From b7ead57201f4ae6cb1dccf5d50c2dc1474e525b3 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 12 Oct 2014 13:53:16 +0300 Subject: [PATCH] builtin/voxelworld, games/digger: WIP --- builtin/voxelworld/voxelworld.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/builtin/voxelworld/voxelworld.cpp b/builtin/voxelworld/voxelworld.cpp index 5fb9882..3369c6e 100644 --- a/builtin/voxelworld/voxelworld.cpp +++ b/builtin/voxelworld/voxelworld.cpp @@ -344,6 +344,8 @@ struct Module: public interface::Module, public voxelworld::Interface } // TODO: How should nodes be filtered for replication? + // TODO: Generally the client wants roughly one section, but isn't + // positioned at the middle of a section void on_get_section(const network::Packet &packet) { pv::Vector3DInt16 section_p;