#ifndef EMITTER_H #define EMITTER_H #include "object.h" class gxSound; class gxChannel; class Emitter : public Object{ public: Emitter(); Emitter( const Emitter &t ); ~Emitter(); //Entity interface Entity *clone(){ return d_new Emitter( *this ); } Emitter *getEmitter(){ return this; } //Object interface void beginRender( float tween ); //Public interface gxChannel *emitSound( gxSound *sound ); private: Vector pos,vel; vector channels; }; #endif