-- only alter this file if it's named "custom.recipes.lua" -- alter the recipes as you please and delete / comment out -- the recipes you don't want to be available in the game -- the original versions are in "default/recipes.lua" return { ["wesh:canvas02"] = { {"group:wool", "group:wool", "group:wool"}, {"group:wool", "default:steel_ingot", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, ["wesh:canvas04"] = { {"group:wool", "group:wool", "group:wool"}, {"group:wool", "default:copper_ingot", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, ["wesh:canvas08"] = { {"group:wool", "group:wool", "group:wool"}, {"group:wool", "default:tin_ingot", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, ["wesh:canvas16"] = { {"group:wool", "group:wool", "group:wool"}, {"group:wool", "default:bronze_ingot", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, ["wesh:canvas32"] = { {"group:wool", "group:wool", "group:wool"}, {"group:wool", "default:gold_ingot", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, ["wesh:canvas64"] = { {"group:wool", "group:wool", "group:wool"}, {"group:wool", "default:diamond", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, -- this is the orientation block with colored faces -- marked according to the semiaxes they point to ["wesh:faces"] = { {"group:wool", "", "group:wool"}, {"", "group:wool", ""}, {"group:wool", "", "group:wool"}, } }