------------------------------------------------------------------------------- -- Mob Framework Mod by Sapier -- -- You may copy, use, modify or do nearly anything except removing this -- copyright notice. -- And of course you are NOT allow to pretend you have written it. -- --! @file debug_trace.lua --! @brief contains switchable debug trace functions --! @copyright Sapier --! @author Sapier --! @date 2012-08-09 --! -- Contact sapier a t gmx net ------------------------------------------------------------------------------- --! @defgroup debug_trace Debug trace functions --! @brief central configuration of trace functions --! @ingroup framework_int --lvl1 excessive output --lvl2 medium output --lvl3 less output --! @brief configuration of trace level to use for various components --! @ingroup debug_trace dbg_mobf = { generic_lvl1 = function () end, generic_lvl2 = function () end, generic_lvl3 = function () end, graphics_lvl1 = function () end, graphics_lvl2 = function () end, graphics_lvl3 = function () end, spawning_lvl1 = function () end, spawning_lvl2 = function () end, spawning_lvl3 = function () end, permanent_store_lvl1 = function () end, permanent_store_lvl2 = function () end, permanent_store_lvl3 = function () end, movement_lvl1 = function () end, movement_lvl2 = function () end, movement_lvl3 = function () end, pmovement_lvl1 = function () end, pmovement_lvl2 = function () end, pmovement_lvl3 = function () end, fmovement_lvl1 = function () end, fmovement_lvl2 = function () end, fmovement_lvl3 = function () end, fighting_lvl1 = function () end, fighting_lvl2 = function () end, fighting_lvl3 = function () end, environment_lvl1 = function () end, environment_lvl2 = function () end, environment_lvl3 = function () end, harvesting_lvl1 = function () end, harvesting_lvl2 = function () end, harvesting_lvl3 = function () end, sound_lvl1 = function () end, sound_lvl2 = function () end, sound_lvl3 = function () end, random_drop_lvl1 = function () end, random_drop_lvl2 = function () end, random_drop_lvl3 = function () end, mob_state_lvl1 = function () end, mob_state_lvl2 = function () end, mob_state_lvl3 = function () end, mobf_core_lvl1 = function () end, mobf_core_lvl2 = function () end, mobf_core_lvl3 = function () end, mobf_core_helper_lvl1 = function () end, mobf_core_helper_lvl2 = function () end, mobf_core_helper_lvl3 = function () end, trader_inv_lvl1 = function () end, trader_inv_lvl2 = function () end, trader_inv_lvl3 = function () end, ride_lvl1 = function () end, ride_lvl2 = function () end, ride_lvl3 = function () end, }