minetest.register_node("big_wifi_chest:big_wifi_chest", { description = "Big Wifi Chest", tiles = {"wifi_top.png", "wifi_top.png", "wifi_side.png", "wifi_side.png", "wifi_side.png", "wifi_front.png"}, paramtype2 = "facedir", groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[16,13]".. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "list[current_player;big_wifi_chest:big_wifi_chest;0,0.3;16,8;]".. "list[current_player;main;4,8.85;8,1;]" .. "list[current_player;main;4,10.08;8,3;8]" .. "listring[current_player;big_wifi_chest:big_wifi_chest]" .. "listring[current_player;main]" .. default.get_hotbar_bg(0,8.85)) meta:set_string("infotext", "Big Wifi Chest") end, on_metadata_inventory_move = function(pos, _, _, _, _, _, player) minetest.log("action", player:get_player_name().. " moves stuff in big wifi chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, _, _, _, player) minetest.log("action", player:get_player_name().. " moves stuff to big wifi chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, _, _, _, player) minetest.log("action", player:get_player_name().. " takes stuff from big wifi chest at "..minetest.pos_to_string(pos)) end, }) minetest.register_craft({ output = 'big_wifi_chest:big_wifi_chest', recipe = { {'default:mese','default:mese','default:mese'}, {'default:wood','default:steel_ingot','default:wood'}, {'default:mese','default:mese','default:mese'} } }) minetest.register_on_joinplayer(function(player) local inv = player:get_inventory() inv:set_size("big_wifi_chest:big_wifi_chest", 16*8) end)