diff --git a/minetest.conf.example b/minetest.conf.example index 9cf3720..2feccb6 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -15,9 +15,6 @@ # Whether fire should be disabled (all fire nodes will instantly disappear) #disable_fire = false -# Whether steel tools, torches and cobblestone should be given to new players -#give_initial_stuff = false - # Whether the TNT mod should be enabled #enable_tnt = @@ -36,7 +33,7 @@ # Default value is true #enable_bed_night_skip = true -# The to live in seconds for dropped items +# The time to live in seconds for dropped items # Default value is 300 #item_ttl = 300 diff --git a/settingtypes.txt b/settingtypes.txt new file mode 100644 index 0000000..5dfbb96 --- /dev/null +++ b/settingtypes.txt @@ -0,0 +1,32 @@ +# Whether players inventory is placed into a node on death (bones node) +enable_bones (Enable bones) bool true + +# The time in seconds after which the bones of a dead player can be looted by everyone +# 0 to disable +shared_bones_time (Protection time of items in bones) int 1200 0 65536 + +# Whether fire should be disabled (all fire nodes will instantly disappear) +disable_fire (Disable Fire) bool false + +# Whether the TNT mod should be enabled +# Normally TNT is enabled in singleplayer and disabled in multiplayer +enabled_tnt (Enable TNT) bool true + +# The radius of a TNT explosion +tnt_radius (Radius of a TNT explosion) int 3 1 50 + +# Enable the stairs mod ABM that replaces the old 'upside down' +# stair and slab nodes in old maps with the new param2 versions. +enable_stairs_replace_abm (Replace stairs of old maps to new) bool false + +# Whether you allow respawning in beds +enable_beds_respawn (Enable respawning in beds) bool true + +# Whether players can skip night by sleeping +enable_beds_night_skip (Enable night skip in beds) bool true + +# The time to live in seconds for dropped items +item_ttl (Item time to live) int 300 + +# Drop items after digging a node and don't add them directly to the inventory +enable_item_drop (Drop items of digged nodes) bool true