/* * Copyright (c) 2021, Martin Liska, SUSE, Facebook, Inc. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). * You may select, at your option, one of the above-listed licenses. */ #include // printf #include // free #include // memset, strcat, strlen #include // presumes zstd library is installed #include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD() #include typedef struct compress_args { const char *fname; char *outName; int cLevel; #if defined(ZSTD_STATIC_LINKING_ONLY) ZSTD_threadPool *pool; #endif } compress_args_t; static void *compressFile_orDie(void *data) { compress_args_t *args = (compress_args_t *)data; fprintf (stderr, "Starting compression of %s with level %d\n", args->fname, args->cLevel); /* Open the input and output files. */ FILE* const fin = fopen_orDie(args->fname, "rb"); FILE* const fout = fopen_orDie(args->outName, "wb"); /* Create the input and output buffers. * They may be any size, but we recommend using these functions to size them. * Performance will only suffer significantly for very tiny buffers. */ size_t const buffInSize = ZSTD_CStreamInSize(); void* const buffIn = malloc_orDie(buffInSize); size_t const buffOutSize = ZSTD_CStreamOutSize(); void* const buffOut = malloc_orDie(buffOutSize); /* Create the context. */ ZSTD_CCtx* const cctx = ZSTD_createCCtx(); CHECK(cctx != NULL, "ZSTD_createCCtx() failed!"); #if defined(ZSTD_STATIC_LINKING_ONLY) size_t r = ZSTD_CCtx_refThreadPool(cctx, args->pool); CHECK(r == 0, "ZSTD_CCtx_refThreadPool failed!"); #endif /* Set any parameters you want. * Here we set the compression level, and enable the checksum. */ CHECK_ZSTD( ZSTD_CCtx_setParameter(cctx, ZSTD_c_compressionLevel, args->cLevel) ); CHECK_ZSTD( ZSTD_CCtx_setParameter(cctx, ZSTD_c_checksumFlag, 1) ); ZSTD_CCtx_setParameter(cctx, ZSTD_c_nbWorkers, 16); /* This loop read from the input file, compresses that entire chunk, * and writes all output produced to the output file. */ size_t const toRead = buffInSize; for (;;) { size_t read = fread_orDie(buffIn, toRead, fin); /* Select the flush mode. * If the read may not be finished (read == toRead) we use * ZSTD_e_continue. If this is the last chunk, we use ZSTD_e_end. * Zstd optimizes the case where the first flush mode is ZSTD_e_end, * since it knows it is compressing the entire source in one pass. */ int const lastChunk = (read < toRead); ZSTD_EndDirective const mode = lastChunk ? ZSTD_e_end : ZSTD_e_continue; /* Set the input buffer to what we just read. * We compress until the input buffer is empty, each time flushing the * output. */ ZSTD_inBuffer input = { buffIn, read, 0 }; int finished; do { /* Compress into the output buffer and write all of the output to * the file so we can reuse the buffer next iteration. */ ZSTD_outBuffer output = { buffOut, buffOutSize, 0 }; size_t const remaining = ZSTD_compressStream2(cctx, &output , &input, mode); CHECK_ZSTD(remaining); fwrite_orDie(buffOut, output.pos, fout); /* If we're on the last chunk we're finished when zstd returns 0, * which means its consumed all the input AND finished the frame. * Otherwise, we're finished when we've consumed all the input. */ finished = lastChunk ? (remaining == 0) : (input.pos == input.size); } while (!finished); CHECK(input.pos == input.size, "Impossible: zstd only returns 0 when the input is completely consumed!"); if (lastChunk) { break; } } fprintf (stderr, "Finishing compression of %s\n", args->outName); ZSTD_freeCCtx(cctx); fclose_orDie(fout); fclose_orDie(fin); free(buffIn); free(buffOut); free(args->outName); return NULL; } static char* createOutFilename_orDie(const char* filename) { size_t const inL = strlen(filename); size_t const outL = inL + 5; void* const outSpace = malloc_orDie(outL); memset(outSpace, 0, outL); strcat(outSpace, filename); strcat(outSpace, ".zst"); return (char*)outSpace; } int main(int argc, const char** argv) { const char* const exeName = argv[0]; if (argc<=3) { printf("wrong arguments\n"); printf("usage:\n"); printf("%s POOL_SIZE LEVEL FILES\n", exeName); return 1; } int pool_size = atoi (argv[1]); CHECK(pool_size != 0, "can't parse POOL_SIZE!"); int level = atoi (argv[2]); CHECK(level != 0, "can't parse LEVEL!"); argc -= 3; argv += 3; #if defined(ZSTD_STATIC_LINKING_ONLY) ZSTD_threadPool *pool = ZSTD_createThreadPool (pool_size); CHECK(pool != NULL, "ZSTD_createThreadPool() failed!"); fprintf (stderr, "Using shared thread pool of size %d\n", pool_size); #else fprintf (stderr, "All threads use its own thread pool\n"); #endif pthread_t *threads = malloc_orDie(argc * sizeof(pthread_t)); compress_args_t *args = malloc_orDie(argc * sizeof(compress_args_t)); for (unsigned i = 0; i < argc; i++) { args[i].fname = argv[i]; args[i].outName = createOutFilename_orDie(args[i].fname); args[i].cLevel = level; #if defined(ZSTD_STATIC_LINKING_ONLY) args[i].pool = pool; #endif pthread_create (&threads[i], NULL, compressFile_orDie, &args[i]); } for (unsigned i = 0; i < argc; i++) pthread_join (threads[i], NULL); #if defined(ZSTD_STATIC_LINKING_ONLY) ZSTD_freeThreadPool (pool); #endif return 0; }