diff --git a/builtin/auth.lua b/builtin/auth.lua index 0d450392..b6cca609 100644 --- a/builtin/auth.lua +++ b/builtin/auth.lua @@ -84,12 +84,9 @@ minetest.builtin_auth_handler = { -- always has an empty password, otherwise use default, which is -- usually empty too) local new_password_hash = "" - if not minetest.is_singleplayer() then - new_password_hash = minetest.get_password_hash(name, minetest.setting_get("default_password")) - end - -- Add player to authentication table if not there already + -- If not in authentication table, return nil if not minetest.auth_table[name] then - minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password"))) + return nil end -- Figure out what privileges the player should have. -- Take a copy of the privilege table