--[[ *********** Blox by Sanchez *********** --]] local version = "0.4" local DYES = { "pink", "yellow", "white", "orange", "violet", "blue", "red", "green", "black", } local colour, name for _, colour in ipairs(DYES) do -- checker name = colour .. 'checker' minetest.register_node('blox:' .. name, { description = colour .. " checker", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- square name = colour .. 'square' minetest.register_node('blox:' .. name, { description = colour .. " stone square", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- stone name = colour .. 'stone' minetest.register_node('blox:' .. name, { description = colour .. " stone", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- cross name = colour .. 'cross' minetest.register_node('blox:' .. name, { description = colour .. " cross", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- wood name = colour .. 'wood' minetest.register_node('blox:' .. name, { description = colour .. " wood", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, sounds = default.node_sound_wood_defaults(), }) -- loop name = colour .. 'loop' minetest.register_node('blox:' .. name, { description = colour .. " decorative block", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- quarter name = colour .. 'quarter' minetest.register_node('blox:' .. name, { description = colour .. " large checker", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- quarter_wood name = colour .. 'quarter_wood' minetest.register_node('blox:' .. name, { description = colour .. " large wooden checker", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, sounds = default.node_sound_wood_defaults(), }) -- checker_wood name = colour .. 'checker_wood' minetest.register_node('blox:' .. name, { description = colour .. " wooden checker", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, sounds = default.node_sound_wood_defaults(), }) -- corner name = colour .. 'corner' minetest.register_node('blox:' .. name, { description = colour .. " corners", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- cobble name = colour .. 'cobble' minetest.register_node('blox:' .. name, { description = colour .. " cobble", tiles = { 'blox_' .. name .. '.png' }, --inventory_image = 'blox_' .. name .. '.png', is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) end -- -- Crafting -- for _, colour in ipairs(DYES) do -- quarter minetest.register_craft({ output = 'blox:' .. colour ..'quarter 4', recipe = { {'default:stone', 'dye:' .. colour}, {'dye:' .. colour, 'default:stone'}, } }) minetest.register_craft({ output = 'blox:' .. colour ..'quarter 4', recipe = { {'dye:' .. colour, 'default:stone'}, {'default:stone', 'dye:' .. colour}, } }) -- square minetest.register_craft({ output = 'blox:' .. colour ..'square 4', recipe = { {'', 'moreblocks:stonesquare', ''}, {'moreblocks:stonesquare', 'dye:' .. colour, 'moreblocks:stonesquare'}, {'', 'moreblocks:stonesquare', ''}, } }) -- stone minetest.register_craft({ output = 'blox:' .. colour ..'stone 4', recipe = { {'', 'default:stone', ''}, {'default:stone', 'dye:' .. colour, 'default:stone'}, {'', 'default:stone', ''}, } }) -- cross minetest.register_craft({ output = 'blox:' .. colour ..'cross 4', recipe = { {'default:stone', '', 'default:stone'}, {'', 'dye:' .. colour, ''}, {'default:stone', '', 'default:stone'}, } }) -- wood minetest.register_craft({ output = 'blox:' .. colour ..'wood 4', recipe = { {'', 'default:wood', ''}, {'default:wood', 'dye:' .. colour, 'default:wood'}, {'', 'default:wood', ''}, } }) -- quarter_wood minetest.register_craft({ output = 'blox:' .. colour ..'quarter_wood 4', recipe = { {'default:wood', 'dye:' .. colour}, {'dye:' .. colour, 'default:wood'}, } }) minetest.register_craft({ output = 'blox:' .. colour ..'quarter_wood 4', recipe = { {'dye:' .. colour, 'default:wood'}, {'default:wood', 'dye:' .. colour}, } }) -- checker_wood minetest.register_craft({ output = 'blox:' .. colour ..'checker_wood 6', recipe = { {'default:wood', 'dye:' .. colour,'default:wood'}, {'dye:' .. colour, 'default:wood', 'dye:' .. colour}, {'default:wood', 'dye:' .. colour,'default:wood'}, } }) minetest.register_craft({ output = 'blox:' .. colour ..'checker_wood 8', recipe = { {'dye:' .. colour, 'default:wood', 'dye:' .. colour}, {'default:wood', 'dye:' .. colour,'default:wood'}, {'dye:' .. colour, 'default:wood', 'dye:' .. colour}, } }) -- checker minetest.register_craft({ output = 'blox:' .. colour ..'checker 6', recipe = { {'default:stone', 'dye:' .. colour,'default:stone'}, {'dye:' .. colour, 'default:stone', 'dye:' .. colour}, {'default:stone', 'dye:' .. colour,'default:stone'}, } }) minetest.register_craft({ output = 'blox:' .. colour ..'checker 8', recipe = { {'dye:' .. colour, 'default:stone', 'dye:' .. colour}, {'default:stone', 'dye:' .. colour,'default:stone'}, {'dye:' .. colour, 'default:stone', 'dye:' .. colour}, } }) -- loop minetest.register_craft({ output = 'blox:' .. colour ..'loop 6', recipe = { {'default:stone', 'default:stone', 'default:stone'}, {'default:stone', 'dye:' .. colour, 'default:stone'}, {'default:stone', 'default:stone', 'default:stone'}, } }) -- cobble minetest.register_craft({ output = 'blox:' .. colour ..'cobble 4', recipe = { {'', 'default:cobble', ''}, {'default:cobble', 'dye:' .. colour, 'default:cobble'}, {'', 'default:cobble', ''}, } }) -- corner minetest.register_craft({ output = 'blox:' .. colour ..'corner 4', recipe = { {'dye:' .. colour, '', 'dye:' .. colour}, {'', 'default:stone', ''}, {'dye:' .. colour, '', 'dye:' .. colour}, } }) end print("Blox Mod [" ..version.. "] Loaded!")