local MP = minetest.get_modpath("epic_weather") epic_weather = { current_weather = {} } dofile(MP.."/register.lua") dofile(MP.."/block.lua") dofile(MP.."/light_rain.lua") dofile(MP.."/rain.lua") dofile(MP.."/thunderstorm.lua") dofile(MP.."/snow.lua") epic.register_hook({ on_epic_exit = function(playername) epic_weather.current_weather[playername] = nil end })