diff --git a/mods/technic/technic/machines/MV/tool_workshop.lua b/mods/technic/technic/machines/MV/tool_workshop.lua index b00c3bb..67a37e6 100644 --- a/mods/technic/technic/machines/MV/tool_workshop.lua +++ b/mods/technic/technic/machines/MV/tool_workshop.lua @@ -62,9 +62,12 @@ minetest.register_abm({ local repairable = false local srcstack = inv:get_stack("src", 1) - if (not srcstack:is_empty("src")) then + if not srcstack:is_empty("src") then local itemdef = minetest.registered_items[srcstack:get_name()] - if (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear" and srcstack:get_wear() ~= 0 then + if itemdef and + itemdef.wear_represents and + itemdef.wear_represents == "mechanical_wear" and + srcstack:get_wear() ~= 0 then repairable = true end end diff --git a/mods/technic/technic/machines/other/frames.lua b/mods/technic/technic/machines/other/frames.lua index e69de29..427e60b 100644 --- a/mods/technic/technic/machines/other/frames.lua +++ b/mods/technic/technic/machines/other/frames.lua @@ -0,0 +1,928 @@ + +local S = technic.getter + +frames = {} + +local infinite_stacks = minetest.setting_getbool("creative_mode") and minetest.get_modpath("unified_inventory") == nil + +local frames_pos = {} + +-- Helpers + +local function get_face(pos,ppos,pvect) + -- Raytracer to get which face has been clicked + ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z} + if pvect.x>0 then + local t=(-0.5-ppos.x)/pvect.x + local y_int=ppos.y+t*pvect.y + local z_int=ppos.z+t*pvect.z + if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end + elseif pvect.x<0 then + local t=(0.5-ppos.x)/pvect.x + local y_int=ppos.y+t*pvect.y + local z_int=ppos.z+t*pvect.z + if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end + end + if pvect.y>0 then + local t=(-0.5-ppos.y)/pvect.y + local x_int=ppos.x+t*pvect.x + local z_int=ppos.z+t*pvect.z + if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end + elseif pvect.y<0 then + local t=(0.5-ppos.y)/pvect.y + local x_int=ppos.x+t*pvect.x + local z_int=ppos.z+t*pvect.z + if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end + end + if pvect.z>0 then + local t=(-0.5-ppos.z)/pvect.z + local x_int=ppos.x+t*pvect.x + local y_int=ppos.y+t*pvect.y + if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end + elseif pvect.z<0 then + local t=(0.5-ppos.z)/pvect.z + local x_int=ppos.x+t*pvect.x + local y_int=ppos.y+t*pvect.y + if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end + end +end + +local function lines(str) + local t = {} + local function helper(line) table.insert(t, line) return "" end + helper((str:gsub("(.-)\r?\n", helper))) + return t +end + +local function pos_to_string(pos) + if pos.x == 0 then pos.x = 0 end -- Fix for signed 0 + if pos.y == 0 then pos.y = 0 end -- Fix for signed 0 + if pos.z == 0 then pos.z = 0 end -- Fix for signed 0 + return tostring(pos.x).."\n"..tostring(pos.y).."\n"..tostring(pos.z) +end + +local function pos_from_string(str) + local l = lines(str) + return {x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3])} +end + +local function pos_in_list(l,pos) + for _,p in ipairs(l) do + if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end + end + return false +end + +local function table_empty(table) + for _, __ in pairs(table) do + return false + end + return true +end + +local function add_table(table,toadd) + local i = 1 + while true do + o = table[i] + if o == toadd then return end + if o == nil then break end + i = i+1 + end + table[i] = toadd +end + +local function move_nodes_vect(poslist,vect,must_not_move,owner) + if minetest.is_protected then + for _,pos in ipairs(poslist) do + local npos=vector.add(pos,vect) + if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then + return + end + end + end + for _,pos in ipairs(poslist) do + local npos=vector.add(pos,vect) + local name = minetest.get_node(npos).name + if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then + return + end + --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then + return + end]] + end + local nodelist = {} + for _, pos in ipairs(poslist) do + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos):to_table() + nodelist[#(nodelist)+1] = {oldpos = pos, pos = vector.add(pos, vect), node = node, meta = meta} + end + local objects = {} + for _, pos in ipairs(poslist) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do + local entity = object:get_luaentity() + if not entity or not mesecon:is_mvps_unmov(entity.name) then + add_table(objects, object) + end + end + end + for _, obj in