#include "interface/module.h" #include "interface/server.h" #include "interface/event.h" #include "interface/tcpsocket.h" #include "network/include/api.h" #include using interface::Event; namespace network { struct Peer { typedef size_t Id; Id id = 0; sp_ socket; Peer(){} Peer(Id id, sp_ socket): id(id), socket(socket){} }; struct Module: public interface::Module { interface::Server *m_server; sp_ m_listening_socket; sm_ m_peers; size_t m_next_peer_id = 1; Module(interface::Server *server): m_server(server), m_listening_socket(interface::createTCPSocket()) { std::cout<<"network construct"<sub_event(this, Event::t("core:start")); m_server->sub_event(this, Event::t("network:send")); } ~Module() { std::cout<<"network destruct"<(event.p.get())); } if(event.type == Event::t("network:listen")){ on_listen_event(); } } void on_start() { ss_ address = "any4"; ss_ port = "20000"; if(!m_listening_socket->bind_fd(address, port) || !m_listening_socket->listen_fd()){ std::cerr<<"Failed to bind to "<add_socket_event(m_listening_socket->fd(), Event::t("network:listen_event")); /*Peer::Id peer_id = m_next_peer_id++; m_peers[peer_id] = Peer(peer_id, socket);*/ } void on_send_packet(const Packet &packet) { // TODO } void on_listen_event() { std::cerr<<"network: on_listen_event()"<