From 6ae40bf36e18985ae5131354490a0a033b06423a Mon Sep 17 00:00:00 2001 From: Dylan Leigh Date: Fri, 21 Jul 2017 14:53:46 +1000 Subject: [PATCH] add content to readme --- README.md | 32 +++++++++++++++++++++++++++++++- 1 file changed, 31 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 55e2d6e..3df359b 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,32 @@ # dl-minetest -Dylan's Minetest Mods + +Dylan's Minetest Mods - two small mods for Minetest + + +RotDecay +======== + +This mod causes some placed blocks to rot or decay, transforming into another +type of node or disappearing entirely. This forces survival players to +"maintain" their buildings, and encourages them to build them out of +sturdier, longer lasting (and harder to obtain) materials as they progress. +The toughest materials (brick, forged stone, obsidian glass etc) will +not decay. + + +DLTweaks +======== + +This mod tweaks a variety of small things in the default game; makes this or +that a little more realistic/harder/easier/more useful etc. + +Summary of changes: + - Wooden Axe/Pickaxe less effective & break faster for some realism. + (use them only at the start to get some stone to make better tools). + - Chopping trees with stone axe is now much faster than doing it + by hand. + - Tree blocks (regular and jungle) fall down like sand/gravel. + - 6 Dirt can be used to craft a clay lump. + - A tree or jungle tree can be smelted to create a (char)coal lump. + - More items can be used as fuel in the furnace (e.g. dry shrubs) + - Lava sources play fire sound [Somewhat buggy]