich] (Code + Textures) +- fridolin [fridolin2] (Textures) License of source code diff --git a/game.conf b/game.conf index 4298cc4..9844dd5 100644 --- a/game.conf +++ b/game.conf @@ -1 +1 @@ -name = Minetest The NeXt Game +name = Minetest TNG - The NeXt Game diff --git a/settingtypes.txt b/settingtypes.txt index 9abbbee..3edb618 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -2,6 +2,9 @@ # Don't enable this with a non-dev version. enable_dev_content (Enable content for Minetest-dev only) bool false +# Enable this, if you don't want to fight against mobs +only_peaceful_mobs (Only Peaceful Mobs) bool false + # Whether players inventory is placed into a node on death (bones node) enable_bones (Enable bones) bool true