From e8f201cefa073f04d3c1e56855d8676b607e3d5d Mon Sep 17 00:00:00 2001 From: stujones11 Date: Tue, 11 Jun 2013 21:40:59 +0100 Subject: [PATCH] Fix multiple texture support for animated meshnodes --- src/content_cao.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/content_cao.cpp b/src/content_cao.cpp index ece28434..7c769924 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -1308,8 +1308,8 @@ public: } // Set material flags and texture - m_animated_meshnode->setMaterialTexture(i, texture); video::SMaterial& material = m_animated_meshnode->getMaterial(i); + material.TextureLayer[0].Texture = texture; material.setFlag(video::EMF_LIGHTING, false); material.setFlag(video::EMF_BILINEAR_FILTER, false);