// Copyright (C) 2002-2006 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IMetaTriangleSelector.h" #include "NativeConverter.h" namespace Irrlicht { namespace Scene { IMetaTriangleSelector::IMetaTriangleSelector(irr::scene::IMetaTriangleSelector* realSceneNodeAnimator) : ITriangleSelector(realSceneNodeAnimator), MetaTriangleSelector(realSceneNodeAnimator) { MetaTriangleSelector->grab(); } IMetaTriangleSelector::~IMetaTriangleSelector() { MetaTriangleSelector->drop(); } irr::scene::IMetaTriangleSelector* IMetaTriangleSelector::get_NativeMetaTriangleSelector() { return MetaTriangleSelector; } void IMetaTriangleSelector::AddTriangleSelector(ITriangleSelector* toAdd) { if (!toAdd) return; MetaTriangleSelector->addTriangleSelector(toAdd->get_NativeTriangleSelector()); } bool IMetaTriangleSelector::RemoveTriangleSelector(ITriangleSelector* toRemove) { if (!toRemove) return false; return MetaTriangleSelector->removeTriangleSelector(toRemove->get_NativeTriangleSelector()); } void IMetaTriangleSelector::RemoveAllTriangleSelectors() { MetaTriangleSelector->removeAllTriangleSelectors(); } } }