ipairs(objects) do + obj:setpos(vector.add(obj:getpos(), vect)) + end + for _,n in ipairs(nodelist) do + local npos = n.pos + minetest.set_node(npos, n.node) + local meta = minetest.get_meta(npos) + meta:from_table(n.meta) + for __,pos in ipairs(poslist) do + if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then + table.remove(poslist, __) + break + end + end + end + for __, pos in ipairs(poslist) do + minetest.remove_node(pos) + end + for _, callback in ipairs(mesecon.on_mvps_move) do + callback(nodelist) + end +end + +local function is_supported_node(name) + return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil)) +end + + +-- Frames +for xm=0,1 do +for xp=0,1 do +for ym=0,1 do +for yp=0,1 do +for zm=0,1 do +for zp=0,1 do + +local a=8/16 +local b=7/16 +local nodeboxes= { + { -a, -a, -a, -b, a, -b }, + { -a, -a, b, -b, a, a }, + { b, -a, b, a, a, a }, + { b, -a, -a, a, a, -b }, + + { -b, b, -a, b, a, -b }, + { -b, -a, -a, b, -b, -b }, + + { -b, b, b, b, a, a }, + { -b, -a, b, b, -b, a }, + + { b, b, -b, a, a, b }, + { b, -a, -b, a, -b, b }, + + { -a, b, -b, -b, a, b }, + { -a, -a, -b, -b, -b, b }, + } + + if yp==0 then + table.insert(nodeboxes, {-b,b,-b, b,a,b}) + end + if ym==0 then + table.insert(nodeboxes, {-b,-a,-b, b,-b,b}) + end + if xp==0 then + table.insert(nodeboxes, {b,b,b,a,-b,-b}) + end + if xm==0 then + table.insert(nodeboxes, {-a,-b,-b,-b,b,b}) + end + if zp==0 then + table.insert(nodeboxes, {-b,-b,b, b,b,a}) + end + if zm==0 then + table.insert(nodeboxes, {-b,-b,-a, b,b,-b}) + end + + local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp) + local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2} + if nameext~="111111" then groups.not_in_creative_inventory=1 end + + + minetest.register_node("technic:frame_"..nameext,{ + description = S("Frame"), + tiles = {"technic_frame.png"}, + groups=groups, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed=nodeboxes, + }, + selection_box = { + type="fixed", + fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5} + }, + paramtype = "light", + frame=1, + drop="technic:frame_111111", + sunlight_propagates = true, + frame_connect_all=function(nodename) + l2={} + l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}} + for i,dir in ipairs(l1) do + if string.sub(nodename,-7+i,-7+i)=="1" then + l2[#(l2)+1]=dir + end + end + return l2 + end, + on_punch=function(pos,node,puncher) + local ppos=puncher:getpos() + local pvect=puncher:get_look_dir() + local pface=get_face(pos,ppos,pvect) + if pface==nil then return end + local nodename=node.name + local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface))) + if pface<=5 then + nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1) + else + nodename=string.sub(nodename,1,-2)..newstate + end + node.name=nodename + minetest.set_node(pos,node) + end, + on_place = function(itemstack, placer, pointed_thing) + local pos = pointed_thing.above + if minetest.is_protected(pos, placer:get_player_name()) then + minetest.log("action", placer:get_player_name() + .. " tried to place " .. itemstack:get_name() + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, placer:get_player_name()) + return itemstack + end + if pos == nil then return end + local node = minetest.get_node(pos) + if node.name ~= "air" then + if is_supported_node(node.name) then + obj = minetest.add_entity(pos, "technic:frame_entity") + obj:get_luaentity():set_node({name=itemstack:get_name()}) + end + else + minetest.set_node(pos, {name = itemstack:get_name()}) + end + if not infinite_stacks then + itemstack:take_item() + end + return itemstack + end, + on_rightclick = function(pos, node, placer, itemstack, pointed_thing) + if is_supported_node(itemstack:get_name()) then + if minetest.is_protected(pos, placer:get_player_name()) then + minetest.log("action", placer:get_player_name() + .. " tried to place " .. itemstack:get_name() + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, placer:get_player_name()) + return itemstack + end + + minetest.set_node(pos, {name = itemstack:get_name()}) + + local take_item = true + local def = minetest.registered_items[itemstack:get_name()] + -- Run callback + if def.after_place_node then + -- Copy place_to because callback can modify it + local pos_copy = {x=pos.x, y=pos.y, z=pos.z} + if def.after_place_node(pos_copy, placer, itemstack) then + take_item = false + end + end + + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_placenodes) do + -- Copy pos and node because callback can modify them + local pos_copy = {x=pos.x, y=pos.y, z=pos.z} + local newnode_copy = {name=def.name, param1=0, param2=0} + local oldnode_copy = {name="air", param1=0, param2=0} + if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then + take_item = false + end + end + + if take_item then + itemstack:take_item() + end + + obj = minetest.add_entity(pos, "technic:frame_entity") + obj:get_luaentity():set_node({name=node.name}) + + return itemstack + else + --local pointed_thing = {type = "node", under = pos} + if pointed_thing then + minetest.item_place_node(itemstack, placer, pointed_thing) + end + end + end, + }) + +end +end +end +end +end +end + +minetest.register_entity("technic:frame_entity", { + initial_properties = { + physical = true, + collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "wielditem", + textures = {}, + visual_size = {x=0.667, y=0.667}, + }, + + node = {}, + + set_node = function(self, node) + self.node = node + local pos = self.object:getpos() + pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} + frames_pos[pos_to_string(pos)] = node.name + local stack = ItemStack(node.name) + local itemtable = stack:to_table() + local itemname = nil + if itemtable then + itemname = stack:to_table().name + end + local item_texture = nil + local item_type = "" + if minetest.registered_items[itemname] then + item_texture = minetest.registered_items[itemname].inventory_image + item_type = minetest.registered_items[itemname].type + end + prop = { + is_visible = true, + textures = {node.name}, + } + self.object:set_properties(prop) + end, + + get_staticdata = function(self) + return self.node.name + end, + + on_activate = function(self, staticdata) + self.object:set_armor_groups({immortal=1}) + self:set_node({name=staticdata}) + end, + + dig = function(self) + minetest.handle_node_drops(self.object:getpos(), {ItemStack("technic:frame_111111")}, self.last_puncher) + local pos = self.object:getpos() + pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} + frames_pos[pos_to_string(pos)] = nil + self.object:remove() + end, + + on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir) + local pos = self.object:getpos() + if self.damage_object == nil then + self.damage_object = minetest.add_entity(pos, "technic:damage_entity") + self.damage_object:get_luaentity().remaining_time = 0.25 + self.damage_object:get_luaentity().frame_object = self + self.damage_object:get_luaentity().texture_index = 0 + self.damage_object:get_luaentity().texture_change_time = 0.15 + else + self.damage_object:get_luaentity().remaining_time = 0.25 + end + self.last_puncher = puncher + local ppos = puncher:getpos() + local pvect = puncher:get_look_dir() + local pface = get_face(pos,ppos,pvect) + if pface == nil then return end + local nodename = self.node.name + local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface))) + if pface <= 5 then + nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1) + else + nodename = string.sub(nodename, 1, -2)..newstate + end + self.node.name = nodename + self:set_node(self.node) + end, + + on_rightclick = function(self, clicker) + local pos = self.object:getpos() + local ppos = clicker:getpos() + local pvect = clicker:get_look_dir() + local pface = get_face(pos, ppos, pvect) + if pface == nil then return end + local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} + local pos_above = {x = pos_under.x, y = pos_under.y, z = pos_under.z} + local index = ({"x", "y", "z"})[math.floor((pface+1)/2)] + pos_above[index] = pos_above[index] + 2*((pface+1)%2) - 1 + local pointed_thing = {type = "node", under = pos_under, above = pos_above} + local itemstack = clicker:get_wielded_item() + local itemdef = minetest.registered_items[itemstack:get_name()] + if itemdef ~= nil then + itemdef.on_place(itemstack, clicker, pointed_thing) + end + end, +}) + +local crack = "crack_anylength.png^[verticalframe:5:0" +minetest.register_entity("technic:damage_entity", { + initial_properties = { + visual = "cube", + visual_size = {x=1.01, y=1.01}, + textures = {crack, crack, crack, crack, crack, crack}, + collisionbox = {0, 0, 0, 0, 0, 0}, + physical = false, + }, + on_step = function(self, dtime) + if self.remaining_time == nil then + self.object:remove() + self.frame_object.damage_object = nil + end + self.remaining_time = self.remaining_time - dtime + if self.remaining_time < 0 then + self.object:remove() + self.frame_object.damage_object = nil + end + self.texture_change_time = self.texture_change_time - dtime + if self.texture_change_time < 0 then + self.texture_change_time = self.texture_change_time + 0.15 + self.texture_index = self.texture_index + 1 + if self.texture_index == 5 then + self.object:remove() + self.frame_object.damage_object = nil + self.frame_object:dig() + end + local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index + self.object:set_properties({textures = {ct, ct, ct, ct, ct, ct}}) + end + end, +}) + +mesecon:register_mvps_unmov("technic:frame_entity") +mesecon:register_mvps_unmov("technic:damage_entity") +mesecon:register_on_mvps_move(function(moved_nodes) + local to_move = {} + for _, n in ipairs(moved_nodes) do + if frames_pos[pos_to_string(n.oldpos)] ~= nil then + to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]} + frames_pos[pos_to_string(n.oldpos)] = nil + end + end + if #to_move > 0 then + for _, t in ipairs(to_move) do + frames_pos[pos_to_string(t.pos)] = t.name + local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1) + for _, obj in ipairs(objects) do + local entity = obj:get_luaentity() + if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then + obj:setpos(t.pos) + end + end + end + end +end) + +minetest.register_on_dignode(function(pos, node) + if frames_pos[pos_to_string(pos)] ~= nil then + minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]}) + frames_pos[pos_to_string(pos)] = nil + local objects = minetest.get_objects_inside_radius(pos, 0.1) + for _, obj in ipairs(objects) do + local entity = obj:get_luaentity() + if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then + obj:remove() + end + end + end +end) + +-- Frame motor +local function connected(pos,c,adj) + for _,vect in ipairs(adj) do + local pos1=vector.add(pos,vect) + local nodename=minetest.get_node(pos1).name + if frames_pos[pos_to_string(pos1)] then + nodename = frames_pos[pos_to_string(pos1)] + end + if not(pos_in_list(c,pos1)) and nodename~="air" and + (minetest.registered_nodes[nodename].frames_can_connect==nil or + minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then + c[#(c)+1]=pos1 + if minetest.registered_nodes[nodename].frame==1 then + local adj=minetest.registered_nodes[nodename].frame_connect_all(nodename) + connected(pos1,c,adj) + end + end + end +end + +local function get_connected_nodes(pos) + c={pos} + local nodename=minetest.get_node(pos).name + if frames_pos[pos_to_string(pos)] then + nodename = frames_pos[pos_to_string(pos)] + end + connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(nodename)) + return c +end + +local function frame_motor_on(pos, node) + local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}} + local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1]) + local dir = minetest.facedir_to_dir(node.param2) + local nnode=minetest.get_node(nnodepos) + if frames_pos[pos_to_string(nnodepos)] then + nnode.name = frames_pos[pos_to_string(nnodepos)] + end + local meta = minetest.get_meta(pos) + if meta:get_int("last_moved") == minetest.get_gametime() then + return + end + local owner = meta:get_string("owner") + if minetest.registered_nodes[nnode.name].frame==1 then + local connected_nodes=get_connected_nodes(nnodepos) + move_nodes_vect(connected_nodes,dir,pos,owner) + end + minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) +end + +minetest.register_node("technic:frame_motor",{ + description = S("Frame Motor"), + tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", + "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, + paramtype2 = "facedir", + mesecons={effector={action_on=frame_motor_on}}, + after_place_node = function(pos, placer, itemstack) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name()) + end, + frames_can_connect=function(pos,dir) + local node = minetest.get_node(pos) + local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1] + return dir2.x~=-dir.x or dir2.y~=-dir.y or dir2.z~=-dir.z + end +}) + + + +-- Templates +local function template_connected(pos,c,connectors) + for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do + local pos1=vector.add(pos,vect) + local nodename=minetest.get_node(pos1).name + if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then + local meta = minetest.get_meta(pos1) + if meta:get_string("connected") == "" then + c[#(c)+1]=pos1 + template_connected(pos1,c,connectors) + if nodename == "technic:template_connector" then + connectors[#connectors+1] = pos1 + end + end + end + end +end + +local function get_templates(pos) + local c = {pos} + local connectors + if minetest.get_node(pos).name == "technic:template_connector" then + connectors = {pos} + else + connectors = {} + end + template_connected(pos,c,connectors) + return c, connectors +end + +local function swap_template(pos, new) + local meta = minetest.get_meta(pos) + local saved_node = meta:get_string("saved_node") + meta:set_string("saved_node", "") + technic.swap_node(pos, new) + local meta = minetest.get_meta(pos) + meta:set_string("saved_node", saved_node) +end + +local function save_node(pos) + local node = minetest.get_node(pos) + if node.name == "air" then + minetest.set_node(pos, {name="technic:template"}) + return + end + if node.name == "technic:template" then + swap_template(pos, "technic:template_connector") + local meta = minetest.get_meta(pos) + meta:set_string("connected", "") + return + end + local meta = minetest.get_meta(pos) + local meta0 = meta:to_table() + for _, list in pairs(meta0.inventory) do + for key, stack in pairs(list) do + list[key] = stack:to_string() + end + end + node.meta = meta0 + minetest.set_node(pos, {name="technic:template"}) + return node +end + +local function restore_node(pos, node) + minetest.set_node(pos, node) + local meta = minetest.get_meta(pos) + for _, list in pairs(node.meta.inventory) do + for key, stack in pairs(list) do + list[key] = ItemStack(stack) + end + end + meta:from_table(node.meta) +end + +local function expand_template(pos) + local meta = minetest.get_meta(pos) + local c = meta:get_string("connected") + if c == "" then return end + c = minetest.deserialize(c) + for _, vect in ipairs(c) do + local pos1 = vector.add(pos, vect) + local saved_node = save_node(pos1) + local meta1 = minetest.get_meta(pos1) + if saved_node ~= nil then + meta1:set_string("saved_node", minetest.serialize(saved_node)) + else + --meta1:set_string("saved_node", "") + end + end +end + +local function compress_templates(pos) + local templates, connectors = get_templates(pos) + if #connectors == 0 then + connectors = {pos} + end + for _, cn in ipairs(connectors) do + local meta = minetest.get_meta(cn) + local c = {} + for _,p in ipairs(templates) do + local np = vector.subtract(p, cn) + if not pos_in_list(c,np) then + c[#c+1] = np + end + end + local cc = {} + for _,p in ipairs(connectors) do + local np = vector.subtract(p, cn) + if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then + cc[pos_to_string(np)] = true + end + end + swap_template(cn, "technic:template") + meta:set_string("connected", minetest.serialize(c)) + meta:set_string("connectors_connected", minetest.serialize(cc)) + end + + for _,p in ipairs(templates) do + if not pos_in_list(connectors, p) then + minetest.set_node(p, {name = "air"}) + end + end +end + +local function template_drops(pos, node, oldmeta, digger) + local c = oldmeta.fields.connected + local cc = oldmeta.fields.connectors_connected + local drops + if c == "" or c == nil then + drops = {"technic:template 1"} + else + if cc == "" or cc == nil then + drops = {"technic:template 1"} + else + local dcc = minetest.deserialize(cc) + if not table_empty(dcc) then + drops = {} + for sp, _ in pairs(dcc) do + local ssp = pos_from_string(sp) + local p = vector.add(ssp, pos) + local meta = minetest.get_meta(p) + local d = minetest.deserialize(meta:get_string("connectors_connected")) + if d ~= nil then + d[pos_to_string({x=-ssp.x, y=-ssp.y, z=-ssp.z})] = nil + meta:set_string("connectors_connected", minetest.serialize(d)) + end + end + else + local stack_max = 99 + local num = #(minetest.deserialize(c)) + drops = {} + while num > stack_max do + drops[#drops+1] = "technic:template "..stack_max + num = num - stack_max + end + drops[#drops+1] = "technic:template "..num + end + end + end + minetest.handle_node_drops(pos, drops, digger) +end + +local function template_on_destruct(pos, node) + local meta = minetest.get_meta(pos) + local saved_node = meta:get_string("saved_node") + if saved_node ~= "" then + local nnode = minetest.deserialize(saved_node) + minetest.after(0, restore_node, pos, nnode) + end +end + +minetest.register_node("technic:template",{ + description = S("Template"), + tiles = {"technic_mv_cable.png"}, + drop = "", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + on_destruct = template_on_destruct, + after_dig_node = template_drops, + on_punch = function(pos,node,puncher) + swap_template(pos, "technic:template_disabled") + end +}) + +minetest.register_node("technic:template_disabled",{ + description = S("Template"), + tiles = {"technic_hv_cable.png"}, + drop = "", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, + on_destruct = template_on_destruct, + after_dig_node = template_drops, + on_punch = function(pos,node,puncher) + local meta = minetest.get_meta(pos) + swap_template(pos, "technic:template_connector") + end +}) + +minetest.register_node("technic:template_connector",{ + description = S("Template"), + tiles = {"technic_lv_cable.png"}, + drop = "", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, + on_destruct = template_on_destruct, + after_dig_node = template_drops, + on_punch = function(pos,node,puncher) + swap_template(pos, "technic:template") + end +}) + +minetest.register_craftitem("technic:template_replacer",{ + description = S("Template (replacing)"), + inventory_image = "technic_template_replacer.png", + on_place = function(itemstack, placer, pointed_thing) + local p = pointed_thing.under + if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then + return nil + end + local node = minetest.get_node(p) + if node.name == "technic:template" then return end + local saved_node = save_node(p) + itemstack:take_item() + if saved_node ~= nil then + local meta = minetest.get_meta(p) + meta:set_string("saved_node", minetest.serialize(saved_node)) + end + return itemstack + end +}) + +minetest.register_tool("technic:template_tool",{ + description = S("Template Tool"), + inventory_image = "technic_template_tool.png", + on_use = function(itemstack, puncher, pointed_thing) + local pos = pointed_thing.under + if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then + return nil + end + local node = minetest.get_node(pos) + if node.name ~= "technic:template" and node.name ~= "technic:template_connector" then return end + local meta = minetest.get_meta(pos) + local c2 = meta:get_string("connected") + if c2 ~= "" then + expand_template(pos) + else + compress_templates(pos) + end + + end +}) + + + +-- Template motor +local function get_template_nodes(pos) + local meta = minetest.get_meta(pos) + local connected = meta:get_string("connected") + if connected == "" then return {} end + local adj = minetest.deserialize(connected) + local c = {} + for _,vect in ipairs(adj) do + local pos1=vector.add(pos,vect) + local nodename=minetest.get_node(pos1).name + if not(pos_in_list(c,pos1)) and nodename~="air" then + c[#(c)+1]=pos1 + end + end + return c +end + +local function template_motor_on(pos, node) + local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}} + local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1]) + local dir = minetest.facedir_to_dir(node.param2) + local nnode=minetest.get_node(nnodepos) + local meta = minetest.get_meta(pos) + if meta:get_int("last_moved") == minetest.get_gametime() then + return + end + local owner = meta:get_string("owner") + if nnode.name == "technic:template" then + local connected_nodes=get_template_nodes(nnodepos) + move_nodes_vect(connected_nodes,dir,pos,owner) + end + minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) +end + +minetest.register_node("technic:template_motor",{ + description = S("Template Motor"), + tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", + "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, + paramtype2 = "facedir", + mesecons={effector={action_on=template_motor_on}}, + after_place_node = function(pos, placer, itemstack) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name()) + end, +}) + +-- Crafts +minetest.register_craft({ + output = 'technic:frame_111111', + recipe = { + {'', 'default:stick', ''}, + {'default:stick', 'technic:brass_ingot', 'default:stick'}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'technic:frame_motor', + recipe = { + {'', 'technic:frame_111111', ''}, + {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'}, + {'', 'technic:frame_111111', ''}, + } +}) + +minetest.register_craft({ + output = 'technic:template 10', + recipe = { + {'', 'technic:brass_ingot', ''}, + {'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot'}, + {'', 'technic:brass_ingot', ''}, + } +}) + +minetest.register_craft({ + output = 'technic:template_replacer', + recipe = {{'technic:template'}} +}) + +minetest.register_craft({ + output = 'technic:template', + recipe = {{'technic:template_replacer'}} +}) + +minetest.register_craft({ + output = 'technic:template_motor', + recipe = { + {'', 'technic:template', ''}, + {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'}, + {'', 'technic:template', ''}, + } +}) + +minetest.register_craft({ + output = 'technic:template_tool', + recipe = { + {'', 'technic:template', ''}, + {'default:mese_crystal', 'default:stick', 'default:mese_crystal'}, + {'', 'default:stick', ''}, + } +})