/* * Copyright (c) 2016-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). */ /** * This fuzz target attempts to comprss the fuzzed data with the simple * compression function with an output buffer that may be too small to * ensure that the compressor never crashes. */ #include #include #include #include "fuzz_helpers.h" #include "zstd.h" static ZSTD_CCtx *cctx = NULL; int LLVMFuzzerTestOneInput(const uint8_t *src, size_t size) { uint32_t seed = FUZZ_seed(&src, &size); size_t const maxSize = ZSTD_compressBound(size); int i; if (!cctx) { cctx = ZSTD_createCCtx(); FUZZ_ASSERT(cctx); } /* Run it 10 times over 10 output sizes. Reuse the context. */ for (i = 0; i < 10; ++i) { int const level = (int)FUZZ_rand32(&seed, 0, 19 + 3) - 3; /* [-3, 19] */ size_t const bufSize = FUZZ_rand32(&seed, 0, maxSize); void* rBuf = malloc(bufSize); FUZZ_ASSERT(rBuf); ZSTD_compressCCtx(cctx, rBuf, bufSize, src, size, level); free(rBuf); } #ifndef STATEFUL_FUZZING ZSTD_freeCCtx(cctx); cctx = NULL; #endif return 0; }