From de70d15efa70beb3dd678a190f3f504f101ec71c Mon Sep 17 00:00:00 2001 From: daretmavi Date: Wed, 3 Mar 2021 23:52:01 +0100 Subject: [PATCH] Bug Repair - temporary --- buildscripts/03_my_updates.sh | 2 +- mods/mobs/mobs_mobs/mg_villages_npc/data/dialogues_data.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/buildscripts/03_my_updates.sh b/buildscripts/03_my_updates.sh index c77a227..3d373c8 100755 --- a/buildscripts/03_my_updates.sh +++ b/buildscripts/03_my_updates.sh @@ -38,7 +38,7 @@ MOD_PATCH=( ) #patch names #MOD_PATCHES - all patches defined #MOD_PATCHES - first is path and all patch names are separeted by ":" #MOD_PATCHES=("mobs/water_life:poison.patch" "buildings/doors:doors_update.patch" "player/3d_armor:mob_damage.patch" "player/hbsprint:no_damage.patch" "player/hunger_ng:effects.patch") -MOD_PATCHES=("buildings/doors:doors_update.patch" "buildings/doors:doors_update54.patch" "buildings/ts_doors:ts_doors_update54.patch" "player/hbsprint:no_damage.patch" "mobs/mobs_mobkit/water_life:poison.patch" "mobs/mobs_mobkit/water_life:poison_hunger_ng.patch" "buildings/mg_villages:villages.patch" "player/fire_plus:extend_fire.patch" "mobs/mobs_mobs/advanced_npc:adv_npc_log.patch") +MOD_PATCHES=("buildings/doors:doors_update.patch" "buildings/doors:doors_update54.patch" "buildings/ts_doors:ts_doors_update54.patch" "player/hbsprint:no_damage.patch" "mobs/mobs_mobkit/water_life:poison.patch" "mobs/mobs_mobkit/water_life:poison_hunger_ng.patch" "buildings/mg_villages:villages.patch" "player/fire_plus:extend_fire.patch" "mobs/mobs_mobs/advanced_npc:adv_npc_log.patch" "mobs/mobs_mobs/mg_villages_npc:bug66.patch") #"mobs/mobs_mobs/goblins:goblins_nil.patch" #MOD_PATCHES=( ) diff --git a/mods/mobs/mobs_mobs/mg_villages_npc/data/dialogues_data.lua b/mods/mobs/mobs_mobs/mg_villages_npc/data/dialogues_data.lua index 8d1dae4..38d6fa7 100644 --- a/mods/mobs/mobs_mobs/mg_villages_npc/data/dialogues_data.lua +++ b/mods/mobs/mobs_mobs/mg_villages_npc/data/dialogues_data.lua @@ -63,7 +63,7 @@ npc.dialogue.register_dialogue({ text = "Yes, how can I help?", action_type = "dialogue", action = { - text = "Could you please give me 3 "..npc.trade.prices.currency.tier3.name.."?", + text = "Could you please give me 3 "..(npc.trade.prices.currency.tier3.name or "").."?", responses = { [1] = { text = "Yes, ok, here",