local path = core.get_modpath('3d_items') if core.global_exists('default') then dofile(path .. '/default.lua') dofile(path .. '/vessels.lua') dofile(path .. '/ingots.lua') end if core.global_exists('tnt') then dofile(path .. '/tnt.lua') end if core.global_exists('placeable_buckets') then dofile(path .. '/placeable_buckets.lua') end