diff --git a/u_skins/init.lua b/u_skins/init.lua index abc73b0..32ed3db 100644 --- a/u_skins/init.lua +++ b/u_skins/init.lua @@ -24,7 +24,7 @@ dofile(u_skins.modpath.."/players.lua") u_skins.update_player_skin = function(player) - name = player:get_player_name() + local name = player:get_player_name() if u_skins.get_type(u_skins.u_skins[name]) == u_skins.type.SPRITE then player:set_properties({ visual = "upright_sprite", @@ -44,7 +44,7 @@ end -- Display Current Skin unified_inventory.register_page("u_skins", { get_formspec = function(player) - name = player:get_player_name() + local name = player:get_player_name() local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]" if u_skins.get_type(u_skins.u_skins[name]) == u_skins.type.MODEL then formspec = formspec @@ -88,7 +88,7 @@ unified_inventory.register_button("u_skins", { for x = 0, math.floor(#u_skins.list/16+1) do unified_inventory.register_page("u_skins_page_"..x, { get_formspec = function(player) - page = u_skins.pages[player:get_player_name()] + local page = u_skins.pages[player:get_player_name()] if page == nil then page = 0 end local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]" local index = 0