Class Gun

Gun class this is the system used to represent guns and their attributes directly.

Tables

gun.properties properties


Tables

gun.properties
properties

Fields:

  • infinite_inventory_overlay defines the filename to to be used as the overlay on the item when the player has infinite ammo.
  • breathing_scale the max angluler offset caused by breathing.
  • flash_offset used by fire() (for fsx and ray start pos) [RENAME NEEDED]
  • firerateRPM used by update() and by extent fire() + default controls. The firerate of the gun. Rounds per minute
  • burst how many rounds in burst using when firemode is at "burst"
  • ammo_handler absurd. @table hip @field I can't believe i'm doing this
  • hip
  • sway_vel_mul
  • sway_angle_mul
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