/** * @license * Copyright 2015 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Class constructor for Checkbox MDL component. * Implements MDL component design pattern defined at: * https://github.com/jasonmayes/mdl-component-design-pattern * @param {HTMLElement} element The element that will be upgraded. */ function MaterialCheckbox(element) { 'use strict'; this.element_ = element; // Initialize instance. this.init(); } /** * Store constants in one place so they can be updated easily. * @enum {string | number} * @private */ MaterialCheckbox.prototype.Constant_ = { TINY_TIMEOUT: 0.001 }; /** * Store strings for class names defined by this component that are used in * JavaScript. This allows us to simply change it in one place should we * decide to modify at a later date. * @enum {string} * @private */ MaterialCheckbox.prototype.CssClasses_ = { INPUT: 'mdl-checkbox__input', BOX_OUTLINE: 'mdl-checkbox__box-outline', FOCUS_HELPER: 'mdl-checkbox__focus-helper', TICK_OUTLINE: 'mdl-checkbox__tick-outline', RIPPLE_EFFECT: 'mdl-js-ripple-effect', RIPPLE_IGNORE_EVENTS: 'mdl-js-ripple-effect--ignore-events', RIPPLE_CONTAINER: 'mdl-checkbox__ripple-container', RIPPLE_CENTER: 'mdl-ripple--center', RIPPLE: 'mdl-ripple', IS_FOCUSED: 'is-focused', IS_DISABLED: 'is-disabled', IS_CHECKED: 'is-checked', IS_UPGRADED: 'is-upgraded' }; /** * Handle change of state. * @param {Event} event The event that fired. * @private */ MaterialCheckbox.prototype.onChange_ = function(event) { 'use strict'; this.updateClasses_(); }; /** * Handle focus of element. * @param {Event} event The event that fired. * @private */ MaterialCheckbox.prototype.onFocus_ = function(event) { 'use strict'; this.element_.classList.add(this.CssClasses_.IS_FOCUSED); }; /** * Handle lost focus of element. * @param {Event} event The event that fired. * @private */ MaterialCheckbox.prototype.onBlur_ = function(event) { 'use strict'; this.element_.classList.remove(this.CssClasses_.IS_FOCUSED); }; /** * Handle mouseup. * @param {Event} event The event that fired. * @private */ MaterialCheckbox.prototype.onMouseUp_ = function(event) { 'use strict'; this.blur_(); }; /** * Handle class updates. * @param {HTMLElement} button The button whose classes we should update. * @param {HTMLElement} label The label whose classes we should update. * @private */ MaterialCheckbox.prototype.updateClasses_ = function() { 'use strict'; if (this.inputElement_.disabled) { this.element_.classList.add(this.CssClasses_.IS_DISABLED); } else { this.element_.classList.remove(this.CssClasses_.IS_DISABLED); } if (this.inputElement_.checked) { this.element_.classList.add(this.CssClasses_.IS_CHECKED); } else { this.element_.classList.remove(this.CssClasses_.IS_CHECKED); } }; /** * Add blur. * @private */ MaterialCheckbox.prototype.blur_ = function(event) { 'use strict'; // TODO: figure out why there's a focus event being fired after our blur, // so that we can avoid this hack. window.setTimeout(function() { this.inputElement_.blur(); }.bind(this), this.Constant_.TINY_TIMEOUT); }; // Public methods. /** * Disable checkbox. * @public */ MaterialCheckbox.prototype.disable = function() { 'use strict'; this.inputElement_.disabled = true; this.updateClasses_(); }; /** * Enable checkbox. * @public */ MaterialCheckbox.prototype.enable = function() { 'use strict'; this.inputElement_.disabled = false; this.updateClasses_(); }; /** * Check checkbox. * @public */ MaterialCheckbox.prototype.check = function() { 'use strict'; this.inputElement_.checked = true; this.updateClasses_(); }; /** * Uncheck checkbox. * @public */ MaterialCheckbox.prototype.uncheck = function() { 'use strict'; this.inputElement_.checked = false; this.updateClasses_(); }; /** * Initialize element. */ MaterialCheckbox.prototype.init = function() { 'use strict'; if (this.element_) { this.inputElement_ = this.element_.querySelector('.' + this.CssClasses_.INPUT); var boxOutline = document.createElement('span'); boxOutline.classList.add(this.CssClasses_.BOX_OUTLINE); var tickContainer = document.createElement('span'); tickContainer.classList.add(this.CssClasses_.FOCUS_HELPER); var tickOutline = document.createElement('span'); tickOutline.classList.add(this.CssClasses_.TICK_OUTLINE); boxOutline.appendChild(tickOutline); this.element_.appendChild(tickContainer); this.element_.appendChild(boxOutline); if (this.element_.classList.contains(this.CssClasses_.RIPPLE_EFFECT)) { this.element_.classList.add(this.CssClasses_.RIPPLE_IGNORE_EVENTS); this.rippleContainerElement_ = document.createElement('span'); this.rippleContainerElement_.classList.add(this.CssClasses_.RIPPLE_CONTAINER); this.rippleContainerElement_.classList.add(this.CssClasses_.RIPPLE_EFFECT); this.rippleContainerElement_.classList.add(this.CssClasses_.RIPPLE_CENTER); this.boundRippleMouseUp = this.onMouseUp_.bind(this); this.rippleContainerElement_.addEventListener('mouseup', this.boundRippleMouseUp); var ripple = document.createElement('span'); ripple.classList.add(this.CssClasses_.RIPPLE); this.rippleContainerElement_.appendChild(ripple); this.element_.appendChild(this.rippleContainerElement_); } this.boundInputOnChange = this.onChange_.bind(this); this.boundInputOnFocus = this.onFocus_.bind(this); this.boundInputOnBlur = this.onBlur_.bind(this); this.boundElementMouseUp = this.onMouseUp_.bind(this); this.inputElement_.addEventListener('change', this.boundInputOnChange); this.inputElement_.addEventListener('focus', this.boundInputOnFocus); this.inputElement_.addEventListener('blur', this.boundInputOnBlur); this.element_.addEventListener('mouseup', this.boundElementMouseUp); this.updateClasses_(); this.element_.classList.add(this.CssClasses_.IS_UPGRADED); } }; /* * Downgrade the component. */ MaterialCheckbox.prototype.mdlDowngrade_ = function() { 'use strict'; if (this.rippleContainerElement_) { this.rippleContainerElement_.removeEventListener('mouseup', this.boundRippleMouseUp); } this.inputElement_.removeEventListener('change', this.boundInputOnChange); this.inputElement_.removeEventListener('focus', this.boundInputOnFocus); this.inputElement_.removeEventListener('blur', this.boundInputOnBlur); this.element_.removeEventListener('mouseup', this.boundElementMouseUp); }; // The component registers itself. It can assume componentHandler is available // in the global scope. componentHandler.register({ constructor: MaterialCheckbox, classAsString: 'MaterialCheckbox', cssClass: 'mdl-js-checkbox', widget: true });