Class Gun

Gun class

Tables

gun.properties properties the table containing every attribute of the gun.
gun.offsets offsets


Tables

gun.properties
properties the table containing every attribute of the gun.

Fields:

  • infinite_inventory_overlay defines the filename to to be used as the overlay on the item when the player has infinite ammo.
  • breathing_scale the max angluler offset caused by breathing.
  • flash_offset used by fire() (for fsx and ray start pos) [RENAME NEEDED]
  • firerateRPM used by update() and by extent fire() + default controls. The firerate of the gun. Rounds per minute
  • burst how many rounds in burst using when firemode is at "burst"
  • ammo_handler
  • item
  • -
  • -
  • .
  • .
  • .
gun.offsets
offsets

Fields:

  • recoil
  • player_axial movedynamiccrosshair = false, this would make the dynamic crosshair move instead of get larger
generated by LDoc 1.5.0 Last updated 2024-06-18 17:20:58