-- Buildat: test1/client_lua/init.lua local log = buildat:Logger("test1") log:info("test1/init.lua loaded") --[[ -- Temporary test require "Polycode/Core" scene = Scene(Scene.SCENE_2D) scene:getActiveCamera():setOrthoSize(640, 480) label = SceneLabel("Hello from remote module!", 32) label:setPosition(0, -100, 0) scene:addChild(label) --]] local test = require("buildat/extension/test") test.f() -- Test some 3D things local g3d = require("buildat/extension/graphics3d") scene = g3d.Scene(g3d.Scene.SCENE_3D) ground = g3d.ScenePrimitive(g3d.ScenePrimitive.TYPE_PLANE, 5,5) ground:loadTexture("Resources/green_texture.png") scene:addEntity(ground) box = g3d.ScenePrimitive(g3d.ScenePrimitive.TYPE_BOX, 1,1,1) box:loadTexture("Resources/pink_texture.png") box:setPosition(0.0, 0.5, 0.0) scene:addEntity(box) scene:getDefaultCamera():setPosition(7,7,7) scene:getDefaultCamera():lookAt(g3d.Vector3(0,0,0), g3d.Vector3(0,1,0))