epic = { log_executor = minetest.settings:get_bool("epic.log_executor"), -- playername => player_state state = {}, hud = { posx = tonumber(minetest.settings:get("epic.hud.offsetx") or 0.5), posy = tonumber(minetest.settings:get("epic.hud.offsety") or 0.2) } } local MP = minetest.get_modpath("epic") -- common stuff dofile(MP.."/privs.lua") dofile(MP.."/common.lua") dofile(MP.."/chatcommands.lua") dofile(MP.."/state.lua") dofile(MP.."/executor/executor.lua") dofile(MP.."/executor/executor_hooks.lua") dofile(MP.."/executor/executor_hud.lua") dofile(MP.."/trace.lua") -- utilities dofile(MP.."/util/savegame.lua") dofile(MP.."/util/punchnode_callback.lua") -- forms epic.form = {} dofile(MP.."/forms/epic_configure.lua") dofile(MP.."/forms/epic_view.lua") dofile(MP.."/forms/epic_savegame_load.lua") dofile(MP.."/forms/epic_savegame_load_configure.lua") -- blocks dofile(MP.."/blocks/epic.lua") dofile(MP.."/blocks/nop.lua") dofile(MP.."/blocks/on_exit.lua") dofile(MP.."/blocks/on_abort.lua") dofile(MP.."/blocks/function.lua") dofile(MP.."/blocks/message.lua") dofile(MP.."/blocks/waypoint.lua") dofile(MP.."/blocks/waypoint_inverse.lua") dofile(MP.."/blocks/teleport.lua") dofile(MP.."/blocks/teleport_relative.lua") dofile(MP.."/blocks/command.lua") dofile(MP.."/blocks/delay.lua") dofile(MP.."/blocks/dialogue.lua") dofile(MP.."/blocks/call.lua") dofile(MP.."/blocks/stats.lua") dofile(MP.."/blocks/review.lua") dofile(MP.."/blocks/branch.lua") dofile(MP.."/blocks/kill_count.lua") dofile(MP.."/blocks/send_mapblock.lua") dofile(MP.."/blocks/set_node.lua") dofile(MP.."/blocks/set_param2.lua") dofile(MP.."/blocks/set_clouds.lua") dofile(MP.."/blocks/set_gravity.lua") dofile(MP.."/blocks/set_day_night.lua") dofile(MP.."/blocks/add_item.lua") dofile(MP.."/blocks/remove_item.lua") dofile(MP.."/blocks/lock.lua") dofile(MP.."/blocks/unlock.lua") dofile(MP.."/blocks/settimeout.lua") dofile(MP.."/blocks/save.lua") dofile(MP.."/blocks/load.lua") dofile(MP.."/blocks/random.lua") dofile(MP.."/blocks/fill_chest.lua") dofile(MP.."/blocks/stash_inventory.lua") dofile(MP.."/blocks/unstash_inventory.lua") dofile(MP.."/blocks/deduct_inventory.lua") dofile(MP.."/blocks/filter_inventory.lua") dofile(MP.."/blocks/check_empty_inventory.lua") dofile(MP.."/blocks/check_empty_armor.lua") if minetest.get_modpath("mobs") then dofile(MP.."/blocks/spawn_mob.lua") end if minetest.get_modpath("signs") then dofile(MP.."/compat/signs_paper_poster.lua") end if minetest.get_modpath("soundblock") then dofile(MP.."/blocks/play_sound.lua") dofile(MP.."/blocks/loop_sound.lua") end if minetest.get_modpath("mesecons") then dofile(MP.."/blocks/mesecon_emit.lua") dofile(MP.."/blocks/mesecon_check.lua") end if minetest.get_modpath("digilines") then dofile(MP.."/blocks/digiline_emit.lua") end if minetest.get_modpath("lightning") then dofile(MP.."/blocks/lightning.lua") end if minetest.get_modpath("monitoring") then dofile(MP.."/monitoring.lua") end if minetest.settings:get_bool("epic.build_restrictions") then dofile(MP.."/build_restriction.lua") end if epic.log_executor then dofile(MP.."/log_executor.lua") end if minetest.settings:get_bool("enable_epic_integration_test") then dofile(MP.."/integration_test.lua") end