minetest.register_tool("rangedweapons:m79_r", { stack_max= 1, wield_scale = {x=2.0,y=2.0,z=2.5}, range = 0, description = "", groups = {not_in_creative_inventory = 1}, rw_next_reload = "rangedweapons:m79", load_sound = "rangedweapons_reload_a", inventory_image = "rangedweapons_m79_rld.png", }) minetest.register_tool("rangedweapons:m79", { description = "" ..core.colorize("#35cdff","m79\n") ..core.colorize("#FFFFFF", "Direct contact damage: 10\n")..core.colorize("#FFFFFF", "Accuracy: 92%\n") ..core.colorize("#FFFFFF", "direct contact knockback: 25\n") ..core.colorize("#FFFFFF", "Gun crit chance: 8%\n")..core.colorize("#FFFFFF", "Critical efficiency: 3x\n") ..core.colorize("#FFFFFF", "Reload delay: 0.9\n")..core.colorize("#FFFFFF", "Clip size: 1\n") ..core.colorize("#FFFFFF", "Gun gravity: 5\n")..core.colorize("#FFFFFF", "Ammunition: 40mm grenades\n")..core.colorize("#FFFFFF", "Gun type: grenade launcher\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"), range = 0, wield_scale = {x=2.0,y=2.0,z=2.5}, inventory_image = "rangedweapons_m79.png", RW_gun_capabilities = { gun_damage = {fleshy=10,knockback=25}, gun_crit = 8, gun_critEffc = 3.0, suitable_ammo = {{"rangedweapons:40mm",1}}, gun_skill = {"",1}, gun_magazine = "rangedweapons:shell_grenadedrop", gun_icon = "rangedweapons_m79_icon.png", gun_unloaded = "rangedweapons:m79_r", gun_cooling = "rangedweapons:m79", gun_velocity = 20, gun_accuracy = 92, gun_cooldown = 0.0, gun_reload = 0.9, gun_projectiles = 1, gun_smokeSize = 15, gun_durability = 100, gun_gravity = 5, gun_unload_sound = "rangedweapons_handgun_mag_out", gun_sound = "rangedweapons_rocket", }, on_secondary_use = function(itemstack, user, pointed_thing) rangedweapons_reload_gun(itemstack, user) return itemstack end, on_use = function(itemstack, user, pointed_thing) rangedweapons_shoot_gun(itemstack, user) return itemstack end, })