-- stolen and adapted from https://github.com/D00Med/scifi_nodes/blob/master/palm_scanner.lua local get_switch_rules = function(param2) -- param2 = 2 local rules = { -- lower plane {x=1, y=-1, z=-1}, {x=1, y=-1, z=1}, {x=0, y=-1, z=-1}, {x=0, y=-1, z=1}, -- same plane {x=1, y=0, z=0}, {x=-1, y=0, z=0}, {x=0, y=0, z=1}, {x=0, y=0, z=-1}, } -- Left and right when looking to +y ? if param2 == 3 then rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right (rules)) elseif param2 == 4 then rules = mesecon.rotate_rules_right(rules) elseif param2 == 5 then rules = mesecon.rotate_rules_left(rules) end return rules end local function starts_with(str, start) return str:sub(1, #start) == start end local function activate_palm_scanner(pos, node, player) local name = player and player:get_player_name() name = name or "" local stack = player:get_wielded_item() local key_name = nil if starts_with(stack:get_name(), "access_cards") then -- an access card local meta = stack:get_meta() if meta:get_int("configured") then key_name = meta:get_string("name") end end local meta = minetest.get_meta(pos) if meta:get_int("configured") ~= 1 then if key_name then minetest.sound_play("access_cards_scanning", {max_hear_distance = 8, pos = pos, gain = 1.0}) meta:set_string("key", key_name) meta:set_int("configured", 1) minetest.chat_send_player(name, "Scanner-key set to '" .. key_name .. "'") else minetest.chat_send_player(name, "Please provide a configured access card") end return end -- check key local key = meta:get_string("key") if key ~= key_name then node.name = "access_cards:palm_scanner_off" minetest.swap_node(pos, node) minetest.chat_send_player(name, "Access denied !") minetest.sound_play("access_cards_refused", {max_hear_distance = 8, pos = pos, gain = 1.0}) else node.name = "access_cards:palm_scanner_on" minetest.swap_node(pos, node) minetest.chat_send_player(name, "Access granted !") minetest.sound_play("access_cards_granted", {max_hear_distance = 8, pos = pos, gain = 1.0}) mesecon.receptor_on(pos, get_switch_rules(node.param2)) -- reset state minetest.after(2, function() node.name = "access_cards:palm_scanner_off" minetest.swap_node(pos, node) mesecon.receptor_off(pos, get_switch_rules(node.param2)) end) end end minetest.register_node("access_cards:palm_scanner_off", { description = "Palm scanner", tiles = {"access_cards_scanner_off.png",}, inventory_image = "access_cards_scanner_off.png", wield_image = "access_cards_scanner_on.png", drawtype = "signlike", sunlight_propagates = true, buildable_to = false, node_box = {type = "wallmounted",}, selection_box = {type = "wallmounted",}, paramtype = "light", paramtype2 = "wallmounted", groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1}, mesecons = { receptor = { state = mesecon.state.off } }, on_rightclick = activate_palm_scanner, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("access_cards:palm_scanner_on", { description = "Palm scanner", sunlight_propagates = true, buildable_to = false, tiles = {"access_cards_scanner_on.png",}, inventory_image = "access_cards_scanner_on.png", wield_image = "access_cards_scanner_on.png", drawtype = "signlike", node_box = {type = "wallmounted",}, selection_box = {type = "wallmounted",}, paramtype = "light", paramtype2 = "wallmounted", light_source = 5, groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1}, drop = "access_cards:palm_scanner_off", mesecons = { receptor = { state = mesecon.state.on } }, sounds = default.node_sound_glass_defaults(), })