From d57e2454bfca63a6ad7c9bfe14e1dd7a971165c6 Mon Sep 17 00:00:00 2001 From: entuland Date: Wed, 16 May 2018 00:42:45 +0200 Subject: [PATCH] added some details about deleting meshes --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 6d0c29f..34e7f9e 100644 --- a/README.md +++ b/README.md @@ -46,6 +46,10 @@ The above files are saved there only temporarily because mods don't have writing During world startup the mod will move all the temporary files to the "/models" folder and will load them. +You can't have two meshes with the same name (during the saving process the mod checks both the temporary meshes that haven't been loaded yet and those that have been already moved to the mod's folder). + +If you want to delete a mesh you need to delete its files from either the world's folder (if you haven't restarted it since you captured the mesh you want to delete) or from the mod's folder (if such mesh has been already moved by a world reload). + By default, two versions of each mesh will be available: - plain version: it uses flat colors averaged from the colors of each wool block ![Plain version](/screenshots/version-plain.png)