// Copyright (C) 2002-2006 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "ITexture.h" namespace Irrlicht { namespace Video { ITexture::ITexture(irr::video::ITexture* texture) : Texture(texture) { if (!Texture) throw new System::Exception(new System::String("Null pointer set in ITexture.")); Texture->grab(); } //! destructor ITexture::~ITexture() { Texture->drop(); } void* ITexture::Lock() { return Texture->lock(); } void ITexture::Unlock() { Texture->unlock(); } Core::Dimension2D ITexture::get_OriginalSize() { irr::core::dimension2d dim = Texture->getOriginalSize(); return Core::Dimension2D(dim.Width, dim.Height); } Core::Dimension2D ITexture::get_Size() { irr::core::dimension2d dim = Texture->getSize(); return Core::Dimension2D(dim.Width, dim.Height); } DriverType ITexture::get_DriverType() { return (Video::DriverType)Texture->getDriverType(); } ColorFormat ITexture::get_ColorFormat() { return (Video::ColorFormat)Texture->getColorFormat(); } System::Int32 ITexture::get_Pitch() { return Texture->getPitch(); } irr::video::ITexture* ITexture::get_NativeTexture() { return Texture; } } }