From b70bd0b2022bd5ede9eb9e256156f0234d4dc4a2 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Wed, 22 Oct 2014 19:23:39 +0300 Subject: [PATCH] doc/todo --- doc/todo.txt | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/doc/todo.txt b/doc/todo.txt index e4e8322..bf1979f 100644 --- a/doc/todo.txt +++ b/doc/todo.txt @@ -62,3 +62,11 @@ Buildat TODO check for compiler errors but not actually run anything) - Saving and loading of the world - Redirect stdout and stderr of compiler to log so that it's readable on Windows +- voxelworld: An easy way of turning a piece of static voxels to a dynamic node +- Fix server from crashing to socket "no error" on windows when a client + disconnects +- Keep track of voxel instances with handler_module defined on the client, and + call the handler module in construction and destruction +- Make some kind of an ace of spades clone (or less of a clone); something that + requires the game to control the creation and deletion of the world anyway, + and implement the required interfaces