minetest.register_node("maggems_landmark:home", { description = "Misi Home", tiles = {"maggems_landmark_home_side.png"}, is_ground_content = false, paramtype = "light", light_source = 3, groups = {cracky = 1, level = 1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") meta:set_string("maggems_landmark:name", "Home") meta:set_string("infotext", meta:get_string("maggems_landmark:name") .. " (" .. meta:get_string("owner") .. ")") meta:set_string("formspec", "size[11,5.5]real_coordinates[true]\ field[1,2.5;9,0.5;name;Home name;${maggems_landmark:name}]") end, on_receive_fields = function(pos, formname, fields, sender) local meta = minetest.get_meta(pos) if (sender ~= meta:get_string("owner")) then return false end meta:set_string("maggems_landmark:name", fields.name) meta:set_string("infotext", meta:get_string("maggems_landmark:name") .. " (" .. meta:get_string("owner") .. ")") return true end, on_blast = function() end, --[[ -- TODO: proper home features can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") and default.can_interact_with_node(player, pos) end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) if not default.can_interact_with_node(player, pos) then return 0 end return count end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if not default.can_interact_with_node(player, pos) then return 0 end return stack:get_count() end allow_metadata_inventory_take = function(pos, listname, index, stack, player) if not default.can_interact_with_node(player, pos) then return 0 end return stack:get_count() end --]] }) minetest.register_craft({ output = 'maggems_landmark:home', recipe = { {'maggems:misi'}, {'default:mese_crystal_fragment'}, } })