-- GENERATED CODE -- Node Box Editor, version 0.9.0 -- Namespace: test local ingots = { 'steel', 'copper', 'tin', 'bronze', 'gold' } for _, ingot in ipairs(ingots) do local tile = "default_"..ingot.."_block.png" local og_def = core.registered_items["default:" .. ingot .. '_ingot'] minetest.register_node(":default:" .. ingot .. '_ingot', { description = og_def.description, tiles = { tile, tile, tile, tile, tile, tile, }, drawtype = "nodebox", paramtype = "light", inventory_image = og_def.inventory_image, node_box = { type = "fixed", fixed = { { -0.375, -0.5, -0.1875, 0.375, -0.3125, 0.1875 }, -- NodeBox1 { -0.3125, -0.3125, -0.125, 0.3125, -0.25, 0.125 }, -- NodeBox6 } }, groups = { cracky = 3, level = 2, falling_node = 1 }, }) end