Class Gun
Gun class
Tables
gun.properties | properties the table containing every attribute of the gun. |
gun.offsets | offsets |
Tables
- gun.properties
-
properties
the table containing every attribute of the gun.
Fields:
- infinite_inventory_overlay defines the filename to to be used as the overlay on the item when the player has infinite ammo.
- breathing_scale the max angluler offset caused by breathing.
- flash_offset used by fire() (for fsx and ray start pos) [RENAME NEEDED]
- firerateRPM used by update() and by extent fire() + default controls. The firerate of the gun. Rounds per minute
- burst how many rounds in burst using when firemode is at "burst"
- ammo_handler
- item
- -
- -
- .
- .
- .
- gun.offsets
-
offsets
Fields:
- recoil
- player_axial movedynamiccrosshair = false, this would make the dynamic crosshair move instead of get larger