-- Buildat: test1/client_lua/init.lua local log = buildat.Logger("test1") local dump = buildat.dump log:info("test1/init.lua loaded") -- Test extension interface safety local test = require("buildat/extension/test") test.f() -- Test some 3D things local g3d = require("buildat/extension/graphics3d") scene = g3d.Scene(g3d.Scene.SCENE_3D) ground = g3d.ScenePrimitive(g3d.ScenePrimitive.TYPE_PLANE, 5,5) ground:loadTexture("test1/green_texture.png") scene:addEntity(ground) scene:getDefaultCamera():setPosition(7,7,7) scene:getDefaultCamera():lookAt(g3d.Vector3(0,0,0), g3d.Vector3(0,1,0)) local cereal = require("buildat/extension/cereal") buildat.sub_packet("test1:add_box", function(data) values = cereal.binary_input(data, { "double", "double", "double", "double", "double", "double" }) local w = values[1] local h = values[2] local d = values[3] local x = values[4] local y = values[5] local z = values[6] log:info("values="..dump(values)) box = g3d.ScenePrimitive(g3d.ScenePrimitive.TYPE_BOX, w,h,d) box:loadTexture("test1/pink_texture.png") box:setPosition(x, y, z) scene:addEntity(box) data = cereal.binary_output( {1, "Foo"}, {"byte", "string"} ) buildat.send_packet("test1:box_added", data) end) --[[ -- Temporary test require "Polycode/Core" scene = Scene(Scene.SCENE_2D) scene:getActiveCamera():setOrthoSize(640, 480) label = SceneLabel("Hello from remote module!", 32) label:setPosition(0, -100, 0) scene:addChild(label) --]]